Quadruple split.
Chapter 2655 The Only Solution
Chapter 2655 The only solution
After Immortal Shadow escaped from the two in a nearly disheveled state, Typing Warrior and YOYO did not encounter any uninvited guests on their journey and easily arrived at the outer perimeter of the central restricted area of [Secret Realm Code: Eye of the Storm]. From here, the number of players gradually increased, and the atmosphere became increasingly heated, filled with a sense of impending storm.
Under the unified command of the [Professional Security Alliance], the professional player group primarily responsible for [Secret Realm Code: Eye of the Storm] is as follows:
The assault force is led by the [Windbreaker Bird Club], [Fishing King Club], [Evil Valley Club], and [Fire Reborn Guild]. In addition, there are about 30% of strong non-professionals who cooperate. Apart from a few who prefer to work alone, most of them are managed and dispatched by the Taoists of the [Windbreaker Bird Club] and the Blood Bamboo of the [Evil Valley Club].
The logistics team was once again generously sponsored by [Gymboree Studio] and [Green Apple Merchant Guild]. In addition, since [Fire Reborn Guild] provided a large amount of materials, including key materials for the command tower, they were still counted as part of the main logistics force, even though they did not provide any logistics members.
Don't underestimate this single spot. In addition to the contribution points directly provided by the system, the [Professional Alliance] also has a point system similar to the DKP (Dragon Kill Points) system in early MMORPGs. Although these points have no value now, they will play a huge role once the entire limited-time dungeon is cleared and the anticipated player city construction is finally on the agenda. These points, which are widely recognized among various professional groups, will definitely play a significant role.
This is precisely the huge difference between professional players and ordinary players. While the latter are racking their brains to find ways to get more contribution points so they can get more rewards after completing the dungeon, the former have already started thinking about the distribution of benefits in the player's main city in the future.
However, this is unavoidable. After all, it's easy to imagine that while ordinary players will be very active in the player's main city in the future, even if professional factions are particularly selfless and don't compete (which is impossible), ordinary players will probably find it difficult to make a difference in the actual construction and operation. It's not that I look down on anyone, but it's mainly because everyone has their own expertise.
It's important to understand that in other games outside of "The Realm of Innocence," although all the main cities are basically designed for players, most people can only browse the auction house, haggle over prices, and the more skilled players can at most influence the exchange rate between in-game currency and real-world currency by manipulating information, which is already quite remarkable.
However, the bank clerks, blacksmiths, tailors, auctioneers, innkeepers, quest givers, and so on in the main city are basically all operated by NPCs, that is, by the game's official staff. Moreover, for well-known reasons, most of the logical details can be ignored. After all, in this era where game officials can fill in any number and it will be faithfully reproduced by the game, even basic economics and marketing are hard to cultivate and flourish.
however--
No one doubts that the official [Innocent Realm] will absolutely not play by the rules in this regard; in fact, there's a high chance they'll just lay down a foundation and then leave everything else to it.
Therefore, the construction and operation of the main city will be very important, and DKP points will be needed for these aspects that cannot be entirely determined by task contribution.
As for the specific application of points, we can take a relatively basic example. For instance, in the previous dungeon, all professional players who participated in the raid and logistics received +1 point. Musashi and Awata from [Evergreen] performed exceptionally well and received an additional +1 point. Lucerne from [Windbreaker] directly killed the lord and received an extra reward, earning MVP +3 points and a subsidy of 5 points.
In addition, as the sponsor that provided the vast majority of the supplies, the Green Apple Chamber of Commerce receives an extra 2 points, and the Gymboree Studio and the Cat Climbing Frame Studio invest a lot of human resources in coordination, receiving an extra 1 point.
So, after this dungeon run, the scores for [Windbreaker], [Evergreen], [Green Apple], and [Cat Tree] are 9, 2, 3, and 1 DKP respectively.
In this way, although Lu Laoye handed over the super rare item dropped by the boss monster, [Windbreaker Bird] also had a huge advantage in points. Considering that everyone finally decided to auction the item with DKP after the limited-time dungeon guide ended, this score is actually not that much.
Of course, the above are just relatively simple and straightforward examples. The DKP rules that can convince all professional organizations in this guide are definitely not that simple. However, as observers, we only need to have a general understanding of this distribution model.
In short, the DKP held by various professional player organizations will inevitably be quite valuable, and the consumption methods can be broadly divided into long-term operation models that aim to gain an advantage in future main cities and win market share, and instant replenishment models that directly bid for rare drops from boss monsters. As for how to use them specifically, that's a matter of opinion.
However, one thing is certain: under this DKP mode, members of the [Job Security Alliance] will absolutely not slack off in order to earn these points, which can effectively improve everyone's enthusiasm.
Of course, while there is enthusiasm, it's impossible for clubs and studios to fight tooth and nail for a spot on the field. The reason is simple: just like people die during the initial exploration of various similar games, people will naturally die in the super-large limited-time dungeon of [Innocent Realm], and they will die in droves!
Given this premise, by comparing the cost of character death in "Innocent Realm" with that in other games, we can understand why everyone doesn't rush to seize control of the main force.
After all, by now, most players who play at the highest level are in a state where they "can't afford to die." While studios and clubs have no shortage of money and resources, they are severely lacking in manpower. This is because the cost of dying in other games is very low, and when needed, they can even buy up large numbers of accounts to allow professional players to change their avatars.
For example, in games where death results in the loss of equipment, clubs or studios will acquire alternate accounts for skilled players like Xinglong and Banmu Laoda to ensure that these super-strong players can play their roles as much as possible without incurring significant losses.
However, there is no such thing as buying and selling accounts in [The Realm of Innocence]. Except for a mentally unstable person who accidentally created four characters, all other players have one citizen ID card bound to one character. There is absolutely no possibility of character transfer or sale. In addition, the 'death' of a character will reset everything in most cases. Therefore, even top-tier professional organizations have manpower problems.
This is why, even though everyone knows the benefits of DKP, they will never blindly sign up to become a main force in high-crisis dungeons. Instead, they will try to act within their capabilities and strive to achieve a balance between 'safety' and 'profit'.
This is why, among the clubs and studios that previously played a leading role in the third dungeon raid, only [Windbreaker] joined the fourth dungeon raid as a key player.
As for the reason—
"Oh, Grandpa Lu."
The typing warrior waved to the tall man not far away, who, despite giving off the air of a middle-aged man, was actually only in his early thirties: "It's not easy to run into an enemy who gets along so well with you, how can you just slack off here?"
"Look what you said."
Lucer first nodded to YOYO, who was following behind the Typing Warrior, then weighed the huge gunblade called [Undertaker's Tombstone] in his hand and said with a smile, "I felt like I was a bit too flamboyant in that dungeon before. If I didn't just play a minor role, I was worried that the brothers would say I was showing off."
"Ah."
The Typing Warrior chuckled noncommittally, standing beside Lucerne and glancing around at the player spellcasters who were working together to cast a restrictive spell. He asked with amusement, "How much of its power do you think that thing is using right now?"
Lusell turned to look at the small figure in the distance surrounded by hundreds of 'bindings' and said without hesitation, "Twenty percent, thirty percent at most."
"Tsk tsk, so pessimistic?"
The Typing Warrior clicked his tongue and laughed, "In the center of the secret realm, we encountered a lord whose defense was obviously as fragile as paper, but who could dodge any attack in an instant. So we prepared to set up a large number of restriction skills around it, and after ensuring that everything was foolproof, we launched a large-scale ranged attack salvo to force it into the restricted area and then focus fire to take it out. What a perfect plan."
Lusell shrugged and casually remarked, "I think it's more of an 'overly idealistic solution' than a 'perfect solution'."
The typist whistled and raised an eyebrow, saying, "If I remember correctly, this was the plan proposed by the sorcerer, right? Does that mean our vice-captain is really okay?"
"No problem at all."
Lusell replied casually and calmly, "Because that's his own view of the plan."
While gazing into the distance with her hands in front of her eyes, YOYO asked without turning her head, "So, Brother Fangshi actually just used a fancy-looking but ultimately worthless plan to fob everyone off?"
"That's a really hurtful thing to say, YOYO."
The sorcerer, looking as tired as ever and perpetually sleep-deprived, staggered over from a distance and said irritably, "Is it possible that even this 'overly idealistic solution' is the best we can do at this stage?" The typist frowned and said seriously, "Comrade Fang, what's wrong with you? With such a negative attitude, how can you lead us serfs to rise up and sing songs of triumph, showing this trashy game company how powerful we players are?"
"Stop it."
Having no intention of arguing with the typing warrior and falling into his rhythm, the Taoist snorted coldly and said irritably, "You should know very well that the reason that thing hasn't done anything aggressive is most likely because it's maintaining this area that can continuously put pressure on us. But if it can compress the range of this area and make its power inversely proportional to its size, we are very likely to all perish here."
Upon hearing this, the typist's eyes widened in surprise, and he exclaimed, "Really?!"
"Stop pretending, Miss Beibei said you guessed it."
The sorcerer rolled his eyes and chuckled dryly, "If it weren't for this, how could I have been unable to bring myself to provoke it?"
"But I think you're overthinking it."
Not taking his partner's betrayal to heart, the Typing Warrior said leisurely, "Think about it carefully, this is only the fourth secret realm. Considering the strength of the previous three, even if the lord here is very powerful, he is not powerful enough to compress the current domain's range tenfold while increasing its power tenfold. Otherwise, we wouldn't need to fight; we could just delete our accounts and be more efficient."
The sorcerer gave a noncommittal snort and replied stiffly, "But I can't take that risk, or rather, the [Windbreaker Bird] can't take that risk."
"Tch, coward."
The typing warrior speaks concisely and to the point.
"Tsk, coward."
YOYO immediately echoed this sentiment.
"Ah."
The sorcerer wasn't annoyed at all, and slowly said, "How about this, I'll hand over the command of this secret realm to you [Burning Fire]. As long as you agree, you can tell me what to do, and I'll cooperate with you."
The typist hesitated for a moment, then asked curiously, "What if I made you eat three pounds of shit first..."
"But it must be an instruction that conforms to the most basic logic."
The sorcerer interrupted the other party expressionlessly, saying in a dry voice, "I'm not afraid of using my hands or my brain, but I'm very afraid of taking the blame."
"Look at you, so pathetic."
The typing warrior snorted and complained, "It's because you've always been like this that you haven't been able to kick Grandpa Lu off the captain's position. Look at Xinglong, he just debuted and directly overthrew Hanmei, that gossipy old woman, and he's incredibly successful and cool."
Luselle nodded repeatedly: "Exactly, exactly—"
"Captain, don't join in the commotion."
The sorcerer sighed, then said impatiently to the typist, "Listen, I don't have time to waste on your nonsense right now..."
"It requires concentration."
The typist's suddenly lowered voice made the sorcerer tremble slightly and stop talking.
Meanwhile, YOYO next to her happily squinted her eyes and let out a melodious "Oh ho".
Half a minute later, the sorcerer took a deep breath—
"You think it focuses its efforts on..."
"Maintaining the territory."
"What makes you so sure?"
"In the half-second it took to dodge your ineffective attacks, my health loss rate decreased by about one-twentieth."
"So what do you mean?"
"Taking risks is not an option, but the only solution in the current situation."
"What do you suggest?"
"Large-scale attacks to clear the area, a small number of elites to coordinate, and Luselle to hold off the enemy one-on-one. First weaken the territory, then kill the lord."
"What if you're wrong?"
“I can take responsibility.”
"Why are you so confident?"
"Because I'm better than you."
Chapter 2646: The End
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