Voyage of the Stars.
Chapter 1382 Sinful Thoughts
Chapter 1382 Sinful Thoughts
The Kroll civilization did not witness how human civilization annihilated 10 billion world-breakers and 50 billion henchman warships in less than a day, but the more they witnessed this, the greater the shock and the more room for imagination they had for it.
This applies to all civilizations, including those of the entire Abyss Grand Voyage Organization.
They knew that the Galactic Great Voyage Organization possessed six unique technological civilizations, but in their preconceived notions, even unique technological civilizations could not possibly defeat a Type II Breaker so decisively.
Moreover, human civilization is merely a warship.
Although human civilization has explained that it was because the Breaker's lackeys and Breakers were concentrated in one place, the enemy was unaware of the existence of a flagship of human civilization and was thus exploited by an information gap.
The Abyss Grand Expedition Organization, led by the Abyss Civilization and the Kroll Civilization, still attributes everything to the strength of human civilization.
After receiving the information, they held an internal meeting specifically to discuss the incident. The result was predictable: the Abyss Civilization concluded that even if the 60 billion enemies were simply left stationary in space for them to eliminate, they wouldn't be able to be wiped out in such a short time.
What baffled them most was that the annihilated enemies left no trace, as if they had vanished into thin air.
They really wanted to figure out how human civilization managed to make enemies disappear without a trace, how they could teleport away so suddenly.
The fastest way to find out these things is to ask human civilization directly.
The Kroll civilization did indeed do that, and the human civilization did not hide anything, directly telling them that it was their unique technology in the dimensional realm. However, they only gave a superficial explanation, without mentioning the specifics of how it was implemented or what happened to the attacked party, because human scientists believed that the other party would not understand if they explained it in too much detail.
The Abyss Grand Expedition Organization clearly wanted to know more, so they immediately ordered the 17th and 18th Fleets of the Krol Civilization in the name of the organization to go and check on the situation at Stargate No. 2, because the Lyra had previously said it was going there.
If we rush there now, we might even be able to see how the Lyra fights.
The Kroll civilization was equally decisive, leaving the Pena civilization's fleet at Stargate 1 with its 17th and 18th fleets, while it pushed its warp speed to the maximum and headed for Stargate 2.
The silhouette left by the flagship of human civilization, Lyra, became incredibly majestic, and as time went on, Lyra gradually became synonymous with the pinnacle of warships.
The Krol people, who were speeding toward Stargate No. 2, were surprised to find that they were praying that the war there would not end so quickly. This would have been a sinful thought before, but now every one of them was thinking the same thing.
As the Krol civilization had hoped, when the 17th and 18th fleets arrived at the area where Stargate No. 2 was located, they were delighted to find that a battle was indeed still taking place there.
They discovered that the flagship of human civilization, the Lyra, was indeed there, but now it was hovering quietly in the void, just like when they came out of Stargate 1.
This time, the Kroll civilization did not ask questions, but chose to see with their own "eyes". Their probe ships were like dust scattered across the starry sky, rushing towards the direction from which the aftershocks of the war came as soon as they arrived at the battlefield.
Before long, they saw the current situation of the star field where Stargate No. 2 is located through the perspectives of various probes.
As expected, the number of enemy warships here was greater than previously reported, definitely reinforcements from the 712 Star System. The Krol civilization's guess was correct; the Lyra's overwhelming victory had greatly startled the Type II Breakers, who, upon receiving the news, immediately dispatched additional fleets from the 712 Star System to provide support.
The battle now is between the support fleet and the Galactic Grand Expedition Organization.
This was a battle with roughly equal numbers of ships. The follow-up fleets of the Galactic Great Voyage Organization had also arrived one after another, bringing the total number of warships possessed by the 50 civilizations to 712 billion. Among them, the fleets of 30 civilizations followed the Galactic Heart Civilization and the Awakeners to attack Stargate No. 3.
Meanwhile, the Breakers, upon learning that their fleet stationed at Stargate 1 had been instantly wiped out, frantically dispatched a large additional fleet. Before the main fleet of the Galactic Grand Expeditionary Organization arrived, they had already completed the Stargate teleportation. Currently, in the Stargate 2 region, they possess approximately 600 billion henchmen and 250 billion Type II Breakers, with reinforcements still arriving.
They've invested so much; they must really want to hold onto Stargate No. 2.
Faced with this situation, the Galactic Grand Expedition must seize the No. 2 stargate on the 627 galaxy side before more reinforcements arrive, in order to block the continuous stream of reinforcements.
Unfortunately, the actions of the human civilization's Lyra had already alerted the enemy. The second-class boundary breakers, who had suffered heavy losses, already knew that the other side had a powerful weapon. Therefore, their support fleet and even the fleet defending the No. 2 stargate adopted a loose formation and no longer gathered together.
Otherwise, the fleets of the Shenju, Falcon, and Daya civilizations that arrived earlier would have already captured Stargate No. 2.
Right now, they are leading the various civilization fleets of their organization in a fierce battle against the enemy in space.
The two fleets of the Krol civilization had just arrived when they witnessed the fierce battle. It was this battle that showed them the formidable fighting power of the Galactic Great Voyage Organization.
They discovered that the Galactic Great Voyage Organization had nine fleets with extremely powerful combat capabilities. They also knew these civilizations: the Divine Ju Civilization, the Falcon Civilization, the Daya Civilization, the Doulei Civilization, the Stayu Civilization, the Feiyu Civilization, the Memoda Civilization, the Sedes Civilization, and the Aran Civilization.
Clearly, these civilizations possessed the technology of the Pudorad civilization, and the warships they built had reached the pinnacle of a conventional level six civilization in various parameters, which is equivalent to T0 level combat power.
The Galactic Expeditionary Organization has 12 civilizations possessing the technology of the Pudorad civilization. The Galactic Heart civilization and the Awakener civilization are located on the other side of Stargate 3, while the human civilization is still waiting for an opportunity to act.
The Tianqin's quantum exile strike has been fully charged and is now waiting for the Neutron Warstar, Falcon, and Daya to coordinate their attack on Stargate 2.
Enemy warships are continuously coming out to provide support; we must block them.
The technology of the Pudorad civilization is indeed powerful. The warships they build are T0 level combat power. Therefore, they have no pressure when facing 600 billion Breaker minions' warships on the battlefield. However, not all of the Great Voyage Organization's warships are T0 level combat power. Many of the civilizations that joined later have warships that are only T2 or T3 level.
Therefore, the overall situation on the battlefield is not overwhelming; it's just that they can still suppress the lackeys of the 600 billion Breakers.
However, it is clear that the Galactic Great Voyage Organization's target is not the minions of the Worldbreakers, but the 250 billion second-class Worldbreakers themselves in this starry sky.
After the three flagships, Neutron Warstar, Falcon, and Daya, arrived in this starry sky, they did not immediately rush into the battlefield to harvest the Breaker's lackeys. Instead, they kept an eye on the 250 billion Type II Breakers who were hiding on the other side of the battlefield, near Stargate No. 2. They were the key.
(End of this chapter)
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