Demon Game: I Have a Dice of Fate.
Chapter 1222 Immigrants
Chapter 1222 Immigrants
"It turns out that there are supernatural powers in the real world!"
"If that's the case, why should we risk our lives in the [Second World]?"
"The [Second World] is too dangerous right now. I just want to relax and have fun, not to die."
"Quit the game, quit the game, quit the game for now!"
……
Just as the top kingdoms had predicted, the sudden emergence of the ten super magic academies did indeed lower the expectations of the public in the inner ring world for the [Second World].
Especially after it was revealed that people really would die in the [Second World], a large number of ordinary players began to quit the game.
Thanks to the nine-layer anti-addiction system of the Totiko Group, players who are completely addicted to the [Second World] are ultimately a minority and cannot distinguish between virtual and reality.
Compared with the various "benefits" of the [Second World], most people still care more about their own lives.
……
However, after hundreds of years of development, the benefits brought by the [Second World] have become too enormous.
Even many industries in the real world are built on the [Second World].
[The Second World] is at most a slight setback, and it is not a "serious injury" at all.
But no matter what, the inner world began to appear before the world with the help of the [Second World].
……
"why?"
"Why can the students of the top ten super magic schools enter the [Second World] in their true form and carry their own power?"
"We've been trying for so long, but we haven't even managed to get rid of the game cabin!"
……
Although the [Second World] has been "neglected", the giant chat group where major gaming guilds gather is still bustling with activity.
The interests of the major gaming guilds are already tied to the [Second World], and this "little accident" cannot shake their confidence in the [Second World] at all.
……
After discovering the secret of the "Heir", all major gaming guilds began to conduct research in the real world.
However, they tried every possible method, but still could not figure out why the "heirs" could "travel" to the [second world].
Even if they wanted to copy others, they couldn't do it.
……
Originally, the major gaming guilds still refused to give up and planned to continue fighting against the "Heirs".
But when the ten super magic academies and the other world came into being, they completely understood.
No wonder I couldn’t deal with the “Heirs”, it turns out that supernatural powers really do exist in this world.
……
In other words, supernatural powers not only exist in the [Second World], but also exist in the real world.
Before this, the "supernatural powers" that these gaming guilds could access were limited to players on the Dragon Ranking.
They have always believed that supernatural powers do not exist in the real world, but only in the [Second World].
……
"Does it mean that one must possess extraordinary powers, or have this potential, to be able to enter the [Second World] directly with consciousness?"
The sudden appearance of the top ten super magic academy students in the [Second World] proves that players can really "travel" into it on their own initiative.
This is a great encouragement to various gaming guilds.
……
For the gaming guilds that have regarded the [Second World] as their "home", they will definitely enter the [Second World].
However, even those giant gaming guilds that cooperated with the Dark Star Empire were unable to obtain a method to travel to the [Second World] in their true form.
You know, they have helped the Shadow Empire search for millions of missing citizens.
……
"As long as the chip in the game cabin is directly implanted into the brain, you can travel to the [Second World] like the heir!"
"Once the chip is completely integrated into the brain, traveling to the [Second World] in person won't be a dream!"
Just when the major gaming guilds were running into obstacles everywhere, a "kind-hearted person" from the other world appeared.
These secretive and mysterious guys were very kind and told the players how to enter the [Second World].
……
The chip, the chip in the game cabin is the key.
The reason why the heirs can "wander" in the [Second World] is because they are born with the ability to "escape", so they are chosen or accepted by the [Second World].
Those who were not "selected" could only continue to expand the original "link" in order to enter the [second world].
……
"real or fake?"
"We have tried implanting chips in the brain before, but it didn't work at all."
All the gaming guilds that received the rumor were stunned.
This is because they think this method is not reliable at all.
……
As early as the birth of the Dragon List players in the [Second World], there were many game guilds that began to "seek death" in an attempt to bring the power of the game world into the real world.
Implanting the chip in the game cabin into the brain is one of the attempts.
As a result, not only did he fail to gain extraordinary powers, he was also directly blacklisted by the [Second World].
Now that those mysterious people are "fooling" them like this, do they really think they are fools?
……
"Go in, all of you!"
"Only when enough humans travel to the [Second World] can we exchange more extraordinary resources from the [Second World]."
"We are not cheating anyone, it is mutually beneficial for everyone!"
……
The mysterious man from the other world kept whispering among the player group like a devil.
If someone could lift the veil of mystery behind them, they would surely discover that most of these mysterious people came from the Loose Cultivator Alliance.
……
Logically speaking, when the inner world was first exposed, the first ones to stir up trouble in the secular world should be the small characters.
Although the Loose Cultivator Alliance is despised in the inner world, their power and strength should not be underestimated.
However, times now are different from the past, and the current alliance of loose cultivators has no choice at all.
……
Since entering the Dark Isthmus, the Loose Cultivator Alliance has begun to decline.
Fortunately, we finally managed to gain a foothold in the Dark Isthmus.
Even if the losses are heavy, we can still recover after a few hundred years of recuperation.
……
However, as if things weren't getting worse, just 10 years ago, the "transformation ceremony" that the Loose Cultivator Alliance regarded as its absolute reliance was actually suspended.
Their sacrifice to the [Ten Ancients] actually lost its effect.
……
This sudden change immediately caused panic among the top leaders of the entire Loose Cultivator Alliance.
If the ceremony could not be restored, then there would be no new silver apostles born in their Loose Cultivator Alliance.
In this way, how can the alliance of scattered cultivators, which has lost its cohesion and centripetal force, survive in the Dark Isthmus?
……
However, the relationship between the Loose Cultivator Alliance and the [Ten Ancients] is one of one-sided flattery.
Now that the [Ten Ancients] don't respond to them, the Loose Cultivator Alliance has no other choice but to wait.
Therefore, the Alliance of Loose Cultivators could only keep a low profile in the Dark Isthmus and wait for a miracle to happen.
Considering the mentality of "bullying the weak and fearing the strong" among the major forces in the Dark Isthmus, one can imagine what life will be like for the Loose Cultivator Alliance.
……
If life was just a little hard, the Alliance of Loose Cultivators, which had long been accustomed to being "oppressed", could still tolerate it.
But not long ago, all the "clay dolls" owned by the Loose Cultivator Alliance were shattered.
The moment they saw this scene, all the high-ranking members of the Loose Cultivator Alliance instantly lost their defense. …
Because they know very well what the broken clay doll represents.
The sky of the Loose Cultivator Alliance collapsed, and the [Ten Ancients] completely abandoned the Loose Cultivator Alliance.
Without the "endorsement" of the [Ten Ancients], how could these remnants of ancient methods survive in the inner ring world?
The ten super magic academies, which have long been resentful of them, will definitely eradicate them completely.
……
Realizing that the edifice was about to collapse, a split occurred among the top leaders of the Loose Cultivators Alliance.
Some of the top leaders simply fled and took away all the assets of the Loose Cultivator Alliance.
Another part of the senior leaders who did not have time to escape were really unwilling to give up and felt that the Loose Cultivator Alliance could still be saved.
……
But they definitely couldn’t stay in the Dark Isthmus, and the Alliance of Loose Cultivators, whose strength had been reduced by half, was directly driven out.
Fortunately, at this time, the [Second World] was completely exposed.
The desperate Alliance of Loose Cultivators immediately saw hope.
……
The Loose Cultivator Alliance is naturally no stranger to the [Second World].
It’s just that because it is a project managed by the top ten super magic academies and the time is not yet ripe, the Loose Cultivator Alliance did not "get involved".
But now they are at their wits' end, and the only option left for them is the [Second World].
……
The Loose Cultivator Alliance at least learned from the "Ten Ancients", although they were just "forcing" it.
But their vision and cognition are indeed far beyond the various "little bumpkins" in the other world.
After setting their sights on the [Second World], they immediately began research.
Then he uncovered some of the “truths” of the [Second World].
……
For example, the [Second World] has indeed been transformed into the real world, but life has not been "born".
[Second World] The current indigenous people are still a group of game NPCs.
But since it has become the real world, as long as it continues to grow, life belonging to the [Second World] will be born sooner or later.
……
The length of this process depends on the power support the [Second World] obtains from the Inner Ring World.
In other words, it depends on the "investment" of the people in the inner world in the [second world].
As long as the people of the Inner Ring World continue to play the "game", they will continue to contribute to the [Second World].
……
In addition, there is another way for life to be born in the [Second World].
That is "immigrating" from the inner ring world.
The heirs' yearning for the [Second World] is equivalent to submitting an "immigration" application.
[The Second World] allows them to "wander" in it, which is equivalent to accepting the "application".
……
However, whether the "immigration" can be successful depends on the efforts of the "heirs" themselves.
[The Second World] can only open its doors on its own, but has no ability to "actively" pull people in from the inner world.
……
There are so many people who yearn for the [Second World], and that is why the "Heirs" are favored by the [Second World].
But it is because the "heirs" have despaired of the real world and want to sever all ties with it.
This kind of "clean" human being is what the [Second World] needs.
……
Otherwise, if you are like those utilitarian players, you are in the second world but your heart is in the real world.
Then the [Second World] will not accept "immigrants", but will become the host and suffer the erosion of the real world.
It can be said that whether one is determined to sever all ties with the real world is the criterion for "selecting people" in the [Second World].
……
However, even if the [Second World] is not happy, players who have already established a special connection with the [Second World] can still force their way into the [Second World].
The specific method is to enhance the resonance with the extraordinary chip.
If the player can completely turn the extraordinary chip into a part of himself, he will be able to forcibly open the [Second World] and enter it.
It can be said that every extraordinary chip is the key to opening the door to the [second world].
……
The Loose Cultivator Alliance saw through this and gave good advice to all the old players.
As for why this path didn’t work before?
Of course, it was because the [Second World] at that time was not the real world.
……
Moreover, those gaming guilds used only ordinary technological means to implant the chips.
It is simply impossible for the extraordinary chip to achieve a high degree of resonance with the human body.
How can technological means be as effective as extraordinary means?
……
Now is a new era. The Alliance of Loose Cultivators has carefully selected a "blood sacrifice" method with the least harm and passed it on to the players.
Players only need to lose 10 ml of blood every day to rapidly improve their resonance with the extraordinary chip.
……
Although all the major guilds have doubts about this kind of "evil practice".
Of course, what they were worried about was not their own blood loss, but the fear of being blacklisted by the [Second World].
But under the temptation of huge profits, the major guilds still selected "brave men" to give it a try.
……
It turned out that the method of implanting the chip into the brain was actually effective this time.
The player who had the chip implanted actually escaped from the game cabin.
Unfortunately, all players can control are their original game characters.
Instead of getting a "copy" of themselves like the heirs.
……
But no matter what, this method was really successful.
And the [Second World] did not blacklist them.
In this way, as long as they continue to perform the ritual, the door to the [Second World] will open for them sooner or later.
……
The Loose Cultivator Alliance, which witnessed all this, was extremely satisfied.
Everything turned out just as they had predicted, and the Diko Group also had ambitions for the [Second World].
Otherwise, they should follow past practice and block those players who have chips implanted in their brains.
……
As for why the Loose Cultivator Alliance is so kind-hearted?
Of course, it is because only after life is "born" in the [Second World], the extraordinary resources in it will "mature".
……
For the Alliance of Loose Cultivators, their situation in the Inner Ring World is hopeless.
It can even be said that there is no place for them to survive in the inner world.
[The Second World] became their only hope.
……
The Alliance of Loose Cultivators did not dream of "counterattacking" the real world.
They just want to obtain massive amounts of extraordinary resources from the [Second World], and it would be best if they could monopolize the [Second World].
This is not just wishful thinking on the part of the Loose Cultivator Alliance.
As long as there are enough extraordinary resources, the ancient cultivators can let the "country bumpkins" from the top ten super spell academies experience the power of krypton gold.
……
Isn't this what the top ten super magic academies are afraid of?
Otherwise, why would they want to monopolize the extraordinary resources of the inner ring world? Isn’t it because they are afraid that the ancient cultivators will make a comeback?
(End of this chapter)
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