I just turned eighteen, and you want me to make a comeback?
Chapter 21 The End of the Galaxy Battleship
Chapter 21 - The End of the Galaxy Battleship
"Your top laner's core playstyle is indeed effective, but it also has its flaws. If you can't gain an advantage as a top laner, it'll be difficult to win the game."
It was Yuan Shen’s first time to experience eating around a big table with players from other teams.
As soon as Wei Shen finished speaking, he picked up a piece of enoki mushrooms from Taobao Quan's plate next to him with chopsticks, and then swallowed it in one gulp under Taobao Quan's resentful eyes.
"That's true, but so far, I haven't met a top laner who can suppress A Yuan." Karsa smiled and didn't take Wei Shen's words to heart.
"Well……"
Wei Shen thought about it and couldn't help but feel dejected.
"Brother A, tell me, what happened in the laning phase today?"
Acorn was still discussing today's game with Flame when he heard Wei Shen's question, and everyone looked at him curiously.
Even Yuan Shen wanted to hear the opinion of OGN's "immortal top laner".
“Very strong…”
Acorn pondered for a moment and said in a hoarse voice.
"You're very brave. Many times I thought you wouldn't be able to fight, but you came up and won. In terms of mechanics, you're the best I've ever seen. It's no exaggeration. Not even Looper can match your level of mechanics."
"That's right. Even in LCK, there are not many people who can compete with you in terms of skills. Maybe Smeb will have a chance in the future, but he is not strong enough now." Princess Flame continued.
It is not shameful for him to admit that others are better than him.
Team communication itself is about sharing resources and learning from each other.
It’s better to communicate with high-level opponents than to give one-sided lessons to a rookie, right?
"But this style of attack is also very easy to be targeted. I've heard the saying 'too hard to be strong is easy to break'. If you just keep charging and attacking relentlessly, someone with ulterior motives can take advantage of you and even set a trap for you."
After Flame finished speaking, Yuan Shen couldn't help but nodded and became serious.
What the other party said is indeed a very serious problem.
"I don't think the gameplay is a big deal. It's just a matter of versions. If there's a double-carry version, there's definitely a top-lane version. I just don't know if I can wait for it."
Hirano Aya shrugged. There were some things he didn't say, but everyone understood.
The strength of Flash Wolves' double C is not bad. Even in LPL, they can be ranked among the top five, and even have a chance to compete for the top three.
You know, LPL's mid laners include top players like Pawn, Rookie, and Wei Shen. Although QG's Doinb's hero pool is not deep, his operation is not weak, not to mention an old man like Wuzhuang who can explode at any time.
The bottom lane is full of experts, Imp, Deft, Uzi, Crystal, Nami...
But compared with Yuan Shen, Flash Wolves' double C seems to be a bit of a drag.
In the five games today, Yuan Shen chose five heroes: Irelia, Yi, Rumble, Centaur, and Maokai.
There is no need to say much about the depth of the hero pool, but except for the first game with Irelia, Flash Wolves won five games, and Yuan Shen chose Rumble and Centaur respectively.
The tree lost, and the weapon lost too.
The reason for the loss was that the bottom lane was destroyed.
Imp's strength is absolutely the best in LPL, even Deft may not be able to compare with him.
"You are also very strong."
Yuan Shen said this not as a compliment, but he really meant it from the bottom of his heart.
The strength displayed by LGD even surprised him a little.
According to him, an LGD like this has a good chance of competing for the top three in LPL, let alone the first place.
But the results of the summer season cannot deceive anyone. They are now only ranked seventh, which is very puzzling.
Could it be that they are not good at BO2?
Or... are they controlling the score?
Yuan Shen didn't know, but he was looking forward to this exchange competition.
……
A week isn't a long time, and since LGD still had a match against OMG to play, time seemed even tighter. Ultimately, Imp's two crazy carries swept OMG 2-0.
8-2-19的轮子妈和5-0-10的男枪,无论是对线还是团战都死死压制住了Uzi。
"It's boring. Playing against OMG is so boring."
Before Wei Shenren came back, Yuan Shen heard his loud shouting.
"At the beginning of the year, they were talking about the Galaxy Battleship, how come they are now like this?"
Taobao Quan also followed suit and complained.
"There are many galactic battleships, but few of them can actually be used in combat."
Yuan Shen thinks this is normal. A luxurious lineup does not necessarily lead to good results. The players' personalities and team coordination will all have an impact.
If a strong team wants to achieve good results, strength alone is not enough; there must be sacrifices, contributions, and responsibilities.
In any team economic game, compatibility is the most important thing.
Sometimes the chemistry created by five unknown players coming together is more important than having star players in all positions.
After playing many training matches with LGD, Yuan Shen also had this feeling.
LGD is one of the few teams that can compete with them for the early rhythm. They can gain an advantage in the laning phase in the bottom lane, but the upper half of the zone is their world.
Operations, routines, tactics and other things only make sense when the strength of both sides is similar.
At present, the entire LGD recognizes one thing, that is, Yuan Shen’s laning ability is unique.
Unparalleled in the world, Dugu Qiubai.
This is also the reason why LGD let Flame play more often later.
The purpose is not to suppress Yuan Shen, but to delay Yuan Shen's development and increase the offensive rhythm in the middle and lower parts.
As long as the top lane doesn't collapse too quickly, they will be able to gain a big advantage in the bottom half.
By then, LGD's mid, bottom and jungle will exert their full strength to defeat the opponent.
After all, LOL is not a one-person game, and the era of personal heroism is long gone.
This style of play did achieve great results at the beginning, but what surprised them was that the strength of Maple and NL was slowly increasing.
These two are both very talented and are geniuses in LMS. Although they are not as good as GODV and Imp, they have gradually withstood the pressure in such a high-pressure training environment.
It is becoming increasingly difficult for LGD to break the deadlock in the middle and lower lanes.
But on the road, it will still collapse as usual.
Have Flame and Acorn become stronger?
Absolutely.
However, the extent of their strength increase was far from enough for them to withstand Yuan Shen's increasingly aggressive laning pressure.
This result also made LGD players reflect on the feasibility of the core top laner play.
Acorn and Flame were both top-tier top laners who were no less capable than Looper in the OGN League. Now with Homme's coaching, their personal styles have been further strengthened, and they can support the core top laner play.
What's more, the essence of the top lane core is not to neglect the bottom lane, but to provide a more comfortable output environment for the C position by supporting the top laner, so that Imp and Wei Shen can maximize their output capabilities in team battles.
Of course, playing core against Flash Wolves is courting death, but that doesn't mean you can't use this style of play against other LPL teams.
Every team has a different style. Some teams focus on the coordination between the mid and jungle to drive the overall situation and set the pace; some teams focus on the mid and top cores, with the jungler and support serving as dogs in the lane and focusing on the lane; some teams protect the mid and bottom double Cs for development and focus on mid-to-late team battle operations; there are also some teams that are extremely superstitious about the star players in the team and have four protecting one.
However, there is one thing that is recognized by all teams in all regions, that is, there can only be a team with the mid and jungle working together to protect the upper and lower lanes, but it is impossible for a team to have the "upper and lower lanes" as the core and the mid and jungle to be dogs.
Because the top and bottom lanes are the two farthest roads in Summoner's Rift, there is no way to allocate resources reasonably.
To protect the top lane, we must stabilize the bottom lane.
To protect the bottom, you must withstand the pressure on the road.
(End of this chapter)
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