what the hell
Chapter 283 Surrounding 3 Que 1 Tactics
Chapter 283 Surrounding Three Ques and One Tactic
"Sea beast sacrifice, Illaoi?"
Miller read out the full name of the hero with surprise: "Don't tell me, General has revitalized EDG's lineup!"
The first 3-4 floors.
There is a big problem with the EDG lineup.
--thin.
Lucian in the middle, Kalma in the bottom lane, and the prince in the jungle are all good alone.
Combined, compared with Galio, Shen, and Bron in the RNG team, there are obvious shortcomings in frankness.
Make up an Illaoi, and the situation will be different immediately.
As we all know, the hero Illaoi has various shortcomings, such as short legs, relying on passive, unable to keep people, easy to be kited, almost unable to touch the back row in team battles, etc...
All of these, in exchange for the only advantage.
That is the ability of positional warfare.
If all the heroes stand in the Dragon Pit, fighting to the death, the only one who can survive must be Illaoi.
not only that.
EDG got the prince and the ability to create a dragon pit.
The ring-shaped 'Debon Colosseum' is buckled down, and the heroes inside either flash or die. There is almost no third possibility.
"I thought General was hiding something, but no one thought it was this thing."
"It's really something."
The doll showed a wave of Chinese charm.
Ban/Pick game and tactical operations can be regarded as a transition between losing the ball and receiving the ball.
EDG held the 'ball' on its head for a long time, and then threw it back to RNG when it was shaky.
After all, RNG does not have a good way to start a group.
Braum's ultimate move [Glacier Fissure] looks far away, but the flying speed is actually not fast, and the range is average, and the backhand may not necessarily have a good effect.
Except for Shen E flashing into the field to bring Galio, there is almost no other way to threaten EDG's back row.
It is impossible to fight like this.
After a long discussion, RNG made the last choice and got the blind monk for MLXG.
It seems to want to speed up the pace.
The lineup was determined accordingly.
Blue square: EDG
Red party: RNG
Top order: Illaoi vs Shen
Jungle: Prince vs Blind Monk
Mid laner: Lucian vs Galio
AD: Xiaopao vs Ashe
Support: Karma vs Braum
After the EDG lineup was selected by Illaoi, it made up for the lack of frankness in the front row. The attributes of initiative, explosiveness, continuous combat effectiveness, and harvesting have reached a balance.
The weak point is that there is not enough anti-opening ability.
Very dependent on the top order to participate in the group.
If the top laner is not nearby, or has no key skills, 4v4 in other positions is obviously not so easy to play.
RNG is a classic four guarantees one system.
Compared with the conventional system, there is only one output point for four guarantees and one, so the requirements for the AD position are higher. If the AD position does not meet a high enough standard, there will be no second person in the entire team who can stand up and take the output responsibility.
but.
The biggest advantage of four guarantees and one is that it can make up for the shortcomings of lack of confrontation ability in other positions.
Take the current game as an example.
It is obviously unrealistic for Letme and Xing Dao to attack each other.
It's much easier to choose a lump of meat and shrink it under the tower to grow slowly.
Enter Summoner's Rift.
After the RNG players purchased the equipment, they assembled and invaded from the lower half.
The polar combination of Ashe and Bron, plus Shen, the solo ninja, has a first-level combat power that explodes.
EDG obviously has no power to fight.
Can only avoid.
"Be careful on the way down, I will definitely catch you."
The factory manager communicates in the team voice.
After swapping wild areas, the factory manager has no emperor to open, and the range of activities of the first three levels is still locked in the upper half area.
MLXG does not have the slightest risk of doing things in the bottom lane.
No fool will try it.
Moreover, Braum's control cooperates with the outbreak of the blind monk, and there is a possibility of cooperating with strong killing.
Therefore, iBoy and Meiko can neither press the line nor let the line enter the tower.
For the small cannon Karma combination, it is not too difficult to do this, because the small cannon can save skill points, and add the E skill to clear troops when needed.
but.
In actual combat, not all professional players have a clear enough awareness.
For a rookie like iBoy, who is on the summer finals for the first time, he may be emotional and unable to think calmly.
Veteran's reminder becomes especially important.
"No problem!" iBoy was full of confidence.
Stand under the tower.
Wait for the minions to push in.
1 minutes 50 seconds.
iBoy obeyed Meiko's command, and first made an eye in the grass in front of the stone beetle.
The probability of the blind monk knocking down the red BUFF and directly catching it is not high.
It is also easy to prevent.
As long as you keep a long enough distance from Ashblon, you don't need to flash if you get kicked.
But if the blind monk knocks out the red buff, hits a stone beetle and catches it after about half a minute, it will not be easy to deal with it.
Instead of putting eyes in the triangle grass.
How about monitoring the stone beetle camp.
"Be careful in the middle."
The factory manager calculated the time and reported the position again: "The blind man didn't go down, he could only hit, be careful W flash."
"OK!" Scout obediently delayed the pressure, and stepped back a little.
at this time.
MLXG just passed by the side of the middle lane.
Seeing that Scout retreated a few steps from the small tiger tower, he had no choice but to turn back to his wild area and continue to grow.
"EDG is really cautious in this game, and their sense of smell is very keen."
Miller looked at the situation on the screen: "Xiangguo got the blind monk because he wanted to do something, but EDG didn't give the opportunity at all, and just wanted to develop and wait for the group."
"Indeed, I'm controlling the line on the road." Waowa followed the director's camera.
Xing Dao level [-] point Q.
After helping the factory manager hit the red a few times, he walked on the road.
Clear troops directly.
Push the second wave of minions under the Letme Tower.
When the third wave of cannons push back, directly control them.
Letme is cautious, he doesn't have the ability to forcibly push the line, and he doesn't dare to exchange blood with Xing Dao casually.
Can only be careful to make up the knife.
Also pay attention to the position throughout the process to avoid being consumed by pulling the soul.
Letme is in good condition, but his style of play is completely doormatized, with the word 'suffocated' written all over his face.
and.
As the time goes.
Make up the knife to widen the gap a little bit.
5 minutes.
Xing Dao led by 14 CS and Scout led by 13 CS.
The iBoy is 2 behind, but it doesn't hurt much.
Just by making up the knife, EDG leads the team economy by more than 500.
The factory manager also took advantage of the blank period of vision to go to the bottom lane to gank a wave, and relying on his understanding of UZI's back, he got out of the river.
Flash W, hang to slow down!
After forcing UZI to flash, use EQ to fly again!
For the last knife, the factory director originally wanted a K.
After much deliberation, the head was still given to iBoy.
Because of this head, iBoy can just buy a Storm Sword, and his combat power has been qualitatively changed.
UZI needs to be ruined, and can only buy a vampire scepter with 15 points of attack power. It is no longer possible to fight recklessly.
Next.
The factory manager continued to surround the middle and lower roads, constantly interfering with the development of UZI and Xiaohu, and did not go to the upper half at all. It seemed that Xing Dao was sent to MLXG to catch...
(End of this chapter)
"Sea beast sacrifice, Illaoi?"
Miller read out the full name of the hero with surprise: "Don't tell me, General has revitalized EDG's lineup!"
The first 3-4 floors.
There is a big problem with the EDG lineup.
--thin.
Lucian in the middle, Kalma in the bottom lane, and the prince in the jungle are all good alone.
Combined, compared with Galio, Shen, and Bron in the RNG team, there are obvious shortcomings in frankness.
Make up an Illaoi, and the situation will be different immediately.
As we all know, the hero Illaoi has various shortcomings, such as short legs, relying on passive, unable to keep people, easy to be kited, almost unable to touch the back row in team battles, etc...
All of these, in exchange for the only advantage.
That is the ability of positional warfare.
If all the heroes stand in the Dragon Pit, fighting to the death, the only one who can survive must be Illaoi.
not only that.
EDG got the prince and the ability to create a dragon pit.
The ring-shaped 'Debon Colosseum' is buckled down, and the heroes inside either flash or die. There is almost no third possibility.
"I thought General was hiding something, but no one thought it was this thing."
"It's really something."
The doll showed a wave of Chinese charm.
Ban/Pick game and tactical operations can be regarded as a transition between losing the ball and receiving the ball.
EDG held the 'ball' on its head for a long time, and then threw it back to RNG when it was shaky.
After all, RNG does not have a good way to start a group.
Braum's ultimate move [Glacier Fissure] looks far away, but the flying speed is actually not fast, and the range is average, and the backhand may not necessarily have a good effect.
Except for Shen E flashing into the field to bring Galio, there is almost no other way to threaten EDG's back row.
It is impossible to fight like this.
After a long discussion, RNG made the last choice and got the blind monk for MLXG.
It seems to want to speed up the pace.
The lineup was determined accordingly.
Blue square: EDG
Red party: RNG
Top order: Illaoi vs Shen
Jungle: Prince vs Blind Monk
Mid laner: Lucian vs Galio
AD: Xiaopao vs Ashe
Support: Karma vs Braum
After the EDG lineup was selected by Illaoi, it made up for the lack of frankness in the front row. The attributes of initiative, explosiveness, continuous combat effectiveness, and harvesting have reached a balance.
The weak point is that there is not enough anti-opening ability.
Very dependent on the top order to participate in the group.
If the top laner is not nearby, or has no key skills, 4v4 in other positions is obviously not so easy to play.
RNG is a classic four guarantees one system.
Compared with the conventional system, there is only one output point for four guarantees and one, so the requirements for the AD position are higher. If the AD position does not meet a high enough standard, there will be no second person in the entire team who can stand up and take the output responsibility.
but.
The biggest advantage of four guarantees and one is that it can make up for the shortcomings of lack of confrontation ability in other positions.
Take the current game as an example.
It is obviously unrealistic for Letme and Xing Dao to attack each other.
It's much easier to choose a lump of meat and shrink it under the tower to grow slowly.
Enter Summoner's Rift.
After the RNG players purchased the equipment, they assembled and invaded from the lower half.
The polar combination of Ashe and Bron, plus Shen, the solo ninja, has a first-level combat power that explodes.
EDG obviously has no power to fight.
Can only avoid.
"Be careful on the way down, I will definitely catch you."
The factory manager communicates in the team voice.
After swapping wild areas, the factory manager has no emperor to open, and the range of activities of the first three levels is still locked in the upper half area.
MLXG does not have the slightest risk of doing things in the bottom lane.
No fool will try it.
Moreover, Braum's control cooperates with the outbreak of the blind monk, and there is a possibility of cooperating with strong killing.
Therefore, iBoy and Meiko can neither press the line nor let the line enter the tower.
For the small cannon Karma combination, it is not too difficult to do this, because the small cannon can save skill points, and add the E skill to clear troops when needed.
but.
In actual combat, not all professional players have a clear enough awareness.
For a rookie like iBoy, who is on the summer finals for the first time, he may be emotional and unable to think calmly.
Veteran's reminder becomes especially important.
"No problem!" iBoy was full of confidence.
Stand under the tower.
Wait for the minions to push in.
1 minutes 50 seconds.
iBoy obeyed Meiko's command, and first made an eye in the grass in front of the stone beetle.
The probability of the blind monk knocking down the red BUFF and directly catching it is not high.
It is also easy to prevent.
As long as you keep a long enough distance from Ashblon, you don't need to flash if you get kicked.
But if the blind monk knocks out the red buff, hits a stone beetle and catches it after about half a minute, it will not be easy to deal with it.
Instead of putting eyes in the triangle grass.
How about monitoring the stone beetle camp.
"Be careful in the middle."
The factory manager calculated the time and reported the position again: "The blind man didn't go down, he could only hit, be careful W flash."
"OK!" Scout obediently delayed the pressure, and stepped back a little.
at this time.
MLXG just passed by the side of the middle lane.
Seeing that Scout retreated a few steps from the small tiger tower, he had no choice but to turn back to his wild area and continue to grow.
"EDG is really cautious in this game, and their sense of smell is very keen."
Miller looked at the situation on the screen: "Xiangguo got the blind monk because he wanted to do something, but EDG didn't give the opportunity at all, and just wanted to develop and wait for the group."
"Indeed, I'm controlling the line on the road." Waowa followed the director's camera.
Xing Dao level [-] point Q.
After helping the factory manager hit the red a few times, he walked on the road.
Clear troops directly.
Push the second wave of minions under the Letme Tower.
When the third wave of cannons push back, directly control them.
Letme is cautious, he doesn't have the ability to forcibly push the line, and he doesn't dare to exchange blood with Xing Dao casually.
Can only be careful to make up the knife.
Also pay attention to the position throughout the process to avoid being consumed by pulling the soul.
Letme is in good condition, but his style of play is completely doormatized, with the word 'suffocated' written all over his face.
and.
As the time goes.
Make up the knife to widen the gap a little bit.
5 minutes.
Xing Dao led by 14 CS and Scout led by 13 CS.
The iBoy is 2 behind, but it doesn't hurt much.
Just by making up the knife, EDG leads the team economy by more than 500.
The factory manager also took advantage of the blank period of vision to go to the bottom lane to gank a wave, and relying on his understanding of UZI's back, he got out of the river.
Flash W, hang to slow down!
After forcing UZI to flash, use EQ to fly again!
For the last knife, the factory director originally wanted a K.
After much deliberation, the head was still given to iBoy.
Because of this head, iBoy can just buy a Storm Sword, and his combat power has been qualitatively changed.
UZI needs to be ruined, and can only buy a vampire scepter with 15 points of attack power. It is no longer possible to fight recklessly.
Next.
The factory manager continued to surround the middle and lower roads, constantly interfering with the development of UZI and Xiaohu, and did not go to the upper half at all. It seemed that Xing Dao was sent to MLXG to catch...
(End of this chapter)
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