Getting rich: starting with a journey through the World of Warcraft game
Chapter 323 Do it, make it the first person in the game
Chapter 323 Just Make Game No.1
When 2 minutes came, Plaguebringer North flew onto the terrace.
Noth the Plaguebringer on the Terrace is invulnerable and players cannot target him.
"The boss is on the wall."
"Don't panic, the arranged tanks will go to the 4 corners to pick up mobs."
"Everyone, don't scatter the output, set fire seconds according to my mark."
Anyone can panic, but the command cannot be chaotic. It must be clear and organized, and make the most correct judgment in the shortest time.
Wen Xin sent 4 tanks to go to 4 corners to pick up mobs the moment the plague messenger North hit the wall. As soon as the mobs spawned, he immediately marked the mobs with numbers 1-4, and asked everyone to follow the marks: " Fight No. 1/2 Plague Warriors from a distance, and fight No. 3/4 Plague Warriors in close combat. Only after No. 1 dies can you fight No. 2, and No. 3 can only fight No. 4 after death.”
There is a total of 45 seconds to clear the 4 plague warriors. It is completely possible to separate the long-range and melee combat, so that the melee combat can maximize the output without having to run away and turn to fire after just two hits.
Wen Xin took the lead in fighting No. 3 Plague Warrior, and followed him in all melee combat.
Plague Warrior's Shadow Shock damage is only 500, as long as three or four are not stacked together, it is not a big threat to melee combat.
Long-distance will not take damage, so there is no pressure on group blood, and treatment can well increase the blood of melee.
The difficulty of Plaguebringer Noth's first attempt at climbing the wall is not high, the difficulty will increase the second time with two more plague guards, and the third time with two more crazy structures, the difficulty will be doubled directly.
In 45 seconds, Wen Xin led the team to easily deal with the first wave of 4 plague warriors: "There is still some time, everyone can stay back to blue."
There are blue occupations in a daze for 5 seconds, which can speed up the recovery of mana. Now there are more than ten seconds before the next wave of plague warriors refresh, which can allow blue occupations to recover a lot of mana.
This is the advantage of high team output. Low team output will cause a wave of Plague Warriors to be cleared immediately, and the next wave will be refreshed immediately, leaving no time to go back to blue in a daze.
"Not a lot of pressure."
"There is a lot of pressure, the boss has too much blood, and the normal stage is too slow."
Wen Xin is very dissatisfied with the output in the normal stage: "Every time the boss flashes, it causes confusion to the team, which makes it impossible to clean up the plague warriors in time. It wastes 10 seconds of output boss time once, and wastes about 2 seconds of precious output time when it comes down twice. .”
In the normal stage of 2 minutes, the boss will flash twice, because the time of the third flash coincides with the time of going to the wall, the boss will not flash and will only go to the wall.Even so, the output time wasted by 2 flashes is actually more than 3 seconds, about 2 seconds.
It was originally planned to kill the boss in 5 minutes, but now it takes 25 seconds longer, so the boss is likely to hit the wall for the third time.
What I am most afraid of is the few flashes after the boss comes down, and the time to output the boss will be wasted because the mobs are not cleaned up in time. If more than ten seconds are wasted, the boss will definitely go to the wall for the third time.
The difficulty of Naxxramas in the 60s is not only high in numerical values, but also in the lack of perfect player skills. You can compare the AOE skills of thieves, warlocks and other professions, and looking back at the difficulty, there is no difficulty.
For example, in the battle of Plaguebringer North, whether it is the normal stage or the wall stage, when the team's AOE ability is so terrifying, it is absolutely possible to pull A together.There may even be situations where there is not enough A at all, and if you are a little slower, you will be wiped out by your teammates, and you will not be able to grab the output at all.
Insufficient skills made the difficulty of Naxxramas in the 60s exceed the standard, which is equivalent to the player playing a 60-level primary copy with a 70-level skill talent. The difficulty is conceivably high.
"The second wave of mobs is spawned, the tanks hold them back, and everyone assigns A according to the first wave of mobs."
Wen Xin took the melee to output Plague Warrior No. 3: "This time the mob A is finished, the boss will come down soon, everyone should not make any moves, wait for the desert boss to stop and then increase the blood output."
Every time the boss goes up the wall and comes down, the hatred will be emptied. If you move around at this time, it is especially easy to attract the hatred of the boss.
The difficulty of Plaguebringer Noth is still too low. If he can master the magic explosion technique of Aobo Man, the difficulty will be doubled directly, and he will become one of the most difficult bosses in Naxxramas. He can get 99% of the team stuck to scattered.
To clean up the second wave of plague warriors, Wen Xin asked everyone to stop doing anything and wait for the boss to come down.
At the end of the 70 seconds, Noth the Plaguebringer finally flashes down from the terrace, this time with no targets on his aggro list.
Desert Dust releases skills to make her name enter the hatred list of Plaguebringer North.
Plaguebringer North rushed to the desert.
Da Mo Gu Yan took him to the midfield position, and the battle returned to the normal stage again: "The hatred is stable, you can fight."
Wen Xin took melee combat and went up to output: "There are no mobs in these 15 seconds, everyone quickly suppress the boss's blood volume. If you can suppress the boss's blood volume to close to 20%, there is a chance to kill him before hitting the wall three times."
According to the current output situation, it is difficult to kill Plaguebringer North within three times.
This is the first time to play, the requirements should not be too high, see where everyone's limit is, so that we can make targeted adjustments.
A curse appeared on Wen Xin's body: "Curse solution, Faye, don't paddle, don't hurt Mao."
The mages collectively stopped the output, frantically undoing the curse for the melee.
Long-distance and treatment have been far away from the boss 30 yards in advance, there is no treatment and long-distance to eat the curse, the curse is not very stressful.
"The little monsters are about to be refreshed. The three little monsters are tanked and killed according to the order of the last normal stage."
The battle pace is very fast, there is no time to breathe, and high-intensity concentration is required to fight.
As soon as the curse was lifted, the Plaguebringer summoned three Plague Warriors from three piles of skeletons.
The three mob tanks stopped, and quickly switched to fire output from a long range. At this time, the boss can only look at the output of melee.
"This mob spawns too often."
"15 seconds is unreasonable, no matter how it takes 30 seconds to swipe once, it is reasonable."
"There is no difficulty in 30 seconds. We are a strong party. Only difficult battles can widen the gap between us and ordinary players and reflect our strength."
Naxxramas will definitely be weakened. According to the urine nature of the previous group, it must be weakened after the first kill appears.
When the time comes to weaken, the refresh frequency of Plaguebringer North's mobs may really be extended to once every 30 seconds, so that the pressure of mobs will completely disappear, and there will be more time to output bosses, making Plaguebringer North a convenient boss.
"Don't be a fool, fight the boss seriously, the curse has been brushed again, Faye quickly remove the curse."
"After the next mob refresh, everyone must be ready to deal with the flash. I don't want to continue to see the chaos next time. I hope to see everyone's progress."
Wen Xin is not interested in fighting the weakened Naxxramas. He wants to be the one who weakens Naxxramas, wins the first achievement in the game, and opens the game's achievement system to go down in history.
(End of this chapter)
When 2 minutes came, Plaguebringer North flew onto the terrace.
Noth the Plaguebringer on the Terrace is invulnerable and players cannot target him.
"The boss is on the wall."
"Don't panic, the arranged tanks will go to the 4 corners to pick up mobs."
"Everyone, don't scatter the output, set fire seconds according to my mark."
Anyone can panic, but the command cannot be chaotic. It must be clear and organized, and make the most correct judgment in the shortest time.
Wen Xin sent 4 tanks to go to 4 corners to pick up mobs the moment the plague messenger North hit the wall. As soon as the mobs spawned, he immediately marked the mobs with numbers 1-4, and asked everyone to follow the marks: " Fight No. 1/2 Plague Warriors from a distance, and fight No. 3/4 Plague Warriors in close combat. Only after No. 1 dies can you fight No. 2, and No. 3 can only fight No. 4 after death.”
There is a total of 45 seconds to clear the 4 plague warriors. It is completely possible to separate the long-range and melee combat, so that the melee combat can maximize the output without having to run away and turn to fire after just two hits.
Wen Xin took the lead in fighting No. 3 Plague Warrior, and followed him in all melee combat.
Plague Warrior's Shadow Shock damage is only 500, as long as three or four are not stacked together, it is not a big threat to melee combat.
Long-distance will not take damage, so there is no pressure on group blood, and treatment can well increase the blood of melee.
The difficulty of Plaguebringer Noth's first attempt at climbing the wall is not high, the difficulty will increase the second time with two more plague guards, and the third time with two more crazy structures, the difficulty will be doubled directly.
In 45 seconds, Wen Xin led the team to easily deal with the first wave of 4 plague warriors: "There is still some time, everyone can stay back to blue."
There are blue occupations in a daze for 5 seconds, which can speed up the recovery of mana. Now there are more than ten seconds before the next wave of plague warriors refresh, which can allow blue occupations to recover a lot of mana.
This is the advantage of high team output. Low team output will cause a wave of Plague Warriors to be cleared immediately, and the next wave will be refreshed immediately, leaving no time to go back to blue in a daze.
"Not a lot of pressure."
"There is a lot of pressure, the boss has too much blood, and the normal stage is too slow."
Wen Xin is very dissatisfied with the output in the normal stage: "Every time the boss flashes, it causes confusion to the team, which makes it impossible to clean up the plague warriors in time. It wastes 10 seconds of output boss time once, and wastes about 2 seconds of precious output time when it comes down twice. .”
In the normal stage of 2 minutes, the boss will flash twice, because the time of the third flash coincides with the time of going to the wall, the boss will not flash and will only go to the wall.Even so, the output time wasted by 2 flashes is actually more than 3 seconds, about 2 seconds.
It was originally planned to kill the boss in 5 minutes, but now it takes 25 seconds longer, so the boss is likely to hit the wall for the third time.
What I am most afraid of is the few flashes after the boss comes down, and the time to output the boss will be wasted because the mobs are not cleaned up in time. If more than ten seconds are wasted, the boss will definitely go to the wall for the third time.
The difficulty of Naxxramas in the 60s is not only high in numerical values, but also in the lack of perfect player skills. You can compare the AOE skills of thieves, warlocks and other professions, and looking back at the difficulty, there is no difficulty.
For example, in the battle of Plaguebringer North, whether it is the normal stage or the wall stage, when the team's AOE ability is so terrifying, it is absolutely possible to pull A together.There may even be situations where there is not enough A at all, and if you are a little slower, you will be wiped out by your teammates, and you will not be able to grab the output at all.
Insufficient skills made the difficulty of Naxxramas in the 60s exceed the standard, which is equivalent to the player playing a 60-level primary copy with a 70-level skill talent. The difficulty is conceivably high.
"The second wave of mobs is spawned, the tanks hold them back, and everyone assigns A according to the first wave of mobs."
Wen Xin took the melee to output Plague Warrior No. 3: "This time the mob A is finished, the boss will come down soon, everyone should not make any moves, wait for the desert boss to stop and then increase the blood output."
Every time the boss goes up the wall and comes down, the hatred will be emptied. If you move around at this time, it is especially easy to attract the hatred of the boss.
The difficulty of Plaguebringer Noth is still too low. If he can master the magic explosion technique of Aobo Man, the difficulty will be doubled directly, and he will become one of the most difficult bosses in Naxxramas. He can get 99% of the team stuck to scattered.
To clean up the second wave of plague warriors, Wen Xin asked everyone to stop doing anything and wait for the boss to come down.
At the end of the 70 seconds, Noth the Plaguebringer finally flashes down from the terrace, this time with no targets on his aggro list.
Desert Dust releases skills to make her name enter the hatred list of Plaguebringer North.
Plaguebringer North rushed to the desert.
Da Mo Gu Yan took him to the midfield position, and the battle returned to the normal stage again: "The hatred is stable, you can fight."
Wen Xin took melee combat and went up to output: "There are no mobs in these 15 seconds, everyone quickly suppress the boss's blood volume. If you can suppress the boss's blood volume to close to 20%, there is a chance to kill him before hitting the wall three times."
According to the current output situation, it is difficult to kill Plaguebringer North within three times.
This is the first time to play, the requirements should not be too high, see where everyone's limit is, so that we can make targeted adjustments.
A curse appeared on Wen Xin's body: "Curse solution, Faye, don't paddle, don't hurt Mao."
The mages collectively stopped the output, frantically undoing the curse for the melee.
Long-distance and treatment have been far away from the boss 30 yards in advance, there is no treatment and long-distance to eat the curse, the curse is not very stressful.
"The little monsters are about to be refreshed. The three little monsters are tanked and killed according to the order of the last normal stage."
The battle pace is very fast, there is no time to breathe, and high-intensity concentration is required to fight.
As soon as the curse was lifted, the Plaguebringer summoned three Plague Warriors from three piles of skeletons.
The three mob tanks stopped, and quickly switched to fire output from a long range. At this time, the boss can only look at the output of melee.
"This mob spawns too often."
"15 seconds is unreasonable, no matter how it takes 30 seconds to swipe once, it is reasonable."
"There is no difficulty in 30 seconds. We are a strong party. Only difficult battles can widen the gap between us and ordinary players and reflect our strength."
Naxxramas will definitely be weakened. According to the urine nature of the previous group, it must be weakened after the first kill appears.
When the time comes to weaken, the refresh frequency of Plaguebringer North's mobs may really be extended to once every 30 seconds, so that the pressure of mobs will completely disappear, and there will be more time to output bosses, making Plaguebringer North a convenient boss.
"Don't be a fool, fight the boss seriously, the curse has been brushed again, Faye quickly remove the curse."
"After the next mob refresh, everyone must be ready to deal with the flash. I don't want to continue to see the chaos next time. I hope to see everyone's progress."
Wen Xin is not interested in fighting the weakened Naxxramas. He wants to be the one who weakens Naxxramas, wins the first achievement in the game, and opens the game's achievement system to go down in history.
(End of this chapter)
You'll Also Like
-
My Adventure Diary of Reincarnating as a Bad Woman
Chapter 211 4 hours ago -
Empty the Delta: I have unlimited withdrawals in the game
Chapter 103 4 hours ago -
Zongman: Starting concept tree, eating delicious food and sleeping spicy food
Chapter 89 4 hours ago -
You are the first one to get into Triangle, then who am I?
Chapter 162 4 hours ago -
Armor: I support Meizhen, my emperor is doing evil.
Chapter 208 4 hours ago -
Arknights, but keeping Terra in captivity
Chapter 159 4 hours ago -
In the anime love simulation, the scam of 10 billion
Chapter 162 4 hours ago -
Love Purification Agreement
Chapter 1100 4 hours ago -
People are devouring, sharing countless talents together!
Chapter 193 4 hours ago -
Girl idols are meant to be exploited!
Chapter 236 4 hours ago