Chapter 189 New game production completed

For a good game, especially a service-oriented game, at the end of the version, the daily online time of players should not exceed half an hour.Exceeding it will make the player feel tired, and even give the player a feeling of repeatedly experiencing the same content.

This time, many players who don't like liver so much quit the pit.

For many game companies, this setting is actually unnecessary.

Because many games are pursuing online rate.

But this kind of data seems very stupid to Jobin.

Because it is impossible for most players to only play one game.

Also not playing one game all the time.

If a game can't keep players, it will make players abandon the pit.

That's the game company's problem.

Not a gamer question.

So instead of pursuing the so-called online rate, it is better to consider how the game can reduce the burden and at the same time allow most players to experience a reasonable consumption content.

Of course, it’s still the same sentence, feed your conscience to the dog, and the warehouse is full of money.

As long as the game company is not a human being, the money will not be less.

Loop Hotel was produced much faster than Uncharted.

Although there is a new system, the ontology is actually the same set of general templates.

After changing the vertical drawing and modeling, the progress is naturally very fast.

The game templates in the real world are not as convenient as in the novels.

In fact, although many games have a common template, except for legends, there is no uniform template for any game.

Even these so-called general templates can actually be regarded as an item with a corresponding type.

As for specific information or character modeling, there is no such thing.

But fortunately, for newcomers, this general template is also the best choice.

In fact, this is also the inevitable choice of many small and medium-sized game companies.

After all, small and medium-sized game companies themselves do not have the ability to develop new projects for games.

The only thing they can do is to use the general template, and then insert some of their own vertical drawing, modeling, plot dialogue, animation and other things.

This is a complete process.

Especially when there are already popular competing products of the same type on the market, generic templates have become very common.

In fact, Jobin learned that among the several projects initiated at the same time as them, there were tower defense games of the same type.

But Jobin was not surprised.

There are basically not many types of Two-dimensional games (referred to as "Second Tour") on the market.

Battle flags, turn-based and tower defense.

In fact, both battle flags and tower defense can be regarded as turn-based.

The difference between them is nothing more than that this one uses the real-time system, while the other uses the traditional turn-based system.

The same is true of tower defense games.

So it is not surprising that someone collides with their company.

Because Jobin didn't intend to conduct a test, he naturally had no expectations for the first month of the game.

Even in Jobin's plan, the first month's turnover has been abandoned.

The reason for this is naturally because the launch this time is too urgent.

However, because it is produced by a general template, and there are restrictions on the clearance of the first-level characters in the previous main storyline, the overall difficulty is not great.

In a month's time, seven to eighty eight have been produced.

According to the estimate of the producer Cai Wei, it will take another month to complete the production.

The reason why it is so slow is also because Tengfei does not work overtime.

Yes, obviously the fire was imminent, but Tengfei did not work overtime because of it.

Anyway, the first month was doomed to have little turnover, so Jobin didn't force him to work overtime.

Inexplicably, the entire working group of "Circle Hotel" started to work overtime with great excitement.

Jobin was quite speechless.

No way, I can only get overtime pay.

But what surprised Jobin was that not only did the situation of overtime work not improve, but some people simply stayed in the company.

It is very confusing.

Forget it, as long as they like it.

Obviously, as a person in the government department, Jobin is not aware of the situation of other game companies.

Naturally, he didn't know that in his eyes, the very normal off-duty + overtime pay is almost impossible for many game companies.

Not to mention that Qiaobin bought a two-story office building as the company's workplace at the beginning of its establishment, and then naturally chose another office building as the new project was approved.

It covers an area of ​​[-] square meters.

The "Circle Hotel" working group has only 50 people.

The area of ​​50 square meters per person is already larger than many people's bedrooms.

After all, this is the capital of magic, every inch of land is expensive.

And the reason why he chose this way was that Jobin simply wanted to make up the whole thing.

After all, you can't buy a 2500, right?
Ten two hundred and five?
It doesn't sound good.

And there are actually not many tasks to take off.

After all, they are a serious game company, it's just that the game needs a lot of people in the development stage.

But after the operation stage, there will naturally not be so many operators.

But The Secret is a little different.

Because the volume of "Secret Realm" is relatively large, and Jobin means a small version every 30 days, and a big version every year.

In other words, what takeoff needs are talents who can support this high-speed operation.

But this kind of talent is obviously not something that can be obtained with money alone.

It still needs to be cultivated by the company itself.

Don't look at the current total number of people in "Secret Realm" has exceeded 400.

But this is obviously not enough.

In the future, someone needs to be responsible for music, plot, battle scenes, map exploration, numerical planning, character system, monster design, decryption design...

In addition, there are operations department, human resources department and many other departments.

Anyway, there will only be a shortage of people, not many people.

Moreover, although "Secret Realm" is a Hakoniwa World gameplay, it does not mean that there is no need for professional map designers.

Anyway, just thinking about the talent gaps that are needed, Jobin felt a bald head.

Just as Qiao Bin was about to participate in the auction, Cai Wei called.

"Boss, the game is over."

"So soon? Didn't you say you have to wait until a month later?"

"Cough! Those brats worked a little overtime."

"Is it billions of points?" Jobin joked.

"Then boss, when are we going online?"

"What about the version number?"

"It's already been done." Cai Wei said, a look of complexity flashed in his eyes.

Because everything went so well.

Although Cai Wei did not join other game companies before.

But at any rate, he was also a god of learning in his student days. Is it difficult for such a person to get to know a few employees of a big factory?

Not difficult.

Although Cai Wei did not enter other big factories in the end, he has a good personal relationship with the employees of other big factories.

Naturally, I often hear that a certain game from a certain major manufacturer has passed the review, and the version number has come down.

However, the application time for these game version numbers is all based on months.

Some companies even failed to pass the review and obtain a version number until they closed down.

What about flying games?
The game was sent in the morning, passed the review in the afternoon, and got the game version number that night.

(End of this chapter)

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