Vientiane Throne of Civilization
Chapter 1925 Orc Tactics
Chapter 1925 Orc Tactics
The goblins' heavy machine guns are technologically more advanced than theirs, but the size is not suitable. To produce heavy machine guns that fit the size of their dwarven machine gunners, they must be redesigned and a new production line must be set up.
Therefore, the defense line here is still mainly composed of the hand-cranked heavy machine guns that were previously developed and produced.
In a way, this is actually a good thing.
Soldiers' performance in actual combat largely depends on their proficiency, which can also be understood as muscle memory.
While heavy machine guns that don't require hand cranking are indeed quicker and more convenient to operate, the dwarven machine gunners have been training with hand-cranked heavy machine guns for so long.
If you suddenly ask them to switch to a heavy machine gun that doesn't require manual cranking, their operating habits can't be changed overnight, especially in combat. If they're not comfortable using the weapon, the impact will be enormous.
Instead of rushing to give them new weapons that they don't like, it's better to let them fight with their old weapons first.
Ultimately, when it comes to weapon performance alone, even though the goblin heavy machine gun has better overall performance, it's not enough to blow up the dwarf's hand-cranked heavy machine gun; the improvement is roughly between 10% and 15%.
Of course, the difference in strength between dwarf machine gunners and goblin machine gunners is also taken into account.
The dwarven machine gunners' powerful control over the heavy machine gun was a major advantage. Working together, they quickly formed a strong and dense line of fire that swept towards the advancing boarmen.
The boar-men were clearly prepared for this display of force.
Basically, the moment the searchlight shone on them, the boarmen who had been steadily advancing immediately raised the armor they could barely call metal shields, and then began to charge forward at top speed.
The thing looked like it was made by simply and crudely hammering together a lot of metal plates. You could even see some resemblance to the doors and panels of a transport truck, which gave you a rough idea of its origin.
It goes without saying that this thing must be extremely bulky.
Without the exceptional strength and stamina of a boarman, it would be truly difficult to charge into battle carrying such a thing.
During this time, a dense hail of bullets continuously struck the boarman's metal shield, producing metallic clanging sounds and sparks flying everywhere.
Taking advantage of the boarmen drawing enemy fire, the werewolf tribe's wolf riders immediately moved out, concealed in the darkness of night, and quickly cut into the battlefield from the flank, attempting to close in as quickly as possible and destroy the searchlights.
In their view, once the opposing garrison lost sight of them, the night would be their domain.
The orcs' attack strategy was documented in the goblin intelligence files, and Wei Qing, as the commander-in-chief, was naturally not unprepared for it.
The brilliance of this tactic lies in the fact that both the boarmen at the front and the wolf riders flanking from the sides can become the core of the tactic, making it a dual-core tactic.
According to previous goblin intelligence reports, boarmen are strong and robust, capable of withstanding heavy firepower, and possess incredible strength. If a boarman manages to charge in, its destructive power is comparable to that of a Ripper mech.
Given this premise, the number of boar-men is also quite large. If the Great Zhou side wants to effectively suppress the enemy's advance, it must concentrate all its heavy firepower on the front line.
However, this meant that the wolf riders who were rapidly advancing on the flanks would no longer have heavy firepower to suppress them.
Once the wolf riders charge forward, they will destroy the searchlights and simultaneously leap into their positions to launch a further offensive.
So no matter what you choose, the other side will always have a move that succeeds; this is a typical open strategy.
It had been used before to deal with the garrison of the goblin kingdom and had been very effective. Of course, the goblin garrison was also heavily armed at the time, and even if they were caught in close combat, they had Ripper mechs to fight the boarmen.
Although the orcs plundered food and supplies from the goblins, they also suffered considerable casualties in each of their operations.
Considering this, the Goblin Kingdom was no longer a priority target for the Orc Alliance, until now.
Now that the garrison has been replaced by their Great Zhou troops, they do not have any Ripper mechs available at this point in time, but they do have some equipment that the goblins do not have.
With a thunderous roar, the dwarf gyroplane took off rapidly.
The boarmen were temporarily suppressed by dwarven machine gunners, so there was no rush to deal with them. They directly targeted the wolf riders who were flanking them.
Don't forget, dwarves have night vision, and with their new equipment, they have become an important part of the Great Zhou army.
Although the previous battle with the goblin army was brief, it allowed the dwarf pilots to accumulate valuable combat experience.
The wolf riders flanking from the flanks clearly didn't spot the dwarven gyroplanes immediately, which made the dwarven pilots' entry into the fray even more effortless.
Knowing the enemy wolf riders' target and judging their advance route was not difficult. Combining the wolf riders' charging speed with a little prediction, a series of air-dropped bombs were dropped!
Orcs are not unfamiliar with bombing; previously, the goblin army, relying on airships, also possessed the ability to bomb from the air.
However, the bombing capability of airships is actually quite average. The biggest problem is their poor accuracy. They can only ensure their hit rate by increasing the amount of explosives and the blast radius. Every time they launch an attack, they adopt a wide-range indiscriminate bombing approach and do not have the ability to strike with precision.
This also resulted in high costs for each bombing raid by the goblin forces.
Under this premise, the airship, a 200-meter-high hot air balloon, is so big, yet its movements are not fast.
After learning their lesson, the orcs only need to be a little more careful and evacuate immediately upon seeing airships to avoid most of the risks.
But the dwarf gyroplane is different.
Compared to airships, dwarf gyroplanes are incredibly agile, smaller, and swift.
After entering the airspace, it made a dive and then launched a low-altitude bombing attack; the whole operation was executed flawlessly.
The charging wolf riders were caught completely off guard and were instantly engulfed by the violent chain of explosions!
The violent, chain-reaction explosions created a tremendous shockwave, carrying rolling waves of flame that spread in all directions.
The commotion was so loud that even the boar-men who were charging forward on the front lines were startled, and the Black Ridgeman hiding in the shadows had his eyelids twitching wildly.
This was a level of precision bombing that the goblin forces had never demonstrated before.
Given Blackridge's nature, he certainly wouldn't put all his eggs in one basket; the werewolf tribe was one of the few tribes in the Orc Alliance skilled in using tactics.
In the process of plundering food and supplies, a certain number of casualties were also one of their means of alleviating the pressure of winter.
Even so, the distant explosion still sent a chill down his spine.
(End of this chapter)
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