Wizard: I brought the wrong system.

Chapter 113 First Alchemy

Chapter 113 First Alchemy
The Hand of Magic, as its name suggests, can be cast using any kind of magic.

However, if other magical powers are used, the magic will dissipate when exposed to the excessively high temperature of molten iron. This will not only lead to increased magic consumption, but in severe cases, it will also cause the magic structure to collapse, resulting in a backlash of the spell.

However, if fire magic is used, a moderate amount of high temperature will actually make the fire element more active, thereby reducing the loss of magic power.

However, there are gains and losses; the increased activity of the fire element will make the Magic Hand more difficult to control.

Staring intently at the molten iron that had already turned into lava, Yaro carefully extended his magical hand.

caught!
Yaro was overjoyed, but dared not relax at all, and immediately controlled his magical hand to grab it.

Now, Yarrow will move it onto the molding table.

A sculpting table is also an essential tool for alchemy beginners. Its function is to generate a repulsive force that suspends the material in the air.

The sweltering heat caused fine beads of sweat to appear on Yaro's face. He stared intently at the dazzling liquid light shimmering slightly in the air, as if he were holding a full bowl of soup. He held his breath, moved with light steps, and dared not relax for a moment.

The effort required in this process is no less than that required for an exceptionally intense battle.

Because whenever the molten iron touches the edge of the magic hand, the fire magic in that part becomes more active, and Yaro must reduce the magic in that part accordingly. When it shakes down, he needs to restore it to a normal level.

As the molten iron sloshed around, Yarrow had to constantly adjust his magic output. The whole process was like playing whack-a-mole, with ups and downs.

It's also because Yaro's reaction speed is extraordinary; otherwise, an ordinary person really couldn't have done this!
"It's finally been moved over."

The intricate magic patterns on the molding table emitted a faint glow, while the dazzling molten iron floated quietly above, freely releasing its own heat.

Yaro breathed a sigh of relief, wiped the sweat from his forehead, and looked at the heating platform, which was only two meters away, with a puzzled expression in his mind.

"Is it really that difficult to move that far? How do normal apprentices manage to do it?"

Yaro picked up the "Introduction to Alchemy" book next to him and began to flip through it purposefully.

That's right, Yaro hasn't finished reading the book yet.

Because the depth of memory gained from learning varies depending on the learning method.

Generally speaking, the normal order is: listen < watch < speak < do.

This is because different methods activate different areas of the brain.

Saying it a hundred times is not as good as doing it once.

Encountering a problem, reading a book, and solving the problem—going through this process once is more effective than spending a long time reading books.

"When initially moving the high-temperature solution, you need to concentrate the magic at the bottom, then move the magic hand quickly. When finally stopping, the normal sequence of magic mobilization for the magic hand is..."

Yaro...

That's a great idea. During the rapid movement, the solution is squeezed together by the acceleration. Once it reaches the molding stage, the solution can be suspended by the force of the molding stage. Then, the inertia can be canceled out.

Hmm... that's the downside of jumping in without even reading the book.

Yaro took a deep breath, repeated it several times, and used his magic hand again. Then, while flipping through the "Introduction to Alchemy," he began the initial shaping.

"It's difficult to shape metal while it's still hot. If your magic hand is skilled enough, you can directly mold the object into the desired shape and then cast 'Rapid Freeze' on it..."

The book made sense, but Aro couldn't do it, so he chose the method taught later—waiting for the molten iron to cool down.

"When the metal cools to a certain degree, its solid properties begin to appear, but it is not yet completely solidified, like soft clay. At this point, it can be shaped."

The level zero spell, Magic Hand, can only exert about five pounds of force. Compared to the cooling speed of metal, the duration of its effect is very short. "However, at room temperature, this state cannot be maintained for very long. It's best to cast 'Heat Melt' to keep it warm..."

"I understand," Yaro smiled confidently and closed the book.

……

Yaro stared speechlessly at the crooked iron rod floating in mid-air.

The first-level trick, Melting Flame, is much more difficult than the zero-level trick. Although Yaro was very familiar with the zero-level trick, he still failed too many times when he tried to use the first-level trick for the first time.

Seeing that the molten iron had cooled down, he hastily made this strange object.

That's right, Yaro has already decided what he wants to do.

His goal was to attract Bosco's attention, so he naturally had to create something novel.

If, like an ordinary apprentice, one only manages to make a piece of junk on the first try, then one has lost a great opportunity to prove oneself.

"It seems I'll have to remelt it, but before that, I need to practice the heat fusion technique."

Yaro had many ideas about making molds to pour molten iron into, but he always restrained himself from them.

He can't take shortcuts; the process of making it itself is a form of training.

Making molds takes a lot of time, and wizards rarely need to make a lot of things using molds.

Because the acquisition of extraordinary materials is highly random, what you obtain may only be enough for one crafting operation.

Even with a large number of duplicate extraordinary materials, it would be difficult for a single wizard to obtain them, which would naturally attract the attention of a powerful wizarding alliance.

Therefore, the mold-making model is mostly only applicable to the Wizarding Alliance.

Level zero magic, a single use probably only uses a little bit of magic power.

A level one spell uses about three points of magic per cast, while the Melt spell is a continuous spell that consumes one point of magic per minute thereafter.

With Yaro's current fire magic power, it's only enough for him to perform one complete alchemy.

"Should we use skill points to level up the Heat Melt skill directly?"

Yaro hesitated. The shortcut was right in front of him, but he was reluctant to give it up.

Just by looking at the increase in experience points, it's clear that gaining experience points will become increasingly difficult. Moreover, Yaro doesn't know how high he can level up.

What if level 50 is the limit?
Or is the limit level 100?

After much deliberation, Yaro gritted his teeth and decided to use it!
Isn't the "golden finger" used to quickly boost one's strength when one is already weak?

Once I'm strong enough, living in this extraordinary world, I might even be able to forge my own cheat system!
Not to mention, this is the first level one magic trick I've ever learned, which is much more difficult than level zero magic tricks. If I were to learn it slowly, who knows how long it would take.

Use skill points to learn quickly first; the time saved is enough for you to learn countless other level-one tricks later.

So, Yaro's current problem is how to design the Heat Melting Technique into a skill move.

The Heat Melting Technique generates a temperature of around 500 degrees Celsius, and the skill must be used at close range. How should one consider this to avoid burning oneself while still achieving sufficient lethality?

(End of this chapter)

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