The richest man starts with a blind box
Chapter 934 The Opening of the Gate
Chapter 934 The Opening of the Gate
People often interview producers in the game industry and ask them what are the most important productivity and game elements in the game industry. These game people will give various answers, such as the gameplay of the game, the quality of the game , the script of the game, etc., there are all kinds of answers.
But these game producers have never told the players the real answer, because for the entire game industry, the highest productivity is always LSP!
That's right, LSP is the supreme productivity of the entire game industry. Of course, it doesn't mean that LSP games sell well, but that if a game wants to sell well, it must have elements of LSP.
It is very simple to prove this point. You can see the great success of Yuanshin, and some so-called normal female standard characters who were really brainwashed by Bai Zuo and Nvquan. How bad the grades are.
The success of Warcraft 4 is also the best proof, although with the opening of the first batch of various skins and NPCs and other urban content, the word of mouth of Warcraft 1 plummeted immediately, and many people even chanted the collapse of Blizzard From now on, but it is undeniable that Warcraft 4 and OO Game Center are really making money.
I still remember that when OO Game Center just launched the online blind box, many people made sharp criticism and ridicule on the Internet.They all said that this kind of blind box needs to be purchased with real money, but the reward is just a bunch of blind boxes of data. In other words, after all, this is playing the player as a fool.
But the facts have proved that after breaking away from the restriction of physical blind boxes, directly adopting the sales situation of online blind boxes and network rewards that require any production of blind boxes, the sales of the entire blind box began to grow by leaps and bounds.
Even if the previous Warcraft blind box sold well, but because a blind box has a quantity limit, there is an upper limit to sales no matter how popular it is.
But there is no upper limit to the network blind box, you can just swipe as much as you want, but it’s just a matter of changing a data in the background, and there is no production cost at all, so this time Warcraft’s No. In the early days of the online blind box, the sales volume reached an astonishing 1 billion boxes after 4 months.
Based on the price of less than six dollars, such as $5.99 per box, that is a terrifying sales volume of nearly $60 billion!
Wait, didn't you say that Warcraft only earned 20 billion?
Well, this data is correct, but this is only the profit Blizzard earned from Warcraft, which does not include the share of OO Game Center, and part of the profit that Jiangnan Group, the parent company, took from it.
In the end, it fell to Blizzard itself, and the funds that Blizzard can use to continue operations are as high as 20 billion US dollars.And OO Game Center didn't have any intention of hiding this data at all, and announced it directly, which immediately made the entire game industry seem to have been soaked in vinegar water.
And after the acid was over, I just tried to copy it.Of course, it is unrealistic to copy Warcraft directly. They want to copy it early, and they really can’t copy it. After all, a large part of the success of Warcraft depends on its plot. Over time, the Warcraft series will completely fall from the altar.
What everyone wants to copy is of course the city of Titans in Warcraft 4 that has caused countless players to spend money. This is a brand new design.
To be honest, a city that can be freely decorated like this is actually not new. Many construction games have already had such a city, and they couldn't figure out why this city could attract so much money at first.
But after they really experienced the city, they understood the reason. That is, the city is really well done. All the characters and buildings are built according to the real scale. At the same time, in the full 3D perspective, It gives people a feeling of completely entering a real city.
Even this feeling is more real than that of World of Warcraft. It seems that the production engine has been replaced... Well, is it possible that the legendary Unreal 4 engine is almost finished?
In addition to the reality of the city, what is more real is the NPC inside. Although the previous World of Warcraft is very real, it still has a lot of edges and corners.
But in this city, if you don't look carefully, it's even hard to see the edges and corners of the NPC. Although the characters are not too real, they basically reach the level of final fantasy 3D character production... Imagine hundreds of NPCs of this level wandering in the city, what a shocking experience this is.
And if you have to be picky, you can still find a lot of shortcomings from these NPCs, then when some female NPCs put on stockings, the feeling will be completely different.
Later, some players disassembled the data package of the client and found that although all NPCs in Titan City can wear stockings, in fact, most of the NPCs wearing stockings are the result of real-time calculations. The feeling is not good.
But if more than a dozen female NPCs of the elves and humans wear stockings, it will be completely different. The leg models of these characters after wearing stockings are all rebuilt, which can be said to be brand new models.
Unsurprisingly, these models have enhanced the performance of the texture of stockings. The first time people see them, they can't help but want to lick their tongues. This effect of light in the dark really makes countless Players couldn't resist at all, so they could only take out their dollars obediently.
To put it bluntly, this City of Titans is definitely the highest-end 3D technology effect in the entire game industry at present, crushing the entire era. Until 2010, other manufacturers in the future were unable to create a world with the same effect.
This makes all game manufacturers have to sigh how crazy Blizzard's game manufacturing technology has reached.At this time, if a player from the original world travels over and sees this work, they will exclaim, is this in 2010 or 2005, is this really a technology that humans in this era can have?
Yes, that's right, the Blizzard of this world is far ahead of the Blizzard of another world.The reason for this result is not that Boss Huang provided Blizzard with some black technology, but that Boss Huang gave enough dollars.
Angel's Blizzard has not produced any works for quite a long time after releasing Warcraft III. It's not that the company has run out of inspiration, but that the company is in the most chaotic state in history.
The controlling party headed by Vidiwang began to toss Blizzard wantonly, wanting to split Blizzard, and then package and sell several times or even ten times the profit.And Blizzard definitely doesn't do it internally, so Blizzard has also entered a state of great division at this time. A large number of elite soldiers have left Blizzard, and those who stay in Blizzard are mostly planning to dawdle, so the entire Blizzard R&D work is in a mess. The chaos didn't stabilize until a few years later, but at this time, Blizzard had already fallen from the altar.
But Blizzard in this world is not the case. Boss Huang gives money directly, and the control of game development is always in the hands of Blizzard’s own team. Boss Huang only gives some design suggestions for the game, and the specific implementation work still needs to be done by professional experts. The team is in charge.
Therefore, the cooperation between the two parties is very pleasant, and at the same time, Blizzard can also continuously release new works at the rate of one film a year.
But when other game makers want to copy their homework, they have no choice but to find that they can't copy Titan City at all, because their own game development technology simply doesn't allow it.
Not to mention the technical gap in the game engine, the bigger technical gap lies in the optimization of the game.If these manufacturers spend money regardless of cost, it's not like they can't make Titan City.
But in this way, the installation package of Titan City will exceed 30G, and the running memory will exceed about 4G, and the requirements for graphics cards and computer processors will be even crazier. In this era, I am afraid that only the top Only a powerful computer can support the operation of such a city of titans, and this is beyond the reach of most ordinary players.
However, Blizzard used its terrifying optimization technology to compress the installation package of the entire Titan City to about 12G. At the same time, while maintaining the recommended minimum configuration, a computer with a configuration of about 6000 yuan can run the game smoothly, and The computer configuration required to run World of Warcraft is similar.
And because when World of Warcraft was released before, it has caused a wave of updating computer hardware equipment all over the world, so when Titan City was released, half of the players' computers could handle it, which provided Titan City with In order to show their own stage.
However, when some local tyrants use their top-end computers to turn on the full special effects mode, and then post the smooth and delicate black silk of their maids, even with particle effects, on the Internet, it immediately triggers a wave of computer replacements. The wave of hardware equipment, and then Warcraft took advantage of the trend to launch the game's co-branded computer hardware, which ate a wave of profits.
Of course, it is impossible for such a City of Titans to be packaged with the Warcraft IV game itself, so careful players will soon find that although they will directly enter the City of Titans after installing Warcraft IV, in fact this They are two different game software, and Titan City seems to be a relatively independent city.
And just at the end of last month, Blizzard announced that it will add a gate inside Titan City, which will directly connect to the gate of World of Warcraft. After opening, players can directly enter World of Warcraft through Titan City.
This news made all players ecstatic, because in this way, Warcraft and World of Warcraft seem to be fused into a fit game through Titan City.
From this point of view, Blizzard, or Boss Huang, obviously has a bigger plan. When some players carefully checked the layout of the entire Titan City, they found that there seemed to be a few open spaces reserved for the Titan City. These open spaces are about the same size as the gates of Warcraft 4. Could it be that the city of Titans can also open the gates of other worlds?
(End of this chapter)
People often interview producers in the game industry and ask them what are the most important productivity and game elements in the game industry. These game people will give various answers, such as the gameplay of the game, the quality of the game , the script of the game, etc., there are all kinds of answers.
But these game producers have never told the players the real answer, because for the entire game industry, the highest productivity is always LSP!
That's right, LSP is the supreme productivity of the entire game industry. Of course, it doesn't mean that LSP games sell well, but that if a game wants to sell well, it must have elements of LSP.
It is very simple to prove this point. You can see the great success of Yuanshin, and some so-called normal female standard characters who were really brainwashed by Bai Zuo and Nvquan. How bad the grades are.
The success of Warcraft 4 is also the best proof, although with the opening of the first batch of various skins and NPCs and other urban content, the word of mouth of Warcraft 1 plummeted immediately, and many people even chanted the collapse of Blizzard From now on, but it is undeniable that Warcraft 4 and OO Game Center are really making money.
I still remember that when OO Game Center just launched the online blind box, many people made sharp criticism and ridicule on the Internet.They all said that this kind of blind box needs to be purchased with real money, but the reward is just a bunch of blind boxes of data. In other words, after all, this is playing the player as a fool.
But the facts have proved that after breaking away from the restriction of physical blind boxes, directly adopting the sales situation of online blind boxes and network rewards that require any production of blind boxes, the sales of the entire blind box began to grow by leaps and bounds.
Even if the previous Warcraft blind box sold well, but because a blind box has a quantity limit, there is an upper limit to sales no matter how popular it is.
But there is no upper limit to the network blind box, you can just swipe as much as you want, but it’s just a matter of changing a data in the background, and there is no production cost at all, so this time Warcraft’s No. In the early days of the online blind box, the sales volume reached an astonishing 1 billion boxes after 4 months.
Based on the price of less than six dollars, such as $5.99 per box, that is a terrifying sales volume of nearly $60 billion!
Wait, didn't you say that Warcraft only earned 20 billion?
Well, this data is correct, but this is only the profit Blizzard earned from Warcraft, which does not include the share of OO Game Center, and part of the profit that Jiangnan Group, the parent company, took from it.
In the end, it fell to Blizzard itself, and the funds that Blizzard can use to continue operations are as high as 20 billion US dollars.And OO Game Center didn't have any intention of hiding this data at all, and announced it directly, which immediately made the entire game industry seem to have been soaked in vinegar water.
And after the acid was over, I just tried to copy it.Of course, it is unrealistic to copy Warcraft directly. They want to copy it early, and they really can’t copy it. After all, a large part of the success of Warcraft depends on its plot. Over time, the Warcraft series will completely fall from the altar.
What everyone wants to copy is of course the city of Titans in Warcraft 4 that has caused countless players to spend money. This is a brand new design.
To be honest, a city that can be freely decorated like this is actually not new. Many construction games have already had such a city, and they couldn't figure out why this city could attract so much money at first.
But after they really experienced the city, they understood the reason. That is, the city is really well done. All the characters and buildings are built according to the real scale. At the same time, in the full 3D perspective, It gives people a feeling of completely entering a real city.
Even this feeling is more real than that of World of Warcraft. It seems that the production engine has been replaced... Well, is it possible that the legendary Unreal 4 engine is almost finished?
In addition to the reality of the city, what is more real is the NPC inside. Although the previous World of Warcraft is very real, it still has a lot of edges and corners.
But in this city, if you don't look carefully, it's even hard to see the edges and corners of the NPC. Although the characters are not too real, they basically reach the level of final fantasy 3D character production... Imagine hundreds of NPCs of this level wandering in the city, what a shocking experience this is.
And if you have to be picky, you can still find a lot of shortcomings from these NPCs, then when some female NPCs put on stockings, the feeling will be completely different.
Later, some players disassembled the data package of the client and found that although all NPCs in Titan City can wear stockings, in fact, most of the NPCs wearing stockings are the result of real-time calculations. The feeling is not good.
But if more than a dozen female NPCs of the elves and humans wear stockings, it will be completely different. The leg models of these characters after wearing stockings are all rebuilt, which can be said to be brand new models.
Unsurprisingly, these models have enhanced the performance of the texture of stockings. The first time people see them, they can't help but want to lick their tongues. This effect of light in the dark really makes countless Players couldn't resist at all, so they could only take out their dollars obediently.
To put it bluntly, this City of Titans is definitely the highest-end 3D technology effect in the entire game industry at present, crushing the entire era. Until 2010, other manufacturers in the future were unable to create a world with the same effect.
This makes all game manufacturers have to sigh how crazy Blizzard's game manufacturing technology has reached.At this time, if a player from the original world travels over and sees this work, they will exclaim, is this in 2010 or 2005, is this really a technology that humans in this era can have?
Yes, that's right, the Blizzard of this world is far ahead of the Blizzard of another world.The reason for this result is not that Boss Huang provided Blizzard with some black technology, but that Boss Huang gave enough dollars.
Angel's Blizzard has not produced any works for quite a long time after releasing Warcraft III. It's not that the company has run out of inspiration, but that the company is in the most chaotic state in history.
The controlling party headed by Vidiwang began to toss Blizzard wantonly, wanting to split Blizzard, and then package and sell several times or even ten times the profit.And Blizzard definitely doesn't do it internally, so Blizzard has also entered a state of great division at this time. A large number of elite soldiers have left Blizzard, and those who stay in Blizzard are mostly planning to dawdle, so the entire Blizzard R&D work is in a mess. The chaos didn't stabilize until a few years later, but at this time, Blizzard had already fallen from the altar.
But Blizzard in this world is not the case. Boss Huang gives money directly, and the control of game development is always in the hands of Blizzard’s own team. Boss Huang only gives some design suggestions for the game, and the specific implementation work still needs to be done by professional experts. The team is in charge.
Therefore, the cooperation between the two parties is very pleasant, and at the same time, Blizzard can also continuously release new works at the rate of one film a year.
But when other game makers want to copy their homework, they have no choice but to find that they can't copy Titan City at all, because their own game development technology simply doesn't allow it.
Not to mention the technical gap in the game engine, the bigger technical gap lies in the optimization of the game.If these manufacturers spend money regardless of cost, it's not like they can't make Titan City.
But in this way, the installation package of Titan City will exceed 30G, and the running memory will exceed about 4G, and the requirements for graphics cards and computer processors will be even crazier. In this era, I am afraid that only the top Only a powerful computer can support the operation of such a city of titans, and this is beyond the reach of most ordinary players.
However, Blizzard used its terrifying optimization technology to compress the installation package of the entire Titan City to about 12G. At the same time, while maintaining the recommended minimum configuration, a computer with a configuration of about 6000 yuan can run the game smoothly, and The computer configuration required to run World of Warcraft is similar.
And because when World of Warcraft was released before, it has caused a wave of updating computer hardware equipment all over the world, so when Titan City was released, half of the players' computers could handle it, which provided Titan City with In order to show their own stage.
However, when some local tyrants use their top-end computers to turn on the full special effects mode, and then post the smooth and delicate black silk of their maids, even with particle effects, on the Internet, it immediately triggers a wave of computer replacements. The wave of hardware equipment, and then Warcraft took advantage of the trend to launch the game's co-branded computer hardware, which ate a wave of profits.
Of course, it is impossible for such a City of Titans to be packaged with the Warcraft IV game itself, so careful players will soon find that although they will directly enter the City of Titans after installing Warcraft IV, in fact this They are two different game software, and Titan City seems to be a relatively independent city.
And just at the end of last month, Blizzard announced that it will add a gate inside Titan City, which will directly connect to the gate of World of Warcraft. After opening, players can directly enter World of Warcraft through Titan City.
This news made all players ecstatic, because in this way, Warcraft and World of Warcraft seem to be fused into a fit game through Titan City.
From this point of view, Blizzard, or Boss Huang, obviously has a bigger plan. When some players carefully checked the layout of the entire Titan City, they found that there seemed to be a few open spaces reserved for the Titan City. These open spaces are about the same size as the gates of Warcraft 4. Could it be that the city of Titans can also open the gates of other worlds?
(End of this chapter)
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