Chapter 195 Restoring Gems and Door God 3 Nature (ask for a monthly ticket)

"Kill: Filmer"

"Congratulations, as the first player to kill Filmer, you can get a small buff, Nefarian's helplessness"

"Nefarian's helplessness (4/7): There is a group of pig teammates, Rabi's subordinates, Nefarian is very helpless, why is it always me who is injured. All monsters (including bosses) in the copy of Black Wing Lair have all attributes reduced by 4 %, only takes effect in the Black Wing Lair in the current cd"

After successfully killing No. 4 boss Filmer, Nefarian's helplessness will be stacked again.

Nefarian is really helpless, a group of pigs make him feel that the future is bleak.

That's all, I'm still stuck in the Blackrock Tower and don't go out, as long as I'm good enough, I won't die.

Nefarian thought too much, and the mistake was that the blood bar fell off, and he was destined to become a hammer of a million people.

"Everyone performed very well, Wudu, since you are lucky, you can pick up this boss."

After killing Filmer, Wen Xin heaved a sigh of relief, the most powerful of the three middle dragon bosses was eliminated, and the latter two bosses were free.

Wuer happily went to pick up the boss drop: "Look at my invincible red hand and touch the best for everyone."

"This boss doesn't know how to have dual career accessories?"

Wen Xin doesn't believe that Filmer will release dual-class accessories: "Paladin job accessories and shaman job accessories, only one can be produced."

For occupations that are not in the faction, the boss will not drop the equipment of this occupation. Filmer's dual occupation accessories, one is the Paladin's "Blinding Light Scroll", and the other is the Shaman's "Nature's Alliance Crystal".

There are no shamans in the alliance, and no paladins in the tribe. Therefore, it is impossible for Filmer to produce dual-class accessories.

"There are no dual career trinkets, but you can have dual trinkets."

Wen Xin knew about Filmer's drop, and there were three accessories in its drop list.

"Oops, double trinket."

Wuer picked it up and dropped it, and said in surprise: "It's red, and there are accessories."

The previous three bosses let everyone know that the boss of Blackwing Lair drops double accessories, which must be dual-class accessories, and the drop rate should be 100%.

"Cut, the equipment that must be dropped may be garbage."

"That's right, rubbish will be rolled, and unless it is the best, it will be auctioned."

"It's another dual career accessory, boring."

Everyone is immune to dual career trinkets.

Wen Xin frowned when Wuer mentioned the double jewelry. No one knew better than him the meaning of the double jewelry dropped by Filmer: "Double jewelry?"

Wuer waved his hands contemptuously at everyone: "You guys know nothing, come and see for yourself whether the jewelry I'm talking about is the best."

Some people are too lazy to check, thinking that there is no difference and pretending to be compared.

Some people went up to check.

Several healers couldn't help but exclaimed when they saw the fall: "Fuck, what a cow."

Wuer and Ye Chong said: "Wuer, I found myself falling in love with you a little bit."

Wu Er shuddered.Hastily waved his hand to decline: "No, I only like young ladies, if I'm your brother-in-law, then it's pretty much the same."

This guy is whimsical, the toad wants to eat swan meat.

The performance of the treatment made others couldn't help but stepped forward to check the drop.

Filmer's drop is the same as the previous boss, which is a super double 3+3, 3 pieces plus 3 suits.

The 3 parts are:

[Blind Light Scroll (Epic)]

Item Level 76
Bind when picked up

only
accessories
Occupation: Paladin
Requires level 60
Use: Envelops the Paladin with light, increasing melee attack speed
25%, casting speed increased by 33% for 20 seconds. (5 minutes to cool down)

This is a professional accessory for a paladin, and the special effects are hard to describe.

Wen Xin said: "Garbage professional jewelry, roll inside the knight."

The 5-minute cd of the blind light scroll in the Holographic World of Warcraft is too tasteless, far inferior to the permanent healing effect accessories. After all, the holographic game is not a fast-paced end-game whack-a-mole against the team frame, and it may end in a minute or two. fighting.

The boss battle of Holographic Warcraft usually takes more than 10 minutes, and the resident healing effect jewelry is definitely stronger than the blind light scroll.

If the cd of the scroll of blind light is changed to 60-120 seconds, it may still be able to fight, but the cd time of 300 seconds is too long.

The reason why the ephemeral energy talisman is still outstanding in the holographic World of Warcraft is mainly because it only has a 90-second cd.

【Recovery Gem (Epic)】

Item Level 75
Binds unique when picked up
accessories
Requires level 60
Equip: Increase the healing effect of spells by up to 66 points.

Equip: Restores 5 mana every 9 seconds.

Look, this is the best jewelry for healing, with a permanent healing effect of up to 66 points, and 5 rounds of 9 mana.In long-term battles, it can not only enhance the strength of each healing spell, but also increase the speed of mana recovery.Whether it is a short battle or a long battle, it can provide a huge boost.

Restoring the attributes of gems is definitely the ultimate healing jewelry for graduates in the 60s. It will not be a problem to wear it throughout the 60s. It can make a jewelry column no longer need to change equipment.

"Recovering gems, I don't need to say more, I understand everything."

"Healers, get restless, stud your contribution value to compete."

Wen Xin is now looking forward to, the next boss will come out with dragon tooth ornaments, such good luck will not continue, I am sorry for the large wholesale of accessories today.

The 11 healers in the regiment are about to move. In the hearts of players, the most valuable equipment is weapons, followed by accessories. A top-quality graduation accessory is worth all the contribution points of studs to compete.

It's impossible not to stud, every graduate-level best player has to eliminate a sub-master, this is the tacit consensus of everyone.

After taking out the recovery gem, Wuer immediately became a favorite in the eyes of the treatment, and with a wave of his hand, he was exempted from the 100 gold medical insurance money.

[Tight Dragonhide Belt (Epic)]

Item Level 75
Bind when picked up

Waist Armor
125 Armor

+17 Stamina
Durability 40/40
Requires level 60
Equip: +60 attack power.

Equip: Increases your chance to dodge an attack by 1%.

"This girdle appears to be made from the skins of various dragons stitched together"

"Tight dragon skin series..."

Nostalgic service gold group, what Wen Xin is most afraid of is the tight series, which is equal to black.

The belt in the tight series is suitable for Xiong Tan, and if there is Xiong Tan in the regiment, it is not black.

Wen Xin made the decision and directly forced the tight dragon skin belt to He Hua.

The 3-piece suits are: T2 Gauntlets of the Mage "Gauntlets of Spirit Wind", T2 Gauntlets of Warriors "Gauntlets of Wrath", and T2 Gauntlets of Hunters "Gauntlets of the Dragonstalker".

The mage's T2 suit is released again, and it is really necessary for the mage to graduate once.

"Nefarian is one of the most powerful scientists in Azeroth, dedicated to biological research."

Wen Xin pointed to the alchemy laboratory on the side: "Here you can make mixtures, and those who don't need to bid for equipment can make some mixtures."

The entire Blackwing Lair is not only Nefarian's lair, but also his alchemy laboratory, and the dragons here are its alchemy products.

When it comes to the No. 7 boss, Chromaggus, Nefarian will let everyone see how powerful he is in alchemy.

No matter how to fuse and refine five-color giant dragons into a dog, Dragon Dog.

A few alchemists in the regiment went to the alchemy laboratory to make the mixture. Now the mixture is very popular, and they make money.

An alchemy laboratory is required to make the potion. There is no alchemy table in the main city. You must go to the room of Les Frostwhisper in the psychic college. Only there is an alchemy laboratory.

To make a potion, you need to go to the psychic academy once, which is very troublesome, so the price premium of the potion is mainly due to hard work.

The large guild has sufficient human resources and logistics resources, and there will be dedicated people who will stay in the established psychic academy for a long time to facilitate the alchemists of the guild to make the mixture.

When several alchemists in the regiment finished making the mixture, the equipment auction just ended.

"Everyone speed up the buff, restore the status, let's continue."

Today's land reclamation is particularly smooth. Compared with the Molten Core back then, Blackwing Lair is really too friendly.

Not only is it simple, there are not many mobs, and you can directly fight the boss when you come up.

The patrol path of No. 4 boss Filmer will go upstairs, where there is No. 5 boss Ebonok.

From downstairs to upstairs, you need to kill several waves of mobs, which is the most feared combination of one person and one city.

1 Deathclaw Dragonman Overseer, 2 Blackwing Managers, 2 Blackwing Binders, and 1 wave of Blackwing Technicians.

Blackwing technicians, a hurdle that one person, one city cannot pass.

"Why Black Wing Technician again?"

One person, one city, the scalp is numb, and if they are killed by the bomb, they will really not be hardened.

Wen Xin wanted to help him: "Why don't you go open monsters and Shuangxi become a mage tank?"

One person, one city doesn't want to be a soft guy, so he has to be tough: "No! I'll still be a mage tank. From now on, no matter how many blackwing technicians there are, I won't die again."

Wen Xin shook his head. These words sound too familiar. It seems that there are often teams and players who say that we will not lose a game from now on, but the result is that we will never win a game from now on.

Facts have proved that some words cannot be said, and they will be slapped in the face.

"?"

The question mark appeared, which means that one person, one city died again.

He was killed by a black wing technician's bomb once, and it was the kind of sudden death at the beginning.

Bruma ruthlessly hit: "Trash."

This time, one person, one city has nothing to say, and now he doubts whether he is really soft.

Wen Xin really couldn't bear the heart of one person, one city, to be unable to recover from this fall, whether it was recovered or not, the happiness of the rest of life would be over: "Well, alone, you should go to the refrigerator to open monsters, and Double Happiness will be a mage tank. "

This time, one person, one city did not refuse. It is really that the mentality has been blown up by the black wing technician, the black wing technician, the enemy of life.

There are a total of three groups of mobs. After clearing them, go upstairs and a group of mobs consisting of 3 Deathclaw dragon guards will appear.

"Mage, go and equip the Deathclaw Dragon Guard with magic detection, be careful, the boss is patrolling it, don't attract it."

The most powerful combination of mobs in Blackwing Lair must be the Deathclaw Dragon Guards. No matter how skilled they are, they will always die in every wave. The strength of the Death Claw Dragon Guards is definitely at the boss level in Zul'Gurub .

Double Happiness went up to the door to perform magic detection on the three Deathclaw dragon guards.

"nature."

"nature."

"It's still natural."

After Double Happiness finished the report, she was dumbfounded.

Wen Xin, who was eating dried bananas, heard Sannature, and the banana in his hand suddenly became unscented: "What did you say?"

He wondered if he had auditory hallucinations after eating too many bananas.

Double Happiness swallowed hard: "Three natural death claw dragon guards."

The goalkeeper's three natures, time plus ignition, and Naifa's red and blue are all played this week.

This is the catchphrase of Black Wing's Lair, the door gods are three natural, referring to the combination of three Deathclaw dragon guards, composed of 3 natural vulnerable.

3 natural and vulnerable Deathclaw Dragon Guards are more disgusting than bosses.

In the face of naturally vulnerable monsters, the two major outputs of mages and warlocks are directly abolished, and the damage of skills is not as high as that of throwing wands.Druids are naturally the only vulnerable occupations on the alliance side, but the small druids in the regiment are either tanks or healers, and there are no bird druids output by magic systems.

In terms of physics, only the quick-acting poison of the thief and the poisonous snake sting of the hunter are natural damage, there is no additional elemental damage bonus, and the improvement is almost negligible.

Therefore, in the face of 3 naturally vulnerable Deathclaw Dragon Guards, the efficiency of killing will be very, very low. It will take a long time to kill one, let alone kill three, the time added up is equal to a boss battle .

This is not the point, the point is that the Deathclaw Dragon Guard has several disgusting skills.

War trample, group melee stun plus knockback skills, stun time 5 seconds.

Vertigo plus knockback, tank hatred is gone.The melee combat environment is harsh, there is no melee combat output, and mages and warlocks do not deal high damage, which will cause the combat time to be extremely long.After a long battle, accidents occur frequently, and it is easy to reduce personnel or even destroy the regiment.

A single person sleeps for 15 seconds and cannot be dispelled. The treatment is sleepy, and the blood pressure is even greater.

Mind control, let the player turn into a big windmill and hit his teammates for 8 seconds. One person in the crowd suddenly turns into a big windmill, and the damage caused by the rotation is very sour.

It can be said that each of the three random skills of the Deathclaw Dragon Guardian is disgusting. If the shadow, fire, arcane, and frost are vulnerable, you can quickly kill them to deal with them. After all, martial arts in the world are only fast.

However, 3 is naturally vulnerable and cannot be killed quickly, and will be tortured by the skills of the Deathclaw Dragon Guardian.

What I am most afraid of is that the 3 Deathclaw Dragon Guards will randomly display 3 skills, which is really disgusting.

Door God 3 is naturally the first big test of Blackwing Nest. After passing this, you are eligible to consider the time plus ignition of the No. 7 boss and the red and blue of the ultimate boss Nefarian.

"These three monsters are very, very scary."

Wen Xin's expression became serious, and it was very necessary to treat the 3 natural Deathclaw dragon guards as a boss: "I asked the law department to prepare the natural magic wand, have you prepared it?"

It is rare for everyone to see Wen Xin so serious, knowing that the group of monsters in front must be very scary.

"President, how strong are the 3 natural Deathclaw dragon guards?"

"Boss level, stronger than the No. 5 and No. 6 bosses behind."

It's not that Wen Xin looks down on the No. 5 boss Ebonok and the No. 6 boss Flegal, because they are free garbage bosses.

Now everyone finally realizes the horror of the 3 natural death claw dragon guards, and then look at the 3 natural death claw dragon guards and treat them as bosses.

Wen Xin had already asked the law department to prepare the magic wand of nature, just to prevent encountering the 3 natural death claw dragon guards, and it was used when he never wanted to open up wasteland.

"I'm ready."

"I'm ready too."

"For the wand of nature, I spent a lot of money to buy it at the auction house."

Everyone did not disappoint Wen Xin, and all prepared their magic wands of nature.

It is worth mentioning that the task of recasting order in the holographic World of Warcraft has become the only hidden task, which is completed by Wen Xin.This has led to the fact that only Wen Xin has the strongest nature wand, Stormfury, so if you want to get a nature wand, you can only go to the auction house to buy a high-quality wand.

"Equip the magic wand of nature, everyone. Don't waste your mana skill output later. Throwing the wand directly will do more damage."

Wen Xin said: "The thieves collectively use quick-acting poisons, the hunters use poisonous snakes to sting, and the nurses can use natural magic to take care of the output. We will try to kill a death claw dragon guard as soon as possible."

The poison of Wen Xin's two daggers was coated with quick-acting poison.

Everyone took action to equip the wand of nature.

In fact, the naturally vulnerable Deathclaw Dragon Guards don't have to worry about aggro, they don't have much output at all, they have fart aggro.

It is the treatment that really needs to care about the hatred issue, because the blood group is under a lot of pressure.

"The Deathclaw Dragon Guardian has 3 random skills, which can only be determined after the fight."

Wen Xin described the war trampling, sleep, and control of the Deathclaw Dragon Guards one by one:
"Don't fight the Deathclaw Dragon Guards trampled by war in close combat, save the Deathclaw Dragon Guards trampled by war for the last kill."

"As long as sleep is not sleeping, the treatment will have little effect, but this is the most garbage skill."

"The control is disgusting. After a while, everyone should try to separate their positions. If someone turns into a big windmill and has to leave immediately, he will be turned to death if he runs late. There is no need for sheep, the duration of 8 seconds, wait for you sheep, it has already turned for the better , just dodge."

In Wen Xin's view, war trampling is the most disgusting skill, which will cause melee combat to be unsafe to output, and other vulnerable injuries don't matter. The problem is that 3 is natural, but melee combat is the main output.

3 Nature plus 3 Trampled by War, it is definitely hell difficulty, Wen Xin can only pray.

"System, don't mess with me."

If this is the case, Wen Xin spreads his hands and hits a fart. He can't output a natural monster in melee combat and can fight until the end of time. Three natural monsters can fight until the cd is updated.

Wen Xin marked the three Deathclaw dragon guards with numbers 1 to 3 respectively, "Go to the desert to pull No. 1, Wuyue No. 2, and Huahua No. 3. Qiufeng is standing by in the crowd to prevent treatment ot, and if you ot it, you immediately rescue the field .”

Crowd tanks are still very necessary. War Stomp will clear the main tank's aggro, and it will inevitably make the healer ot. At this time, crowd tanks are needed to save the field.

When Wen Xin played healing, he was often chased and hacked by the Deathclaw dragon guards. Their weapons were big knives, and when they attacked, they would spin like an electric fan, which was very bluffing.

After arranging the tactics, Wen Xin sneaked up to take a look: "The boss is here, wait for it to leave, pull down the 3 Deathclaw dragon guards, we will fight below."

Wait for the No. 5 boss to patrol and leave, and the three tanks go up together, use long-range means to attack their respective targets, and bring them down to prevent the boss from being attracted to the battle above.

"Number 2 is war trampling."

"Number 3 is control."

"Number 1 is sleep."

Fortunately, it is not 3 War Stomp, but one for each skill.

If you really want 3 war trample, hell mode, Wen Xin will greet the whole family of the system.

Wen Xin consciously stayed away from the No. 2 Death Claw Dragon Guard: "Everyone focus on the No. 1 Dragon Guard, and get rid of it first."

A group of legal system output began to throw wands, whoosh... the damage is hard to describe.

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(End of this chapter)

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