Vientiane Throne of Civilization
Chapter 1902 Steam-Powered Armor and Dwarven Rotorcraft
Chapter 1902 Steam-Powered Armor and Dwarven Rotorcraft
Unlike the goblin mechs, the mechs have cockpits and control panels for pilots to operate, and pilots control the mechs to carry out various actions through operating techniques.
The dwarven steam-powered armor is actually more like an exoskeleton-like reinforced armor, which is like a suit of armor worn by the user.
Its main function is to amplify and enhance the user's abilities through mechanical force.
But the key lies with the users themselves.
This is the fundamental reason why steam-powered armor can operate with only a limited number of miniature steam engines, as these engines only play an auxiliary role.
According to Zhou Xu and Qin Fen, the ultimate form of this thing should be similar to Iron Man's armor, but the current technological capabilities are limited, which is why it is the way it is now.
However, from another perspective, given current technological capabilities, the very fact that such a steam-powered suit of armor could be created is already quite absurd.
At the same time, the dwarf gyroplanes that had been withdrawn were also docked at the base for maintenance.
Compared to the steam-powered armor wearers who were so hot they were dehydrated, the dwarf pilots, who were basically in the open, were cold right now.
The desert is very cold at night, and even colder when flying at high speeds in the air.
To fight in this environment, the dwarf pilots all wore thick fur-lined flight suits, along with flight helmets and goggles, making them completely covered up.
Even so, those who came off the dwarf gyroplane were all pale with cold. Seeing this, the staff quickly brought them hot tea. After confirming that they were not injured, they let the pilots rest by the stove to drink tea.
The logistics team then quickly surrounded each dwarf gyroplane and began working on it; some of the crew members were humans, and some were dwarves.
"one two three!!"
Accompanied by slogans, two logistics team members worked together and with a snap, removed the nose of the dwarf gyroplane.
The nose of the dwarf gyroplane is actually detachable; you can think of the nose as the weapon module of the dwarf gyroplane.
In addition to the air-dropped bombs mounted on the side stabilizers, the dwarf gyroplane also has a double-layered propeller on top and a main weapon on the nose.
Each blade on the double propeller is a sharpened blade.
In that battle just now, if the goblin airships had been able to hold out until the dwarven rotorcraft entered the fray, their double-layered propellers could have easily destroyed the enemy's hot air balloons.
Based on this, the main weapon in the nose is naturally the most important weapon system of the Dwarf Gyrocopter.
The main weapons are divided into two types: flamethrowers and steam cannons, but the two weapons cannot be carried at the same time.
However, since the weapon modules are relatively easy to disassemble and assemble, even in the middle of a battle, if the logistics team works quickly during the bomb resupply time, it is not impossible to urgently replace the weapon modules on the nose of the aircraft.
That's exactly what they did in this battle. They started by installing flamethrowers, purely to target the opposing Ripper mechs.
It's worth mentioning here that, although it's also a dwarven steam technology, the steam-powered armor can't be equipped with a flamethrower; it only has a default steam cannon.
Because the flamethrower also requires a built-in fuel tank, the fuel tank can be accommodated if the entire head space is planned.
However, the internal space of the steam-powered armor is limited, and it is essentially designed for close combat. Even with the steam cannons that are already equipped, they can only fire a few shots, and are meant to be used as emergency weapons in critical moments.
Meanwhile, members of the accompanying R&D team were registering issues with the steam-powered armor. "Three sets of steam-powered armor are damaged?"
The fact that three sets of equipment were directly damaged in the battle was something he hadn't expected.
But after confirming the cause and seeing the extent of the damage, I understood the situation.
As mentioned before, steam-powered armor requires timely cooling after a period of use due to its inherent characteristics.
The three sets of steam-powered armor were damaged in the same way: when they were being deployed for heat dissipation, enemy stray bullets hit the deployed heat dissipation structure, causing the structure to fail to close.
Under this premise, the heat dissipation structure is normally protected by a heat shield, but once opened, the internal structure will definitely be relatively more vulnerable.
Being hit normally wouldn't be a big problem, but the issue is that the dwarf officers continued to use the steam-powered armor at a high intensity despite some structural malfunctions.
The higher the usage intensity, the higher the internal temperature will rise. The higher the internal temperature, the more heat dissipation is needed, and some of your heat dissipation structures are malfunctioning...
Once trapped in this cycle, the problem will only worsen with increased usage intensity.
This problem cannot be solved for the time being, but it is a minor issue compared to the value that steam-powered armor can provide.
At present, the greatest value of steam-powered armor lies in its ability to enhance and amplify the abilities of martial artists at the Hundred Refinements Realm.
This steam-powered armor is meaningless to Vajra Realm warriors; they would only find it cumbersome.
However, for martial artists at the Hundred Refinements Realm level, it is a super buff.
Putting everything else aside, without steam-powered armor, could a Hundred Refinement Realm warrior so easily and brutally destroy a Ripper mech in a head-on confrontation?
The answer is no!
At most, only highly skilled and experienced martial artists at the Hundred Refinements Realm could evade the mech's attacks and take the pilot's life, and the risks involved were considerable.
But as long as you have this steam-powered armor and the matching steam hammer, any martial artist in the Hundred Refinement Realm, even if he is only a Bronze Level 1 in the Hundred Refinement Realm, can do it as long as he is not so bad as to be useless!
This is the power of steam-powered armor; it greatly raises the upper limit of martial artists at the Hundred Refinements Realm.
It is no exaggeration to say that as long as the number of these steam-powered armors increases, the Great Zhou Dynasty can directly assemble a super legion using Hundred Refinement Realm warriors.
Within the legion, every Hundred Refinement Realm warrior wearing steam-powered armor can take on goblin mechs and tanks single-handedly!
Having recognized the value of this steam-powered armor, Zhou Xu had already ordered its mass production to begin.
This steam-powered armor is an even more advanced and sophisticated technology than the dwarven gyroplane and the dwarven steam tank.
The time it takes to produce one set of steam-powered armor is enough to produce four dwarven steam tanks and two dwarven gyroplanes. At this stage, production efficiency is indeed not going to improve.
At the Oasis base, the logistics and maintenance team and the medical team were basically busy until dawn.
After daybreak, with the arrival of a large number of goblin prisoners of war, the mission of the Great Zhou front-line troops officially entered the next phase.
The relevant reports were delivered to Zhou Xu as quickly as possible during this period...
(End of this chapter)
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