Warlords of the witcher world
Chapter 10 Master Craftsman
Chapter 10 Master Craftsman
Seeing the new caravan from a distance, the dwarf Dunwa stood up, stretched his body, and then shouted in a dwarf's loud voice,
"Brothers! We are all ready to start work. There seem to be a lot of businessmen today, but they are busy. Hey, don't sleep, get up quickly."
Kicking the dwarven staff around him to work, Dunwa walked to the gate, and the others were already waiting.
Guard Chief Jerry greeted him in a friendly manner, and Dunwa naturally responded in a friendly manner.
As a dwarf who has lived in human society for a long time, Dunwa can easily see who is discriminatory in his bones and who is really friendly, and this person undoubtedly belongs to the latter.
So Dunwa has a very good relationship with him, and the two even often go drinking together after get off work.
How about going for a drink after work?
Dunwa thought about it, he didn't expect that the commander actually brought him a batch of Mahakam beer, which undoubtedly aroused his alcoholism.
And there is the kind of strong wine of the locals, which is not bad.
No, it's not time to get off work yet.
Dunwa shook his head, which made Jerry a little strange, why is his old friend doing this, what is he doing.
But then Jerry heard someone murmur, "What's the stump doing?" and he stared at it immediately, and the person who made the sound fell silent.
That man is a porter in the market, waiting for business here. This group of people dislikes dwarves the most, and dwarves have robbed them of many jobs.
Although the relationship between the Kingdom of Aden and the dwarves has always been friendly, there are still some people in Fort Sazar who discriminate against non-human races, but none of the soldiers from the Aden army has such a person.
The dwarves in Aedirn's army were arguably the largest in the northern kingdoms, and many wore dwarven-forged armor and forged weapons.
Under such circumstances, discrimination against dwarves will undoubtedly be eliminated in the army.
After all, most ordinary soldiers and sergeants use their own things. In this situation, you still use discrimination. Don’t be afraid that the equipment given to you will be spoiled. If he spoils your equipment, you will end up on the battlefield.
Another group here that does not discriminate against dwarves at all is the Hakland residents. Whether they are Cossacks or nomads, they only value strength, not race.
In the history here, there have even been a few Elf Atamans. Although they are all relatively distant things, it is enough to show that anyone can make a fortune here as long as they have the ability.
This is why the dwarves like it so much. Everyone always likes to live in an environment without discrimination.
Moreover, under the influence of local customs, the northern immigrants who came here gradually reduced their discrimination against non-human races.
Continuing with the matter at the gate of Sazarburg, the caravan soon came to everyone.
The leading businessman hugged Jerry warmly, shook hands with Dunwa, and smoothly stuffed a small bag of coins into their arms.
Both of them accepted it silently, no matter where some things are, the practice is the practice.
No one was surprised that there were traces of swords and slashes on the carriage of this caravan. It would be strange that there were no old people looting along the way.
But fortunately, after the initial discomfort, everyone knows how to deal with it. Gather more people, and then throw away some tokens, and generally there will be no problem.
Herme knows that this is not good for trade, but he needs the power of those villages. Those people are also very thieves and will not snatch the official (his) caravan. Close one eye.
Of course, when his strength increases, he will definitely have to deal with this problem. The safer the trade routes, the more prosperous the trade.
After confirming that there were no errors in all the documents, the caravan transported the items to the market with the help of porters, where many local merchants were waiting.
The merchants from the west end here, and they will not continue to move forward, because none of them who continue to move forward can return successfully, and crossing the Zaar River is an extremely stupid thing in the eyes of everyone.
"The commander has only been here for four months, and this land is getting more and more prosperous. I really didn't expect it."
Watching the Aedian merchant and the Cossack talking with the Haklan merchant, Dunwa sighed uncontrollably.
He thought it would take at least a year for this young man who came from God knows where to figure out Hackland's operating rules, and another year to know how to act.
It turned out that Herme had only been here for a month, and he basically figured things out.
Originally, Dunwa thought that he would finally have to clean up the mess, but now it seems that he was completely overwhelmed, and his thoughts at that time even look a little funny now.
Now Heme's Saza barony can be said to be worthy of its name. The Cossack villages west of the Zaar River have expressed their loyalty to the baron to some extent, and began to provide him with taxes and soldiers.
"Since the commander killed the demon, all the villages have basically surrendered to him. To be honest, no one will doubt the commander's strength as long as he sees the head of the demon."
As Jerry said, he looked at the specimen on the city gate. It was the head of a staghorn demon with an obvious scar on its head.
This kind of monster is a relatively powerful one. It can even use magic to blind people for a short time. The locals are very afraid of it.
Dunwa obviously knew something. Hearing these remarks, his eyeballs rolled for a while, but he didn't say anything.
"Keep on working, Jerry, and we'll have a drink when this is all over."
"Okay, let's go to the old place."
When the entrance of Fort Sazar was busy, in the main castle, Herme was receiving a guest he had invited.
"Thank you very much, Master George, this is your reward."
Herme handed a bag full of coins to the witcher in front of her, her words full of gratitude.
Compared with four months ago, Herme's dressing has changed a lot.
Now he wears a rich Cossack fur coat, an expensive cuffed fur hat, a blue cloak behind his back, and a staff in his hand.
However, the decoration and clothing styles still belong to the north, and everyone can still tell that he is from the north at a glance.
If you leave that aside, it is exactly like a rich ataman.
This change has a lot to do with the population change of Sazarburg. As more and more Cossacks and nomads from Harkland come to Sazarburg to do business and Heme's authority in his territory is stable, urban residents There are more and more locals.
The residents on the prairie are all pragmatists, and they use whatever is useful, so after discovering the convenience and protection of Fort Sazar, immigration increased, and even the entire village moved.
Herme naturally accepts this, he needs his town population to increase, and the people who come to seek refuge are all scattered, even if the village is relocated, it is still a small village, which can be easily broken up, so there is no need to worry.
Faced with the increasing number of locals under his command, what Heme can do is to gradually localize.
With regard to assimilation, this has already occurred among those northern immigrants who have begun to be attracted to the style of the natives and have begun to gradually change into attire that is more in keeping with the land.
The Cossacks were also influenced by the northerners, and some of their attire was also northernized.
The two sides also started intermarriage. The few batches of refugees sent by King Demawei later had more women, and they happened to come to seek refuge with Herme, and they were all bachelors, and the marriage problem was solved by the way.
Moreover, the population he ruled still had a lot of Cossacks after all, and this attire could make the Cossacks clearly aware of his status as a ruler.
"It is because of your efforts that my subjects can avoid the attacks of those dangerous monsters."
"This is all my responsibility, Lord Commander."
The demon hunter said modestly, paying tribute very respectfully.
What's interesting is that this witcher doesn't look like a mutant who is always disgraced, but rather like a knight.
His witcher gear resembles a suit of knightly plate, but it does not affect his mobility, and the griffin emblem on the breastplate indicates his school.
The man in front of him was the Griffin Demon Hunter George, a master demon hunter specially invited by Hermejang's immigration recruiting team.
This master took over the task of clearing out those hard-to-find monsters, and the professionals were indeed different. He found monsters in many places where there were no monsters in the eyes of Herme and others.
Master George's greatest achievement was hunting demons. At that time, the master actually discovered this monster that was hiding and preparing to attack. Then a fierce battle broke out between them. During the chaotic battle, the master seriously injured the monster, but he couldn't fight it himself. up.
In the end, Herme took this opportunity to deal with the stag-headed demon, and made himself a demon slayer, so that his reputation could finally intimidate the entire territory and make everyone surrender.
Of course, Herme never hid that he was just a sniffer in this matter, but others ignored the existence of Master George either intentionally or unintentionally.
This once made Herme very embarrassed, thinking that he had stolen the glory of the master, but the master said that he didn't care at all, and it was enough for him to deal with the monster.
The demon hunters of the Griffin School are like this. They are more like knights. This school inherits the philosophy of the original demon hunter order and the philosophy of Alzur, the father of the demon hunter. more important.
Afterwards, the relationship between Herme and Master George became better and better. They always chatted to pass the time after finishing their work.
Herme asked George about the story of the transformation of the witcher from time to time. After all, they were the protagonists of this world, so it was impossible for him not to be interested.
George didn't hide his secrets. During this time, he knew that Herme was a good person, a good person worthy of being treated sincerely, so Herme was able to know many details about the transformation of the witcher.
George omitted a lot of details about the formula, but the details he said already made Herme speechless. The high failure rate of the transformation and the pain suffered by those who experienced the transformation made him feel horrible.
Therefore, he cut off all thoughts about the witcher. The cost was too high, the risk was too high, and it was not worth considering.
He also asked Master George if he knew about Geralt, the protagonist of the Witcher and Wizard series.
George said that he had heard of this person a long time ago. He is the star of the witcher. Before he was famous for his story with Ciri, he was already famous for his entanglements with the sorceress. They have always been on and off. topic of.
Herme listened to Master George telling Geralt's story, and felt quite subtle. Geralt was also a familiar figure to him. The story, hey, why does it feel like a dream.
Master George is also very famous in Barony Saza now. This demon hunter is undoubtedly a powerful hero in the eyes of Haklan people, and he is praised everywhere.
After all, the Cossacks came from the north, and they still have the memory of going to the witcher when they have troubles. In their legends, the witcher is a hero who slays demons.
The formation of this concept has been studied by scholars in the future, and it is believed that the immigrants who crossed the Blue Mountain lost the help of the witcher and had to face the monster by themselves. The embodiment of nostalgia for the past, and then it became a collective memory .
Therefore, the Cossacks did not have the kind of discrimination that northerners had against mutants, which resulted in the current situation.
This is a rare situation in the north, and even the most famous Griffin Sect is difficult to gain such widespread popularity in the north.
Master George also made enough money here, but the Cossack village often gave him livestock and furs, which made him have to exchange money every time, and he was tricked by merchants several times because he didn't know how to exchange. In the end, Herme came forward to solve the problem.
"Master George, are you planning to leave?"
After taking the money, George didn't leave, but had a drink with Herme on the balcony.
"Yeah, I earn about the same here. Winter is coming, and it's time to go back to our old fortress. The old people of the school are still waiting."
George finished his drink in one gulp and talked about his next plan.
"But don't worry, I will come in the spring of the next year, and I will bring a few colleagues with me. Over the years, we have rarely found such a profitable and friendly place."
"Hackland is indeed a suitable place for demon hunters. There are no witcher activities here, and there are monsters everywhere. My territory is only a small part of Hackland. There are places where you can work everywhere."
Herme agreed that Hackland is simply a paradise for demon hunters, full of job opportunities, and people respect capable people, and even treat demon hunters as heroes.
"Well, master, let's go to the market and you will be leaving soon, so let me give you a present."
Hemei proposed an invitation. Master George is also his friend. How could he not give some gifts when his friend left, and the master has no objection, it is normal to accept gifts.
Soon, the two walked out of the main castle under the salute of the guards.
In front of them is the square of Sazarburg, where the market is located.
The square is filled with merchants from all walks of life, there are Ardian merchants and Haklan merchants, citizens and outsiders walk on the crowded streets together, choosing goods.
Herme led George directly into the market, and the guards quickly cleared a way for the commander. Soon, the commander arrived at his destination.
It was the shop of a Hackland blacksmith, and the shop was full of various weapons and equipment, all of which had a strong Hackland style. Herme walked in with George.
"Hey, Savin, it's me, is my order ready?"
"Of course, Lord Commander, I'll bring it to you right now."
The stall owner was an old man from Harkland, his upper body was only covered by a leather apron, and his arms showed his strength.
"Hackland is always full of rubbish, though."
Herme explained to George, "But there are still good blacksmiths. The weapons in this place are very good and extremely bad."
As soon as he finished speaking, the blacksmith brought what the commander wanted. To be precise, he pushed it out, because it was a set of prairie armor worn on the dummy.
The main body of this set of armor is pierced armor, with many plate armor pieces attached, and a set of visors on the helmet. The iron face has no expression, which is the style that the Haklan people like.
The armor is obviously specially made, and it is more flexible than ordinary armor.
George's eyes lit up when he saw the armor. He touched the armor, then felt its weight, tried it again, and his eyes brightened even more.
"The weight loss is simply the best, and this armor piece is not ordinary, it seems to be made of various alloys?"
George exclaimed, "I've never seen such a good armor. I guess only the dwarf master's armor can compare with it."
"The armor of the dwarves has their advantages, which is incomparable to our armor."
The blacksmith spoke, his voice was thick, and he generously admitted his shortcomings, "But we also have our advantages, Master Demon Hunter, you will not regret owning this set of armor."
"Indeed, master, you are really humble."
George said respectfully, because he could tell from this set of armor that the blacksmith in front of him was undoubtedly a blacksmith who could make a witcher's master set.
This is much-needed for witchers, whose masterwork set can only be crafted by a blacksmith of this level.
"If we provide you with a blueprint, can you create equipment?"
George took advantage of the opportunity to say what he immediately thought of, which was the master craftsman's set.
"I haven't made it, but my master once made a master set for a demon hunter of the manticore (flying lion) school. He comes from the southern country that worships dragons. I have also learned it, so the demon hunter Master Ren, if you can take it out, I can make it."
The blacksmith named Savin said proudly that this is a manifestation of his confidence in his technology.
"Master George, you are satisfied with this armor."
Herme finally spoke, "You can store it up or sell it for money, it's all right."
"Of course, of course, Commander, I will definitely keep it in my collection."
George's tone was touched. He didn't expect Herme to provide such a set of equipment, and even said intimately that he could even sell it directly.
What's more precious is that Herme provided a master who can create a craftsman's suit, which is very important to a demon hunter.
The two said goodbye to each other soon, and the witcher needed to prepare for leaving, while Herme had to go back to deal with political affairs.
On the way back, Herme was very satisfied with what he did. He gave George the armor not just for friendship, but more to let the witchers know that there is the master blacksmith they have been looking for.
For a long time, demon hunters have had a strong pursuit of master craftsmen's suits. Before seeing Toussaint, there was a master blacksmith, so many demon hunters came to visit.
As for how this master blacksmith came to Fort Sazar, Herme would feel lucky when he thought of this. The master came here because he heard that Fort Sazar had a new technology that he had never seen before.
After discovering that the local area really had what he needed, he settled down, and then established this blacksmith shop, studying technology while forging iron.
Homer's territory needs demon hunters. The number of monsters in the land of Hackland is simply endless. It is impossible for Homer to be on the front line of demon hunting all the time.
So he needs demon hunters to let them sweep away the monsters in this land, provide help for human development, and make his territory more prosperous.
It's just that when Herme was thinking about how to make the territory more prosperous, the threat that he had forgotten came, and he had been waiting for a long time.
(End of this chapter)
Seeing the new caravan from a distance, the dwarf Dunwa stood up, stretched his body, and then shouted in a dwarf's loud voice,
"Brothers! We are all ready to start work. There seem to be a lot of businessmen today, but they are busy. Hey, don't sleep, get up quickly."
Kicking the dwarven staff around him to work, Dunwa walked to the gate, and the others were already waiting.
Guard Chief Jerry greeted him in a friendly manner, and Dunwa naturally responded in a friendly manner.
As a dwarf who has lived in human society for a long time, Dunwa can easily see who is discriminatory in his bones and who is really friendly, and this person undoubtedly belongs to the latter.
So Dunwa has a very good relationship with him, and the two even often go drinking together after get off work.
How about going for a drink after work?
Dunwa thought about it, he didn't expect that the commander actually brought him a batch of Mahakam beer, which undoubtedly aroused his alcoholism.
And there is the kind of strong wine of the locals, which is not bad.
No, it's not time to get off work yet.
Dunwa shook his head, which made Jerry a little strange, why is his old friend doing this, what is he doing.
But then Jerry heard someone murmur, "What's the stump doing?" and he stared at it immediately, and the person who made the sound fell silent.
That man is a porter in the market, waiting for business here. This group of people dislikes dwarves the most, and dwarves have robbed them of many jobs.
Although the relationship between the Kingdom of Aden and the dwarves has always been friendly, there are still some people in Fort Sazar who discriminate against non-human races, but none of the soldiers from the Aden army has such a person.
The dwarves in Aedirn's army were arguably the largest in the northern kingdoms, and many wore dwarven-forged armor and forged weapons.
Under such circumstances, discrimination against dwarves will undoubtedly be eliminated in the army.
After all, most ordinary soldiers and sergeants use their own things. In this situation, you still use discrimination. Don’t be afraid that the equipment given to you will be spoiled. If he spoils your equipment, you will end up on the battlefield.
Another group here that does not discriminate against dwarves at all is the Hakland residents. Whether they are Cossacks or nomads, they only value strength, not race.
In the history here, there have even been a few Elf Atamans. Although they are all relatively distant things, it is enough to show that anyone can make a fortune here as long as they have the ability.
This is why the dwarves like it so much. Everyone always likes to live in an environment without discrimination.
Moreover, under the influence of local customs, the northern immigrants who came here gradually reduced their discrimination against non-human races.
Continuing with the matter at the gate of Sazarburg, the caravan soon came to everyone.
The leading businessman hugged Jerry warmly, shook hands with Dunwa, and smoothly stuffed a small bag of coins into their arms.
Both of them accepted it silently, no matter where some things are, the practice is the practice.
No one was surprised that there were traces of swords and slashes on the carriage of this caravan. It would be strange that there were no old people looting along the way.
But fortunately, after the initial discomfort, everyone knows how to deal with it. Gather more people, and then throw away some tokens, and generally there will be no problem.
Herme knows that this is not good for trade, but he needs the power of those villages. Those people are also very thieves and will not snatch the official (his) caravan. Close one eye.
Of course, when his strength increases, he will definitely have to deal with this problem. The safer the trade routes, the more prosperous the trade.
After confirming that there were no errors in all the documents, the caravan transported the items to the market with the help of porters, where many local merchants were waiting.
The merchants from the west end here, and they will not continue to move forward, because none of them who continue to move forward can return successfully, and crossing the Zaar River is an extremely stupid thing in the eyes of everyone.
"The commander has only been here for four months, and this land is getting more and more prosperous. I really didn't expect it."
Watching the Aedian merchant and the Cossack talking with the Haklan merchant, Dunwa sighed uncontrollably.
He thought it would take at least a year for this young man who came from God knows where to figure out Hackland's operating rules, and another year to know how to act.
It turned out that Herme had only been here for a month, and he basically figured things out.
Originally, Dunwa thought that he would finally have to clean up the mess, but now it seems that he was completely overwhelmed, and his thoughts at that time even look a little funny now.
Now Heme's Saza barony can be said to be worthy of its name. The Cossack villages west of the Zaar River have expressed their loyalty to the baron to some extent, and began to provide him with taxes and soldiers.
"Since the commander killed the demon, all the villages have basically surrendered to him. To be honest, no one will doubt the commander's strength as long as he sees the head of the demon."
As Jerry said, he looked at the specimen on the city gate. It was the head of a staghorn demon with an obvious scar on its head.
This kind of monster is a relatively powerful one. It can even use magic to blind people for a short time. The locals are very afraid of it.
Dunwa obviously knew something. Hearing these remarks, his eyeballs rolled for a while, but he didn't say anything.
"Keep on working, Jerry, and we'll have a drink when this is all over."
"Okay, let's go to the old place."
When the entrance of Fort Sazar was busy, in the main castle, Herme was receiving a guest he had invited.
"Thank you very much, Master George, this is your reward."
Herme handed a bag full of coins to the witcher in front of her, her words full of gratitude.
Compared with four months ago, Herme's dressing has changed a lot.
Now he wears a rich Cossack fur coat, an expensive cuffed fur hat, a blue cloak behind his back, and a staff in his hand.
However, the decoration and clothing styles still belong to the north, and everyone can still tell that he is from the north at a glance.
If you leave that aside, it is exactly like a rich ataman.
This change has a lot to do with the population change of Sazarburg. As more and more Cossacks and nomads from Harkland come to Sazarburg to do business and Heme's authority in his territory is stable, urban residents There are more and more locals.
The residents on the prairie are all pragmatists, and they use whatever is useful, so after discovering the convenience and protection of Fort Sazar, immigration increased, and even the entire village moved.
Herme naturally accepts this, he needs his town population to increase, and the people who come to seek refuge are all scattered, even if the village is relocated, it is still a small village, which can be easily broken up, so there is no need to worry.
Faced with the increasing number of locals under his command, what Heme can do is to gradually localize.
With regard to assimilation, this has already occurred among those northern immigrants who have begun to be attracted to the style of the natives and have begun to gradually change into attire that is more in keeping with the land.
The Cossacks were also influenced by the northerners, and some of their attire was also northernized.
The two sides also started intermarriage. The few batches of refugees sent by King Demawei later had more women, and they happened to come to seek refuge with Herme, and they were all bachelors, and the marriage problem was solved by the way.
Moreover, the population he ruled still had a lot of Cossacks after all, and this attire could make the Cossacks clearly aware of his status as a ruler.
"It is because of your efforts that my subjects can avoid the attacks of those dangerous monsters."
"This is all my responsibility, Lord Commander."
The demon hunter said modestly, paying tribute very respectfully.
What's interesting is that this witcher doesn't look like a mutant who is always disgraced, but rather like a knight.
His witcher gear resembles a suit of knightly plate, but it does not affect his mobility, and the griffin emblem on the breastplate indicates his school.
The man in front of him was the Griffin Demon Hunter George, a master demon hunter specially invited by Hermejang's immigration recruiting team.
This master took over the task of clearing out those hard-to-find monsters, and the professionals were indeed different. He found monsters in many places where there were no monsters in the eyes of Herme and others.
Master George's greatest achievement was hunting demons. At that time, the master actually discovered this monster that was hiding and preparing to attack. Then a fierce battle broke out between them. During the chaotic battle, the master seriously injured the monster, but he couldn't fight it himself. up.
In the end, Herme took this opportunity to deal with the stag-headed demon, and made himself a demon slayer, so that his reputation could finally intimidate the entire territory and make everyone surrender.
Of course, Herme never hid that he was just a sniffer in this matter, but others ignored the existence of Master George either intentionally or unintentionally.
This once made Herme very embarrassed, thinking that he had stolen the glory of the master, but the master said that he didn't care at all, and it was enough for him to deal with the monster.
The demon hunters of the Griffin School are like this. They are more like knights. This school inherits the philosophy of the original demon hunter order and the philosophy of Alzur, the father of the demon hunter. more important.
Afterwards, the relationship between Herme and Master George became better and better. They always chatted to pass the time after finishing their work.
Herme asked George about the story of the transformation of the witcher from time to time. After all, they were the protagonists of this world, so it was impossible for him not to be interested.
George didn't hide his secrets. During this time, he knew that Herme was a good person, a good person worthy of being treated sincerely, so Herme was able to know many details about the transformation of the witcher.
George omitted a lot of details about the formula, but the details he said already made Herme speechless. The high failure rate of the transformation and the pain suffered by those who experienced the transformation made him feel horrible.
Therefore, he cut off all thoughts about the witcher. The cost was too high, the risk was too high, and it was not worth considering.
He also asked Master George if he knew about Geralt, the protagonist of the Witcher and Wizard series.
George said that he had heard of this person a long time ago. He is the star of the witcher. Before he was famous for his story with Ciri, he was already famous for his entanglements with the sorceress. They have always been on and off. topic of.
Herme listened to Master George telling Geralt's story, and felt quite subtle. Geralt was also a familiar figure to him. The story, hey, why does it feel like a dream.
Master George is also very famous in Barony Saza now. This demon hunter is undoubtedly a powerful hero in the eyes of Haklan people, and he is praised everywhere.
After all, the Cossacks came from the north, and they still have the memory of going to the witcher when they have troubles. In their legends, the witcher is a hero who slays demons.
The formation of this concept has been studied by scholars in the future, and it is believed that the immigrants who crossed the Blue Mountain lost the help of the witcher and had to face the monster by themselves. The embodiment of nostalgia for the past, and then it became a collective memory .
Therefore, the Cossacks did not have the kind of discrimination that northerners had against mutants, which resulted in the current situation.
This is a rare situation in the north, and even the most famous Griffin Sect is difficult to gain such widespread popularity in the north.
Master George also made enough money here, but the Cossack village often gave him livestock and furs, which made him have to exchange money every time, and he was tricked by merchants several times because he didn't know how to exchange. In the end, Herme came forward to solve the problem.
"Master George, are you planning to leave?"
After taking the money, George didn't leave, but had a drink with Herme on the balcony.
"Yeah, I earn about the same here. Winter is coming, and it's time to go back to our old fortress. The old people of the school are still waiting."
George finished his drink in one gulp and talked about his next plan.
"But don't worry, I will come in the spring of the next year, and I will bring a few colleagues with me. Over the years, we have rarely found such a profitable and friendly place."
"Hackland is indeed a suitable place for demon hunters. There are no witcher activities here, and there are monsters everywhere. My territory is only a small part of Hackland. There are places where you can work everywhere."
Herme agreed that Hackland is simply a paradise for demon hunters, full of job opportunities, and people respect capable people, and even treat demon hunters as heroes.
"Well, master, let's go to the market and you will be leaving soon, so let me give you a present."
Hemei proposed an invitation. Master George is also his friend. How could he not give some gifts when his friend left, and the master has no objection, it is normal to accept gifts.
Soon, the two walked out of the main castle under the salute of the guards.
In front of them is the square of Sazarburg, where the market is located.
The square is filled with merchants from all walks of life, there are Ardian merchants and Haklan merchants, citizens and outsiders walk on the crowded streets together, choosing goods.
Herme led George directly into the market, and the guards quickly cleared a way for the commander. Soon, the commander arrived at his destination.
It was the shop of a Hackland blacksmith, and the shop was full of various weapons and equipment, all of which had a strong Hackland style. Herme walked in with George.
"Hey, Savin, it's me, is my order ready?"
"Of course, Lord Commander, I'll bring it to you right now."
The stall owner was an old man from Harkland, his upper body was only covered by a leather apron, and his arms showed his strength.
"Hackland is always full of rubbish, though."
Herme explained to George, "But there are still good blacksmiths. The weapons in this place are very good and extremely bad."
As soon as he finished speaking, the blacksmith brought what the commander wanted. To be precise, he pushed it out, because it was a set of prairie armor worn on the dummy.
The main body of this set of armor is pierced armor, with many plate armor pieces attached, and a set of visors on the helmet. The iron face has no expression, which is the style that the Haklan people like.
The armor is obviously specially made, and it is more flexible than ordinary armor.
George's eyes lit up when he saw the armor. He touched the armor, then felt its weight, tried it again, and his eyes brightened even more.
"The weight loss is simply the best, and this armor piece is not ordinary, it seems to be made of various alloys?"
George exclaimed, "I've never seen such a good armor. I guess only the dwarf master's armor can compare with it."
"The armor of the dwarves has their advantages, which is incomparable to our armor."
The blacksmith spoke, his voice was thick, and he generously admitted his shortcomings, "But we also have our advantages, Master Demon Hunter, you will not regret owning this set of armor."
"Indeed, master, you are really humble."
George said respectfully, because he could tell from this set of armor that the blacksmith in front of him was undoubtedly a blacksmith who could make a witcher's master set.
This is much-needed for witchers, whose masterwork set can only be crafted by a blacksmith of this level.
"If we provide you with a blueprint, can you create equipment?"
George took advantage of the opportunity to say what he immediately thought of, which was the master craftsman's set.
"I haven't made it, but my master once made a master set for a demon hunter of the manticore (flying lion) school. He comes from the southern country that worships dragons. I have also learned it, so the demon hunter Master Ren, if you can take it out, I can make it."
The blacksmith named Savin said proudly that this is a manifestation of his confidence in his technology.
"Master George, you are satisfied with this armor."
Herme finally spoke, "You can store it up or sell it for money, it's all right."
"Of course, of course, Commander, I will definitely keep it in my collection."
George's tone was touched. He didn't expect Herme to provide such a set of equipment, and even said intimately that he could even sell it directly.
What's more precious is that Herme provided a master who can create a craftsman's suit, which is very important to a demon hunter.
The two said goodbye to each other soon, and the witcher needed to prepare for leaving, while Herme had to go back to deal with political affairs.
On the way back, Herme was very satisfied with what he did. He gave George the armor not just for friendship, but more to let the witchers know that there is the master blacksmith they have been looking for.
For a long time, demon hunters have had a strong pursuit of master craftsmen's suits. Before seeing Toussaint, there was a master blacksmith, so many demon hunters came to visit.
As for how this master blacksmith came to Fort Sazar, Herme would feel lucky when he thought of this. The master came here because he heard that Fort Sazar had a new technology that he had never seen before.
After discovering that the local area really had what he needed, he settled down, and then established this blacksmith shop, studying technology while forging iron.
Homer's territory needs demon hunters. The number of monsters in the land of Hackland is simply endless. It is impossible for Homer to be on the front line of demon hunting all the time.
So he needs demon hunters to let them sweep away the monsters in this land, provide help for human development, and make his territory more prosperous.
It's just that when Herme was thinking about how to make the territory more prosperous, the threat that he had forgotten came, and he had been waiting for a long time.
(End of this chapter)
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