Pinnacle player

Chapter 1121 Analysis of Killing Playing Mode

Chapter 1121 Analysis of Killing Playing Mode
PS: The following content has been modified in the previous chapter:

Players who are killed by the king-level boss played by Yun Xiaohan will not lose experience, but will lose equipment durability, and it will drop more than usual. Usually, they will lose 20% of equipment durability once they die once, and they will be killed by the king-level boss played by Yun Xiaohan Death will drop 40% of equipment durability.

The time for the upgrade in the last chapter was wrong, it was 6:40, not 7:40.
The number of retained skills has been changed from four active professional skills and two active general skills to three active professional skills and three active general skills, and the others remain unchanged.

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After reading the system prompt for blood recovery, Yun Xiaohan suddenly felt a bit pained.

The meaning of this system prompt is very clear. Players whose killing energy purity is below 70% can continue to use the killing mode of the first bloodline recovery to improve the killing energy purity. model.

And the higher the purity of the killing energy, the more powerful the boss will be. Don't think it's a good thing, it's a big bad thing.Because the more powerful the boss, the wider the scope of the announcement, and the more people will come, and Yun Xiaohan will be killed.On the contrary, those low-level bosses are better, the scope of the announcement is small, and there will not be too many people who come to hunt them down.

In addition, the higher the purity, the harder it is to increase the purity, but it is easy to drop. The bosses played by those people are weak, and they may even play ordinary wild monsters, but there is no announcement for ordinary wild monsters. It is possible to cooperate with other wild monsters to attack several players. There will be a profit, and those who play low-level bosses may only kill dozens of players to earn back the purity lost by death. This difficulty is completely different.

As for the [-]% off teleportation, this is already there, and there will be this reminder when playing the king-level boss played by a non-player. This is a benefit given by the game to encourage players to fight the king-level boss. [-]% off, [-]% off at the provincial level, [-]% off at the domain level, and so on.

And this also shows that those players who saw the announcement probably wouldn't understand that the king-level boss was played by the player, and if it was Yun Xiaohan himself, it would be impossible for him to go there before he saw the killing mode. What I'm thinking here is that the game's official routine is too deep.

But I have to admit that this mode greatly increases the fun of the game. The BOSS played by the player may not be stronger than the real BOSS, but the AI ​​of the computer is definitely not comparable to that of the player, and the BOSS played by the player does not need Following the rules of hatred, you can attack thin skin first, which is undoubtedly a huge advantage.

Of course, the fact that the player plays the role of the BOSS cannot be concealed sooner or later. After all, the king-level BOSS played by the player is very different from the BOSS controlled by the computer. The action mode is completely different. The computer BOSS cannot run, and the BOSS played by the player cannot be defeated. If you want to run away, you can't wait to die. Even if there are too many people, you will run away before the fight is started. How can the computer boss be so smart.

What's more, killing the BOSS played by the player does not lose experience, only the durability of the equipment, which is different from the computer BOSS.And the most important thing is that once a large number of first-line players reach level 59, this killing role-playing mode will be known to everyone immediately.

Yun Xiaohan can even imagine the wretched and sinister smiles of the official designers after seeing the dumbfounded players: "You fucking players, don't you always complain about the low AI and lack of challenge of the BOSS? Let you have a good time, and see if you still complain or not, and complain or not."

Retaining ten skills and having a chance to drop these skills is also a very talented setting. A player with such a high purity as Yun Xiaohan must have very good skills, which are very rare. If the skills are not good, it is impossible to fight to such a high degree of purity.

Now that the skills can be released, it means that the official is forcibly popularizing these skills. This is undoubtedly a huge benefit for ordinary players. Although you can drop things when you normally fight king-level bosses, the drop rate of skills is definitely not comparable to that of playing Yunxiao. The king-level boss played by Han is better, because the king-level boss itself will drop what it should drop, and the skills that Yun Xiaohan explodes are additional drops, and the bottom line will drop two skills. If there are too many, I don’t know Lost a few skills.

What's more, there is not a single scumbag skill in Yun Xiaohan's skills, they are all good skills, even very rare skills.Taking a step back, even if you have scumbag skills, it is unlikely to be used when you play the boss, because the improvement in strength is too small, and no one can deceive yourself.

And skills are the most valuable among all kinds of drops, because the core of "Choice" is all kinds of skills, a normal king-level boss, dropping two or three skills is the best, and it is impossible for them all to be good.And the BOSS played by the player can explode at least three or four skills. If they come up, they will be killed, or even all of them will be exploded. This is completely incomparable.

Yun Xiaohan can even foresee that after the player has tasted the sweetness, he will frantically chase and kill this kind of player-played BOSS. The player-played BOSS is not easy to deal with, but the rewards are also great, and being killed by the player-played BOSS will not kill him. For experience, just drop some equipment durability, the benefits obviously outweigh the risks.

However, what skills to bring is also a matter for players to consider. Although the player who plays the boss seems to have nothing to lose, the skills that explode will not affect him, but in fact, for a super player like Yun Xiaohan. In other words, there is still a certain loss.

The rarer a skill is and the fewer people use it, the more difficult it is to be understood and researched. The other party can't figure out what the effect of this skill is. Naturally, there is no way to target it. This is naturally a problem for the owner of the skill. A very beneficial thing.

And if a skill sucks, everyone knows how much damage the skill can deal, how long it takes to sing, how big the attack range is, how far the range is, and what control effects it has, then it's much easier to deal with, whether it's avoidance or Well, it doesn't matter if you forcefully interrupt it, players can always come up with countermeasures, and the effect of this skill will be greatly reduced.

Just like the [Lonely Charge] skill, if the opponent Yun Xiaohan has this skill, or if he doesn't know the effect of the skill, he won't deliberately hide. Knowing that Yun Xiaohan has this skill, no team would dare to form a dense formation and fight Yun Xiaohan hard.

This is also a test for Yun Xiaohan himself. If he has good skills, good skills will become popular after he explodes, and he will be easily targeted by others; but if he does not have good skills, the strength of the king-level boss he plays will be weakened. Declining will cause him to perform poorly, he will die if he can't kill many people, and then his purity will drop.It depends on which one Yun Xiaohan cares about more, and whether he has enough self-confidence.

Yun Xiaohan is still very confident in himself, and his current killing energy purity is 95.09%, which is only 95% higher than 0.09%, and may drop below 95% at any time. This level, Yun Xiaohan is not qualified to be willful, he must keep this level of more than 95%.

The setting of "special treasure drop battlefield area" is also very interesting, which means that players can snatch each other's drops, but since the drops are directly bagged, it is impossible to know who got the drops, only according to the team's contribution Let's guess, or even indiscriminate killing and clearing the field to hit luck.

And the real climax is that after the drop is successfully exploded, the treasure dropped by the king-level boss is directly bagged, but it is impossible for your player to return the bag after the item is exploded, and it will definitely fall on the ground. Everyone can see it. Under the circumstances, it will inevitably lead to a large-scale chaos.

It seems that it has nothing to do with Yun Xiaohan. After all, Yun Xiaohan was already dead when the drop broke out, but in fact the relationship is not small. The team with higher contribution has a higher probability of getting the drop, so players want to snatch If they fall, it is very likely that they will hold each other back, and even take a direct shot to clear the high-contribution team at the last moment, and Yun Xiaohan may use this opportunity to escape. (See Chapter 198 for wild drop rules)
Finally, Yun Xiaohan began to analyze his own disadvantages and advantages in the killing role-playing mode.

His disadvantage is that his level is too much ahead, and he is the only one who enters this killing mode.

Under normal circumstances, more players will enter the killing role-playing mode. Although due to the difference in level, killing energy purity and entry time, not many people will play the boss at the same time, but many players can still play an effective role. Diversion effect, once there are too many BOSS announcements, it is impossible for everyone to chase and kill a certain BOSS, and also have to consider the distance and the grasp of robbing the BOSS.

Yun Xiaohan does not have this condition, he plays the role of domain-level king-level boss, the so-called domain level refers to an area whose influence range is much larger than that of the entire Xueman area, and the number of players in the Xueman area alone has exceeded 15. Ten thousand people, plus players from other regions, the total number of players who can see the announcement of the king-level boss may even exceed 25. Players who see the announcement can only come to chase and kill Yun Xiaohan, even if it is only one-fiftieth Come here, it is impossible for him to fight against so many players, and the crowd tactics can drown him.

And because there are no other player bosses to divert, more than one in fifty players are willing to come. After all, there is a lot of experience in fighting this kind of domain-level king-level boss. If you output for a period of time or make some other contributions, you can gain a lot of experience, even more efficient than the player's own leveling.Players are naturally flocking to gain experience and luck to get drops.

But it is impossible for Yun Xiaohan to wait for other players to catch up and then enter the killing play mode. In that case, he will lose his level advantage of being second in the level list and close to level 3, which is obviously unacceptable to him.

Yun Xiaohan's advantage is that he is the first player to enter the killing mode. Other players are unlikely to know this situation, and it is difficult to think about it, so that they will face an "AI super-realistic boss". It would be very at a loss and difficult to deal with, which gave Yun Xiaohan many opportunities.And Yun Xiaohan's level advantage of nearly 3 levels can basically guarantee that no No. 2 player can rise to level 59 before he completes the blood recovery stage.

Generally speaking, the disadvantages still outweigh the advantages, and there are many more, but this is the pressure that a leader must bear, and Yun Xiaohan has nothing to complain about, just do his best and deal with it with all his strength.

Yun Xiaohan is not short of money or equipment now, since he has lost experience, there is no need to farm monsters anymore.Warcraft space is still worth entering, after all, the drop rate is high, and it is possible to get good things, but Yun Xiaohan thought about it and let it go, it is now 6:48, and those all-night parties who went online at 0:00 will not end until 8 o'clock In the 1th period, there is still more than an hour to complete the leveling. Immediately drop what you are doing, and there may be fewer players who come to chase him down.

This is Yun Xiaohan's first time playing as a BOSS, he himself is not sure, plus he believes in the metaphysics of online games, so he naturally hopes that there will be a good sign and a good start, so it is better not to use the World of Warcraft space, just enter Killing play mode.

But before that, he has to learn the level 59 skills first, and what he needs to learn at level 59 is [Excellent Physique Growth].

After learning the skills, Yun Xiaohan called up the bloodline awakening menu again, selected "Yes", and he entered the killing role-playing mode.

You must first select the ten reserved skills.

According to Yun Xiaohan's bloodline, he is very likely to randomly get a boss related to the giant's bloodline. The possibility of this kind of boss holding a shield is not high, so there is no need to choose the shield skill, and it is useless to bring it in if it cannot be used.The same is true for riding skills. There may not be a mount for you to ride, so bring a riding skill to make a display.

[Skill Recognition] definitely doesn't need to be kept. [Skill Recognition] is a skill that can identify players, but there must be a lot of players besieging Yun Xiaohan, and he has no time to watch it, so it has no effect at all.

However, spells and spell skills can be retained. On the one hand, most bosses have both stamina and mana bars; on the other hand, bosses are randomly generated according to players, and they may be possessed. Or the possessed BOSS should also have a mana bar, otherwise how will pure mage players play this killing role-playing mode in the future?
Yun Xiaohan thought for a while, and quickly selected ten skills to keep.

Three active professional skills: [Gentle Wind], [Heroic Charge], [Words of Life Breath].

[Gentle Wind] is a skill that regenerates HP by a percentage. Although the effect is a bit weak, it is better because of the shorter CD, so it must be brought.

[Lonely Charge] is a natural skill that cannot be used, so [Heroic Charge], which is somewhat similar to [Lonely Charge], is a very good choice. It can not only provide long-distance movement, but also increase attack power and resistance. , but also reduce a small amount of damage.

[Whisper of Life Breath]'s damage is extremely limited, but the range is huge, and it can also restore blood to oneself, which is also very good.

[Wind Speed] and [Elf Dragon Skin] can actually be brought, but Yun Xiaohan gave up after thinking about it.

Yun Xiaohan doesn't know what kind of boss he will play. If it is a boss with a very slow movement speed, it is useless to increase the movement speed; and even if it is not slow, the player can still mount a mount to chase after him, and [-]% of them still cannot get rid of it , so in the end I gave up [Wind Speed]; [Fairy Dragon Skin] because the boss's dual defense is already very high, and the effect of magic defense is not particularly great, and because the damage received is low, the absorption The effect of converting damage into health is also not obvious, so there is no need to bring it.

(End of this chapter)

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