Warhammer Seal
Chapter 237 Looting the Chaos Dwarves
Chapter 237 Looting the Chaos Dwarves
Strictly speaking, orcs and ogres are much more loyal than ratmen and dark elves.
As long as there is battle to be fought, and as long as there is food to eat, the orcs and ogres will never betray.
The latter two are thinking about how to betray the former lord every day, and find a way to replace him.
Wende has a plan to attack the Chaos Dwarves exactly, and at the same time draws a nice pie for the ogres, who can eat them by defeating the Chaos Dwarves.
Green-skinned orcs, the most perfect biological weapon of the Old Ones, this race will not be passively polluted by chaos at all, unless some orcs with brain problems will mistake Nurgle for the second brother.
Ogre, the most perfect biological group of the ancient saints, they are as adaptable as humans, reproduce fast, can survive in the harshest environment, and are resistant to chaos and corruption, have a long life span, are quite intelligent, and It can eat almost anything and is easy to raise.
Human beings can do everything, and they can't do anything. They have a slight advantage of good potential, but they are particularly easy to be corrupted by chaos, the most garbage species transformed by the ancient saints.
Elves, the reproduction speed is too slow, the body is too weak to survive the long-term war, the second garbage species transformed by the ancient saints.
Dwarves, with a slightly higher reproductive capacity than elves, do not know how to use magic, and their culture is too rigid to adapt to the tricks of demons in time. The Old Sage himself admits that dwarves are not good.
The situation now is that a human and an elf will lead ogres and orcs to attack dwarves tainted by chaos.
plan?phalanx?tactics?It's not waaagh at all, and thinking about it makes an ogre feel like his stomach is rumbling.
It is unrealistic to expect a group of guys who can't even stand in the army to figure out their own deployment and logistics. Fortunately, Wende has already experienced various supply line disputes and territory construction difficulties in the empire, and he also has the ability to lead a group of "mobs" "experience of.
Teach Ruixi a simple operation step to lead the people forward and let the people follow themselves well.
"One, set a goal."
"Second, this goal is well accomplished with the current strength."
"Three, repeat the first step."
Keeping orcs and ogres in one place for a long time is a very dangerous behavior. Without a clear target, they will make riots at any time. Wende's small body cannot withstand the attacks of these two tall monsters in turn.
It can only lead the army to go out before a detailed plan has been formulated.
It feels like Wende himself is like the war boss of the orcs, looking for fights everywhere without a plan.
Fortunately, the orc's waaagh energy does not strengthen Wende, nor does it make him bigger and greener, he still has human intelligence and deployment ability.
Thirty orc boys, and twenty ogres.
What can this force do?I'm afraid that even a small city of the Chaos Dwarves can't be defeated, and about the information about the Chaos Dwarves, Wind only has a rough map that Queen Neferita gave him.
A basin called the Plains of Flame, which contains large cities of Chaos Dwarves, small cities, arsenals, population centers, and slave places.
However, since there is no direct communication between vampires and Chaos Dwarves, the information in this map is like a picture of a fruit girl from the Marienburg Aesthetic Society painted with Bretonnian horse urine, which made Wende frown.
But the orcs and ogres under him couldn't stay and rest like a human army. As long as they didn't fight and had nothing to eat within the time Wende promised, they would mutiny immediately.
Throughout the ages, there have been many tactics, and there have also been many rules for arranging troops, but no matter what the tactics and rules are, they will become one thing in the end.
"Damn it, don't worry about it, go south!"
All tactics changers, this tactic is tens of thousands of years ahead.
Such a huge team of 50 people immediately attacked to the south, crossing the border of the Giant Skull Plain and directly reaching the sphere of influence of the Chaos Dwarves - the Flame Plain.
Chaos Dwarves are no more expansionists than their dwarven cousins, they only want slaves, and generally sell weapons and armor to Yankees or Chaos Warriors in exchange for more slaves.
Most of the time, he would spend his time in the cities and villages of the Plain of Flames, working slowly and meticulously to forge all kinds of equipment needed by Chaos, Norse and Kurgans.
At this time, Wende could already see a towering building on the horizon, through the steam and mist looming the capital of the Chaos Dwarves - Meingol-Zar-Nagrond.
It's the center of the entire Chaos Dwarven realm, and even the dumbest orcs and ogres know it's not a good place to be.
But there is still good news. With the naked eye, you can already see a village of Chaos Dwarves not far ahead, and the troops are very weak.
The entire Giant Skull Plain is the back garden of the Chaos Dwarves, and they have never worried about any enemy troops appearing from that direction.
The orcs and ogres are already gearing up for excitement. Sure enough, humans are not lying, and now they can really beat those demons!
All the orcs and ogres maintained their last patience. After all, Wende is now leading the team and needs to obey his orders.
Wende had no choice but to walk to the front of the team at this time, shouldn't he say something encouraging?
After thinking about it for a long time, there was nothing to say. The morale-boosting words from the human side were completely useless to the ogres and orcs. In the end, they pulled out the sword of salvation and pointed forward.
"Waaagh wear 'em."
The number of Chaos Dwarves is small, and there is not even a single Chaos Dwarf professional soldier in a small border village. They are all local militiamen.
But fortunately, even the militiamen of the Chaos Dwarves were all wearing full armor, which made the orcs fight very easily.
After the addiction of fighting, of course, you have to go back to the old profession of orcs and ogres, plundering.
Clumsy orcs and ogres will only plunder what they see, and have no way of discovering those treasures hidden by Chaos Dwarves.
But the wisdom of human beings is keen, and the vision of elves is vicious.
Even the materials hidden in the cellar and the soil were all dug out by the ogre under the command of the two.
A large amount of fur, meat, and food, which can make the ogres feast on their mouths, and eat and drink directly to temporarily suppress their appetite.
The orcs also enjoyed this post-war pastime.
Only Wende found out that something was wrong. Why did a small border village of the Chaos Dwarves have so many materials that were not produced here?
Fortunately, I had learned some dwarf language before, and I was able to guess the meaning of a sentence through individual chaotic dwarf words.
He clumsily read out the name of the village, as well as the record book in the drawer of the blacksmith's village chief.
Chaos dwarves, like dwarves, like to record some important things in a thick book.
"The transfer station has received the meat and furs brought by the Kurgans, and they are temporarily stored here. After all the armor and equipment transactions are completed, the final payment will be collected. The reminder is very urgent. It is estimated that these guys want to hit the shock again. It’s Dan’s Changyuan.”
Chaos Dwarves are not expansionists, they just want slaves, and generally sell weapons and armor to Yankees or Chaos Warriors in exchange for more slaves.
If there are no slaves to replenish, the Chaos Dwarves will occasionally gather a small group of people to leave the dark lands to find treasure or more slaves (including land transportation and sea transportation)
Because they rarely leave their lands, most of the world considers the Chaos Dwarves to be a legend, and even the Dwarves don't know if the Darklands have such a cousin.
Chaos dwarves will trade with chaotic humans and demons, so commerce and industry are very developed, but agriculture and food are restricted, further reducing their population and development capabilities.
Thanks to the monthly pass of [Dathanius] far away in Lustria, everything is for the big plan.
Thank you [Book Friends 20190616005810279] and [ok2001] for the monthly tickets, thank you very much.
(End of this chapter)
Strictly speaking, orcs and ogres are much more loyal than ratmen and dark elves.
As long as there is battle to be fought, and as long as there is food to eat, the orcs and ogres will never betray.
The latter two are thinking about how to betray the former lord every day, and find a way to replace him.
Wende has a plan to attack the Chaos Dwarves exactly, and at the same time draws a nice pie for the ogres, who can eat them by defeating the Chaos Dwarves.
Green-skinned orcs, the most perfect biological weapon of the Old Ones, this race will not be passively polluted by chaos at all, unless some orcs with brain problems will mistake Nurgle for the second brother.
Ogre, the most perfect biological group of the ancient saints, they are as adaptable as humans, reproduce fast, can survive in the harshest environment, and are resistant to chaos and corruption, have a long life span, are quite intelligent, and It can eat almost anything and is easy to raise.
Human beings can do everything, and they can't do anything. They have a slight advantage of good potential, but they are particularly easy to be corrupted by chaos, the most garbage species transformed by the ancient saints.
Elves, the reproduction speed is too slow, the body is too weak to survive the long-term war, the second garbage species transformed by the ancient saints.
Dwarves, with a slightly higher reproductive capacity than elves, do not know how to use magic, and their culture is too rigid to adapt to the tricks of demons in time. The Old Sage himself admits that dwarves are not good.
The situation now is that a human and an elf will lead ogres and orcs to attack dwarves tainted by chaos.
plan?phalanx?tactics?It's not waaagh at all, and thinking about it makes an ogre feel like his stomach is rumbling.
It is unrealistic to expect a group of guys who can't even stand in the army to figure out their own deployment and logistics. Fortunately, Wende has already experienced various supply line disputes and territory construction difficulties in the empire, and he also has the ability to lead a group of "mobs" "experience of.
Teach Ruixi a simple operation step to lead the people forward and let the people follow themselves well.
"One, set a goal."
"Second, this goal is well accomplished with the current strength."
"Three, repeat the first step."
Keeping orcs and ogres in one place for a long time is a very dangerous behavior. Without a clear target, they will make riots at any time. Wende's small body cannot withstand the attacks of these two tall monsters in turn.
It can only lead the army to go out before a detailed plan has been formulated.
It feels like Wende himself is like the war boss of the orcs, looking for fights everywhere without a plan.
Fortunately, the orc's waaagh energy does not strengthen Wende, nor does it make him bigger and greener, he still has human intelligence and deployment ability.
Thirty orc boys, and twenty ogres.
What can this force do?I'm afraid that even a small city of the Chaos Dwarves can't be defeated, and about the information about the Chaos Dwarves, Wind only has a rough map that Queen Neferita gave him.
A basin called the Plains of Flame, which contains large cities of Chaos Dwarves, small cities, arsenals, population centers, and slave places.
However, since there is no direct communication between vampires and Chaos Dwarves, the information in this map is like a picture of a fruit girl from the Marienburg Aesthetic Society painted with Bretonnian horse urine, which made Wende frown.
But the orcs and ogres under him couldn't stay and rest like a human army. As long as they didn't fight and had nothing to eat within the time Wende promised, they would mutiny immediately.
Throughout the ages, there have been many tactics, and there have also been many rules for arranging troops, but no matter what the tactics and rules are, they will become one thing in the end.
"Damn it, don't worry about it, go south!"
All tactics changers, this tactic is tens of thousands of years ahead.
Such a huge team of 50 people immediately attacked to the south, crossing the border of the Giant Skull Plain and directly reaching the sphere of influence of the Chaos Dwarves - the Flame Plain.
Chaos Dwarves are no more expansionists than their dwarven cousins, they only want slaves, and generally sell weapons and armor to Yankees or Chaos Warriors in exchange for more slaves.
Most of the time, he would spend his time in the cities and villages of the Plain of Flames, working slowly and meticulously to forge all kinds of equipment needed by Chaos, Norse and Kurgans.
At this time, Wende could already see a towering building on the horizon, through the steam and mist looming the capital of the Chaos Dwarves - Meingol-Zar-Nagrond.
It's the center of the entire Chaos Dwarven realm, and even the dumbest orcs and ogres know it's not a good place to be.
But there is still good news. With the naked eye, you can already see a village of Chaos Dwarves not far ahead, and the troops are very weak.
The entire Giant Skull Plain is the back garden of the Chaos Dwarves, and they have never worried about any enemy troops appearing from that direction.
The orcs and ogres are already gearing up for excitement. Sure enough, humans are not lying, and now they can really beat those demons!
All the orcs and ogres maintained their last patience. After all, Wende is now leading the team and needs to obey his orders.
Wende had no choice but to walk to the front of the team at this time, shouldn't he say something encouraging?
After thinking about it for a long time, there was nothing to say. The morale-boosting words from the human side were completely useless to the ogres and orcs. In the end, they pulled out the sword of salvation and pointed forward.
"Waaagh wear 'em."
The number of Chaos Dwarves is small, and there is not even a single Chaos Dwarf professional soldier in a small border village. They are all local militiamen.
But fortunately, even the militiamen of the Chaos Dwarves were all wearing full armor, which made the orcs fight very easily.
After the addiction of fighting, of course, you have to go back to the old profession of orcs and ogres, plundering.
Clumsy orcs and ogres will only plunder what they see, and have no way of discovering those treasures hidden by Chaos Dwarves.
But the wisdom of human beings is keen, and the vision of elves is vicious.
Even the materials hidden in the cellar and the soil were all dug out by the ogre under the command of the two.
A large amount of fur, meat, and food, which can make the ogres feast on their mouths, and eat and drink directly to temporarily suppress their appetite.
The orcs also enjoyed this post-war pastime.
Only Wende found out that something was wrong. Why did a small border village of the Chaos Dwarves have so many materials that were not produced here?
Fortunately, I had learned some dwarf language before, and I was able to guess the meaning of a sentence through individual chaotic dwarf words.
He clumsily read out the name of the village, as well as the record book in the drawer of the blacksmith's village chief.
Chaos dwarves, like dwarves, like to record some important things in a thick book.
"The transfer station has received the meat and furs brought by the Kurgans, and they are temporarily stored here. After all the armor and equipment transactions are completed, the final payment will be collected. The reminder is very urgent. It is estimated that these guys want to hit the shock again. It’s Dan’s Changyuan.”
Chaos Dwarves are not expansionists, they just want slaves, and generally sell weapons and armor to Yankees or Chaos Warriors in exchange for more slaves.
If there are no slaves to replenish, the Chaos Dwarves will occasionally gather a small group of people to leave the dark lands to find treasure or more slaves (including land transportation and sea transportation)
Because they rarely leave their lands, most of the world considers the Chaos Dwarves to be a legend, and even the Dwarves don't know if the Darklands have such a cousin.
Chaos dwarves will trade with chaotic humans and demons, so commerce and industry are very developed, but agriculture and food are restricted, further reducing their population and development capabilities.
Thanks to the monthly pass of [Dathanius] far away in Lustria, everything is for the big plan.
Thank you [Book Friends 20190616005810279] and [ok2001] for the monthly tickets, thank you very much.
(End of this chapter)
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