I didn't choose randomly
Chapter 480 Strict Hierarchy
Chapter 480 Strict Hierarchy
The red side TES third-hand choice, the white crescent is also very tangled, because the mid laner is really strong, and there are basically no natural enemies in the mid lane.
It is very easy to line up some mage heroes, but this does not mean that the mid laner has no shortcomings. Like many physical mid laners, when the wrist is selected, the requirements for the lineup are very high.
Even though TES has chosen Leopard Girl as a jungler, White Crescent feels that the AP damage of the lineup is not enough at all. Even if Leopard Girl is an advantage, it is not so easy to deal damage in team battles.
In case the Leopard Girl has no advantage, then the TES lineup will completely lose the AP damage, and the limitations of the Chopper team will be exposed.
The third hand of TES must supplement AP damage in the top lane. Currently, there are many AP top laners that can be selected, such as Kenan, Rambo, and even Tetsuo.
But in the hero pool of 369, only Kenan can be used. Rambo and Tetsuo are not in TES's hero selection, so White Crescent can only bite the bullet and choose Kenan against Silas.
It's not easy to fight Kenan against Silas on the road, not only in laning, but also in team battles. Silas stole Kenan's ultimate move, and may be more effective than Kenan in team battles.
Before against V5, Rookie's Silas used Kenan's ult to make a perfect approach. White Crescent felt that TheShy's Silas would not be worse than Rookie.
But TES has no choice. Kenan is a must-choice hero, and White Crescent can only believe that 369 Kenan can play beautifully in team battles.
Entering the second round of BP, White Crescent did not choose a functional AD that is very suitable for Ah Shui. The popular version of Ice and Jhin does not pose much threat to TES's lineup, and may even become a living target for TES.
TES's current upper middle field has a strong ability to enter the field, and AD team battles without displacement will be greatly restricted, so White Crescent uses his own brains to send EZ and Kai'Sa, who is not popular in the version, to the Ban position. .
You must know that Ah Shui hasn't played Kai'Sa for a long time, and he hasn't played even once in the IG game in the summer split.
It's just that Ah Shui likes to use it in the rankings. He feels good recently. On the contrary, he is a popular hero in the game. ADs such as Han Bing and Jhin don't have a very high winning rate in the rankings.
Not only Ah Shui, but many other Kerry-type AD players are facing this problem. In the current version, the ranking is torn apart from the hero selection on the field.
In the arena, the fiery Ice and Jhin, or skateboard shoes, do not perform very well in the rankings and win rate, but some late-stage big cores, such as Kai’Sa and Wayne, who have strong life-saving ability AD, It works well in ranked.
After all, passers-by games do not have such good communication and cooperation. In fact, it is rare for online players to raise wild cores.
But as the bottom lane of the cash machine, it is obvious that in the passerby game, he is not even qualified to be a dog for Yehe.
It's not without reason that White Crescent chose to send EZ and Kai'Sa to the Ban position. He must have seen that Ah Shui is feeling hot recently, and he is afraid that Ah Shui will choose a reverse version of the hero.
Yunge didn't have a very good ban position in the second round, because TES's bottom lane is not the core of their tactics. After seeing the white crescent's choice to give the ban position to the AD position, Yunge did not restrict AD, but It is to send the support that Nanfeng is good at to the class.
IG sent Thresh and Bron to the Ban position, and then TES took Senna in the first grab of the second round. As soon as this hero came out, TES' tactical intentions were instantly revealed.
Senna is currently the AD that best meets the requirements of the version. It doesn't need too many resources to develop, and it can be full by just picking up garbage. Moreover, after level [-], the ultimate move can support the whole game, and the damage in the late stage is not low.
This can definitely be called the perfect AD choice for the wild core version. Ah Shui's Senna win rate is also very high in the rankings, but Yunge hasn't had time to find a suitable tactical system for Ah Shui.
Yun Ge had been busy trying out various wild-core strategies for Xiao Leyan before, but ignored Ah Shuixia's hero selection, but after the finals, Yun Ge will be able to free up during the World Championship Come on, let's sort out the tactical system for Ah Shui.
Seeing TES's Senna system, Yunge didn't care too much, and backhanded Ah Shui and Baolan to choose the bottom lane duo of Aphelios and Shuguang.
TES's last hand, Kang Tewei, did not choose to play tricks, and honestly took out Tam, and the lineup for the first game of the finals has been determined.
Blue side, IG team:
Top order: Silas
Jungle: male gun
Mid laner: Lissandra
AD: Aphelios
Support: Dawn
Red side, TES team:
Top order: Kenan
Jungle: Leopard Girl
Mid laner: Wrist Hao
AD: Senna
Support: Tam
[Checking lineup bondage]
[Moon God (3): Silas, Lissandra, Aphelios]
[Bond effect: During team battles, the lowest-level Luna player will increase his personal ability by 15%]
[Guardian of the Holy Light (3): Silas, Male Spear, Dawn]
[Bond effect: Increase the personal ability of the whole team by 15%. During team battles, for every Holy Light Guard who dies in battle, the remaining Holy Light Guards will get a 5% personal ability bonus]
[Battle Academy (3): Silas, Male Gun, Dawn]
[Bond effect: Increase the offensive awareness and operational ability of the heroes of the Battle Academy by 15%, and each time the friendly army releases a skill in a team battle, the heroes of the Battle Academy will gain 3% offensive awareness and operational ability]
[Nightbringer (2): Silas, Aphelios]
[Bond effect: When the Nightbringer's blood volume is lower than 50%, the offensive awareness will increase by 10%]
[Forest of Eternity (2): Lissandra, Aphelios]
[Bond effect: During team battles, every five seconds, increase personal ability by 2%, can be stacked up to five times]
[IG.TheShy is equipped with swordsman job transfer, night job transfer and death blade]
[IG.Leyan is equipped with Holy Light Transfer, Frost Heart and Giant Slayer]
[IG.Rookie is equipped with forest job transfer, pearlescent gauntlet and magic cut]
[IG.JackeyLove is equipped with forest job transfer, battle academy job transfer and Guinsoo's Fury Blade]
【IG.Baolan is equipped with Zeke's Herald, Zeke's Herald and Zeke's Herald】
Today's lineup for the first round was not thought out in advance, it was completely thought up on the spot, in order to cope with the single-wrist player selected by TES, the lineup was pieced together.
Yun Ge glanced at the bond information, and felt that the strength of the lineup was very good, the damage and control ability were good, and the laning ability was also good. Yun Ge felt that there was not much suspense in winning the first game.
After both players entered Summoner's Canyon, TES did not choose to play a first-level team with IG, and the first-level team combat effectiveness of both sides was not very strong.
But if there is a real fight, IG may still have the upper hand. If there is a battle reduction, two or three harvested by Lissandra's passive ice burst will definitely be something that TES cannot bear.
Therefore, in this round, both sides chose to start normally. The male gun and the leopard girl both opened the field in the lower half of the field, from the bottom to the top, and the two junglers basically mirrored and synchronized the field.
Even the time was about the same, in the early 3 minutes, the male gun finished eating the toad, and the leopard girl just got the red buff, the time difference was only a few seconds.
Neither of the two junglers eat the stone man, but the advantage of the red side is that Kasa can wipe out the stone man while squatting back on the road, while Xiao Leyan's male gun can only watch.
The laning situation is not clear at this time on the road. Although Kenan has long hands in the early stage, 369 does not dare to suppress TheShy. Silas wants to be stronger, but the combat power is insufficient in the early stage.
It was a bit difficult for the chain to get to Kenan, but before he knew it, Silas used the passive to push the pawn line over, which gave Leopard Girl a chance to Gank.
Xiao Leyan was also aware of this and chose to back squat on the top road, but the cunning Kasa did not choose to do it.
Leopard Girl is not easy to catch in this game. Kenan and Leopard Girl have no cooperation at all, and both of them have AP damage. It is a bit difficult to catch Silas to death.
Therefore, after eating the stone man, Kasa's leopard girl decisively went to the river to control the crabs, instead of going to the top road to catch TheShy. Kasa knew that if he wanted to bring the rhythm in the early stage of this round, he had to ensure his own economic lead.
The situation of TES is different from that of SN. Kasa and Sofm are not the same type of players. Kasa can actually take on the wild core style of play. Kasa is very good at wild core development and resource control.
However, his own character is not able to bear the heavy responsibility of Kerry's game in the late wild core. This is not a big problem in itself, because the left hand can take on the heavy responsibility of Kerry's game in the late stage.
But here lies the problem. TES's wild core system has a strange smell as a whole. It seems that TES's wild core tactic is that Casa develops and controls resources in the early stage, and the left hand and Casa in the later stage take over the game together.
But the key point is that this tactic is somewhat incompatible in the middle. If it is facing some weak teams and cannot catch the opportunity of TES, when the game transitions to the middle and late stages, Casa and the left hand can really take over the game.
But in the face of strong pressure, TES's mid-term rhythm will be interrupted, that is, during the transition period between Casa and the left-handed handover game, no one in TES can stand up.
Once there is a problem at this point, TES may ruin the overall situation. In the semi-finals with JDG, TES lost both games in this way.
In the remaining three games that were won, TES chose to use the Ban position to limit Kanavi's wild-core play, allowing Casa to lead the rhythm in the early stage and sustain until the left mid-term took over the game and won.
JDG also feels very wronged when they lose the game, because the method used by TES is exactly what coach Hongmi used to deal with IG, using wild core heroes to limit Xiao Leyan, so that their own jungler can drive the rhythm in the early stage.
Trying to let one's own players take over the game early in the mid-term, but coach Hongmi didn't expect that he would fall into his own hands.
JDG's strongest tactic is the wild nuclear system, and choosing to restrict the wild nuclear system, for JDG, it will kill one thousand enemies and damage eight hundred.
For IG and TES, Ban's loss of wild core just made them unable to form the mainstream lineup of that version. In contrast, JDG was more affected.
After all, only the personal talents of online players are compared. Obviously, TES is greater than JDG, so JDG lost to TES in the semifinals.
But now in the finals, IG's three-line players are crushing TES in terms of talent. LPL is so hierarchical. This situation makes it impossible for White Crescent to continue to use the restricted wild core style of play to deal with IG.
Even White Crescent thought that if IG can be pulled into the rhythm of the wild core and IG loses its online ability, it is best for Rookie to choose a hero like Card or Galio, and TES will have the possibility to win the game sex.
But Yunge wasn't fooled at all. Before the game started, Yunge had already made a decision to deal with TES, which was to let Rookie suppress the development of his left hand online.
This is the most important decision in the IG finals, and its priority is much higher than that of Xiao Leyan's wild core system. After all, Yunge chose to let Xiao Leyan play wild core, which only made it easier for IG to win.
Now I know that there is an easier way, just let Rookie suppress the left hand, IG can easily win the game, Yunge will definitely not be dead-headed, and one point must show what IG has under the box.
For example, Yunge did not plan to use IG's tactics specially prepared for JDG before. Even if it is not used now, these tactical systems will not become obsolete in the World Championship, and they may become IG's killer.
Yun Ge was not joking when he said that he was considering the world championship. In this LPL finals, Yunge really didn't intend to reveal too much, because the opponents in the world championship definitely didn't have time to watch IG's regular season game by game.
The LPL Summer Finals is the most important reference for the opponents in the World Championships. If they can mislead them a little bit on this, it would be great for Yunge.
The screen reverted to the game. Although Kasa didn't immediately go to the top to catch TheShy, Leopard immediately ran to the middle to help the left wrist to untie the thread after eating the river crab.
Although Lissandra couldn't consume too much of the wrist hero's blood volume, Rookie still successfully suppressed the left hand. Lissandra used skills to clear the soldiers, and leveled the wrist hero with the A point. Smooth operation and skill release timing allowed the left hand to line up It's like being stuck in a quagmire.
Before laning against Rookie, the left hand really didn't expect that Wuhao would be so strenuous. When he was practicing Wuhao before, he faced many professional players and mage heroes of passerby kings, but they didn't have the suppression power of Rookie.
This kind of control over the details of the line and the sense of distance shown by Lissandra make it impossible for the wrist man on the left hand to get close. Once the E skill is empty, the wrist man will be chased and beaten by Lissandra.
Even though Wristhao's blood volume is far below Lissandra's killing line, the left hand still feels that he is having a hard time playing. The left hand is still very happy to see Kasa's leopard girl come to help untie the line.
If it's not that there is no choice, the left hand really doesn't want to play against a player with sharp laning skills like Rookie. He is a player who is good at laning, but facing Rookie's high-pressure laning, he is still like a rookie. Between applause.
Casa and Left Hand don't have much interest in Lissandra in the middle. As long as Rookie holds the E in his hand, even if the wrist can flash and drive to Lissandra first, there is no way to complete the kill.
It is enough for TES to be able to free the wrist man from the middle. TES's Nakano's withdrawal targets are on the side and the field.
There are too many things going on at home recently, my grandpa's house is full of troubles, grandpa is also sick, and the plot is about to end again, everything has come together, alas, I will try to update as much as possible.
(End of this chapter)
The red side TES third-hand choice, the white crescent is also very tangled, because the mid laner is really strong, and there are basically no natural enemies in the mid lane.
It is very easy to line up some mage heroes, but this does not mean that the mid laner has no shortcomings. Like many physical mid laners, when the wrist is selected, the requirements for the lineup are very high.
Even though TES has chosen Leopard Girl as a jungler, White Crescent feels that the AP damage of the lineup is not enough at all. Even if Leopard Girl is an advantage, it is not so easy to deal damage in team battles.
In case the Leopard Girl has no advantage, then the TES lineup will completely lose the AP damage, and the limitations of the Chopper team will be exposed.
The third hand of TES must supplement AP damage in the top lane. Currently, there are many AP top laners that can be selected, such as Kenan, Rambo, and even Tetsuo.
But in the hero pool of 369, only Kenan can be used. Rambo and Tetsuo are not in TES's hero selection, so White Crescent can only bite the bullet and choose Kenan against Silas.
It's not easy to fight Kenan against Silas on the road, not only in laning, but also in team battles. Silas stole Kenan's ultimate move, and may be more effective than Kenan in team battles.
Before against V5, Rookie's Silas used Kenan's ult to make a perfect approach. White Crescent felt that TheShy's Silas would not be worse than Rookie.
But TES has no choice. Kenan is a must-choice hero, and White Crescent can only believe that 369 Kenan can play beautifully in team battles.
Entering the second round of BP, White Crescent did not choose a functional AD that is very suitable for Ah Shui. The popular version of Ice and Jhin does not pose much threat to TES's lineup, and may even become a living target for TES.
TES's current upper middle field has a strong ability to enter the field, and AD team battles without displacement will be greatly restricted, so White Crescent uses his own brains to send EZ and Kai'Sa, who is not popular in the version, to the Ban position. .
You must know that Ah Shui hasn't played Kai'Sa for a long time, and he hasn't played even once in the IG game in the summer split.
It's just that Ah Shui likes to use it in the rankings. He feels good recently. On the contrary, he is a popular hero in the game. ADs such as Han Bing and Jhin don't have a very high winning rate in the rankings.
Not only Ah Shui, but many other Kerry-type AD players are facing this problem. In the current version, the ranking is torn apart from the hero selection on the field.
In the arena, the fiery Ice and Jhin, or skateboard shoes, do not perform very well in the rankings and win rate, but some late-stage big cores, such as Kai’Sa and Wayne, who have strong life-saving ability AD, It works well in ranked.
After all, passers-by games do not have such good communication and cooperation. In fact, it is rare for online players to raise wild cores.
But as the bottom lane of the cash machine, it is obvious that in the passerby game, he is not even qualified to be a dog for Yehe.
It's not without reason that White Crescent chose to send EZ and Kai'Sa to the Ban position. He must have seen that Ah Shui is feeling hot recently, and he is afraid that Ah Shui will choose a reverse version of the hero.
Yunge didn't have a very good ban position in the second round, because TES's bottom lane is not the core of their tactics. After seeing the white crescent's choice to give the ban position to the AD position, Yunge did not restrict AD, but It is to send the support that Nanfeng is good at to the class.
IG sent Thresh and Bron to the Ban position, and then TES took Senna in the first grab of the second round. As soon as this hero came out, TES' tactical intentions were instantly revealed.
Senna is currently the AD that best meets the requirements of the version. It doesn't need too many resources to develop, and it can be full by just picking up garbage. Moreover, after level [-], the ultimate move can support the whole game, and the damage in the late stage is not low.
This can definitely be called the perfect AD choice for the wild core version. Ah Shui's Senna win rate is also very high in the rankings, but Yunge hasn't had time to find a suitable tactical system for Ah Shui.
Yun Ge had been busy trying out various wild-core strategies for Xiao Leyan before, but ignored Ah Shuixia's hero selection, but after the finals, Yun Ge will be able to free up during the World Championship Come on, let's sort out the tactical system for Ah Shui.
Seeing TES's Senna system, Yunge didn't care too much, and backhanded Ah Shui and Baolan to choose the bottom lane duo of Aphelios and Shuguang.
TES's last hand, Kang Tewei, did not choose to play tricks, and honestly took out Tam, and the lineup for the first game of the finals has been determined.
Blue side, IG team:
Top order: Silas
Jungle: male gun
Mid laner: Lissandra
AD: Aphelios
Support: Dawn
Red side, TES team:
Top order: Kenan
Jungle: Leopard Girl
Mid laner: Wrist Hao
AD: Senna
Support: Tam
[Checking lineup bondage]
[Moon God (3): Silas, Lissandra, Aphelios]
[Bond effect: During team battles, the lowest-level Luna player will increase his personal ability by 15%]
[Guardian of the Holy Light (3): Silas, Male Spear, Dawn]
[Bond effect: Increase the personal ability of the whole team by 15%. During team battles, for every Holy Light Guard who dies in battle, the remaining Holy Light Guards will get a 5% personal ability bonus]
[Battle Academy (3): Silas, Male Gun, Dawn]
[Bond effect: Increase the offensive awareness and operational ability of the heroes of the Battle Academy by 15%, and each time the friendly army releases a skill in a team battle, the heroes of the Battle Academy will gain 3% offensive awareness and operational ability]
[Nightbringer (2): Silas, Aphelios]
[Bond effect: When the Nightbringer's blood volume is lower than 50%, the offensive awareness will increase by 10%]
[Forest of Eternity (2): Lissandra, Aphelios]
[Bond effect: During team battles, every five seconds, increase personal ability by 2%, can be stacked up to five times]
[IG.TheShy is equipped with swordsman job transfer, night job transfer and death blade]
[IG.Leyan is equipped with Holy Light Transfer, Frost Heart and Giant Slayer]
[IG.Rookie is equipped with forest job transfer, pearlescent gauntlet and magic cut]
[IG.JackeyLove is equipped with forest job transfer, battle academy job transfer and Guinsoo's Fury Blade]
【IG.Baolan is equipped with Zeke's Herald, Zeke's Herald and Zeke's Herald】
Today's lineup for the first round was not thought out in advance, it was completely thought up on the spot, in order to cope with the single-wrist player selected by TES, the lineup was pieced together.
Yun Ge glanced at the bond information, and felt that the strength of the lineup was very good, the damage and control ability were good, and the laning ability was also good. Yun Ge felt that there was not much suspense in winning the first game.
After both players entered Summoner's Canyon, TES did not choose to play a first-level team with IG, and the first-level team combat effectiveness of both sides was not very strong.
But if there is a real fight, IG may still have the upper hand. If there is a battle reduction, two or three harvested by Lissandra's passive ice burst will definitely be something that TES cannot bear.
Therefore, in this round, both sides chose to start normally. The male gun and the leopard girl both opened the field in the lower half of the field, from the bottom to the top, and the two junglers basically mirrored and synchronized the field.
Even the time was about the same, in the early 3 minutes, the male gun finished eating the toad, and the leopard girl just got the red buff, the time difference was only a few seconds.
Neither of the two junglers eat the stone man, but the advantage of the red side is that Kasa can wipe out the stone man while squatting back on the road, while Xiao Leyan's male gun can only watch.
The laning situation is not clear at this time on the road. Although Kenan has long hands in the early stage, 369 does not dare to suppress TheShy. Silas wants to be stronger, but the combat power is insufficient in the early stage.
It was a bit difficult for the chain to get to Kenan, but before he knew it, Silas used the passive to push the pawn line over, which gave Leopard Girl a chance to Gank.
Xiao Leyan was also aware of this and chose to back squat on the top road, but the cunning Kasa did not choose to do it.
Leopard Girl is not easy to catch in this game. Kenan and Leopard Girl have no cooperation at all, and both of them have AP damage. It is a bit difficult to catch Silas to death.
Therefore, after eating the stone man, Kasa's leopard girl decisively went to the river to control the crabs, instead of going to the top road to catch TheShy. Kasa knew that if he wanted to bring the rhythm in the early stage of this round, he had to ensure his own economic lead.
The situation of TES is different from that of SN. Kasa and Sofm are not the same type of players. Kasa can actually take on the wild core style of play. Kasa is very good at wild core development and resource control.
However, his own character is not able to bear the heavy responsibility of Kerry's game in the late wild core. This is not a big problem in itself, because the left hand can take on the heavy responsibility of Kerry's game in the late stage.
But here lies the problem. TES's wild core system has a strange smell as a whole. It seems that TES's wild core tactic is that Casa develops and controls resources in the early stage, and the left hand and Casa in the later stage take over the game together.
But the key point is that this tactic is somewhat incompatible in the middle. If it is facing some weak teams and cannot catch the opportunity of TES, when the game transitions to the middle and late stages, Casa and the left hand can really take over the game.
But in the face of strong pressure, TES's mid-term rhythm will be interrupted, that is, during the transition period between Casa and the left-handed handover game, no one in TES can stand up.
Once there is a problem at this point, TES may ruin the overall situation. In the semi-finals with JDG, TES lost both games in this way.
In the remaining three games that were won, TES chose to use the Ban position to limit Kanavi's wild-core play, allowing Casa to lead the rhythm in the early stage and sustain until the left mid-term took over the game and won.
JDG also feels very wronged when they lose the game, because the method used by TES is exactly what coach Hongmi used to deal with IG, using wild core heroes to limit Xiao Leyan, so that their own jungler can drive the rhythm in the early stage.
Trying to let one's own players take over the game early in the mid-term, but coach Hongmi didn't expect that he would fall into his own hands.
JDG's strongest tactic is the wild nuclear system, and choosing to restrict the wild nuclear system, for JDG, it will kill one thousand enemies and damage eight hundred.
For IG and TES, Ban's loss of wild core just made them unable to form the mainstream lineup of that version. In contrast, JDG was more affected.
After all, only the personal talents of online players are compared. Obviously, TES is greater than JDG, so JDG lost to TES in the semifinals.
But now in the finals, IG's three-line players are crushing TES in terms of talent. LPL is so hierarchical. This situation makes it impossible for White Crescent to continue to use the restricted wild core style of play to deal with IG.
Even White Crescent thought that if IG can be pulled into the rhythm of the wild core and IG loses its online ability, it is best for Rookie to choose a hero like Card or Galio, and TES will have the possibility to win the game sex.
But Yunge wasn't fooled at all. Before the game started, Yunge had already made a decision to deal with TES, which was to let Rookie suppress the development of his left hand online.
This is the most important decision in the IG finals, and its priority is much higher than that of Xiao Leyan's wild core system. After all, Yunge chose to let Xiao Leyan play wild core, which only made it easier for IG to win.
Now I know that there is an easier way, just let Rookie suppress the left hand, IG can easily win the game, Yunge will definitely not be dead-headed, and one point must show what IG has under the box.
For example, Yunge did not plan to use IG's tactics specially prepared for JDG before. Even if it is not used now, these tactical systems will not become obsolete in the World Championship, and they may become IG's killer.
Yun Ge was not joking when he said that he was considering the world championship. In this LPL finals, Yunge really didn't intend to reveal too much, because the opponents in the world championship definitely didn't have time to watch IG's regular season game by game.
The LPL Summer Finals is the most important reference for the opponents in the World Championships. If they can mislead them a little bit on this, it would be great for Yunge.
The screen reverted to the game. Although Kasa didn't immediately go to the top to catch TheShy, Leopard immediately ran to the middle to help the left wrist to untie the thread after eating the river crab.
Although Lissandra couldn't consume too much of the wrist hero's blood volume, Rookie still successfully suppressed the left hand. Lissandra used skills to clear the soldiers, and leveled the wrist hero with the A point. Smooth operation and skill release timing allowed the left hand to line up It's like being stuck in a quagmire.
Before laning against Rookie, the left hand really didn't expect that Wuhao would be so strenuous. When he was practicing Wuhao before, he faced many professional players and mage heroes of passerby kings, but they didn't have the suppression power of Rookie.
This kind of control over the details of the line and the sense of distance shown by Lissandra make it impossible for the wrist man on the left hand to get close. Once the E skill is empty, the wrist man will be chased and beaten by Lissandra.
Even though Wristhao's blood volume is far below Lissandra's killing line, the left hand still feels that he is having a hard time playing. The left hand is still very happy to see Kasa's leopard girl come to help untie the line.
If it's not that there is no choice, the left hand really doesn't want to play against a player with sharp laning skills like Rookie. He is a player who is good at laning, but facing Rookie's high-pressure laning, he is still like a rookie. Between applause.
Casa and Left Hand don't have much interest in Lissandra in the middle. As long as Rookie holds the E in his hand, even if the wrist can flash and drive to Lissandra first, there is no way to complete the kill.
It is enough for TES to be able to free the wrist man from the middle. TES's Nakano's withdrawal targets are on the side and the field.
There are too many things going on at home recently, my grandpa's house is full of troubles, grandpa is also sick, and the plot is about to end again, everything has come together, alas, I will try to update as much as possible.
(End of this chapter)
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