Warhammer Seal
Chapter 537 The Mechanicism Strikes
Chapter 537 The Mechanicism Strikes
Three cobblers, the top one is Zhuge Liang.
After some discussion, Fei Farji, who had fought Necrons before, had quite a lot of knowledge reserves.
The Eldar are the only race to have fought the Necrons on a large scale and kept records.
Originally, the creator of the Eldar, the Old Sage, knew more secrets about the dead, but considering that the Old Sage had been completely extinct, only the Eldar had information about the Necrons.
Of course, there has always been an incompatibility between the two, and the Eldar and Necrons cannot be brought face to face if not necessary and absolutely friendly.
Even if the two parties meet without carrying any weapons, the two will definitely pull each other's hair and slap each other's clothes.
Necrons actually don't hate the Old Sages, and they don't have any deep hatred with the Old Sages. They even faintly feel that they owe the Old Sages and are sorry for them.
But for the Eldar, the Necrons don't have that sentiment.
After all, running dogs are the most annoying thing.
The Spirit Race was still a complete empire back then, but when a tomb world was discovered, a tomb world would be completely demolished. God knows how big a problem was formed.
But there are advantages, and that is that Fei Farji knows a lot of ways to deal with Necrons.
The Necrons are very easy to fall into a deep sleep, because the silent king set a deep sleep time of 6000 million years, which is too long, and only a little operation is needed to make them continue to sleep.
And judging from the performance of that ancient tomb technician, she has just woken up not long ago, and her work has just begun, and she has a chance to catch up.
At the same time, the sleeping necromancer only needs to press the shutdown button once, but it is at least three times more difficult to wake it up than to wake it up.
Of course, Wende also has a big disadvantage.
That is, there is no map, and it is not known where the tombs of the Necrons are distributed on this planet, and it is completely unclear how many there are.
At the same time, because of his human identity, he was easily resisted by some space necrons who had awakened unexpectedly.
Of course, there is the worst disadvantage, that is, neither Fei Farji nor Sara can go out in person.
As soon as they appear, it is easy to have conflicts with the Necrons, even bloody conflicts.
Fei Farji could only teach Wende a kind of Eldar technology, which would allow the Necrons to fall into a deep sleep faster.
The most critical thing is a loophole in the game.
The ancient tomb technician only said that whoever wakes up or sleeps more in the competition will win, but he didn't say whether the number of participants is fixed.
Wende can take a large number of people to perform the sleeping ceremony, while the Tomb Technician only has her to compete.
It just so happens that Wende's soldiers are all high-quality troops. Unlike the Star Militia Army of the Empire, which pulls an adult out of the Hive Capital and only trains to fight, Wende's marines are all professionally educated and can even use various weapons. Engineers of various vehicles and technological products.
With a simple teaching, they learned how to make the Necrons in the tomb sleep for a while, usually set to sleep for another 50 years.
It's a pity that Phil, a guy with big muscles and no brains, can't learn how to use the Necromancer's equipment, so he can only stay on the spaceship and watch with the Eldar ocean.
Randall took Milton's place, and together with Winder quickly trekked to the previous position, eating and sleeping early, waiting for the start of the scheduled game time.
To trade and compete with a materialistic race like the Necrons, the most important thing is to keep credit!
Integrity is the foundation of your life, unless you only plan to do business once.
Of course, Wende's every move was clearly seen by the ancient tomb technician.
Very good, that human didn't break the rules. Although the number of shakers was a bit too much, the rules of the previous competition didn't state that only one player could participate.
Everyone talks about the rules, so let's talk about the rules.
The ancient tomb technician also began to make final preparations. Of course, she also knew that although she was powerful, it was much more difficult to wake up the clansmen than the sleeping clansmen.
Such a close match can restore a little passion to her consciousness that has been empty for thousands of years.
With eyes closed and opened, one day has just passed, and now the game officially begins!
Wende has already started to act, constantly looking for the tomb of the Necrons, and then closing the boot program, which is very simple, but inefficient.
Fortunately, I have a large number of marines to ensure that my efficiency can always keep up.
The ancient tomb technician who was competing with him was only one person, but he never ate or drank, never tired, and with a wave of his hand, dozens of scarabs responded to her call to wake up.
Although the ceremony is complicated, the efficiency has been maintained, and there have never been any unexpected delays.
The first day is over, and Wende's team has already let three hundred space necrons continue to fall into a deep sleep.
The Tomb Technician only awakened more than 100 Necrons.
But, she didn't need to rest. While Wende's troops were looking for a place to sleep on the floor, the ancient tomb technicians were still performing the awakening ritual.
When the next day came, the scores were basically tied. According to this trend, Wende was sure to lose.
Unless you are very lucky and find a large-scale group of tombs, this will ensure that the score can be evened in a wave at the last moment.
But, there are accidents in everything. A message from the battleship interrupted Wende's shutdown action.
"Commander, I found that a fleet is approaching this planet. According to the signal detection, it is the spaceship of Mechanicism."
This is tantamount to a bolt from the blue, Mechanics, what are you doing here?Could it be that they also discovered that this is a world of tombs, and then they came here to do archaeological and robbery.
Not good news.
The game must be stopped immediately.
If the Mechanicus were allowed to land on such a planet, those guys would be destined to have quite a terrible conflict with the Necrons.
And it's easy to judge with the naked eye, the members of the Mechanicus on the two destroyers are not enough to deal with such a situation where Necrons have begun to wake up.
If a conflict really breaks out, let alone the Mechanics, all three parties will suffer great losses.
Wende could only find the location of the ancient tomb technician immediately, and then ran towards her.
"What's wrong? Did you give up the game? Surrender is considered a loss, but I will give you twelve days to move."
"No, no, look at this."
Wende took out the radar map scanned by the battleship, which showed that the spaceship of Mechanics was approaching such a planet.
For the Mechanicus, the ancient tomb technicians still have a little understanding. They also hate such an organization, but the degree of hatred is much lighter than that of the Eldar.
A race that completely voluntarily gives up its physical body, uses science and also carries out religious beliefs?
This ideological difference doomed the relationship between the Necrons and the Mechanicum to be less than harmonious.
It is also because Wende's ideology is materialism that he does not have too much conflict with the Necrons, and even has the favorability bonus brought by wise materialists.
"It's these guys."
The ancient tomb technician muttered to himself, indeed, the Mechanicum is not an easy organization to deal with, just like cockroaches, after a slap to death, there may be more cockroaches.
However, Wende has a way to break the situation.
"I have a way, first suspend the game between us, and at the same time need your cooperation."
What about the monthly pass?Yes, vote here.
(End of this chapter)
Three cobblers, the top one is Zhuge Liang.
After some discussion, Fei Farji, who had fought Necrons before, had quite a lot of knowledge reserves.
The Eldar are the only race to have fought the Necrons on a large scale and kept records.
Originally, the creator of the Eldar, the Old Sage, knew more secrets about the dead, but considering that the Old Sage had been completely extinct, only the Eldar had information about the Necrons.
Of course, there has always been an incompatibility between the two, and the Eldar and Necrons cannot be brought face to face if not necessary and absolutely friendly.
Even if the two parties meet without carrying any weapons, the two will definitely pull each other's hair and slap each other's clothes.
Necrons actually don't hate the Old Sages, and they don't have any deep hatred with the Old Sages. They even faintly feel that they owe the Old Sages and are sorry for them.
But for the Eldar, the Necrons don't have that sentiment.
After all, running dogs are the most annoying thing.
The Spirit Race was still a complete empire back then, but when a tomb world was discovered, a tomb world would be completely demolished. God knows how big a problem was formed.
But there are advantages, and that is that Fei Farji knows a lot of ways to deal with Necrons.
The Necrons are very easy to fall into a deep sleep, because the silent king set a deep sleep time of 6000 million years, which is too long, and only a little operation is needed to make them continue to sleep.
And judging from the performance of that ancient tomb technician, she has just woken up not long ago, and her work has just begun, and she has a chance to catch up.
At the same time, the sleeping necromancer only needs to press the shutdown button once, but it is at least three times more difficult to wake it up than to wake it up.
Of course, Wende also has a big disadvantage.
That is, there is no map, and it is not known where the tombs of the Necrons are distributed on this planet, and it is completely unclear how many there are.
At the same time, because of his human identity, he was easily resisted by some space necrons who had awakened unexpectedly.
Of course, there is the worst disadvantage, that is, neither Fei Farji nor Sara can go out in person.
As soon as they appear, it is easy to have conflicts with the Necrons, even bloody conflicts.
Fei Farji could only teach Wende a kind of Eldar technology, which would allow the Necrons to fall into a deep sleep faster.
The most critical thing is a loophole in the game.
The ancient tomb technician only said that whoever wakes up or sleeps more in the competition will win, but he didn't say whether the number of participants is fixed.
Wende can take a large number of people to perform the sleeping ceremony, while the Tomb Technician only has her to compete.
It just so happens that Wende's soldiers are all high-quality troops. Unlike the Star Militia Army of the Empire, which pulls an adult out of the Hive Capital and only trains to fight, Wende's marines are all professionally educated and can even use various weapons. Engineers of various vehicles and technological products.
With a simple teaching, they learned how to make the Necrons in the tomb sleep for a while, usually set to sleep for another 50 years.
It's a pity that Phil, a guy with big muscles and no brains, can't learn how to use the Necromancer's equipment, so he can only stay on the spaceship and watch with the Eldar ocean.
Randall took Milton's place, and together with Winder quickly trekked to the previous position, eating and sleeping early, waiting for the start of the scheduled game time.
To trade and compete with a materialistic race like the Necrons, the most important thing is to keep credit!
Integrity is the foundation of your life, unless you only plan to do business once.
Of course, Wende's every move was clearly seen by the ancient tomb technician.
Very good, that human didn't break the rules. Although the number of shakers was a bit too much, the rules of the previous competition didn't state that only one player could participate.
Everyone talks about the rules, so let's talk about the rules.
The ancient tomb technician also began to make final preparations. Of course, she also knew that although she was powerful, it was much more difficult to wake up the clansmen than the sleeping clansmen.
Such a close match can restore a little passion to her consciousness that has been empty for thousands of years.
With eyes closed and opened, one day has just passed, and now the game officially begins!
Wende has already started to act, constantly looking for the tomb of the Necrons, and then closing the boot program, which is very simple, but inefficient.
Fortunately, I have a large number of marines to ensure that my efficiency can always keep up.
The ancient tomb technician who was competing with him was only one person, but he never ate or drank, never tired, and with a wave of his hand, dozens of scarabs responded to her call to wake up.
Although the ceremony is complicated, the efficiency has been maintained, and there have never been any unexpected delays.
The first day is over, and Wende's team has already let three hundred space necrons continue to fall into a deep sleep.
The Tomb Technician only awakened more than 100 Necrons.
But, she didn't need to rest. While Wende's troops were looking for a place to sleep on the floor, the ancient tomb technicians were still performing the awakening ritual.
When the next day came, the scores were basically tied. According to this trend, Wende was sure to lose.
Unless you are very lucky and find a large-scale group of tombs, this will ensure that the score can be evened in a wave at the last moment.
But, there are accidents in everything. A message from the battleship interrupted Wende's shutdown action.
"Commander, I found that a fleet is approaching this planet. According to the signal detection, it is the spaceship of Mechanicism."
This is tantamount to a bolt from the blue, Mechanics, what are you doing here?Could it be that they also discovered that this is a world of tombs, and then they came here to do archaeological and robbery.
Not good news.
The game must be stopped immediately.
If the Mechanicus were allowed to land on such a planet, those guys would be destined to have quite a terrible conflict with the Necrons.
And it's easy to judge with the naked eye, the members of the Mechanicus on the two destroyers are not enough to deal with such a situation where Necrons have begun to wake up.
If a conflict really breaks out, let alone the Mechanics, all three parties will suffer great losses.
Wende could only find the location of the ancient tomb technician immediately, and then ran towards her.
"What's wrong? Did you give up the game? Surrender is considered a loss, but I will give you twelve days to move."
"No, no, look at this."
Wende took out the radar map scanned by the battleship, which showed that the spaceship of Mechanics was approaching such a planet.
For the Mechanicus, the ancient tomb technicians still have a little understanding. They also hate such an organization, but the degree of hatred is much lighter than that of the Eldar.
A race that completely voluntarily gives up its physical body, uses science and also carries out religious beliefs?
This ideological difference doomed the relationship between the Necrons and the Mechanicum to be less than harmonious.
It is also because Wende's ideology is materialism that he does not have too much conflict with the Necrons, and even has the favorability bonus brought by wise materialists.
"It's these guys."
The ancient tomb technician muttered to himself, indeed, the Mechanicum is not an easy organization to deal with, just like cockroaches, after a slap to death, there may be more cockroaches.
However, Wende has a way to break the situation.
"I have a way, first suspend the game between us, and at the same time need your cooperation."
What about the monthly pass?Yes, vote here.
(End of this chapter)
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