Voyage of the Stars.

Chapter 1547 Abnormal Area

Chapter 1547 Abnormal Area
Step through the star gate and traverse the void.

The Great Voyage Organization silently traversed galaxies, spanning billions of light-years, and left the territory of the Shell Empire.

Such a journey would have taken more than three million years in the past, but in an environment where stargates are common, it only takes a few years to complete.

The convenience of stargates is self-evident; cosmic civilizations need stargates to travel rapidly through the universe. It's no wonder there are so many stargates in this region; presumably, some ancient civilization found warp drive too inefficient.

Upon arriving in the new star system, the Great Voyage Organization quickly realized that the environment here was different—not the cosmic environment, but a civilization.

Yes, other civilizations also exist in the new star system, and they are at war with the Shell Empire, though not a large-scale war, at least for now. The two sides are fighting for control of the stargate, just like the Great Voyage Organization, which humanity once belonged to, when it broke through the Microscopic Demon Zone.

However, their warfare was not comparable to that of the Great Voyage Organization that humanity belonged to back then. They rarely destroyed stars when they fought; instead, they mostly engaged in clashes between warships.

They rely on the shields, armor, and artillery of their warships to wage various interstellar wars, large and small. What's even more amazing is that the wars between the two sides rarely destroy stars, and they rarely even deliberately destroy each other's home planets.

The reason given was that both sides agreed that destroying a planet would be an egregious act, and if such an act occurred, it would not only be condemned by society within the civilization, but its fleet commander would also be directly dragged to a military court for trial.

I don't know how these guys came to have this kind of thinking.

What surprised the Great Voyage Organization even more was that when facing the other side's inhabited planet, these guys actually regarded even the routine act of orbiting and plundering as a war crime, so both sides tacitly chose to launch a landing operation.

This led to the development of various mechs designed for combat in planetary interiors, as well as various bio-modification technologies.

Just outrageous.

Out of curiosity, the Galactic Heart civilization invaded the civilizations in this star system and discovered that the system was also ruled by an interstellar empire, and that they were also crustaceans, but they were different from the crustaceans of the crustacean empire; they did not have wings.

According to historical records of these wingless crustaceans, they originally belonged to the same species as the crustaceans of the Crustacean Empire, but at some unknown time, a species mutation occurred, and they lost their wings.

Looking at these records gives one the feeling of winged ants and wingless ants.

The two empires tacitly adhered to the principle of not destroying the planet, fighting each other in this starry sky for countless years, each seemingly wanting to conquer the other.

In response, humans thoughtfully added names to the two empires: one was the Wingless Shell Empire, and the other was the Winged Shell Empire.

The Wingless Shell Empire is nominally an empire, but in reality, it is an empire full of warlords. Its territory is vast, covering an area of ​​five to six hundred million light-years. However, almost every star system has its own administrative power, and each star system is a warlord.

The Great Voyage Organization traversed stargates and explored and scanned along the way, but only to learn about the local civilizations. During this time, they discovered Type 6 civilizations as well as civilizations below Type 6, but did not intervene in any way.

The more they observed and explored, the more they felt that there was someone behind the Hercules Corona Borealis Great Wall.

The reason is simple: stargates are far too common. Moreover, these stargates seem to be setting traps for the Level 6 civilizations within this vast interstellar Great Wall, designed to make them use them, to make them believe that the existence of stargates is a given, and to make them subjectively forget about the Great Voyage.

It must be said that the Hercules Corona Borealis Great Wall, spanning 10 billion light-years, is large enough for this group of Level 6 civilizations to roam freely.

However, as long as no trace of a cosmic civilization is found, the four civilizations of the Great Voyage Organization cannot be completely at ease.

I always felt like some kind of conspiracy was waiting for me.

This feeling is purely intuitive; it becomes more pronounced the closer one gets to the Hercules-Corona Borealis Interstellar Wall, but there is absolutely no scientific evidence to support it.

Human psychologists attribute this feeling to the anxiety and paranoia that follows knowing the answer, believing it to be a habitual psychological reaction of fearing a major battle for the ruins after learning the location of the Great Evolution civilization's creations.

Clearly, the four civilizations of the Great Voyage Organization now trust each other, so there is no possibility of them fighting each other after discovering the ruins.

Even the Galactic Heart civilization, which is most likely to engage in such an operation, would not do so, because they know their own limitations. If they were to do it, the Dream Lyra would send them to their doom.

If there's no problem internally, then the issue either stems from a vague and uncertain inner state or from external factors.

However, the Galactic Heart Civilization, the Human Civilization, and the Awakener Civilization have all conducted meticulous explorations along the way, yet they have found nothing. Therefore, they can only temporarily disregard this feeling and continue their search for the so-called ruins.

Based on fragments of information obtained from local civilizations, along with information provided by the Star Guardians, the four civilizations of the Great Voyage Organization eventually arrived at a void.

This place is located in the middle of the Hercules-Corona Borealis Interstellar Great Wall, in the void between various star systems, which the Stargate System cannot reach. The Great Expeditionary Organization also found its way here through its own exploration.

Whether it was good luck or the guidance of the Star Guardians, after the Great Voyage Organization arrived in this region, it took them less than three thousand years to find a region that was behaving somewhat abnormally, with a span of about one light-year.

It's very small, so scanning it is very easy.

So when the Great Voyage Organization arrived in this area, they discovered that its magnetic field parameters seemed different from other locations, but the difference was very small. If they didn't stop and explore carefully, they wouldn't be able to detect the difference at all.

It was also discovered that light entering or passing through this area exhibits a peculiar discrete effect.

Based on the scan information, scientists determined that there might be a problem with the continuity of this space, but it is not the case for the entire one-light-year region, but only for a small area. However, these areas seem to appear randomly within a certain range.

If we compare the space to a pool of water, then normal water is cool, while the water here is somewhere between boiling and not boiling, the kind that could bubble up at any time in various places.

The so-called "bubble" is the source of the anomalous spatial information that the Great Voyage Organization has now scanned.

(End of this chapter)

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