Crossover: 2014

Chapter 235 Business Cooperation in Email

Chapter 235 Business Cooperation in Email (Part [-])
Lin Hui knows very well that the long-term solution is only if the roots are deep enough and the root system is large enough.

When the root system is well-developed, even if it does not rely on the nourishment of the previous life in the future.

Forest ash can also become a towering tree.

On the contrary, if Lin Hui wantonly relies on the nourishment of his previous life to spread his branches and leaves.

It may be able to form a large scale in a short period of time.

But without a strong root system, it is difficult to continue to develop in the future.

Even though Lin Hui has the advantage of past life information.

However, no amount of information advantage will be exhausted one day.

Therefore, Lin Hui should actively explore the possibility of other advantages.

It's like some companies have the title of the world's top [-] for nothing, but they have almost no representative technology.

What's the use of being big but not strong?
Lin Hui was not mocking anyone.

The snake has its way, and the rat has its way.

Worlds, full of wonders.

Every enterprise has its specific survival philosophy and development direction.

However, the route of being big but not strong is not the development direction of Lin Hui.

Lin Hui hopes to build a big and strong enterprise.

With such a goal in place, Lin Hui still has to work hard to find it for a long time to come.

At least within the first year after rebirth, before the initial layout is fully formed.

Lin Hui is bound to be busy.

But Lin Hui never tires of it.

As for the olive branch thrown by the goose factory at the moment, Lin Hui adopted the dragging formula.

In the email, Lin Hui said that he had to think about it before making a decision.

It wasn't long before Lin Hui replied to the email.

I received a reply from the goose factory.

"Dear Mr. Lin Hui, hello, I am XXX from Goose Factory...

You've had great success with several classic games you've worked on previously.

Even if you look at these games with a very critical eye, you have to admit your talent in the field of game development and your keen insight into the market.

We are very eager for you to join the camp of our goose factory or have the opportunity to cooperate with you to develop games.

Our goose factory has great expectations for this.

If you are not satisfied with our previous conditions, you can negotiate further...

Maybe it's because Mr. Lin doesn't know us well enough.

Therefore, I still have some concerns. If Mr. Lin is willing, you can visit us at any time.

If you can take the time to meet each other, we will definitely look forward to your visit at any time..."

A long email that doesn't look like it was sent in a hurry.

It seems that it has been prepared for a long time.

Lin Hui noticed that this email was the same as the previous email.

Both emails were signed by I/EG.

I/EG?Lin Hui muttered.

It didn't take long for it to dawn on me.

Isn't the so-called I/EG the goose factory interactive entertainment?

Although the scale of Goose Factory's interactive entertainment/entertainment is quite large in the next few years.

But at this time, the scale is only a rough prototype.

Let’s take Goose Factory Interactive’s main business—games as an example.

At this time, the Tianmou studio group that was complained by players in the previous life has not yet been established.

Lin Hui remembers that at the end of 14, the Tianmou studio group came into existence after the merger of Linlangmou Shang, Tianmou Yiyou and Womou studios.

Tut tut...

In addition, Goose Factory Mutual Entertainment is also inferior to 21 years in other directions at this time.

Lin Hui remembers that Goose Factory’s interactive entertainment/entertainment in his previous life was only on the fast track after Goose Factory’s “pan-entertainment” strategy was upgraded.

The so-called pan-entertainment is not something lofty.

It is nothing more than the set of industrial integration.

As for whether to form a special strategy to support the construction of industrial integration.

Lin Hui felt that it was not necessary.

Because the industry develops to a certain scale because of the increasingly close industrial crossover, industrial penetration and industrial integration.

Industrial integration is actually natural.

That is to say, even if there is no so-called pan-entertainment strategy.

After the enterprise develops to a certain scale, its tentacles are extended to the outside world.

Even if there is no deliberate industrial integration, it will be well integrated.

However, the efforts made by the Goose Factory in the previous life were not without merit.

Lin Hui feels that Goose Factory is in the right direction by always grasping the investment in IP in pan-entertainment.

It is precisely because of Goose Factory's investment in IP that it can become the last laugher in the live broadcast field.

Specifically, how does Goose Factory do in the IP field?

According to Goose Factory Interactive Entertainment/Yue’s own statement:
"Multi-field symbiosis based on the Internet and mobile Internet.

Create an IP economy and fully embrace the new era of interactive entertainment. "

Lin Hui agrees with this strategy.

"Multi-domain symbiosis" is a wonderful move.

While this is a neat move, it's not very advanced in itself.

It is nothing more than requiring an overall planning of IP and then systematic development.

It doesn't sound like a deep thing at all.

It's really not very advanced.

But I can't hold back my peers.

The road to IP development in China in the previous life.

From the IP-only theory of "big IP + traffic" to the useless IP theory of "seeing IP color change".

All kinds of detours.

In this case, a relatively objective strategy such as the "multi-field symbiosis" proposed by Goose Factory seems to stand out from the crowd.

An ordinary decision suddenly became brilliant under the background of his peers.

It's just outrageous.

However, it is good that such a decision can bring corresponding value to Lin Hui.

This has a certain reference value for Lin Hui when it comes to specific actions related to IP in the future.

After all, the success of Goose Factory Interactive Entertainment in the previous life has verified the rationality of its choice.

Of course, it is only the success of the previous life.

The current Goose Factory Interactive Entertainment/Entertainment is completely incomparable with the tentacles that will be everywhere in the next few years.

As for why?
It has a lot to do with Goose Factory Mutual Entertainment just started a few years ago.

Lin Hui searched online.

Judging from the public information, the current situation of the Goose Factory Interactive Entertainment in this time and space is similar to what Lin Hui had just imagined.

It was even worse than what Lin Hui had previously estimated.

As for why it is worse than the previous life.

Lin Hui thinks it should be because the space-time goose factory is slightly inferior to the previous life in terms of games.

There is no constant blood transfusion on the gaming side.

It is not surprising that the rest did relatively poorly.

After all, at this time, the real main means of profit of Goose Factory still depends on games.

It is still different from Goose Factory relying on wx payment, Goose Factory film and television, Goose Factory animation and other multiple points in the next few years.

(Although there is wx payment at this time, it has just been launched for a few months.

They are desperately burning money for all kinds of messy subsidies.

It is impossible to count on this profit at present. )
Thinking of this, Lin Hui suddenly thought of something.

Lin Hui felt that many times he was too preconceived.

It often brings the impression of various companies in 2021 to the present.

I always think that the opponent's level is not high enough.

But is it true?

In fact, these companies are except for a few companies that have been going downhill.

Many companies in this time and space in 2014 are not as strong as in 2021 in the previous life.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like