Warhammer Seal

Chapter 227 Day 3, Chaos Battle Mastiff

Chapter 227 The third day, Chaos Battle Mastiff
In the tundra of Norsca, wolves and hounds prowled in the shadows of barbarian tribe camps, out of reach of campfires.

The farther north the tribe was, the more likely these hounds that followed them would mutate. Under the action of chaotic energy, their bodies would swell extremely, turning into the Chaos War Mastiff known as Khorne.

Chaos battle mastiffs are brutal by nature, bloodthirsty, with strong muscles and sharp teeth. They are natural killers, and they are used to wandering in the wilderness in groups.

They don't even hesitate to charge the phalanx of spears, for the whole purpose of their existence is to enjoy the moment when their coveted jaws sink into the juicy living flesh.

Khorne appreciates such an animal's bloodthirsty instinct, and she not only bestows blessings on Chaos humans, but everything that kills in the name of Khorne can be blessed.

These mutated battle mastiffs have all kinds of staggered teeth, which can easily bite off a person's arm. Even wearing light armor can't resist their bloody mouth.

Only heavy armored infantry and heavy cavalry can substantially suppress them.

At the same time, in the habit of the Norscans, these battle mastiffs are sent to bite the enemy's long-range infantry and artillery on the battlefield.

There is a joke that is so classic that it is told almost every year in the imperial barracks.

When the Norscans invaded Bretonnia, they killed 48 peasant archers with 500 Chaos Mastiffs after interfering with the Bretonnian cavalry.

After laughing, of course, you have to pay attention to the problem, that is, when the Chaos War Mastiff is not disturbed, they can easily kill light armored long-range troops and artillery that are several times higher than themselves.

This thing is basically the same effect as the vampire's dire wolf, with a movement speed of up to 95 to ensure that nothing in this world can catch up to them.

(Ruixi's movement speed is 52, Wind's movement speed is 43, Imperial Spearman's movement speed is 30)

When he was in Sylvania, Wende had a whole set of tactics to deal with dire wolves, and now he can draw inferences from one instance and use it against Chaos Mastiff.

Number one: Never let a Chaos Mastiff out of your sight.

Second: If there is no melee polearm infantry to withstand them, you must focus on these guys as soon as possible.

None of this is easy to deal with.

Wende had already seen the horror of this mutated wild dog when he was in Sylvania.

They can lurk anywhere, even if the first wave is defeated, they can restore morale as quickly as possible, and then kill all your artillery and long-range troops while you are not paying attention.

There are only two best ways to deal with this thing, either defend the bridge or block the entrance.

Fortunately, there are stone walls blocking the road here, and there are rivers everywhere. It seems that there are only twenty Chaos Mastiffs, which should be easy to deal with.

Just as Wende fired a musket bullet and was loading the second bullet, these guys actually charged directly under the stone wall.

This kind of stone wall can easily block the Norscans, and the Chaos Mastiff cannot climb over it.

The three Cossack soldiers behind the wall all used spears, piercing through the gaps in the stone wall, and easily killed the Chaos Mastiff behind the wall with its claws and teeth constantly biting the wall.

I didn't expect to be able to solve these guys so easily, it was really effortless.

"On the water! Watch out on the water!"

If it weren't for the reminder from the Cossack archers on the arrow tower behind him, Wende might have let down his vigilance now.

These archers who hunted in the forest all year round and could see snow rabbits crouching on the snow, of course saw the Chaos War Mastiffs who were preparing to cross the river at a glance.

Completely different from the Norscans, Chaos War Mastiffs still retain their habits as wolf dogs, they can swim, and they are good at water.

Of course, they can't climb over the stone wall easily, but they can swim across such a river with well-developed limbs, and then attack the archers in the sentry tower.

But these chaotic mastiffs are still animals after all, and they only instinctively want to accomplish their goals, completely unaware of the old saying about the art of war in Yuan Zhendan.

"Block the water with sandbags, lead the army to attack halfway, first pretend to be defeated and retreat, to lure the enemy halfway, lead the enemy to submit, then break through the water, divide and wipe out the enemy, in one go, defeat the enemy to death."

To deal with the Chaos War Mastiff crossing the river, there is only one thing to do.

"Shoot, shoot them all!"

Wende's voice is getting louder and louder. If you want to order your soldiers to carry out orders as quickly as possible on the battlefield, what you need is a voice that everyone can hear.

The Coza archers immediately set up their bows and shot, and were pleasantly surprised to find that they got twice the result with half the effort.

In the past, it took four arrows to stop a crazy Chaos Mastiff, and a few more stabs to kill it completely.

On the surface of the water, it only takes one arrow to sink them. The pain caused by the bow and arrow shooting into the body makes the muscles of these Chaos Mastiffs unable to use their strength, and the body blessed by Chaos also has many holes. way to provide adequate buoyancy.

As long as it is injured, it will lose its strength, and once it loses its strength, it will sink to the bottom of the water, leaving a string of bubbles to float to the surface.

Wende's Improved Musket IV is even more powerful, one shot can kill a Chaos War Mastiff that is wading through the water.

However, the number of archers was too small, and Wende didn't reload quickly, so four Chaos Mastiffs managed to cross the river. After shaking off all the water on their bodies, they ran towards the arrow tower.

"You two! One person defends one arrow tower, you, continue to defend the stone wall."

The Coza archers don't have any armor. The Chaos Mastiff can remove their arms with one bite. Fortunately, the arrow tower is made of wood or stone. After locking it from the inside, there is really no way to open it immediately. .

Wende moved forward while shooting, but walking is not a skill he is good at. He can only temporarily give up the idea of ​​shooting, pick up the improved musket IV and charge up, against this kind of high-speed and high-charge bonus. For the stuff, you have to use long-handled weapons such as spears and bayonets.

The bayonet pierced through the asshole of a Chaos Mastiff, directly piercing its rectum and large intestine.

But these guys have been blessed by Khorne, and after entering the battle, they can maintain the ability to flash back and forth for a period of time, Wende dare not take it lightly.

He directly pulled out the bayonet, and then stabbed it in the asshole of the Khorne War Mastiff again. This time, he made a circle and pulled it out obliquely, which probably turned all its internal organs upside down.

Fortunately, there was only blood on the bayonet, which meant that this Khorne battle mastiff was pulled clean before entering the battle.

"Hmph, want to run away?"

The Chaos Battle Mastiff did have this kind of thinking, its speed was extremely fast, even though its butthole was hit twice in a row, if it wanted to escape, humans would not be able to catch up with it with their legs.

Of course, Wende behind him also knew very well that the Improved Musket IV with the bayonet in his hand had all been retracted, and at the same time his body quickly flew into the air, using the acceleration of landing, he came towards the Chaos Mastiff.

"Lightning whirlwind!"

 If you encounter dire wolves and chaotic war mastiffs in the wild, listen to me, don't even think about running away.

  These two guys have extremely strong chasing and escaping abilities. They can basically kill a living person at a time. It can't be said to be effective against light armored targets, it is simply miraculous.

  The most important thing is that they are extremely cheap, and they can be exchanged for other people's expensive artillery and archers at a very cheap price.

  
 
(End of this chapter)

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