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Chapter 1082 De Kellen's Diary 5

Chapter 1082 De Kellen's Diary 5
PS: I just saw your interaction. Let me explain the question in Chapter 1082 above. The effect of [De Keren's Reminiscence] is to immediately cool down the spells and spell-like skills used in the previous 15 seconds, and the cooling time is 10 minutes.This does not include physical skills, and there is also a 15-second limit.

The effect of the suit is that all skills are cooled. This is not limited in time, including physical skills. When the protagonist is resurrected, all skills will be cooled, but equipment skills are not included. During death, equipment skills cannot be recharged by themselves. .

Didn’t I say in Chapter 1082 that the suit effect is enhanced, not simply inherited.I have changed the mana consumption problem of Mercy, it does not consume mana.

———————————————— No charge for the above ——————————————————————

After suffering a big loss in De Kellen and discovering his abnormalities, the attitude of the local adventurer guild is more cautious than that of the local lord. They hope that the lord can wait for a while. The news has been conveyed, and the Adventurer's Headquarters Guild will respond.

But the lord felt that they were making a big deal out of a molehill. How difficult it is for an ogre leader to deal with. He sent a private army of 1000 people in the territory, equipped with heavy weapons, and he would definitely be able to easily deal with De Keren.And if the adventurer's guild arranges strong men to come over, the local lord will bear at least half of the expenses incurred, and the spoils obtained in the battle will also belong to these adventurers.

The lord also believed that De Keren used some kind of rare magic equipment or props to use spells, so he was naturally unwilling to hand over the benefits to others.

The local lord insisted on sending troops, and the local adventurer's guild definitely couldn't stop them. They could only send a few adventurers as guides and provide assistance.

Facing the army and heavy weapons, De Keren suffered a bit at the beginning.But he was very smart, and after finding out that he was not an opponent in a head-on confrontation, he retreated into the forest.De Keren's injury was not serious and he recovered quickly, and then he took advantage of the home court to start a harassment battle against the enemy.

At the beginning, he failed to take down De Keren in one go. In fact, this lord's private army had no chance. De Keren used the terrain advantage to make various sneak attacks, and even used spells to cause area damage. Although his spells were unstable, they were quite powerful. It's big, it's always time to play it a few more times.

Faced with De Keren's unlimited harassment, the lord's private army soon couldn't hold on anymore and began to voluntarily withdraw from the forest. However, during the process of evacuating the forest, De Keren seized the opportunity to sneak attack again. The loss was huge. It took nearly 1/4 of the army to force De Keren to retreat, and also lost a small part of heavy weapons. In addition to the previous loss of troops, the loss of the lord's private army has exceeded half .

This lord's private army is not very well-trained. If the loss exceeds 30%, it should collapse. Now that the loss has exceeded half, the army can still maintain a rough organizational structure.This is mainly because they are facing an ogre, and the soldiers think that the end will be even worse after the collapse, and it is very likely that they will become the rations of the ogre, so they have to hug each other to keep warm, but at this time they have no fighting spirit , can only give up the remaining supplies and heavy weapons, and speed up the exit of the forest.

After all, De Keren was only 7 years old at this time. Calculated according to the growth rate of the ogre, he had just entered adolescence, his combat effectiveness was not high, and his mind was not mature enough. He didn't come forward to stop him again, and just sat and watched the lord's private army withdraw from the forest.

After the heavily damaged troops returned, the local lord was also dumbfounded. He was just a local lord with limited strength and a remote location, so it was difficult to find reinforcements.The current situation is: if you fight, you can't fight; if you don't fight, De Keren is really a big threat.

The lord struggled in his own town for more than half a month, but found that De Keren had no follow-up actions and did not retaliate, so he was relieved.At this time, the support troops sent by the Adventurers' Guild arrived.

A total of thirteen people came, and twelve of them were sent by the Adventurers' Guild. They happened to be two elite combat groups. One elite combat group is enough to deal with an ogre leader. For the Adventurer General Guild, it is very important.But when these people were dispatched, the Adventurer's Guild didn't know that the lord's private army of more than 1000 people had been defeated by De Koren.

There is another key person among the visitors this time, and that is the mage "Bertord", who is a legendary mage with very powerful strength.However, Mage Bertord is a rare wandering mage who did not serve any faction. He just temporarily settled in the capital of the empire to do some research work (with the first player faction that triggers this task as the settled faction in the background) .

There was nothing wrong with Mage Bertord this time, and the Adventurer's Guild was not qualified to invite him. He went to visit his old friend in the Adventurer's Guild, the president of the Adventurer's Guild, but he heard that there was a man who could use spells. The ogre, therefore, became a little curious about De Keren, and was very quiet, so he followed him, intending to capture De Keren back as an experimental material.

The two elite combat groups did not know about the defeat of the lord's private army until they arrived at the place. They immediately realized that it was impossible for the two elite combat groups to complete the task. At this time, they had to rely on the Adventurers' Guild to continue sending reinforcements. Or you have to count on Master Bertord to make a move.

De Keren was originally the target of Bartord's trip, so he naturally didn't mind making a move, but he also made it very clear that if he was asked to make a move, this very special ogre would be at his disposal.

The members of the Adventurer's Guild and the local lord naturally didn't dare to disagree, so after a night's rest, they headed for the forest where De Keren was.

Out of luck, the two elite battle groups of the Adventurer's Guild still hope to give them a try first. If Mage Bertord doesn't take action, their mission evaluation will be much better, and they will have a chance to get the loot.

Master Bertord didn't pay much attention to De Keren at this time, he just came to take a look out of curiosity, besides, if they really want to catch De Keren, he can also ask his old friend for it, and nothing will be delayed , anyway, it's just an ogre, life or death doesn't matter.

As soon as he entered De Kelun's territory, he ran out by himself. In his eyes, human beings are weak chickens, so naturally he will not be afraid.Moreover, De Keren's learning ability is quite strong. After many battles, De Keren has learned a lot about human beings, and even used spells with ease, so he is very confident.

The two elite combat groups were no match for De Keren at all, and the battle was completely one-sided. Mage Bertord was not the adventurers before. He could tell at a glance that De Keren cast spells by his own ability, not by any magical equipment Or props, and De Keren's spellcasting talent is extremely high, and he has a strong affinity for magic, which is definitely an outlier among ogres.

Seeing that the two elite battle groups were about to die, Mage Bertord finally made a move. Although the combat power of this elite battle group cannot be compared with his, it is still very valuable to the Adventurer's Guild, not to mention they are It is only when facing freaks like De Keren that he is completely restrained. If he is facing monsters and other adventurers, he will not be so passive.Therefore, sacrifices cannot be made at will. If someone really wants to die, Mage Bertord will lose face with his old friends.

(End of this chapter)

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