Chapter 281 Oro
Road to Heaven, send players to heaven.

Wen Xin and his party finally encountered a combination of 4 spirit slayers, and they killed it after three times.

"The road to heaven, the player's nightmare."

"Where is this road to heaven? It's obviously a road to hell."

"Haha, it's been a long time since I was abused by mobs like this, it's really exciting."

It took a full half a day to walk through the road to heaven and reach the penultimate boss Auro's room in the Temple of Ahn'Qiraj.

Each group must have numerical monsters and mechanism monsters, as well as abnormal monsters that combine the two.

Vichydus is a purely mechanical monster.

Oro is a numerical monster.

C'Thun is a mechanism plus value monster.

The value monster Oro tests the player's equipment level. Even if the equipment level is not enough, it cannot be killed even if it can fight.

The equipment level of Wen Xin's team must meet the standard, as long as they play well, they have a chance to win Oro.

Oro is a huge sandworm. It usually hides in the sand, but occasionally breaks out of the sand and flies into the sky, revealing its huge body.

Spicy Tangyuan saw Oro soaring into the sky, and couldn't help but marvel: "It's so majestic, it's as good as what I have."

Wuer taunted: "Don't put gold on your face, you only have the amount of Oro's tooth."

Oro opened his bloody mouth wide, revealing a mouth full of sharp teeth, and if anyone stood on the ground it broke through, it would be swallowed by it.

Spicy glutinous rice balls are not ashamed but proud: "Auruo has a huge body, and the volume of a tooth is comparable to that of an eggplant. It is very strong."

Wen Xin, who couldn't understand what they were discussing, said: "Oro is the last obstacle for us to challenge the ancient god C'Thun. If we win it, we will be the first team to meet the ancient god in the game. "

The ancient god, just hearing the name is very exciting, everyone is looking forward to it.

Wen Xin began to arrange for Oro's battle.

"Auro will sweep, dealing moderate physical damage to all targets in melee range and knocking them back, and after 2 seconds, release a powerful taunt skill on the nearest player."

"Oro will definitely sweep the main tank away, so we must ask the off-tank to exit the melee range before sweeping. When the melee group is swept away, let Oro look at you."

Wen Xin's roll call arrangement: "Damo pulls Oro first, and Brumia builds the second hatred. When Oro sweeps the first 3 seconds, you immediately get out of the melee range."

Wuyue said: "No problem."

Wen Xin looked at Damo Guyan: "After the first sweep, Wuyue's hatred will definitely rush to the first place. After you come back, Damo, you must continue to build hatred and stay away from the melee range for 3 seconds before the next sweep."

Da Mo Gu Yan said: "Yes."

Wen Xin said to the two tanks: "You must be the most tiring in this battle. You need to control the sweeping rhythm at all times, in and out, and the control of hatred must be smooth."

Oro is a test of the tank's hatred. If the tank is not spiritual, it is easy to let the long-range and heal ot.

Desert Dust and Brumy Moon, Wen Xin must rest assured that there is no better tank combination than them in the game.

Wen Xin went on to explain: "Only relying on two tanks, Raoro is unstable. Its Sand Burst skill will spray sand and dust at the target with the highest hatred, causing about 4000 points of natural damage and stun for 5 seconds. The target affected by the sand and dust It will greatly reduce hatred."

Da Mo Gu Yan said: "That really requires a third tank to continue to build up hatred."

Wen Xin looked at Hehua: "Huahua, you are responsible for establishing the third hatred in the melee position, preventing the sand and dust from bursting or sweeping, the desert and the misty moon have insufficient hatred, long-range and healing ot."

He Hua said: "Okay."

The damage of sweeping is not enough to be fatal, but it can reduce the output of melee combat to reduce hatred, so Wen Xin does not intend to let melee combat in and out, and retreats forward.

Unless the blood pressure is too great, Wen Xin will ask melee to stay away before each sweep, and then move forward after sweeping.

Don't worry about melee hatred, what you need to worry about is long-range and treatment hatred.

Wen Xin warned: "Remote and healing must not be ot, the dust burst does not look at the distance, as long as ot will spray you, I don't want to see someone ot causing Oro to spray a large group."

The long-range and healing hatred can only be controlled by them. The alliance side has the salvation blessing of the Paladin, and the hatred control is far simpler than that of the Horde.

"Oro will burrow into the ground every once in a while, and there will be small mounds on the ground. These small mounds will chase people, and everyone must avoid the mounds."

"The mounds usually follow the target and chase them. The person being watched must move well. Don't run into a large group, and don't get entangled with several mounds."

"If the person being stared at is chased by the mound, he will be instantly killed, and the rest will be punished every second..."

Wen Xin paused. The damage of Oro's mound was divided into before and after weakening. The damage of the mound could not be determined for the time being, so he could only say roughly: "The damage should be around 1000. Everyone must avoid it."

Before the weakening, the damage of the Oro mound was 1000+ per jump, and after the weakening, it was only 500.

Judging from the previous battles, Oro should be an unweakened version, and the damage of the mound should be 1000+ per jump.

How to run well on the mound and chase people, you can't do it just by talking about it, you have to experience it in battle to understand.

It's very simple, if you kill it too much, you will run away if you kill it.

"Auro will summon a small beetle during the burrowing period. The damage is not high, but it is annoying. The tank pulls it, and the mage is A."

"Every time Oro emerges from the ground, it will knock nearby people into the air and cause high damage."

Wen Xin asked: "There will be an early warning when Oro comes out of the ground. Don't panic when you run into the mound, don't get hot-headed and confused. You must keep calm at all times, hide in the mound, and hide where Auror got up."

Oro's skills are actually not many, and the mechanism is not difficult, as long as you play more, everyone will definitely know it.

The real trouble for Oro is the berserk stage with enough 20% health. The berserk stage is purely numerical monsters, the tank can't handle it, and the healing can't be added... The output is too slow, and if one of them fails to meet the standard, the team will be wiped out at the last moment.

Wen Xin said:
"When Oro's blood volume reaches 20%, it will enter the berserk stage, its attack speed will increase by 150%, its physical damage will increase by 100%, and it will continuously summon mounds and beetles to randomly attack players, and it will no longer release sweeping and dust bursts .”

"We have to hide from the mounds, and the beetles are pulled by the autumn wind. Oro in a berserk state will no longer be able to burrow into the ground. This stage is a test of the strength of the whole group."

"The tank is under a lot of pressure, and the life-saving skills can't fall down."

"There is a lot of pressure on the treatment, all the tanks are excessively brushed, and the others don't care."

"The output pressure is high. We must quickly empty the last 20% of Oro's serum. The healing mana is limited, and the tank's life-saving skills have a limited time. If you fight too slowly, you will definitely destroy the team."

The whole group is under a lot of pressure, and Oro is a stress monster.

Oro takes turns to eat sandburst and ot play style, Wen Xin has not offered to use it for the time being, if land reclamation is hindered, he will change tactics and change play style.

"Try the water first."

Wen Xin asked everyone to refresh the buff quickly, and first played a few times with normal play to test the water, so that everyone could get familiar with Oro's skills.

(End of this chapter)

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