Warhammer Seal
Chapter 514 Against the Swarm
Chapter 514 Against the Swarm
According to the information obtained from the necrons, many things can be understood from the battle with the swarm before adding it.
The Zerg Swarm is not a brainless race, on the contrary, they have a tactical layout ability that far surpasses the human empire.
According to the habits of the swarm, they would try their best to use gene stealers to collect intelligence on a planet, find important strategic points, and try to kill the commander of the garrison before a full-scale attack.
So for Wende, a newly emerged North River Federation, the first thing the swarm needs to do is to investigate.
The first wave of insects that will come are all bone worms, commonly known as knife insects, cannon fodder like a sea of insects, no matter what is on the opposite side, they will swarm up, either cutting the opponent into pieces or making it difficult for the opponent to move an inch.
That's right, this is the cheapest unit of the swarm, equivalent to the PDF garrison of the human empire, without any tactical skills, the only thing they know is one thing, and that is brainless charge.
The chitin exoskeleton on their bodies can protect most of the damage from 5.56mm bullets, so strictly speaking, only 5.56mm guns can kill this thing.
However, if the speed of killing them is too slow, the defenders will immediately understand what the worm mountain and worm sea mean.
The human empire benefited from the existence of laser guns. This weapon does not require logistical supplies, so it can withstand the attack of knife insects in most cases.
But if you want to eliminate these knife insects more quickly, what you need is not a point-killing weapon, but a slice-killing weapon.
It's a pity that the artillery brought by Wende's troops is APCR, a common armor-piercing projectile, not HE high-explosive projectile.
To kill swarms that appear in patches, there is a very nice thing to use.
Fighting against the swarm is actually no different from fighting against the goblins. You just need to regard the knife insects as goblins who will never retreat. At this time, you need the power from the flame.
Since the birth of human civilization, flame has been the greatest weapon of the entire human race.
Whether it's building a camp on the African savannah, dealing with siege soldiers in the Middle Ages, or LeMay's barbecue in World War II, such a powerful weapon has witnessed the development of the entire human civilization, and is happy to be in The 40k period also continues to work for humanity.
The Leman Rus tank, which lost its main gun, began to act as a transport vehicle, bringing tanks of fuel to the bunker.
After thousands of hours of training, North River Federal Marines were able to set up the flamethrowers in the bunker within 3 minutes.
This thing is not just a simple jet of flame, it also contains high-energy plasma, and the whole will present a strange blue light.
Through AI experiments, it is known that this weapon is particularly suitable for dealing with cluster targets, and is especially good at killing people who do not have any armor and like to stand together.
But data is data after all, and all truth must be obtained from experiments first-hand!
Sure enough, just like the psychic exploration of the spirit race navigator, the first wave of insects that came was swarms of knife insects.
This thing grows rapidly and consumes very few resources at the same time. It is most suitable as cannon fodder to consume combat power and ammunition, and it is completely brainless. After the swarm overlord gives them an order, they will unconditionally start charging.
Just like attacking the imperial positions, these knife and insect formations are very dense, which is very suitable for attacking the imperial army positions with only laser guns and artillery.
But then, these guys felt the heat wave coming.
A flamethrower filled with oil can easily spray flames more than 50 meters away, directly evaporating the knife insects in the front row into gas, while the knife insects following behind melt into a puddle of liquid, and there is no way for biomass Complete recycling.
The rest of the knife insects on the edge of the flame didn't seem to have any wounds on their bodies, but they still fell to the ground and twitched a few times before dying in pain.
Although they are protected by the chitin shell, their skin is still intact, but the internal organs have already been roasted. If you cut the chitin shell at this time, the inside is full of boiling hot and freshly baked internal organs. , the taste must be very good.
"They're slowing down their attack, firing intermittently to save fuel."
In fact, it is not to save fuel. According to the research of AI, the flamethrower has a big disadvantage, that is, it will overheat.
Spraying for a while and stopping for a while is the correct shooting posture.
The first wave of knife insects had all turned into barbecues, and the number of deaths exceeded thousands.
The Cadian star army who stayed in the ruins of the building looked at everything in front of them in surprise. If their position encountered an invasion of insects of this scale, they would at least pay hundreds of casualties to hold it.
On Wende's side, there were almost no casualties.
On the scorching ground, the Northern River Federation marines wearing power armor picked up a simple flamethrower and burned the knife insects that were not completely dead to ashes.
The main fleet of the Necrons fought against the swarms for a very long time on the outskirts of the galaxy, and some of the knowledge about fighting the swarms was also taught to Wind by the Tomb Technician.
The Tyranids are a very sane race, and all their wars are for one purpose, to collect more biomass.
According to the discovery of the Necrons, the Tyranids did not intend to attack the Milky Way. They were just attracted by a signal and happened to pass by. They came to the Milky Way in order to collect enough biomass to allow them to complete interstellar travel.
They seem to have escaped here after being hunted to near extinction by a race known as the "Hunters".
And the "hunters" will still chase here in the end, because they will chase the "survivors" forever, and all the galaxies they pass along the way will also be swept away by the "hunters".
The Necrons fought the main forces of the swarm for a long time, knowing that peace was impossible, as the swarm needed a lot of biomass before returning to the intergalactic void.
If you leave the Milky Way now and go to the next galaxy, you will starve to death on the way.
With such a theory, a good way to fight the swarm is to prevent them from absorbing and recycling biomass.
Only the Mechanicus and Necrons can effectively target the swarm. These two forces annoy the swarm very much. Even if they win, they cannot recover the biomass they need.
Therefore, when facing the Mechanicus and Necrons, the swarm will choose to bypass rather than attack.
Likewise, if a place has been deemed unworthy by the swarm, they will give up entirely.
All wounded soldiers and corpses of one's own side are recovered and not left to the swarm. At the same time, all the corpses of the swarm are burned clean, leaving no biomass.
But the swarm is not a fragile race, and will not stagnate because of a setback. On the contrary, they will learn from their failures and develop an army that can restrain local weapons, and then attack again.
"Sir, a level 7 psionic unit has appeared in the swarm out of sight!"
(End of this chapter)
According to the information obtained from the necrons, many things can be understood from the battle with the swarm before adding it.
The Zerg Swarm is not a brainless race, on the contrary, they have a tactical layout ability that far surpasses the human empire.
According to the habits of the swarm, they would try their best to use gene stealers to collect intelligence on a planet, find important strategic points, and try to kill the commander of the garrison before a full-scale attack.
So for Wende, a newly emerged North River Federation, the first thing the swarm needs to do is to investigate.
The first wave of insects that will come are all bone worms, commonly known as knife insects, cannon fodder like a sea of insects, no matter what is on the opposite side, they will swarm up, either cutting the opponent into pieces or making it difficult for the opponent to move an inch.
That's right, this is the cheapest unit of the swarm, equivalent to the PDF garrison of the human empire, without any tactical skills, the only thing they know is one thing, and that is brainless charge.
The chitin exoskeleton on their bodies can protect most of the damage from 5.56mm bullets, so strictly speaking, only 5.56mm guns can kill this thing.
However, if the speed of killing them is too slow, the defenders will immediately understand what the worm mountain and worm sea mean.
The human empire benefited from the existence of laser guns. This weapon does not require logistical supplies, so it can withstand the attack of knife insects in most cases.
But if you want to eliminate these knife insects more quickly, what you need is not a point-killing weapon, but a slice-killing weapon.
It's a pity that the artillery brought by Wende's troops is APCR, a common armor-piercing projectile, not HE high-explosive projectile.
To kill swarms that appear in patches, there is a very nice thing to use.
Fighting against the swarm is actually no different from fighting against the goblins. You just need to regard the knife insects as goblins who will never retreat. At this time, you need the power from the flame.
Since the birth of human civilization, flame has been the greatest weapon of the entire human race.
Whether it's building a camp on the African savannah, dealing with siege soldiers in the Middle Ages, or LeMay's barbecue in World War II, such a powerful weapon has witnessed the development of the entire human civilization, and is happy to be in The 40k period also continues to work for humanity.
The Leman Rus tank, which lost its main gun, began to act as a transport vehicle, bringing tanks of fuel to the bunker.
After thousands of hours of training, North River Federal Marines were able to set up the flamethrowers in the bunker within 3 minutes.
This thing is not just a simple jet of flame, it also contains high-energy plasma, and the whole will present a strange blue light.
Through AI experiments, it is known that this weapon is particularly suitable for dealing with cluster targets, and is especially good at killing people who do not have any armor and like to stand together.
But data is data after all, and all truth must be obtained from experiments first-hand!
Sure enough, just like the psychic exploration of the spirit race navigator, the first wave of insects that came was swarms of knife insects.
This thing grows rapidly and consumes very few resources at the same time. It is most suitable as cannon fodder to consume combat power and ammunition, and it is completely brainless. After the swarm overlord gives them an order, they will unconditionally start charging.
Just like attacking the imperial positions, these knife and insect formations are very dense, which is very suitable for attacking the imperial army positions with only laser guns and artillery.
But then, these guys felt the heat wave coming.
A flamethrower filled with oil can easily spray flames more than 50 meters away, directly evaporating the knife insects in the front row into gas, while the knife insects following behind melt into a puddle of liquid, and there is no way for biomass Complete recycling.
The rest of the knife insects on the edge of the flame didn't seem to have any wounds on their bodies, but they still fell to the ground and twitched a few times before dying in pain.
Although they are protected by the chitin shell, their skin is still intact, but the internal organs have already been roasted. If you cut the chitin shell at this time, the inside is full of boiling hot and freshly baked internal organs. , the taste must be very good.
"They're slowing down their attack, firing intermittently to save fuel."
In fact, it is not to save fuel. According to the research of AI, the flamethrower has a big disadvantage, that is, it will overheat.
Spraying for a while and stopping for a while is the correct shooting posture.
The first wave of knife insects had all turned into barbecues, and the number of deaths exceeded thousands.
The Cadian star army who stayed in the ruins of the building looked at everything in front of them in surprise. If their position encountered an invasion of insects of this scale, they would at least pay hundreds of casualties to hold it.
On Wende's side, there were almost no casualties.
On the scorching ground, the Northern River Federation marines wearing power armor picked up a simple flamethrower and burned the knife insects that were not completely dead to ashes.
The main fleet of the Necrons fought against the swarms for a very long time on the outskirts of the galaxy, and some of the knowledge about fighting the swarms was also taught to Wind by the Tomb Technician.
The Tyranids are a very sane race, and all their wars are for one purpose, to collect more biomass.
According to the discovery of the Necrons, the Tyranids did not intend to attack the Milky Way. They were just attracted by a signal and happened to pass by. They came to the Milky Way in order to collect enough biomass to allow them to complete interstellar travel.
They seem to have escaped here after being hunted to near extinction by a race known as the "Hunters".
And the "hunters" will still chase here in the end, because they will chase the "survivors" forever, and all the galaxies they pass along the way will also be swept away by the "hunters".
The Necrons fought the main forces of the swarm for a long time, knowing that peace was impossible, as the swarm needed a lot of biomass before returning to the intergalactic void.
If you leave the Milky Way now and go to the next galaxy, you will starve to death on the way.
With such a theory, a good way to fight the swarm is to prevent them from absorbing and recycling biomass.
Only the Mechanicus and Necrons can effectively target the swarm. These two forces annoy the swarm very much. Even if they win, they cannot recover the biomass they need.
Therefore, when facing the Mechanicus and Necrons, the swarm will choose to bypass rather than attack.
Likewise, if a place has been deemed unworthy by the swarm, they will give up entirely.
All wounded soldiers and corpses of one's own side are recovered and not left to the swarm. At the same time, all the corpses of the swarm are burned clean, leaving no biomass.
But the swarm is not a fragile race, and will not stagnate because of a setback. On the contrary, they will learn from their failures and develop an army that can restrain local weapons, and then attack again.
"Sir, a level 7 psionic unit has appeared in the swarm out of sight!"
(End of this chapter)
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