In CF, I actually turned into Xiaohong!

Chapter 176 Shocked!Start with a golden m1!

Chapter 176 Shock!Start with a golden m249!

the other side.

Following the guidance of the system navigation cursor, Shen Lang has arrived at the location of the legendary mysterious camp.

Standing on top of this deserted valley, looking down at the familiar architectural pattern, he couldn't help but feel a little moved.

The mysterious camp is really a place that people miss very much.

Falling in the valley, looking east and west.

The former mysterious camp had brought him many happy times.

He also remembers that the previous Challenge Mode maps were not like the later Challenge Mode maps.

When the challenge mode first came out, there were only two maps, one was the Valley of Desperation, which was the territory of that guy named Magic Wyvern.

The other is the mysterious camp where he is now.

He still remembers that when the challenge mode first came out, he played for two days without clearing it once.

Unlike now, a person can kill the old map with just a challenge mode enhanced weapon.

If there is no time limit to lock the blood, the final boss is limited to at least 30 seconds or 1 minute to die. The boss in the old picture can't last for ten seconds at all.

At that time, it seemed to be the beginning of 11. The game cf followed closely in the footsteps of csol next door.

If the present world of the savior mode is to drop a pebble in a pond, it can only stir up a wave, then the emergence of the challenge mode later is tantamount to dropping a nuclear bomb into a lake.

At that time, the cf client was updated, and as soon as the challenge mode came out, basically all channels became dedicated to the challenge mode.

All large areas are occupied by challenge mode.

No matter which mode you enter, be it biochemical mode channel or personal competitive mode channel, as long as you enter it, basically, 80, 90% of the rooms are challenge mode rooms.

And most of them are mysterious camps!In those days, the server often crashed due to a sudden surge of players.

He still remembers that the official website gave compensation for this incident at that time, which seemed to be ten resurrection coins.

As for why most of them are mysterious camps, it is of course because the difficulty of the Valley of Despair is too high. The difficulty of the mysterious camps is slightly lower than that of the Valley of Despair.

Of course, even if it is slightly lower, it is not so easy to pass the level.

You must know that it was the beginning of 11, and cf did not conduct public testing in China until April 2008, 4.

At that time, how long has passed, what powerful weapons can there be?Don't most people still use the broken m4 and broken m60?

Some of them are even playing with m16.

It was slightly better, and they got AK-47, but at that time, a large number of people were too excited when they bought it, and they didn't look carefully, so they bought moldy AK-74.

How could there be so many kryptonites in cf at that time?
They are all time-limited weapons, 15 yuan for seven days, how can so many people be willing to pay for them?
Not many people are willing to buy the resurrection coins one by one, so that every time he dies, it seems like killing him to use the resurrection coins to resurrect him once.

There are also gp points, how much is paid for one shot, and a gun needs to be played for at least a month...

Where is it like now, few people see GP weapons at all, who doesn't hold heroic weapons?No matter how bad it is, it is a source weapon.

There are also resurrection coins, medical bottles, etc. Before he traveled to this world, these things were already 999+.

Playing the challenge mode now, how can anyone die in seconds all the way?
There are even some kryptonites who have more than a dozen lives in challenge mode, each life has more than 300 health points, and weapons can also suck blood. Tell me how to die?
At that time, when the CF challenge mode first came out, it was the first time I came into contact with it, and no effective playing methods were developed at all.

In order to save their lives and avoid being chased by monsters, the players will only run around in the map one by one, fighting while running.

In an uncooperative wild house, guerrilla tactics are basically equivalent to slow death.

At that time, bullets were also limited. In the game, the magazines sold in the mall were extremely expensive, and few people were willing to buy them. They could only go to the supply station in the center of the map to replenish bullets while playing.

But in this way, it caused many times to be surrounded by groups, and then the group was wiped out.

The first few levels are okay, they are all slow-moving, low-damage secondary ghosts and swift ghosts.

At most, there are some stealthy ghost raid troops ghosts.

But when the first challenge mode red ghost appeared, the difficulty suddenly increased!
The red ghost with rough skin and thick flesh, which could not be killed by a single bullet, caused great trouble to all players at that time.

Most players should have had a life killed by this guy when they played the mysterious camp map for the first time.

Not finished yet.

At best, the red ghost was just troublesome, and the challenging monsters that appeared later were even more troublesome.

If you stand at the window, you will shoot someone with a gun, and there will be a special secondary ghost that will come to you silently.

Also holding a gun, a group of biochemical team leaders who have rough skin and thick flesh, and failed to be transformed by injecting the Hulk virus.

Blow up thirty or forty blood self-explosive ghosts for you at once.

Hulk and Misty Wraith with rougher skin and thicker flesh.

The most difficult thing is that starting from level 15, the elite mini-boss, the enhanced version of the red ghost, the enhanced version of the hulk and the enhanced version of the fog ghost appear once every five levels.

The Red Wraith and the Mist Wraith are okay, but the enhanced Hulk is pretty darn good.

He doesn't know any other skills, so it seems he can do it, and he keeps accelerating.

I don’t know how many people hated this guy at that time.

The most terrible thing is that in the later levels, the secondary ghosts, swift ghosts, and stealth troops seem to be out of supply. There are not many left!All that came out were the self-exploding ghosts, red ghosts, Hulks, mist ghosts and secondary ghosts with guns.

One or two hundred.

Especially level 27! 240 monsters are coming like a tide!It's blocked!
It simply does not leave a way for players to survive!
At that time, many players, in order to ensure their vitality and pass the level smoothly, directly chose to kick the people with 24 lives in the 0th level, and then left a mob to wait for other players to join.

Some people even created a challenge mode team later, only playing in challenge mode.

A similar slogan is two yellows and two waters, kicking people after reaching the 23rd and 24th level, let people from your own team join in, and reap the benefits of the fisherman, this kind of shameless play.

However, that is all later.

The difficulty of the challenge mode is too high, which makes many players almost go crazy. In the end, they can only develop various crooked ways to play.

For example, card bugs, card ve rooms (eight-person rooms), the strongest has to be the last one, and now it is called Emperor Omo (plug-in)!

In the CF game, finding and carding bugs is equivalent to a kind of fun and gameplay.

In the rookie camp, the players in those rooms are basically studying the bugs of each map.

There are naturally many bugs in the mysterious camp.

(End of this chapter)

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