Gou is a dark elf in Warhammer
Chapter 642: 493 Turn 1 Circle
(Some words are omitted and no introduction is given.)
Gul broke free of his restraints and resumed his movement, holding a heavy axe in his hand. With great force, his powerful chop seemed to tear the air apart.
The first axe struck at Daquus's shoulder, the wind whistling in his ears, and he quickly dodged to the side, Gul's axe hitting the air. Then, Gul turned around, and the second axe swept in with irresistible force and speed. He took a step back, dodging the fierce blow again, the wind whistling in his ears.
Agile testing completed.
Gul turned around again and swung his third axe, the last of the legendary three axes. This powerful blow, mixed with inertia, kinetic energy, potential energy, etc., swept towards Daquus.
However, this time Dacus did not choose to dodge, but raised his sword to block. He had repeatedly tested Vizar on the way here. The strange hilt was not straight, but S-shaped, and the blade was not so easy to transform into a long sword. Under the advice of many martial arts masters, he transformed the blade into a broad-bladed scimitar, similar to the Messer he used at first. Perhaps in this way, he would not have to think about Malekith's Destroyer?
He had come to Gul to test his equipment, and the fight went as he had expected. He blocked the force that could have knocked him away, and his boots didn't even rub against the ice, causing him to slide backwards and slip on the ice. It was a pure rogue style of play, and he knew that Gul couldn't hit him.
Strength test completed.
Vizar shone with pure white light, and Gul's axe shattered into countless pieces the moment it touched.
Dacus ignored the flames that suddenly flared up in Gul's pupils, which were a mixture of surprise, astonishment, and doubt about life. He directly cut off Gul's foot, and the blade swung out so fast that Gul had no time to react. Vizar cut through iron like mud, and the Grave Armor had no defense against this sword.
The sword slashed across Gul's left thigh, his armor shattered, his bones cracked, and Gul, who lost his support, fell to the ground in pain.
The power test of the Excalibur is complete.
Dacus did not make any fussing remarks. He bypassed the fallen Gul and turned to strike for the third time. The sword shone with a cold light and accurately chopped Gul's neck. The throat guard was cut open by Viszal as if it were nothing. Gul died and stopped struggling.
For a moment, the air around them froze, and Daxus's figure standing on the ice stood motionless like a god of war.
Gul, who could put Sigmar at a disadvantage in close combat, forcing him to gang up on him and pass through the seal, is dead again. Gul, who almost helped Gotrek achieve his goal, is dead again. Gul, who killed the legendary King Kazador of Ironforge in the Champions Showdown, is dead again. Gul, who was beheaded by a Tomb Scorpion, is dead again. Gul, who was killed by the Great Unclean One, is dead again. Gul, who beat up the golden eunuch King of Slaanesh, Sigvald the Fair, in the final battle of Middenheim at the End of Time, is dead again.
Darkus raised his empty left hand to the sky and then lowered it, his thumb extended as he dropped it. When his arm was level, he turned his wrist and pointed his thumb toward the ice.
Gul, the Desperate Death Lord, one of the nine Death Lords under Nagash, was defeated by him, and another achievement was lit up.
The Maharaja of Despair and Death, Gul.
The Shadow Lord of Death, Vlad von Carstein.
The Lord of Death, Manfred von Carstein.
Deathlord of the Abyss, Luther Harkon.
The Death Lord, Valachi Harkon.
Lord of Death, Constantine Drakefels.
At the end of the world, six of Nagash's nine minions have died at his hands, either directly or indirectly. The remaining three Death Lords are Nagash's loyal old dog, the Sacrament Death Lord, Arkhan the Black, the Bloody Death Lord, Neferata, and Delt Hesnig, who escaped from the Battle of Altdorf.
Anyway, Dacus didn't have a proper system. He blamed Valach, who died under the halberd of Celile, Luther, who was thrown into the sea by him, Vlad, who committed suicide by jumping over the wall, and Drakefers, who was smashed to death by Genevieve. Anyway, the deaths of these Death Lords were all related to him. He was directly or indirectly involved.
Dacius is not a gladiator, he is a ruler, and his thumbs-down is not for Gul, but for Nagash.
The nine Death Lords under Nagash are of complex composition. Some were recruited at the end of time, and some were recruited thousands of years ago. Vlad, Neferata, and the Harkon brothers were there when he was making trouble, but their composition is... complicated. Manfred and Delt only appeared when he was silent, and as for Drakferth...
Arkhan and Gul were recruited by Nagash thousands of years ago. Gul could hear Nagash's voice as clearly as Arkhan and obeyed his master without question. This was something the other seven Death Lords could not do. Since being released, Gul has been wandering around the Old World with Heinrich Kemmler. Wherever he goes, Nagash's will will be realized, but Heinrich doesn't know it...
Gul stayed with Heinrich under Nagash's orders, only to learn from his victories and defeats and to strengthen his war skills, which was also part of Nagash's plan. Now...
Manfred, who played a big role in Nagash's resurrection, died, leaving only Arkhan. Dacius wanted to see what Nagash could do. A classic case of one foot tripping over another. If you don't have work experience, you can't find a job, so go find a job...
Soon, the elves and dwarves present reacted and became excited. The dwarves saw the elves following behind and watching. The elves saw the power of Dacus and his equipment, and fought three moves with such a threatening target, and then nothing happened. The battle was over, with no more than five people in total.
The dwarves also witnessed the power of Dakwus. Gul has been sealed for more than two thousand years. Two thousand years is short for humans, but long for dwarves, only a few generations. The last time Sigmar sealed Gul, the dwarves also participated in the battle and suffered heavy losses. For this reason, Gul was also written into the Book of Hatred of Karak Dreadnought. They have always known about Gul's existence. Now Gul died under their witness, died under the sword of the elves.
And then...
For some reason, King Zaladrin Fightaxe of Dreadnought Castle had to invite the elves to Dreadnought Castle. Maybe he wanted to thank Asrai for his help in the previous battle with the orcs? Or maybe he wanted to show off to the elves? Or maybe he wanted to thank the elves for killing Gul?
Dacius didn't want to go at first, he gave the task of communicating with the dwarves to Finnubar, just as he had always believed, his journey to Elsin Arwen was over, and it was Finnubar's job to establish diplomatic relations with the dwarves. But he had to go, who asked him to kill Gul, he could only do one more achievement, to visit the dwarf fortress.
Unlike other races, the structure of the dwarven fortress is from bottom to top, not from top to bottom. After entering the main gate of the Dreadnought Fort, which is covered with gilded reliefs, the faces of the dwarven ancestors and runes representing anvils, hammers and iron tools, the dwarven horns sounded. The loud and long sound and the echo in the valley rose and fell with each other.
The view is a soaring atrium lit by thousands of quartz crystals inscribed with runes of light. Each quartz acts as a lantern, bathing the atrium in a peaceful twilight. The stones of the walls are trimmed and polished, gleaming slightly from the hundreds of lights, and each chiseled rock fracture is a magnificent ornament in itself.
The corridors of the entrance hall had many huge and magnificent arches that reached up to the ceiling. The arches were all plated with a thick layer of silver. The walls were lined with stone pillars with dwarf faces carved on the pillars.
A huge granite statue of Walaya stands in the center of the atrium, surrounded by what appears to be a few buildings, with a considerable distance between the buildings and the atrium walls to prevent visitors from reaching the restricted passage.
Dozens of corridors, both above ground and higher up in the walls and accessible by stairs, branch off the Great Hall to other parts of the Dwarven Fortress. Outsiders, both Imperial Dwarves and Dwarves from other Dwarven Realms, are not allowed past the Hall of the Elders and can only enter through the side doors. If an outsider attempts to enter through one of the other exits of the Hall of the Elders, a portcullis is lowered to seal off the above-ground corridors, while Dwarven archers and artillery fire from higher passages to eliminate the threat.
There's a reason why the dwarves don't get along well with each other in Daxus. It's okay for humans and elves, but you treat your own people like this. You're a bit...
The middle level, the level below the Hall of the Ancestors, is the first two levels of the Dwarf Fortress and is known as the heart and soul of the Dwarf Fortress. The first level includes the Trade Hall, the Clan Hall, and the Warrior Barracks of each clan with their banners and armories. Statues of famous clan heroes stand in many niches on this level. Long corridors separate these halls and barracks. The halls are also decorated with gold and silver-plated granite reliefs depicting the past history of the fortress.
The core of the second floor is the Great Hall, where the dwarves gather. It is large enough to accommodate two-thirds of the population of Dreadnought. In addition to the Great Hall, there are also guild halls and banquet and drinking halls, which are messy and crowded. Dakwus stood there for a while and watched farmers, shepherds, doctors, rune scribes, metalsmiths, stonemasons, masons, carpenters, rope makers, wax makers and miners walking around.
The fort's brewery, beer store, kitchen and food storage are centrally located to facilitate supplying all the halls on this level.
Two floors below are the Royal Floors, with the King's Hall, the Reception Hall, and the Royal Clan Hall on the first floor. The servants' quarters and the accounting office are adjacent to these areas and are under the jurisdiction of the Queen. The nearby trophy room, guardhouse, Hammer Warriors' barracks, and the Royal Armory are under the jurisdiction of Zaradrin's son Thuringia, the future king.
This level also houses the Guild Halls of the Honored Clans, including the Runesmiths, Jewelers, Goldsmiths, Brewers, and Engineers. Next to the Guild Halls are the Halls of the Loremasters and Runescribers, and the Great Library, which contains thousands of stone bookshelves filled with scrolls and tinsel tomes. These records all relate to the history of Dreadnought, the King's edicts, reports of famous battles, and the ledgers of humans who have been granted access to the realm. The oldest and most valuable books are locked away in the bookshelves.
The second level of the Royal Layer is home to the fortress's armory, foundry, forge, workshops and powder magazine, and is the core of the core.
Below the royal level is the honorary level, which is the temple area. The three dwarf ancestor gods, Granni, Valaya and Grimnir, occupy the main positions. In Granni's temple there are also shrines of Himednir and Sangnir. These two ancestor gods are related to ore technology and metal processing. In the temple of Grimnir there is a shrine dedicated to his son Morgrim.
Behind the temple are the Hall of Memory and the Hall of Contract. As dwarves, the Hall of Memory must be the place where the Book of Hatred is placed.
There is also a vault area below the royal level. The Dreadnought Fort is similar to other Karak. Karak means fortress and city in Khazarid. The vault of the Dreadnought Fort has three levels. The first level is the king's private treasure vault and the dwarf fortress vault. The second level is the temple of Gazul, the "king of the underworld", and the preparation room for the dead. The dwarves will bury the dead in the tombs near the temple.
The third level includes the mines, barracks, clan hall, and drinking hall for the dwarves who work and defend the mines.
There is a lower floor below the vault area, which is located at the lowest point of the dwarf fortress and contains the deepest and still mined ore veins. However, the lower floor of the Dreadnought Fort has been abandoned, and dwarf warriors patrol day and night, alert to the invasion of Skaven ratmen and night goblins.
Of course, Daxus and his men stopped at the first level of the royal layer. If they had to go down, they would have to use some kind of infiltration method, such as killing all the dwarves in the Dreadnought Fort.
Could it be because they came after Malekith? The dwarf guards did not raise their axes to salute them in welcome, but looked at them with an inexplicable look. At the end of the hall, he saw a group of dwarves dressed in gorgeous clothes. Each dwarf wore a coat with bright patterns and a helmet decorated with golden horns or wings on his head. Each dwarf wore many rings, bracelets, necklaces, brooches and other ornaments, and they looked luxurious under the bright lights when they walked.
Behind each dwarf stood a standard bearer, holding a banner representing the clan, decorated with gold and silver emblems, woven from delicate metal threads of various colors and sheens. Dakwus knew that these dwarves were members of the Council of Elders, which would advise the king on a wide range of issues, and that the opinions of these elders were often not unified, as they represented the interests of their respective clans.
The attitude of these dwarves was very unfriendly. It was obvious that they were very dissatisfied with the king's temporary decision. After all, the elves and dwarves had fought the War of the Longbeard. However, the unfriendly attitude only lasted for a while because they were there.
He could speak Khazarid, and he spoke it very well under Malekith's instruction. He told the story of what happened in the Sea of Claws, but he slightly modified it, not mentioning things like rescue, and not saying anything about dwarves, so as not to hurt the dwarves' pitiful self-esteem, because the dwarves in the Grey Mountains could not contact the dwarves in the Norscan Mountains.
The dwarves expressed as much in form as the elves, and it took a long time for the elves to reach the reception room.
The elves were brought in by Zaladrin, so he did not sit there waiting for the elves to arrive. After arriving at the reception room, the dwarves held a formal welcome ceremony. According to the procedure, Finnubar and Zaladrin exchanged gifts. Zaladrin gave a gold dwarf-style brooch, and Finnubar's gift was an elven silver bracelet inlaid with sapphires.
During the exchange, Daxus took a closer look at the silver bracelet. Malekith had talked to him about the past, and Malekith had also given him the silver bracelet when he came to Butcher's Castle. It seemed that Asur had relevant records in this regard. Is history a circle? After thousands of years of twists and turns, it has come back again.
After the ceremony, the dwarves did not arrange for the elves to rest, but went directly to the banquet hall to have a meal. After the dwarves made a series of speeches for the banquet, various roasts, cream-cooked dishes, meat dumplings and various gravies were served one after another, and various ales were also continuously served.
In Dacus's opinion, Dreadnought Fort was a third-rate city. Its history, population, heritage, etc. could not be compared with that place. There was only one long table in the entire banquet hall. Zaradrin sat at the main seat, and the elves and dwarves sat on the left and right. The total number of people at the banquet did not exceed thirty.
Dacreus, Finubar and Asanok sat together. They had something in common. Dacreus and Asanok could speak Khazarid. Due to his visit to the Dwarf Fortress, Finubar had also studied Khazarid in Ulthuan, but he didn't speak it as fluently as the other two. Malekith taught Dacreus Khazarid, and Asanok was an envoy to the Dwarf Fortress before the War of Vengeance.
Other elves can speak some of it, like Renn, who can speak Khazarid fluently, Maranul, Kowell, and Flannais, who can speak some of it, besides being a noble, they also have another identity, slave master... They can speak some Khazarid for daily needs. The Asur nobles, like Finnubar, had studied intensively in the White Tower of Hoth before coming, but they didn't have a suitable person to practice with. Ulthuan is not like Naggaroth, and as for the Asrai, whose relationship with the dwarves is just so-so...
Daxus positioned himself very clearly, he was a supporting role, and Finubar was the protagonist in this communication. His and Asanok's mission was to assist Finubar in completing this communication and let Finubar know how to communicate with the dwarves.
So, he chose to show off right away after taking his seat. In his opinion, the dwarven food was delicious and the dishes were exquisite. His eating manner was a bit crude, not as elegant as the elves, and his rough style was no less than that of the dwarf sitting opposite him.
According to the normal process, no one can snatch the king's food from him, but who is he? He is not used to this. Under Zaladrin's surprised eyes, he stood up and grabbed a leg of lamb that had just been placed on the table. Zaladrin, who had recovered from the shock, laughed and stood up to fight for it. He even reached his hand into the plate opposite to the dwarf and fought for it. The dwarf elder was caught off guard and tried to snatch it back, but he was taller than the dwarf, and the dwarf elder's short hands had no chance to touch his spoils.
Asanoq, who had experience in visiting, knew how to communicate with the dwarves correctly. His eating manners were no worse than Dacuus's. The two of them set a very good example for the elves. Ale and gravy were spilled everywhere, and the table was a mess, just like a group of starving ghosts crawling out of a grave. Zaladrin, who was laughing, was worried that the elves would not eat enough, so he arranged a large plate of stew, which was piled with cooked potatoes, roast goose, wheat cakes and other things, for fear that the elves would not eat enough.
Dacus, who had almost finished eating, stood up, picked up the large wine glass and stuffed it into Finnubar's hand. Then he gave Finnubar a big smile, and Finnubar responded with an awkward yet elegant stiff smile.
Finnubar knew that this was the custom of the dwarves, and he wanted to try his best not to leave any impolite impression on the dwarves, but what he didn't expect was that Dacus actually stuffed the wine glass into his hand in advance, leaving him unable to move forward or backward.
Dacus was not used to Finnubar's bad habits. He picked up his own cup and clinked it with Finnubar's, then stood up. When everyone's eyes were on him, he gulped down the wine under the gaze of the elves and dwarves. He burped with great satisfaction and turned the cup upside down, indicating that he should drink it all.
Amid the cheers of the dwarves, he rudely wiped his beer-foamed chin with the sleeve of his robe, and the dwarves who saw his action cheered even louder. Then he slammed the cup on the table and winked at Finnubar.
Finnubar raised his wine glass as if ready to die. He took a sip hesitantly. The spicy taste hurt his tongue and made him cough. However, before the dwarves could react, Dacus and Asanoak led the way in laughing, followed by the dwarves and elves who also laughed.
He was not annoyed by the harmless mockery. He knew that Dacuus and Asanok were helping him and teaching him. This was a necessary procedure. He had to drink it even if he didn't want to. He gritted his teeth and took a sip. He tried his best not to spit it out, and drank more and more. He felt that his tears were flowing. The wine of the dwarves and the wine of Ulthuan were completely like the difference between summer and winter. They were two completely different varieties.
When the last sip of wine disappeared in his throat, he raised the glass while fighting his own stomach juices, and then the dwarves cheered and expressed their heartfelt appreciation for him.
In the following time, Finubar and the dwarves quickly became friends. With the help of Dacus and Asanok, he talked and laughed with the dwarves, and the atmosphere was very lively.
After the fourth round of dishes, the cups, plates, bowls, leftovers and soup were cleared away, and all the dwarves took out their small bags of tobacco and various pipes, and they slowly smoked the tobacco in the pipes.
Dacus, who was fully prepared, also took out his pipe and gestured to take out the tobacco leaves he had put together for the dwarves to try. For a moment, the whole hall was filled with more and more smoke, which made Asur and Aslai, who were attending the meeting, feel uncomfortable and coughed from the secondhand smoke. However, Duruchi and Ainir said that they were used to it. They had long been accustomed to the smell of tobacco.
However, to his surprise, or perhaps as expected, the dwarves did not seem to be so receptive to the tobacco from Lustria, perhaps because they really did not like it, or perhaps because they were conservative or for other reasons. But it did not matter to him, since there were no trade routes anyway, and tobacco was in short supply in Naggaroth and Lustria. Both the Druki and the Skinks liked it, but there was not enough to trade.
After smoking for a while, the dwarf waiter brought several plates of steamed potatoes, venison and large sausages as desserts, but the dwarves did not enjoy them. Instead, they sat there quietly. For a moment, the atmosphere in the hall suddenly became quiet.
Zaladrin made a long, sweeping speech about the Dwarves' past, family honors, great feuds, and heroic deeds in battle, touching in the process on some less pleasant matters between the Dwarves and the Elves, and then switching gears to talk about the present.
Dacus did not help to relay the story, that was Asanoak's job, and he listened attentively and caught a lot of useful information, such as the reluctant thanks to the elves. It had been half a year since the Battle of Altdorf, and the dwarves who had experienced the Battle of Altdorf came to the Dreadnought and told him everything that happened in the battle, which reminded him of the two dwarves holding oranges that he met at the main entrance of Sigmar Cathedral.
This was also the reason why Zaladrin made an exception and invited the elves to visit the Dreadnought, but this was only one of the reasons. Another point was that he killed Gul, who was written in the Book of Hatred. Of course, this was not important. What was important was that the Anvil of Doom played a huge role.
It is true that a favor must be repaid and a debt must be repaid. This is very dwarfing.
He captured from Zaradrin's words that it was William III who emphasized that the elves discovered the Anvil of Doom while cleaning the battlefield. The elves, who had ownership of the spoils, gave the Anvil of Doom to humans, and then William III informed the dwarves of the discovery of the Anvil of Doom.
There is no doubt that the dwarves have internal conflicts among themselves, but they will also stick together. The return of the Anvil of Doom means too much to them.
To this end, Zaradrin sent twenty Ironbreakers, the Prince of Thuringia, the Runesmith Grimhold Thunderstone, the Master Engineer Volund Silverscar, and fifty Shortbearded Rangers to Altdorf.
After Zaradrin finished his long speech, Finnubar stood up, raised his glass and began his stuttering speech, which was very official and meaningless, just like a leader talking on the same old terms. If Dacus hadn't thought the occasion was wrong, he would have yawned continuously.
After this process was completed, the elves left the Dreadnought Fortress and did not rest in the Dwarf Fortress. Zaradrin did not have such an idea, nor did he plan to sign a trade agreement.
So, cows, sheep, whatever, just follow the process...
This was normal in Daxus's opinion. It was good enough that he could treat his family to a meal. Now was the time to break the ice. The relationship between the elves and the dwarves was in a very delicate state. This was also due to the previous actions of him and the Asrai. Otherwise, it would have been even more difficult and Finnubar would have been humiliated.
After leaving the Dreadnought, Daxus was ready to return to Athel Loren, as he still had a lot of things to deal with. But he had no intention of sending the Asur delegation back to Athel Loren, as he could sense that the Asur were deeply traumatized, and that was what was happening, so it was necessary to slow down appropriately. This feeling was like falling in love, which required proper balancing, and that one could neither do that nor that, so it had to do that.
As for Deth's promise to help the Asur forge and repair weapons and armor, he had no need to stop him. There was no need to stop him. Maybe these Asur would really follow him in the future. Besides, Val loved all elves, so there was no need to offend Deth. Anyway, Athel Loren was now in this state because of his fierce manipulation. When the time came, the Asur delegation would come back. The Asur had stayed in Elsin Arwen longer than he had.
He doesn't mind learning from the Slan Demon Priest. If it doesn't work out, they can just meet on the battlefield. He has a broad mind and a broad mind.
Of course, the most important thing is that Dacuus is ready to strike while the iron is hot. He suggested that Finnubar rush to Uberik immediately and then return to Altdorf by water before winter sets in. He asked before leaving the Dreadnought, and Zaradrin told him that the dwarves sent to support Altdorf had left not long ago.
This means that the plan to find Gail Maraz is progressing slower than he expected. William III did not take action half a year later as they had agreed, and it is still in the preparation stage.
In his opinion, this is an opportunity. If Finnubar can hurry up, he can still catch the train. If he can catch up, there will be too many benefits. The influence of the elves in the empire can be further improved, and they can also meet the dwarves who participated in this operation. The Doomsday Anvil is very important to the dwarves. Even if the fortresses cannot get the Doomsday Anvil, they will send people to provide support to the best of their ability. At least the rune blacksmiths will definitely go out after hearing the news to fight for themselves. This is something the elves cannot match.
The dwarves of the Grey Mountains will help, and the dwarves of the World Mountains will help as well. Then it will be a Four Armies Battle, with the elves, humans, and dwarves fighting against Chaos believers and demons. Wouldn't that connect them and establish a relationship? Unless... it becomes a mess and some weird operations happen, like what happened to Tyrandor Duskstar. But it's not a big problem, because William III is there to coordinate, and he believes in William III.
Before they parted, Dacus warned Finnubar not to act on his own, but to obey William III's arrangements and give William III more advice and consultation on magic. Finnubar agreed to Dacus, as he was not a traditional Asur, and he knew his mission, not a reckless Asur.
In addition, the Asur delegation was a gathering of heroes, but they lacked some experience, knowledge and insight. It would be good for their future growth if they could see the Great Demon. Moreover, Dacus was not worried that the elves would fail in front of the Great Demon.
Look at who is in the Asur delegation. First of all, Finubar is no weakling. He has killed a war hydra with his meteorite sword. And his two sons, Eltharion, and Geron are all excellent warriors. Not to mention the spellcaster team, which is even more powerful than the warrior team. But what is their role... In addition to these Asur, the guards of the House of Ivresse and the sea guards from the Kingdom of Itaen and Cosqui are not just there to do it.
Dacus had previously suggested that William III was going crazy because human spellcasters were too weak and their methods were too wild. The best way to attack the demon together with the dwarves was to go crazy, then rush over and kill the demon, chopping it to pieces. Now...
Before they parted, he was still telling the Asur the key points on how to deal with the Tzeentch Demon. Yelian asked him curiously: Have you ever dealt with it?
He smiled and said nothing, stretching out his hands and retracting one finger. Yelian was right. He had never dealt with a Tzeentch demon. But who was he? He had seen nine Tzeentch demons appear together. (End of this chapter)
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