Voyage of the Stars.

Chapter 1375 The Capabilities of the Krol Civilization

Chapter 1375 The Capabilities of the Krol Civilization

War is about to break out.

In order to defend Stargate No. 2, even though the second-class boundary breakers knew that one of the Kroll civilization's fleets was heading towards the central black hole, they had no choice but to send a large number of boundary breakers back to reinforce it.

At the same time, they did not choose to fight alone, but instead called for support from their rear.

However, what arrived was not the army of the second-class boundary breakers, but their lackeys, namely the sixth-level civilization under the command of the second-class boundary breakers.

They have pledged allegiance to the second-class boundary breakers and, under their orders, have committed the entire civilization to the war.

Looking at the power balance across the 627 Star System, the Kroll civilization has about two fleets with a total of 20 billion capital ships, while the Pena civilization still has 6 billion capital ships fighting in the central black hole region. The Breakers, on the other hand, have 1.8 billion Breakers and three henchman civilizations with a total of 30 billion capital ships.

The difference in total numbers is not significant.

Under normal circumstances, a level 6 civilization of normal size can maintain about 10 billion capital ships, which is equivalent to sub-civilization-level warships, plus 80 to 90 billion other types of ships, for a total of about 100 billion.

However, the Kroll civilization now has two fleets with 20 billion capital ships, which is clearly beyond the maintenance capacity of a normal level six civilization.

The reasons are simple: first, the Kroll civilization's structure changed during the long war; second, their fleets did not need to be constantly maintained, and once they were built and reorganized, they were deployed to the front lines for battle.

Basically, after a major battle, there weren't many left, and they couldn't even wait until the day when the warships were sent back to the dock for maintenance.

Furthermore, the fact that they did not use their own civilization's intelligent life to consume resources allowed the Kroll civilization to possess warships exceeding the scale of a normal level six civilization. The constant state of war also kept them under immense external pressure, preventing them from splitting into multiple civilizations or becoming decadent.

That said, the interstellar battle began when the two fleets faced each other.

Faced with an enemy many times their size, the 17th Fleet of the Kroll Civilization did not hesitate to rampage at full warp speed and launch an attack on the 20 billion Breaker minions and 1.8 billion Breakers in the starry sky ahead.

Another civilization of the Breakers' lackeys continued to besiege the Pena civilization on the other side of the central black hole, so the battle on Stargate 2 was roughly 100 billion against 218 billion.

As part of the accompanying exploration, the Galactic Grand Expeditionary Organization's probe ships also rushed to the edge or interior of the battlefield to conduct deadly reconnaissance as the battle began, while also helping the Krol civilization's probe ships to strike the enemy.

In the early stages of the battle, the Breakers remained at the rear of the battle line, acting as overseers, watching their lackeys fight against the Krol civilization fleet.

The 17th Fleet of the Kroll civilization, consisting of 10 billion warships, was divided into multiple sub-fleets. They were scattered across an area of ​​hundreds of light-years, forming different formations to engage in direct combat with the minions of the Boundary Breakers.

In an instant, a series of strikes ripped through the starry sky.

At the start of the battle, just like in a normal war, the two sides exchanged fire from a distance of several light-years. At this time, it was the era of void strikes and tachyon weapons, with superluminal strikes crisscrossing the starry sky.

The salvos from the various squadrons were also concentrated during this phase.

A tachyon lightsaber swept across the starry sky, creating bright curtains of light in the dark universe. The Void Strike, on the other hand, remained completely silent; only when one's own shield lit up did one realize that they had been attacked.

The same applies to the battlefield; different methods of attack result in different forms of casualties for both sides. Warships destroyed by tachyon lightsabers are considered destroyed in the conventional sense, while warships annihilated by void attacks become part of space itself.

From an optical perspective, the warships destroyed by the void attack appear to have vanished into thin air, which is quite bizarre.

Of course, in the first round of contact and attack, very few warships are taken out by a single shot, because both sides have shields. Each warship is equipped with a real shield and an illusory shield. Basically, as long as it is not hit by a salvo or continuous hits, the shields are difficult to break.

However, as the two sides closed in, casualties began to rise. Similarly, space-cutting weapons also began to take effect.

The warships of both sides were sometimes in warp drive mode and sometimes out of warp drive mode to launch salvoes, turning the entire interstellar battlefield, spanning hundreds of light-years, into a wasteland of destruction. The ripples in space, the spacetime turbulence caused by warp bombs, the darkness illuminated by tachyon lightsabers, the silent ghostly attacks of nothingness, and the ubiquitous deep warp marks were all evidence of the war's escalating intensity.

It's common for stars to be destroyed.

From an optical perspective, one would see the starry sky filled with the silhouettes of warships, with a single warship sometimes appearing in multiple locations simultaneously. This is not because the warships can create clones, but rather due to the light cones.

Some warships look perfectly fine, even bouncing around in space, but in reality they have been destroyed, and what we see is just their optical image.

In such an environment, the probe ships of various civilizations of the Galactic Great Voyage Organization were not spared either. However, they persisted amidst the gunfire, continuing their probes as long as they were not destroyed, until the battle ended or they were destroyed.

This reckless exploration allowed the various civilizations of the Great Voyage Organization to gather information on the approximate combat strength of both sides.

In terms of technological level alone, the regular fleet of the Kroll civilization is probably at the T1 level, while the fleets of the Breakers' lackeys are somewhat uneven. Among the three lackey civilizations, some fleets are at the T1 level, while others are at the T2 and T3 levels.

That T1 level fleet was the elite fleet of the Boundary Breaker's Lackey Civilization, as mentioned by the Kroll Civilization.

Seeing this situation, the civilizations of the Galactic Grand Expedition Organization breathed a sigh of relief. Thanks to the Pudorard civilization, 12 of their 80 civilizations had conventional fleets with combat power reaching the T0 level.

As long as their numbers increase, their combat power will surpass that of the Breaker's lackey civilization.

However, although the conventional combat strength of the Krol civilization was assessed as T1 level by the Great Voyage Organization, their space weapon strikes reached the level of the Pudorard civilization. Basically, in close combat, anyone hit by their space weapons would be instantly killed.

The various civilizations of the Great Voyage Organization noticed that the main cannon of the Kroll civilization's space weapon was not a space cutter, but a spiral space crusher.

In this war, they gained an advantage by using this weapon.

Despite their numerical advantage, the Breakers' minions could only manage a 40/60 split against the Kroll civilization, with the Kroll civilization holding the upper hand.

However, the overall situation is not very optimistic, because the opposing 1.8 billion Boundary Breakers are still watching from the sidelines. As things stand, if those 1.8 billion Boundary Breakers were to join the battle, the 17th Fleet of the Krol Civilization would undoubtedly be defeated.

But their commander seemed unconcerned, calmly directing operations as if he were ready to fight to the last man for the 17th Fleet.

Under these circumstances, the battle at the center of the 627 galaxy's black hole broke out as scheduled.

The 18th fleet of the Kroll civilization had just arrived when it launched an offensive against the Breaker's henchmen fleet, which was carrying out the blockade mission. The six billion warships of the Pena civilization, which were trapped in the black hole region, also rose up in resistance.

On this battlefield, the Krol civilization has a numerical advantage.

Based on the comparison of combat power observed by the various civilizations of the Galactic Great Voyage Organization, they should be able to rescue the Pena civilization's fleet. Obviously, this situation couldn't have been noticed only by the Galactic Great Voyage Organization, but the 1.8 billion World Breakers showed no sign of urgency; they didn't even go to support the central black hole battlefield.

"Clearly, they did it on purpose, deliberately making us rescue the Pena civilization fleet, but they don't want us to have an easy time either." Commander Mukovilla of the 17th Fleet immediately understood the situation.

She knew that after these boundary breakers wanted to destroy her fleet, they would turn around and wipe out the remaining 18th Fleet and the Pena Civilization Fleet, which had already left the central black hole region, because the boundary breakers' combat power would decrease in the high-mass black hole region.

Even knowing the other side's plans, Mukovilla had no choice but to do her best to tactically command the 17th Fleet, hoping to have the strength to hold off 1.8 billion second-class Breakers after eliminating the lackeys on this side.

We aim to wait until the 18th Fleet completes its mission, then bring the Pena Civilization Fleet to assist us, annihilating this Breaker army in one fell swoop and seizing control of Stargate No. 2.

This is the strategic objective of this operation, and also the best outcome she can hope for. If she cannot hold out to that extent, then the 18th Fleet will have no choice but to sacrifice its own 17th Fleet and retreat to Stargate 1 with the Pena civilization fleet.

(End of this chapter)

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