Be a god in a survival game
Chapter 1242 Dreamcatcher Fantasy Amusement Park 170
Chapter 1242 Dream Catcher: Fantasy Amusement Park 170
Hopscotch, also known as hopscotch, is a very common children's game.
As long as there is an open space and a piece of chalk or a branch, children can draw hopscotch grids on the ground and play together.
For normal hopscotch, one should draw a house on a flat ground, which is composed of various shapes, such as rectangles, squares, triangles, etc. The last grid position is Heaven.
And draw a line at an appropriate place from the first frame as a jumping line.
There is no limit to the number of participants in Hopscotch.
Then those who participated in the game guessed the order of hopscotch.
In addition, "children" must be prepared.
"Sub" can be stones, bowls and chopsticks, sandbags, wood blocks, shells, crushed cans and so on.
The "children" must be kicked forward in order one or two or three squares at a time.
"Zi" must not cross the grid or press the line, otherwise it will be judged as a mistake.
If you make a mistake in the middle, you can start from the grid where you made the mistake and continue to jump down when it's your next round.
Whoever reaches the last grid first, which is heaven, will win the game.
All players know that in this hell-level survival game, even the familiar hopscotch, this kind of children's game, is definitely not that simple.
Although everyone had a certain anticipation of the difficulty of the game, when the sound of the machine running and the white mist in the west dissipated, everyone was still shocked by what they saw.
On the ground that was originally flat, high platforms rose one after another at this moment.
Fifteen high platforms with metal rectangular columns form the "house" in the game.
"The high platforms you see now are the houses you will jump to next." The Hedgehog host said: "In order to make the game easier and more interesting, we don't use 'zi'."
"No 'zi'?! Then how do we know how many steps we can walk?" asked the captain of the second team.
After listening to the captain of the second team's question, the hedgehog host's voice became cheerful, "It's very simple. How many steps you take depends on your opponent."
"what?!"
After listening to the Hedgehog host's words, there were exclamations one after another from all four teams.
"Since the rule is that whoever reaches heaven first wins, then if it were me, I would definitely not let my opponent arrive." A young girl in the third team questioned with a puzzled face.
"Don't worry, listen to me finish the rules of the game." Hedgehog host said.
The rules of the game are, when deciding the number of grids to advance for the opponent, the minimum number is one, and the maximum number cannot exceed the number of remaining grids.
For example, if the opponent is standing on the second grid at the moment, then the maximum number of grids that can be exploded at this time is 15-2=13 grids.
Moreover, it is absolutely not allowed to not report the number, report the number to 0, or directly let the other party go backwards.
Hearing such strange counting rules, Gu Nian couldn't help frowning.
Such rules of the game also mean that although the opponent controls the number of steps forward by hopscotch, one's own side can still move forward, at least by one space.
(End of this chapter)
Hopscotch, also known as hopscotch, is a very common children's game.
As long as there is an open space and a piece of chalk or a branch, children can draw hopscotch grids on the ground and play together.
For normal hopscotch, one should draw a house on a flat ground, which is composed of various shapes, such as rectangles, squares, triangles, etc. The last grid position is Heaven.
And draw a line at an appropriate place from the first frame as a jumping line.
There is no limit to the number of participants in Hopscotch.
Then those who participated in the game guessed the order of hopscotch.
In addition, "children" must be prepared.
"Sub" can be stones, bowls and chopsticks, sandbags, wood blocks, shells, crushed cans and so on.
The "children" must be kicked forward in order one or two or three squares at a time.
"Zi" must not cross the grid or press the line, otherwise it will be judged as a mistake.
If you make a mistake in the middle, you can start from the grid where you made the mistake and continue to jump down when it's your next round.
Whoever reaches the last grid first, which is heaven, will win the game.
All players know that in this hell-level survival game, even the familiar hopscotch, this kind of children's game, is definitely not that simple.
Although everyone had a certain anticipation of the difficulty of the game, when the sound of the machine running and the white mist in the west dissipated, everyone was still shocked by what they saw.
On the ground that was originally flat, high platforms rose one after another at this moment.
Fifteen high platforms with metal rectangular columns form the "house" in the game.
"The high platforms you see now are the houses you will jump to next." The Hedgehog host said: "In order to make the game easier and more interesting, we don't use 'zi'."
"No 'zi'?! Then how do we know how many steps we can walk?" asked the captain of the second team.
After listening to the captain of the second team's question, the hedgehog host's voice became cheerful, "It's very simple. How many steps you take depends on your opponent."
"what?!"
After listening to the Hedgehog host's words, there were exclamations one after another from all four teams.
"Since the rule is that whoever reaches heaven first wins, then if it were me, I would definitely not let my opponent arrive." A young girl in the third team questioned with a puzzled face.
"Don't worry, listen to me finish the rules of the game." Hedgehog host said.
The rules of the game are, when deciding the number of grids to advance for the opponent, the minimum number is one, and the maximum number cannot exceed the number of remaining grids.
For example, if the opponent is standing on the second grid at the moment, then the maximum number of grids that can be exploded at this time is 15-2=13 grids.
Moreover, it is absolutely not allowed to not report the number, report the number to 0, or directly let the other party go backwards.
Hearing such strange counting rules, Gu Nian couldn't help frowning.
Such rules of the game also mean that although the opponent controls the number of steps forward by hopscotch, one's own side can still move forward, at least by one space.
(End of this chapter)
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