If it weren't for playing a holographic online game and testing whether this simulator could help scientific research, Linlang wouldn't have developed this holographic online game. Even a simple holographic technology can bring about huge changes to the development of this world.

Why do we say it's a huge change? Because the emergence of holographic technology will revolutionize the entire internet. Take shopping websites, for example. Before, people could only see things through pictures and videos, but with holography, shopping websites can scan physical items, allowing people to see them online in person. For instance, with clothes, you can try them on and see if they fit.

This makes it feel like shopping in real life, but unlike real shopping, you don't need to walk. You can simply click on a store to be transported inside, so you won't get tired. There are no sales assistants, and you won't see other people. You can try on whichever clothes you want, just like using AI to try on clothes in the old days of the internet. No one will know that you came to this store, tried on this item, and if you don't like it, you can click on the next online store. You don't have to worry about wearing something and not buying it, or having to deal with the store clerk's attitude, or feeling uncomfortable like other customers are watching you in real life.

Of course, when you want a shopping guide, you can directly summon the online store's customer service. The online store's customer service can accompany you to choose items in the online store, just like in real life.

It can be said that holographic shopping websites combine the advantages of traditional online stores and physical shopping, but without their disadvantages, which is a huge improvement.

Sure enough, when the government officially adopted holographic technology for civilian use, the resulting reforms were enormous and shocked the world.

The official team asked Linlang what type of games she wanted to play in order to cater to her preferences, ensure she had fun, and provide more technical support in the future.

Of course, some people also try to infer what kind of person Linlang is based on the types of games she likes.

Linlang said she was open to anything, so the official team created several games, including ancient-style games, modern war games, cultivation games, and farming games. In short, they wanted Linlang to have fun and to provide more good technology in the future.

The official holographic technology immediately sparked a frenzy online upon its release.

One trending topic illustrates this: "The era of mobile phones is over."

The reason is simple: the holographic technology provided by Linlang to the official team, although it consists of a holographic helmet and a holographic network cabin, is foldable and can be carried around.

If it's a helmet that can't be folded, people might use the hologram at home or in the office, but still need their mobile phones on the road.

However, the folded helmet is about the same size as a mobile phone and can still be used. When waiting for a bus or on the subway, you can unfold it and put it on your head, so you don't need to take out your phone to pass the time.

The device comes pre-installed with many commonly used apps, including short video apps, novel apps, and game apps, allowing users to watch in the holographic space without needing to bring their phones.

Although those websites haven't been holographically converted yet, they can be viewed on holographic screens, even without a helmet. You can use a folded helmet to view them directly like an old-fashioned mobile phone.

The helmet covers the functions of a mobile phone, but mobile phones lack holographic capabilities. This doesn't mean the mobile phone era is over. Don't underestimate the limited features currently available in holographic helmets. Once the official holographic helmet is launched, software developers will undoubtedly follow suit, creating corresponding programs to integrate with it. Otherwise, if other software can function in the holographic world while yours can't, wouldn't you be left behind?
Just like when smartphones first appeared, some computer websites created their own apps to connect to smartphones. In the holographic world, mobile websites will definitely create their own holographic pages to connect to holographic headsets.

With holographic helmets, who would still use outdated mobile phones? Just like with smartphones, who would still use old-fashioned feature phones? The only people who would use old-fashioned phones are probably the elderly. Otherwise, if all the young people are using holographic helmets and you're using an old-fashioned phone, wouldn't that be embarrassing?
This is an inevitable trend, and in less than three years, traditional mobile phones may be completely eliminated, just like smartphones were back then. It took about three or four years to eliminate feature phones.

This will happen even faster, because holographic technology is so good that once people have used it, they won't be able to get used to regular mobile phones.

Linlang's guess was correct.

After the emergence of holographic helmets, various mobile apps immediately realized that this was just like the transition from PC to mobile devices in the past. This transition was also necessary, otherwise they would fall behind. Shopping websites, in particular, announced their holographic transformation immediately, and the speed was very fast. In about half a year, major shopping websites had already migrated to the holographic world.

Not only shopping websites, but also various other websites quickly followed suit, such as film and television websites, which followed up very quickly.

Watching TV and movies now feels just like being there, especially horror and science fiction films, which offer a truly immersive experience. Many directors have also recognized the potential of holographic worlds to benefit horror and science fiction films, leading to the adaptation and rapid production of numerous horror and science fiction novels.

Short videos are especially fast, and they want to seize this blue ocean market and grab the first bite of the pie. Regardless of the quality of the videos, holographic horror and science fiction videos have already appeared just one month after the release of the holographic helmet, and the viewership is quite good. After all, everyone knows that experiencing horror and science fiction in an immersive way is definitely interesting, so no matter how bad they are, they want to try it.

Although the first holographic horror and science fiction film was indeed somewhat rough, both the actors and the director knew they were the first, so they put in a lot of effort in their acting and directing. Coupled with a mature script market, it turned out to be quite good, allowing the other party to make a fortune and truly get a piece of the pie.

It's important to understand that the first film often easily attracts high viewership, because many people want to see what a holographic horror or sci-fi movie is like. Once the first one has been seen, the others will have to compete, since everyone has experience, and a poorly made film certainly won't attract people's attention.

Not only holographic horror films and science fiction films, but many other industries have also grabbed the first piece of the pie, and in this rapidly changing world, they are raking in the profits.

Fortunately, many traditional domestic mobile phone manufacturers had previously shifted their focus to car manufacturing, so even though their mobile phone business has significantly decreased, they have survived. Some overseas manufacturers that only had mobile phones as their sole business have fared poorly, with many going bankrupt quickly. Those that survived have also seen a sharp decline in profits and are now looking for other avenues for growth.

The reason it affects mobile phone manufacturers in other countries is that the official holographic helmet is sold globally; anyone willing to pay can buy it.

So people in most countries can use it, how can this not affect the traditional mobile phone industry?

In other words, countries with mobile phone manufacturers took measures to protect their domestic manufacturers, which prevented those manufacturers from going bankrupt immediately. (End of Chapter)

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