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Chapter 1054 Spellcasting-Related Attributes and Pain-Level Boss Warcraft

Chapter 1054 Spellcasting-Related Attributes and Pain-Level Boss Warcraft (Two in One)

At 6:56, Yun Xiaohan rose to level 56.He first learned [Strength], so that his strength attribute has permanently increased by 155%. Because of the effect of [Mana Mastery (Variation)], Yun Xiaohan's strength attribute can replace the intelligence attribute, which satisfies the [A ( Class) Giant Ancestral Magic Affinity] learning prerequisites.

Yun Xiaohan has learned [Sub (class) Giant Atavistic Magic Affinity], at this time his spell-related attributes are as follows:
施法成功率:85%。(25%穿着板甲、25%【完美施法手势构筑】、20%【龙亲型古阿尔肯人血脉】、20%【奥术专注】、10%【龙脉冥想】、不受递减的10%【亚(类)巨人返祖魔法亲和】)
施法不被打断或延长概率(施法防打断概率):85%。(30%【3级专注技巧】、25%【完美施法手势构筑】、15%【雷爪之刃】、20%【奥术专注】、不受递减的15%【亚(类)巨人返祖魔法亲和】)
Note: For the success rate of casting and the anti-interruption rate of casting, no matter what order the player learns, the part exceeding 50% is divided by 2, and the part exceeding 75% is divided by 4, except for the probability that is not affected by the diminishing effect.

Spell Power Bonus (Spell-like spells are only effective for the magic attack part): 50% (20% [Perfect Spellcasting Gesture Construction], 10% [Arcane Concentration], 20% [Sub (class) Giant Atavistic Magic Affinity] ).

Spell-like power bonus (including magic attack and physical): 10%. (10% [Sub (class) Giant Atavistic Magic Affinity])
BUFF skill effect bonus (directly increased by percentage): 10%. (5% [Perfect Spell-casting Gesture Construction], 5% [Sub (Type) Giant Atavistic Magic Affinity]).

Casting time reduction:

施法时间为1.5秒的法术或类法术减少0.5秒施法时间,施法时间超过2秒(包括2秒)的法术或类法术减少1秒施法时间。(【亚(类)巨人返祖魔法亲和】)
When casting air spells, the casting time is reduced by 0.5 seconds. ([Thunderclaw Blade])
Cooling reduction:

Reduces the cooldown of spells and spell-like skills by 10%, and reduces the cooldown of spells and spell-like skills by 5% for allies within command range. ([Sub (category) Giant Atavistic Magic Affinity])
Mana recovery: Mana recovery speed increased by 70% (50% [Dragon Vein Meditation], 20% [Sub (Type) Giant Atavistic Magic Affinity]), the mana recovery speed of allies within the command range increased by 10%.

When using an air attack spell, there is a 15% chance to paralyze the target for 1.5 seconds. If the spell itself has a paralysis effect, the paralysis probability will be superimposed, and the paralysis time will be based on the longer one. ([Thunderclaw Blade])
Prerequisite reduction for spell learning:

Slightly lowers the learning prerequisites when learning spells or spell-like skills. ([Sub (category) Giant Atavistic Magic Affinity])
Players will slightly reduce the learning prerequisites when learning the space department and dragon language skills. ([Dragon-parent type ancient Alken bloodline])
Seeing this list of attributes related to spellcasting, Yun Xiaohan couldn't help but feel a little complacent. His attributes related to spellcasting are not bad, and in some items they are even better than many spellcasting professions.

Compared with normal spellcasting professions, Yun Xiaohan has obvious advantages in five items: BUFF-like skill effect bonus, spell-casting time reduction, spell-like power bonus, cooling reduction, and spell learning pre-reduction. These five items are all Rare bonus items, ordinary players can't learn related skills at all.

The spellcasting success rate is at a disadvantage. After all, as long as spellcasting professions wear cloth armor, the spellcasting success rate is 100%, and it is not uncommon to exceed 100%.

The two items of mana recovery, spellcasting anti-interruption rate, and spell power bonus can only be regarded as upper-middle level.

In terms of mana recovery, normal spellcasting professions have the regular [Meditation] skill. Although [Meditation] is not as strong as [Dragon Vein Meditation], it can be upgraded. There is not much difference in mana recovery between the full level and [Dragon Vein Meditation] , but there is no other effect, and there are many other mana recovery skills in spellcasting professions, so mana recovery is rarely less than 50%, after all, people rely on mana for food.

Cloth armor casting has a great advantage in the anti-interruption probability of casting spells compared to plate armor casting, which is mainly reflected in the basic anti-interruption rate of casting spells. The basic anti-interruption probability of casting spells wearing cloth armor is as high as 40%, while The basic anti-interruption probability of plate armor casting is zero.

Not to mention the addition of spell power. Other spellcasting professions may not have as strong skills as Yun Xiaohan, but they can add up to more. For spells, the power bonuses of that department are easier to stack up. The bonus specific to a certain department must be larger than the general bonus. A skill of ordinary quality can be added by 10% casually.

For example, Yixiaozui's fire spell power plus CD has been superimposed to 70%, and the general spell power plus CD is not counted, plus various ways to increase fire vulnerability, or other fire auxiliary skills, you can play Explosive damage.

Although there are still some shortcomings, Yun Xiaohan is already very satisfied. You must know that he is a shield fighter. He is so good at casting spells. It is not in vain that he has spent so much effort and invested so many skill slots. His current spell skill system can be said to have completed more than half of it, and the success rate of casting spells with plate armor is 85%, and the failure rate is already very low.

However, spellcasting is like this, even if there is only a 15% chance of spellcasting failure, the failure of spellcasting at a critical moment is very disgusting, and the failure of spellcasting will also use up the skills, so you need to wait for the CD.

Yun Xiaohan still has to continue to work hard to increase the success rate of casting spells to 100%, but after the casting rate exceeds 75%, the part that exceeds 75% must be divided by 4, so it is still a bit difficult. Skills affected by diminishing returns.

Next, Yun Xiaohan began to test his skills, and there were three places to test.

首先测试的是施法时间缩减的效果。相关条目的描述是:“施法时间为1.5秒的法术或类法术减少0.5秒施法时间,施法时间超过2秒(包括2秒)的法术或类法术减少1秒施法时间。”

This skill effect description is a bit misleading at first glance, but it's actually pretty easy to understand. The casting time of the skills in "Choice" is based on the minimum unit interval of 0.5 seconds, and there will be no such casting times as 0.25 seconds, 0.75 seconds, and 1.25 seconds, and there will naturally be no more finer times.

所以这里就是单指1.5秒的施法时间要减0.5秒,2秒和2秒以上都减1秒。而【亚(类)巨人返祖魔法亲和】对施法时间低于1.5秒的技能是无法缩短施法时间的,也就是说对1秒、0.5秒施法时间的技能无效。

This is very clear, so there is no need to test it. What Yun Xiaohan wants to test is whether the reduction effect of [Thunder Claw Blade] on the casting time of air-type spells can be compared with the reduction effect of [sub-(class) Giant Atavistic Magic Affinity] The effect is superimposed, if it can be superimposed, how will it work for the skill whose casting time is exactly 1.5 seconds.

The casting time of [Powerful Chain Lightning] is exactly 1.5 seconds, so Yun Xiaohan used it for testing.

The test results came out soon, and they can be superimposed, and because [Sub (Type) Giant Atavistic Magic Affinity] is a surviving skill, the skill priority is extremely high, the 0.5 second casting time will be deducted first, and then [Thunder Claw The special effect of the blade] can be reduced by another 0.5 seconds, and the [Powerful Chain Lightning] that originally took 1.5 seconds to cast can now be used in 0.5 seconds.

Fortunately, this is the case. If the equipment special effect of [Thunder Claw Blade] takes effect first, [Sub(Type) Giant Atavistic Magic Affinity] can no longer reduce the casting time.

The second test is the effect of "increasing the power of spells by 10%" to see if it can be superimposed with the effect of "increasing the power of spells".

The test results show that it can be superimposed, that is to say, the magic attack part of the spell is increased by 60%, while the physical part will only be increased by 10%.

The third test is 【Strength】.

The effect of [Strength] is: a permanent increase of strength attribute by 15%, an increase of 10% melee physical damage, and an additional 5% increase in physical damage (including range damage) when using heavy weapons (two-handed weapons or giant shields) to attack enemies.Adds 10% check weight to checks related to the Strength attribute.

The permanent increase of the strength attribute and the weighting of the strength test are very clear effects. There is no need to test it. The other two effects need to be tested. Yun Xiaohan wants to know whether these two effects work alone or can be superimposed.

This test is also very simple, just use different shield skills several times.

The result came out quickly. These two effects can be superimposed. Using the shield skill with the giant shield increases the physical damage by 15%. Physical damage, and if the giant shield is not in contact and is only affected by the area effect, it will only increase physical damage by 15%.

In addition, Yun Xiaohan also discovered an unexpected surprise, that is, the types of the two group buff effects (mana recovery and cooling reduction) provided by [Sub (class) Giant Atavistic Magic Affinity] are quite special.

BUFFs of the same type in "Choice" will overwrite each other, and only the BUFF with the highest effect will be kept in the end, and [Sub (Type) Giant Atavistic Magic Affinity] is a bloodline talent skill, and its two BUFFs are not Direct blessing to allies is achieved through the abnormal activity of magic elements around the skill owner, so the type is quite special, and can be superimposed with different types of mana recovery and cooling reduction BUFF.

It is also for this reason that the effect of "5% increase in the effect of buff skills" does not improve these two buffs. From the current point of view, this effect is only effective for beneficial buffs.It's just that the three skills [Great Power], [Gentle Wind], and [Wind Speed] have been strengthened again, but these three skills include output, healing, and movement speed, and the impact is still quite large.

After testing the skills, it was already 7:00, and Yun Xiaohan entered the World of Warcraft space and started to fight monsters.

Although the two skills I just learned are passive skills, their effects when fighting monsters are not as clear as [Thunder Spear] and [Summon Qi Element], but they can improve Yun Xiaohan in all aspects.The physical and magical damage output has been greatly improved, the casting time and cooling time have been shortened accordingly, and the increase in mana recovery speed has also improved Yun Xiaohan's battery life.

As the battle progressed, the effect of the two new skills became more and more obvious. Yun Xiaohan's overall leveling efficiency has increased by at least a quarter, which doesn't seem to be much, without [Thunder Spear] and [Summoning Qi] Elements] has been greatly improved, but when learning [Summon Qi Elements], there is no [Thunder Spear], and when learning [Thunder Spear], I also learned [Thunder Prison], and the skill slot is still the enhanced skill slot.

There is only 10 yuan, and if you earn 10 yuan, it is doubled. When you have 100 yuan, you earn another 10 yuan, which is only one-tenth. The base is different.Yun Xiaohan's actual overall improvement after learning these two skills will exceed [Thunder Spear] and [Summoning Qi Element], but Yun Xiaohan is much stronger than before, this base is high, and the improvement It's not so obvious.

However, the huge improvement in strength still made Yun Xiaohan's upgrade efficiency increase instead of decrease. After he reached level 56, the level-up experience requirement originally increased by 20%. , now if you go all out to kill monsters, you can get about 55% experience in the monster space for one hour.

However, Yun Xiaohan's upgrade efficiency did not increase, but dropped to about 2.2%. This is not because his efficiency of killing monsters has decreased, but because he has changed the killing target.Yun Xiaohan was able to kill about 10 pain-level monsters and 7 challenge-level boss monsters in an hour before; now, although the number of monsters killed has not increased, it has decreased slightly, but the quality has improved slightly, and he can kill 8 pain-level monsters Warcraft, 4 challenge-level boss warcrafts, 2 pain-level boss warcrafts.

The two new skills have greatly improved Yun Xiaohan's strength, and with the replacement of two De Keren suits, pain-level monsters and challenge-level monsters are now casually killed, and the time-consuming is shorter, so Yun Xiaohan just He spent more time looking for a suitable pain-level boss monster. He couldn't beat it before, but now he can fight the pain-level leader monster.

Under normal circumstances, a boss monster with a lower level of combat power is stronger than a regular monster with a higher level of combat power, but there is a big threshold from the challenge level to the pain level, and the regular pain level monsters are not easier to deal with than the challenge level leader monsters Not to mention the pain-level leader Warcraft.

Before level 50, Yun Xiaohan had fought against the leader of the pain-level monster. At that time, the strength of the monster had not been greatly strengthened, but the leader of the pain-level monster at that time was already very difficult to deal with, just like the original level. , but when it comes to the leader of the pain level, Warcraft, it feels like it has been raised by two levels at once.

Moreover, the strength span of different pain-level boss monsters is very large, much larger than the leader monster beasts of the previous combat levels. Maybe you can barely fight the previous pain-level boss monster beast, and then change to a pain-level boss monster beast. I will be able to give you a second.

(End of this chapter)

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