Eternal Punishment Dragon in Prison

Chapter 58 Specialty Limits and Primordial Magic Power

Chapter 58 Specialty Limits and Primordial Magic Power

A week later, Murphy stood in the forest with a solemn face.

He was wrong, terribly wrong, thinking that [spiritual reform] was worthless.

This is not a question of [spiritual innovation], but a question of expertise.

A creature's expertise is limited, not endless.

It's just that the vast majority of creatures can't touch this limit, even if they die, they don't find the existence of this limit.

Therefore, in the cognition of most living things, there is no such consciousness.

But not recognizing it doesn't mean it doesn't exist.

The limit of the feat is almost equal to the total level.

This is also what Murphy noticed after re-training [magic extension], [spell silent casting] and [spell persistence].

At this point his total number of feats has reached 23. [Improvement of intelligence Ⅹ counts as 10 points, magic resistance awakening Ⅴ counts as 5 points]

It was at this time that Murphy found that his training for specialties became difficult.

He obviously used the same technique as before, but he couldn't use other metamagic specialties.

"It shouldn't be. Expertise is obviously a manifestation of the ability of a creature. How can there be a so-called limit?"

Murphy was puzzled. Could it be that everyone was wrong?Didn't the so-called specialties come out of their own training?

"Let me think about it carefully."

Murphy thinks this is critical, and it probably involves the essence of the multiverse.

He recalled the performance that when he was exercising his expertise, he could use it smoothly after learning it.

"If it's [speed increase] and [magic resistance awakening] that involve physical changes, I can still understand, maybe it's the limit of individual existence."

"However, the [Scroll Scroll] that I have, as well as the [Weapon Specialization] and [Weapon Specialization] that fighters often train, are also specialties."

"And in theory, fighters have enough lifespan to be proficient in all weapons."

"No, you don't need a warrior, a mage is fine too."

"But in reality, mages often don't have these specialties."

"Did they not want it?"

"I don't think so. A fighter can't be trained with a short lifespan, but a mage's lifespan is not short."

"Even the avatars of the gods don't have full weapon proficiency."

Suddenly Murphy had a flash of inspiration, and he thought of another specialty he possessed [Skill Specialization Knowledge (Arcane)].

It was obtained by Murphy at level 10 overall.

Increased Knowledge (Arcane) skill from 13 to 16.

And no matter how you add it up, the extra 3 points will not reduce the knowledge gained.

Murphy thought it was the effect of the attribute panel treating everyone equally.

But now that I think about it, this is definitely not the case, because [Weapon Specialization] and [Weapon Specialization] also have similar effects.

A fighter's fighting skills will increase with the level.

Even without [Longsword Weapon Specialization] and [Longsword Weapon Specialization], when a 10th-level fighter uses a longsword, he will surpass a 2nd-level fighter who uses a longsword and possesses these two specialties.

Does this mean [Longsword Weapon Specialization] and [Longsword Weapon Specialization] are useless?

No, this 2nd-level fighter is definitely better at using a longsword than a 3rd-level fighter without those two feats.

In other words, the so-called [Weapon Specialization] and [Weapon Specialization] have raised the level of a level 2 fighter.

You can talk about specialization and specialization, but you can't talk about it.

Most importantly, the effects of many specialties are miraculous, called magic, and belong to special abilities, not affected by anti-magic fields.

"But if the specialty is not just one's own pure ability, but because of the combination of external power and one's own ability."

"What about the permanent BUFF with a magical effect?"

"Most creatures in this universe are accustomed to the emergence of specialties, thinking that it taps out the potential of the body and soul."

"In the memory of the dragon's inheritance, some scholars call this potential spirituality."

"According to their theory, there is a limit to the spirituality of living beings, so the potential is limited."

"So the limit of expertise has long been exposed."

"It turned out that I was a little negligent."

"However, what is the true face of spirituality? How can it be improved? Or can it only be accompanied by an increase in the total level?"

As Murphy continued to think, he suddenly had an idea.

"Could it be that the so-called spirituality is the original magic power?"

Primal magic is the source of power for legendary spells.

One of its most notable features is that it is not affected by anti-magic fields.

Therefore, even if the use of this power by legendary spells is not perfect, they can still break through the suppression of the anti-magic field.

Even when the effective casting level reaches level 30, anti-magic can no longer suppress legendary spells.

The magic lady is able to allow his followers to cast spells in the anti-magic field because he has mastered the original magic power.

And the original magic power pervades the multiverse, and is integrated into the body of everything.

When a creature acquires a certain ability, it is likely that the original magic power will participate in it and obtain the corresponding specialty.

That's why some specialties can be so magical, and they are not affected by the anti-magic field at all.

Like a dragon, it would be unreasonable to be able to fly even though it weighs less than a creature of its size.

And it's the kind of flight that can be carried out even after entering the anti-magic field.

The same is true for demons. Obviously, some mages have dissected their muscles, and even reproduced these muscles one by one.

It proves that if there is no magic involved, it is completely unreasonable and powerless.

But demons can also maintain their own power by entering the anti-magic field.

Murphy did not believe that these special physiological structures did not involve the original magic power.

"My research on spell resistance has been stagnant because I can't analyze the operation of the original magic power, and I can't even see it."

"Primitive magic can only be observed through arcane vision."

"And the damage reduction also involves the original magic power."

"If it wasn't for the sudden arrival of the will of the abyss last time, which revealed some of the mysteries, I could indirectly infer the operation of the original magic power through the changes in the original magic power."

"Then use spells to leverage the original magic power, indirectly leverage the original magic power, and then invented the [Dragon Damage Reduction Permanent Increase Technique]."

The difference between original and original is very different.

Some scholars refer to the place where the magic energy of the multiverse is located as the source sea, and the original magic power is located in the inner layer, which is the power mastered by legendary wizards and some great beings.

The original magic power is located on the outer layer, and it becomes an ordinary spell after being refined and shaped.

Murphy instantly realized that the original magic power is the foundation of this multiverse, and it is the reason why this multiverse is different from the previous life.

The existence of primordial magic can allow mortals to evolve, possess specialties, and acquire extraordinary powers.

"In this way, because the individual's ability to carry the original magic power is limited, so the expertise is limited."

"Of course, there are two types of specialties. One is [weapon proficiency]. Even without specialties, the level of using weapons can continue to improve."

"Like a level 10 fighter and beat a level 2 fighter."

"One is super-magic specialties. Without the assistance of specialties, you can't even release them."

"And some powerful creatures, such as dragons, demons, devils, angels, etc., undoubtedly have a higher carrying capacity for the original magic power."

"So I now have 23 specialties, and I can also accommodate abilities related to original magic power, such as spell resistance and damage reduction."

Why didn't Murphy improve the dragon's strength by focusing on muscle strength, because it was all related to the original magic power.

He can only adjust from the simplest skeletal lever structure through biophysics.

But this time about the limit of expertise, Murphy also realized.

All transformations involving the original magic power have limits. Too many transformations will reduce the number of specialties, and too many specialties will compress the transformation effect.

This means that Murphy can't do whatever he wants to transform himself.

But only physics has not yet reached the so-called limit.

(End of this chapter)

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