Sequence game, starting from drawing props

Chapter 220 Talking about Experience

Chapter 220 Talking about Experience
Simply put, they are behind in the field of intelligence.

The battle was over, and "Wenren" left the half-collapsed central chamber.

Due to conflicts between various organs and players, the traps in the secret room have been disabled by about 40%.

Ian's plan to destroy a third of the dungeon with an explosive trap was officially declared a failure.

Fortunately, it failed...

A secret door opened on the wall, and the trio saw Wenren's true face for the first time.

"Heads are going to explode."

Wen Ren sat down and complained: "The central secret room is connected to the trap, a part of the trap was destroyed, and there was an explosion in the secret room."

He still has some injuries on his body, which are the injuries he was blown out of.

"trap……?"

I didn't come here for a moment, and then my face changed drastically: "No! The trap is going to explode in 5 minutes, we have to escape!"

5 minutes of explosive traps, this is the sword of Damocles hanging over their heads!

"Don't be nervous." Ian pressed down with one hand, signaling him to calm down, "The trap has been solved."

"It can't be said to be a solution."

Wen Ren explained: "The outsider asked me to move the trap to another place. It will still destroy a large area of ​​the copy, but it will not hurt us."

"Where did it go?"

Wendy was a little curious. They knew that Wenren had the ability to control traps, but they didn't know that he could control even large institutions.

Wen Ren was questioned, he made eye contact with Ian, and after receiving the hint, he smiled mysteriously:
"Of course... where the trap should be."

Players escaped from the dungeon in an emergency and could not take the loot back. Otherwise, wouldn't every player be born with a life-saving skill?

The World Tree Guild left, not from the copy, but teleported to the door of the copy with props.

This gives them a chance to operate.

"Following the instructions of the outsider, I closed the traps that can be closed, and moved the traps that can be moved flexibly to the entrance of the copy."

There is no player at the entrance, it is empty and far away from anywhere, it is an absolute safe zone.

After Wen Ren's words came to this point, the dungeon suddenly trembled, as if an earthquake had occurred.

[Player "Upgrade Maniac" died...]

[The player "wanted to sweep your grave" died...]

【…】

A large row of death prompts appeared, showing that it was a trap kill.

Players who kill players will inherit natural disasters, and they will not get any good things except loot.

The intensity of natural disasters is beyond the standard. Normal players absolutely don't want a lot of ghosts and monsters in their world.

Ian thought so, and so did Wenren, they all chose to use traps for "harmless treatment".

"that's it."

Ian said in an unhurried tone: "The World Tree team fought with us, fled the dungeon after failure, accidentally triggered a trap and died."

"They couldn't find any evidence that we did it, and even if they found it, it would be useless because the dead died in the trap."

How to die is very important.

Outsiders who do not belong to the player's team, once they use "extract" to obtain the team's spoils, this is a "monster grabbing behavior".

Players who rob monsters do not get the experience of killing monsters, they can only get part of the experience and loot, but after all, they are free prostitutes, very happy.

And the player who was robbed by the monster was unlucky, he couldn't get anything, not even the corpse of the monster.

This rule can also be applied to players. Players who are killed by traps cannot blame other players. This is a form of venting anger.

"Have you even thought about how to deal with it?"

Don't come to sigh: "It's scary, and the ability to control traps is also very dangerous, outsider, if I fight you, I won't be able to sleep at night until you die."

"That's it?" Wendy said, "When a stranger dies, I'm afraid that he will cheat the corpse and open the coffin!"

"If you can't speak, you don't have to."

Ian rubbed his forehead.

This must be cursing him to death, right?Don't say such unlucky words when you have just finished a game.

The grilled meat of the frog seed is ready, and the snake meat skewer is a cheap delicacy. A skewer of snake meat can restore about 5% of the stamina after eating.

The amount of recovery may be a bit small, but it adds up, and it only takes a few times to recover all the stamina.

Moreover, it is said to be "cheap food", but for other teams, these snake meat is something they can't reach.

There are hidden rules in the Lieyangtian dungeon, and the recovery speed of stamina is abnormal, as slow as a turtle crawling.

Ian can quickly restore his stamina by consuming light energy and converting it in an inefficient way.

Others can't do that, so they're eating a roast with both arms shaking, and it's just exhaustion.

Don't gobble it up, eat it faster than the frog seeds can be grilled.

"Can you stop looking like a starving ghost, I really appreciate it."

Miao Frog Seed complained: "If you don't know, you think I abused my teammates. Is it because I don't make delicious food for you?"

"Don't talk." Don't come to swallow the skewers, pointing to the barbecue booth, "Cook quickly, we may have to fight again later."

"Is it not over yet?"

Miao Frog Seed asked in doubt.

On the surface, it is indeed over.

The two teams were beaten out, and the remaining player teams set out to find the treasure. Perhaps the truth will be revealed soon.

Regarding how to start the last level in the dungeon and get the godhead fragments... other players will definitely tell them.

And this is the final test.

Ian said, "It's because of the backwardness in intelligence."

He didn't explain too much. Frog Seed didn't understand, and Wendy only half understood.

"We are all coming to Lieyangtian for the first time. We lack information, and the others know that our goal must be Godhead fragments."

"This will cause us a problem, that is... other players may use "information" as a bargaining chip to ask us for treasures."

There are only three treasures in the dungeon, and the number of players is as many as several thousand. This ratio is enough to prove the preciousness of the treasures.

Frog Seed's face turned pale, and he asked:
"Could it be that... if we want to obtain fragments of godhead, we have to be stuck by those people?"

"It's too small, the layout is too small, and maybe a few percent of the spoils will be "voluntarily distributed"."

Stable people don't think it's a big deal, and speak in a relaxed and happy tone.

All the trophies in the dungeon were snatched by them with their lives. They are not supermen, so they can get the trophies by shopping in the dungeon.

Even the steady man who was operating the trap in the central secret room was in danger of life several times due to the abnormality of the trap.

Up to now, just because of "insufficient information", they have to be stuck, and they have to "negotiate friendly" with the group of players about how to divide up the spoils?

I'm afraid... Even the most valuable treasures have to be handed over voluntarily, and those players can definitely do this.

They were not reconciled, and the wonderful frog seed asked:

"Outsider, is there no other solution?"

"The solution..." Ian pondered for a moment, "There are still."

(End of this chapter)

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