Pinnacle player

Chapter 864 The Explosive Leveling Efficiency

Chapter 864 The Explosive Leveling Efficiency

PS: The blood count data in the previous chapter missed the physique bonus and a talisman, which have been modified.

In addition, [Space Barrier] is a legendary general-purpose skill. The original time limit is 30 days, but now the time limit is changed to 60 days. The previous text has been changed.I'm crazy, I forgot 30 days, there are 11 days to go, 11 days is not enough for the protagonist to rise to level 54.In fact, I calculated that the protagonist of this battle would be able to get the skill slot, but I forgot that just because I understand it doesn’t mean that Yun Xiaohan also knows that it doesn’t make sense logically, so I revised the previous article and changed it to 60 days.

Finally, the sense of sight is not a typo, but the sense of sight is a typo.

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With the Qi element, it is much faster to fight Warcraft, but the AI ​​of challenge-level or pain-level Warcraft is obviously much stronger than that of champion-level helmeted dragons. Even if Yun Xiaohan firmly pulls the hatred, Warcraft will still He often left Yun Xiaohan alone, and directly beat the Qi element violently, and he couldn't pull it back.

Qi element is really not very experienced, and there is no way to add blood to it, so it can only slowly regenerate blood by itself, but the blood regenerating speed of Qi element is simply touching, the amount of blood recovered per second is only single digits, what is the difference between this and no blood regen ?So basically as long as it is beaten three times, the Qi element will be blown up.

It really exploded. Once the blood volume of the air element is exhausted, it explodes like a balloon. Not only does it have a "bang" explosion sound effect, but it can also cause great damage to all targets near the air element except the summoner. The high indiscriminate damage is nearly one and a half times higher than that of the medium-sized wind arrow, and this design is no one else, Yun Xiaohan can only say "convince", this is completely the visual sense of playing a balloon.

Fortunately, the cooling time of the first-level [Summoning Air Elemental] is 5 minutes, which is 10 minutes shorter than the 5-minute cooling time of the other three Summoning Elemental skills, and it starts to cool down after summoning the Air Elemental, so unless the Air Elemental is in Die consecutively within 5 minutes, otherwise [Summon Air Element] will not have a long window period.

And Yun Xiaohan has many control skills, even if he can't guarantee that he can hold the monster, he can use various control skills to restrict the monster and prevent them from hitting the air element. Although it is impossible to make the air element completely immortal, but It can effectively extend the survival time of air elements, so as to ensure that air elements will not die continuously within 5 minutes.

The existence of the air element greatly increased Yun Xiaohan's output ability, and Yun Xiaohan began to choose more pain-level monsters to attack. Before, he could only fight a small number of pain-level monsters, but now he has most of the pain-level monsters. Can win, only a few particularly strong pain-level monsters can't beat it.

The drop rate of Pain-level monsters is not higher than that of Challenge-level monsters, but the probability of getting a perfect-level yellow outfit is a little higher. In theory, there is even an extremely small probability of getting an epic-level orange outfit, but it is estimated that it is even one in a thousand. There is no probability of one, and it is basically hopeless, so you can only think about it when you are daydreaming.

But even if there is no orange outfit, it would be good to have more chances to produce yellow outfits, and Yun Xiaohan still has a lot of purple outfits.But it's useless even if Yun Xiaohan only wants to fight pain-level monsters. The number of pain-level monsters is a bit small, so he still has to fight with a small amount of challenge-level monsters. It's just that the choice was small before, and many pain-level monsters have seen it. I can't fight either, but now that the choice is wide, most of them can be played.

It turns out that Yun Xiaohan basically fights two challenge-level monsters before he fights one pain-level monster, but now he fights two pain-level monsters before he fights one challenge-level monster. There is a difference in priority.

Pain-level monsters are much more difficult to deal with than challenge-level monsters. When Yun Xiaohan had no energy elements before, it took an average of 1 to 2 minutes to fight a challenge-level monster, and those weak pain-level monsters only took more than 3 minutes. time.

Now it only takes about 2 minutes for Yun Xiaohan to fight a weak pain-level monster, and it only takes a little more than 1 minute to deal with a challenge-level monster. The efficiency is much higher than before.

However, there is a big difference in the strength of the pain-level monsters. Those pain-level monsters that Yun Xiaohan couldn't beat before are still very difficult to deal with. Han's overall output, it still takes 3 to 4 minutes for him to fight one, and it takes more than 5 minutes for the kind of monsters that are relatively strong even in the pain level, let alone a small group of pain level monsters Yunxiao Cold still can't fight.

However, the difficulty of the monster is directly proportional to the experience gained after killing the monster, the harder it is to kill the more experience.The air element can not only provide a large amount of output, but also the magic output that Yun Xiaohan lacks. In addition, it can also increase Yun Xiaohan's attack speed, movement speed and hit rate by 10%, thus making Yun Xiaohan's leveling efficiency skyrocketing. Therefore, although the level-up experience required to reach level 49 has increased by another 30%, his leveling speed has actually become faster.

At level 48, Yun Xiaohan can get about 1.8% of experience by playing Warcraft Space for an hour, but after level 49, he can get 2.75% of experience. Considering the increase in experience required for leveling up, Yun Xiaohan's leveling efficiency is actually It has nearly doubled, so it can be seen that [Summoning Qi Element] is of great help to him. It can be said that among all the skills currently possessed by Yun Xiaohan, it can improve the efficiency of leveling the most, while [Summoning Qi Element] is not enough. It is a rare-level general-purpose skill, and the other three summoning elemental skills are ordinary general-purpose skills. Not to mention comparing with those rare skills and legendary skills, they are not as good as rare-level skills in terms of skill rank.

It can also be seen from this that the grade of a skill does not fully represent the actual function of the skill.There are still some "special" skills that are extremely easy to use even though their grades are not very high. The lower grades may only slightly reduce the difficulty of acquiring such skills to a greater extent.

Think about it carefully, the four elemental summoning skills are core skills, and compared to the number of players who need them, their explosion rate is actually very low. If you add a rare level or even a legendary level to them, there will be no If several players can obtain these skills, then it will deviate from the original intention of the official design of this skill.

In Yun Xiaohan's mind, the four elemental summoning skills are the core skills of natural elemental mages and a skill with high growth potential. The official hopes to see players invest in this skill so that the same skills as before can be used by players. Cultivating completely different fruits, the so-called thousands of people and thousands of faces, this kind of game can attract more players to participate in it, and can not waste the four elemental summoning skills they have spent so much time designing.

 Let's post a chapter first, that chapter will be greatly changed.

  
 
(End of this chapter)

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