Skill Data Sheet (Earth Dragon Secret Realm Chapter)

This chapter is the text version of the data sheet for all members of the combined joint team.

Free chapters.

It's not the panel when the players were just promoted to three stars.

It is the current actual panel, not the limit panel.

For reference only, it is used in the chapter of Earth Dragon Secret Realm.
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Simon
Occupation: Assistant-Dreammaker

1560 blood
550 attack

110 Prevention

0 magic resistance
[No. 3 skill, cut resistance LV[-]]
35% dual resistance for 30 seconds.

Cooldown 60 seconds.

[Second skill, CD reduction, LV3]
Reduce cooldown time by 25%.

Cooling time, 30 seconds.

"Three skills, Dream Realm LV1 (cooling time 90 seconds)":
Delineate a certain range and project the dream-making space into reality. Enemy units stepping into this area will fall into a dream for 30 seconds.

The stronger the mental strength of the enemy unit, the smaller the mental damage.

When the enemy is attacked, or after the skill ends, the mental damage of the enemy unit will be settled immediately.

Lasts 30 seconds, cools down 90 seconds

(Extend the dream training time by one day, and extend the cooling time to 4 hours)
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Xiaoqian
Occupation: Warlock - Ghost Warlock
Blood volume: 1445
Attack: 670
Defense: 109
Magic resistance: 0
"Skill Out of Body LV3"

The soul goes out of the body and wanders between heaven and earth.

The spirit body inherits 40% of the main body's blood volume, attack power, double resistance value, and skills.

The duration is unlimited.

"Second Skill Frost LV3",
Hitting an enemy adds a layer of cold DEBUFF.

Reduce attack speed by 30%, reduce movement speed by 40%.

Every two layers of cold BUFF resolves a freezing effect

Freeze: Freeze for 20 seconds, with brittleness and damage increased by [-]% when frozen.

Cooldown 7 seconds.

"Three skills, two souls out of body LV3"

The twin spirits inherit 100% of the main body's blood volume, attack power, dual resistance values, and skills.

The duration is unlimited.

If a single soul dies, 50% of its health will be deducted; if two souls die, 100% of its health will be deducted.

Skills can be canceled midway, and the soul returns to the original body.

Immune to physical damage.
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Loy
Occupation: Healing - Vampire Princess

1365 blood
602 attack
112 Prevention

0 magic resistance
"One Skill Healing Boost LV2",
Roy's attack power is increased by 66% for 30 seconds with a 60-second cooldown.

"Second skill instantly increases blood LV2",
Instantly recover 166% attack power HP, cool down for 10 seconds.

"Bloodfire Shield LV1"

Lasts 20 seconds, cools down 40 seconds.

"Ignite the vitality in the blood, form a fire shield with a shield value of 400, put shields on up to two targets, and burn enemy units.

"The burning damage of the shield is 200% of your attack power."
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Baby Shark:
Occupation: Warrior-Gapwalker

2300 blood
670 attack

410 Prevention

0 magic resistance
"One Skill Dash One Strike (LV2)"

1.5 multiplier attack, cooling time 10 seconds

"Second Ability Mind (LV1)"

+45% attack power, attack converted to spell damage,

Stiffness effect with a strong chance of being interrupted.The stiffness lasts about a second,
The skill lasts for 30 seconds in total and cools down for 60 seconds.

"Three Skill Heart Slash LV1"

+55% attack power.

Every time you swing a sword, attack speed +12%.

Up to eight attack speed stacks (ie 96%).

The attack comes with a must-hit attribute.Duration 30 seconds, cooldown 60 seconds
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Bones
Occupation: Heavy Shield Hand - Iron Shield
5000 health, 680 attack power, 1090 defense, 0 magic resistance.

"Defense LV3:"

Increase +50%, lasts 30 seconds, cooldown time 40 seconds.

"Hard Armor Stance LV3:"

Increase defense by 100%, recover blood by 2% of maximum HP, last for 30 seconds, cool down for 60 seconds.

"Hundred Forged Steel LV3, the passive skill has taken effect"

Triple your workouts.

The human body has limits, but you can break through your physical limits through exercise.

Every time you break through the limit, you can increase your defense by 10% and your health by 10%.

The number of times I have broken through my physical limit so far: five times.

Current passive bonus: +50% base defense, +50% health

Passive skill, permanent effect.
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Sugar:

HP 1410
Attack power 340
Defense 86
Occupation: Therapist-Nun
"One Skill Holy Light LV2"

Provides a total of 100% attack damage healing per second, no cooldown.

"Second Skill Speed ​​Healing LV2"

Healing speed +80%, healing range increased.

Lasts 30 seconds, cools down 60 seconds.

(After opening, about 612 points of healing per second)

"Pure Light LV1 (cooling time 80 seconds):

Your faith has reached the pure state, when you activate this skill to spread the holy light, your HP will be +100%.

The coverage area of ​​the holy light is expanded, and the healing power of the holy light no longer decays.

Duration 30 seconds.

Your healers have the overhealing attribute.

That is, the overflowing healing amount can be converted into a pure shield value, and the upper limit value of the shield value is 90% of your life value. This shield value can block physical and magical damage.

The healed unit is blessed with the Light of Purity, giving the target a temporary +15 Magic Resistance. "
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Martin
The retired commander of the Yunlong Adventure Group, assisting in the positioning of the battle.

Occupation: Auxiliary-Light Reader

1365 blood.

431 attack

43 Prevention

0
Attack power

"Skill 3: Mass Light Shield LV8 (Cooldown [-] seconds)"

"Release a light shield with a radius of two meters, which can give allies a 360 shield value, which cannot be superimposed, and the shield lasts for 10 seconds"

"Second skill: Offensive power LV3 (cooling time 45 seconds)"

"When your allies have a shield, the duration of the shield is +10 seconds, and the output damage is +25%"

"Three skills: three layers of gain LV3 (cooling time 45 seconds)"

"When your allies have shields, shield duration +10 seconds, attack power +32%, attack speed +18%, movement speed 18%."
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red phoenix.

Apocalypse Adventure Group, assisting in positioning.

Occupation: Heavy Shield Hand-Shield Guard
3600 blood
Physical Defense 800
(1240 defense when passively activated)
Attack power 600
"Skill 3: Shield LV[-]"

Single player gets 600 shield when activated
Duration 3 seconds, cooldown 12 seconds.

"Second skill: Taunt LV3: Passive skill."

When you have a shield, you can taunt the enemy you think, and the taunt range is 8 meters.

When you resist the enemy you taunt, your own defense +55%, and your own shield +200%.

"Three skills: block shield LV2:"

Turning on the block shield can offset any type of attack, and the cooling time is 30 seconds.

This skill can be pre-stored, up to two times.
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Dilu
Julu Adventure Group, assisting in positioning.

Occupation: Warrior-Epee

Attack power 1300
HP 4500 (passive already in effect)

"One skill, blood volume LV2"

Increase blood volume by 80%.

Passive skills have taken effect.

"Second Skill Full Epee, LV2"

Increase own attack power +100%,

Lasts 20 seconds, cools down 50 seconds.

After the attack power of [-] is increased, it is [-] physical damage.

"Three skills, serious heavy sword, LV1"

Attack Speed ​​-25%.

Defense -100%.

Normal attack adds 50% of own HP as physical damage.

Lasts 20 seconds, cools down 50 seconds.

She herself has 2250 HP, and when she activated this skill, she directly increased her attack power by [-].

Therefore, her two skills are fully activated, and a sword without an increase will cause 4850 physical damage.
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Aron
The core of the extreme north adventure group helps to position the battle.

1457 HP

1400 attacks (including passive)
101 Prevention

0 magic resistance
"One skill, spell mastery passive LV3"

Attack +100%.

Passive skill.

"Second skill is spell flash"

The CD is only 20 seconds long and can be pre-stored twice.

Every time the flash is used, there will be a short-term breath of the space system on the body, the own magic penetration +10, and the magic penetration lasts for 20 seconds.

"Three Skills, Fire Rain, LV3"

Hand-off skill, lasts 30 seconds, cools down 100 seconds.

Each fireball is equal to 100% of its own attack power, and the frequency of falling and hitting the enemy is about twice per second. The group damage is [-] without the increase.
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The above is the data of all members of the Snow Mountain Joint Team's strategy for the first stage of "Earth Dragon Secret Realm".

Most of the members are not capped, the above is the actual panel.

Among them, Aaron, the warlock in the assistant position, was absent from the first level.

(End of this chapter)

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