Another world: I loaded the career panel
Chapter 147 145 Caravan Recruitment
Moreover, Arya's talent in comprehending skills is not yet known. If it is equally strong, it is simply unimaginable.
After all, with a 'magic affinity' of '[-]', if the talent for comprehending skills is very good, then even if you don't join a 'Platinum level' adventure group, to be conservative, there is a high probability that you will become 'Platinum' in the future. Level'adventurer.
And even if the talent for comprehending skills is poor, with the talents and future strength of Raymond and the others, I am afraid they will have the same conditions to create skills for her to comprehend.
After all, not to mention Raymond, the dual-professional person with the highest talent in Atlantis, there is the 'Explosion Magician' Sharifi. As long as he feels that something is wrong, he will immediately use 'Explosion Magic' to go over, and ordinary monsters will be angry on the spot. Even powerful monsters were hit and seriously injured.
"Looking at it this way, their requirements for recruiting teammates seem low!" In the tavern, an adventurer made his own evaluation after reading the contents of the 'recruitment book'.
The other adventurers also nodded in agreement: "Indeed, no matter which one of the four of them, let alone Raymond, will definitely have the strength of a 'Platinum Level' adventurer in the future, and the others will also have it." To become a 'Platinum Level', the requirements for the 'Warriors' we are recruiting now seem very high at first glance, but compared with them, I feel there is quite a gap."
"But don't forget, this is just the minimum requirement for recruitment. Based on the potential shown by the double-professional Raymond and others on the 'recruitment letter', the people who will participate in the interview will definitely have many talents that are better than the minimum requirement. Anyone who wants to be tall."
"makes sense……"
The other adventurers nodded in agreement.
"However, this age requirement may have wiped out many talented adventurers! I can understand the requirement that the adventurer's level be 'Black Iron Level' or 'Bronze Level', but the age requirement is under 15 years old , this feels a bit overwhelming.”
One of the adventurers said something puzzled.
Because of this requirement of the dual-professional Raymond and his team, the recruits are directly limited to adventurers who have awakened within a year!
"Hey... why don't you understand this? Don't forget that all the people in the team including the dual-professional Raymond and the 'Explosion Magician' Sharifi are not over 15 years old!"
"Indeed! They are not over 15 years old, so they must be looking for an adventurer of the same age as them. After all, they are all young now and have little qualifications. It will be easier for them to communicate this way."
"There are no barriers to communicating with people of the same age. It's easy to communicate...and we're young, so we can develop feelings for each other so we don't meet some old fools."
While these adventurers were talking a lot, in the square in front of the Adventurer's Guild Hall, many caravan employers were holding "power of attorney" and shouting loudly:
"Caravan Recruitment! Caravan Recruitment! Head to Waiters Town! We need ten 'Bronze Level' adventurers and ten to fifteen 'Black Iron Level' adventurers! The reward for 'Black Iron Level' adventurers is thirty coins Silver coins, 'Bronze level' adventurers are rewarded with sixty silver coins! Adventure groups and fixed adventurer teams have priority!"
"Caravan Recruitment! Caravan Recruitment! Head to Coras City! We need three to five 'Silver Level' adventurers, more than ten 'Bronze Level' adventurers, and ten 'Black Iron Level' adventurers! 'Black Iron' Level 'adventurers will be rewarded sixty silver coins, 'Bronze level' adventurers will be rewarded one plus twenty gold coins! 'Silver level' adventurers will be rewarded three gold coins plus fifty silver coins! Adventure groups and fixed adventurer teams will have priority! "
"Caravan Recruitment! Caravan Recruitment! Head to Rock Mars Town! We need ten 'Bronze Level' adventurers, ten to fifteen 'Black Iron Level' adventurers! Five 'White Porcelain Level' adventurers!" Porcelain-level adventurers will be rewarded with five silver coins! 'Black-iron-level' adventurers will be rewarded with 35 silver coins! 'Bronze-level' adventurers will be rewarded with seventy silver coins!"
……
It is worth mentioning that the caravan's commission does not need to be accepted by adventurers. Instead, the person in charge or the employer of the caravan first goes to the adventurers guild to find the staff and issues the commission, and then they take the 'power of attorney' letter. ', Recruit adventurers yourself in the square!
This is because caravans generally recruit a large number of adventurers, and a single adventurer team simply cannot meet the number requirements.
And if you hang it on the 'commission column' and let some adventurers take it, and then that adventurer looks for teammates, it would be a waste of time.
The most important thing is that the adventurer may also recruit teammates according to his own preferences, and some adventurers who are strong enough may be rejected by him if they want to join the team.
This situation often occurred before the caravan itself recruited adventurers: those adventurers who had snatched the caravan's commission obviously had many adventurers coming to apply for the job. As a result, the adventurer who was not interested in him was not favored by the other, which delayed the caravan. a lot of time.
Later, the caravans reported this situation to the Adventurer's Guild, and it was decided that the caravans would recruit adventurers themselves after the guild issued the commission!
In this case, as long as the strength of the adventurer meets the requirements of the caravan and there is no bad record, the caravan will usually let him join in order to ship the goods out quickly.
Especially when a caravan is transporting goods, there are some adventurers who accept the entrustment to protect the caravan, but behave in their own way and do not listen to instructions. The next time the caravan recruits, such adventurers will apply again, and the caravan will You can also reject it directly and add it to the blacklist.
At the same time, other caravans will also be notified so that other caravans can also pay attention and be careful to avoid encountering pitfalls.
The caravan generally does not dare to provoke adventurers unless necessary, so it is best for the caravan to recruit its own people.
The person in charge of the adventurer caravan who joins the caravan will write who they are on the power of attorney. After the caravan arrives at its destination, it will be handed over to the local adventurer guild, which will then review it. That's it.
"Caravan Recruitment! Caravan Recruitment! Head to Coras City! We need three to five 'Silver Level' adventurers, more than ten 'Bronze Level' adventurers, and ten 'Black Iron Level' adventurers! 'Black Iron' Level 'adventurers will be rewarded sixty silver coins, 'Bronze level' adventurers will be rewarded one plus twenty gold coins! 'Silver level' adventurers will be rewarded three gold coins plus fifty silver coins! Adventure groups and fixed adventurer teams will have priority! "
"Caravan Recruitment! Caravan Recruitment! Head to Waiters Town! We need ten 'Bronze Level' adventurers and ten to fifteen 'Black Iron Level' adventurers! The reward for 'Black Iron Level' adventurers is thirty coins Silver coins, 'Bronze level' adventurers are rewarded with sixty silver coins! Adventure groups and fixed adventurer teams have priority!"
"Caravan Recruitment! Caravan Recruitment! Head to Rock Mars Town! We need ten 'Bronze Level' adventurers, ten to fifteen 'Black Iron Level' adventurers! Five 'White Porcelain Level' adventurers!" Porcelain-level adventurers will be rewarded with five or six silver coins! 'Black-iron-level' adventurers will be rewarded with 35 silver coins! 'Bronze-level' adventurers will be rewarded with seventy silver coins!"
……
Some 'white porcelain level' adventurers often wonder why the reward of 'silver level' adventurers is about three times that of 'bronze level' adventurers, and the reward of 'bronze level' adventurers is two times that of 'black iron level' adventurers. times, but the reward for a 'Black Iron Level' adventurer is five or six times that of a 'White Porcelain Level' adventurer!
Why is the gap so big?
The reason is actually very simple.
Because 'white porcelain level' adventurers are often new adventurers with little experience, and more importantly, they often have no skills!
The difference in combat effectiveness between adventurers who have mastered skills and those who have not mastered skills is very big!
Just like when Raymond didn't learn the 'Bone Crushing' skill, his little arm was broken off by the leader of the 'Mutant Rat' with a claw. However, after he learned the 'Bone Crushing' skill, he just used one punch to kill ' The mutated rat leader's skull was smashed to pieces!Adventurers who can be promoted to the 'Black Iron Level' often possess one or two skills, and their combat effectiveness is far beyond that of the 'White Porcelain Level' adventurers who have not understood the skills.
As for that, some 'White Porcelain Level' adventurers have already mastered the skills, and their actual combat capabilities are no longer inferior to 'Black Iron Level' adventurers. It's just that they haven't completed enough tasks to become a 'Black Iron Level' adventurer. It is really not appropriate to give them such a small reward.
That can only mean that you don’t have to do this reward!
Because the 'white porcelain level' adventurers recruited by these caravans imply that they have not yet understood the skills, and the caravans only want to recruit 'white porcelain level' adventurers who have not yet understood the skills.
The reason why the reward of a 'Black Iron Level' adventurer and the reward of a 'Bronze Level' adventurer is only twice as much is the smallest difference among all level differences is because:
Although there is a gap in strength between the two, the skills they both possess, even if there is a gap, are not enough to achieve a qualitative change.
The difference in strength between 'Silver Level' adventurers and 'Bronze Level' adventurers has become a qualitative difference.
Because those who can become a 'Silver Level' adventurer must either have mastered powerful skills, or they must have mastered four skills.
As mentioned before, each adventurer's fighting style determines that the skills he can master are fixed there. If he does not have any talent, he can only master two or three skills, which is usually the limit.
And this is also the number of skills that most 'bronze level' adventurers have mastered.
The combat effectiveness of an adventurer is basically directly linked to skills, so if you can master the fourth skill, you will generally have a 'Silver level' combat effectiveness.
Of course, there are some adventurers who are unlucky and the skills they have learned do not have much combat ability, so they cannot achieve "Silver Level" combat effectiveness, but they are also a minority.
After all, although some skills have relatively weak combat capabilities, they can form an offensive and defensive combination or complement each other with other skills. Therefore, some skills with weak combat capabilities may be more useful than some skills with strong combat capabilities.
Therefore, as long as they are not too unlucky, adventurers who can master the four skills will basically have a 'Silver level' combat effectiveness.
It is precisely because of the sudden decrease in the number of people who can comprehend the fourth skill that the number of adventurers from 'Bronze Level' to 'Silver Level' has dropped sharply.
Let the reward of 'Silver level' adventurers be three times that of 'Bronze level' adventurers.
At this time, some adventurers saw that the caravan was recruiting adventurers and hurried over to express their willingness to join.
The caravan looked at the identity tags of several people and confirmed that their adventurer levels were correct and that they were part of an adventurer team, so they directly let them join.
The cooperation between fixed teams is much stronger than the cooperation between wild teams, and the combat effectiveness is not comparable to that of wild teams without cooperation. The cooperation between adventure team members is better than that between fixed teams, so if an adventure team is willing If you accept the commission to escort a caravan, the caravan prefers adventure groups.
Some caravans quickly recruit the adventurers they need, and then organize these adventurers to leave together to where the goods are.
Some caravans that have not yet fully recruited will begin to recruit individual adventurers after recruiting two or three adventurer teams.
It can be said that caravans recruit adventurers very quickly. The reason is simple, because most caravans seldom encounter attacks by bandits when they trade.
Then why do caravans rarely encounter bandit attacks, and why do caravans recruit so many adventurers to protect their goods?
That is of course because the reason why caravans are rarely attacked by bandits is because the caravans are protected by these adventurers!
As long as the bandits see that the overall strength of the adventurers guarding the caravan is not something they can take down, they will generally not take action easily unless they are absolutely sure that while taking down the caravan, they can also control the dead people. within the range.
Otherwise, even if the caravan is captured, but too many of our own people are injured, how can we rob it again next time?
Moreover, if one is not good, it will be annexed or eliminated by some surrounding bandit gangs.
Not all robbers are in conflict with each other. As long as there is an opportunity, the surrounding robbers will never let go of attacking and weakening other robbers.
Therefore, even if the caravan rarely encounters robbers and robbers on the way to transport goods, they will not be short of people to recruit, because they also know that the reason why robbers dare not take action is because of the protection of these adventurers. Hands on.
And adventurers are very happy to do this kind of business entrustment that basically only requires a trip and does not involve too much risk.
Although it takes a lot of time to go back and forth, and the reward is much less than going to the outside to kill monsters, the advantage is that it is safe and there is not much risk.
Therefore, some adventurers who want to rest for a few days and also want to earn money will choose the commission of escorting the caravan.
This is also the reason why many caravans can recruit enough adventurers at once.
At this time, a caravan heading to the town of Waiters had recruited four adventurer teams, leaving only one 'Bronze Level' adventurer and two 'Black Iron Level' adventurers.
At this moment, an ice wolf girl wearing silver heavy armor, a sword on her back, a set of white animal ears, and white hair on all exposed parts of her body walked towards the caravan. Come over. (End of chapter)
After all, with a 'magic affinity' of '[-]', if the talent for comprehending skills is very good, then even if you don't join a 'Platinum level' adventure group, to be conservative, there is a high probability that you will become 'Platinum' in the future. Level'adventurer.
And even if the talent for comprehending skills is poor, with the talents and future strength of Raymond and the others, I am afraid they will have the same conditions to create skills for her to comprehend.
After all, not to mention Raymond, the dual-professional person with the highest talent in Atlantis, there is the 'Explosion Magician' Sharifi. As long as he feels that something is wrong, he will immediately use 'Explosion Magic' to go over, and ordinary monsters will be angry on the spot. Even powerful monsters were hit and seriously injured.
"Looking at it this way, their requirements for recruiting teammates seem low!" In the tavern, an adventurer made his own evaluation after reading the contents of the 'recruitment book'.
The other adventurers also nodded in agreement: "Indeed, no matter which one of the four of them, let alone Raymond, will definitely have the strength of a 'Platinum Level' adventurer in the future, and the others will also have it." To become a 'Platinum Level', the requirements for the 'Warriors' we are recruiting now seem very high at first glance, but compared with them, I feel there is quite a gap."
"But don't forget, this is just the minimum requirement for recruitment. Based on the potential shown by the double-professional Raymond and others on the 'recruitment letter', the people who will participate in the interview will definitely have many talents that are better than the minimum requirement. Anyone who wants to be tall."
"makes sense……"
The other adventurers nodded in agreement.
"However, this age requirement may have wiped out many talented adventurers! I can understand the requirement that the adventurer's level be 'Black Iron Level' or 'Bronze Level', but the age requirement is under 15 years old , this feels a bit overwhelming.”
One of the adventurers said something puzzled.
Because of this requirement of the dual-professional Raymond and his team, the recruits are directly limited to adventurers who have awakened within a year!
"Hey... why don't you understand this? Don't forget that all the people in the team including the dual-professional Raymond and the 'Explosion Magician' Sharifi are not over 15 years old!"
"Indeed! They are not over 15 years old, so they must be looking for an adventurer of the same age as them. After all, they are all young now and have little qualifications. It will be easier for them to communicate this way."
"There are no barriers to communicating with people of the same age. It's easy to communicate...and we're young, so we can develop feelings for each other so we don't meet some old fools."
While these adventurers were talking a lot, in the square in front of the Adventurer's Guild Hall, many caravan employers were holding "power of attorney" and shouting loudly:
"Caravan Recruitment! Caravan Recruitment! Head to Waiters Town! We need ten 'Bronze Level' adventurers and ten to fifteen 'Black Iron Level' adventurers! The reward for 'Black Iron Level' adventurers is thirty coins Silver coins, 'Bronze level' adventurers are rewarded with sixty silver coins! Adventure groups and fixed adventurer teams have priority!"
"Caravan Recruitment! Caravan Recruitment! Head to Coras City! We need three to five 'Silver Level' adventurers, more than ten 'Bronze Level' adventurers, and ten 'Black Iron Level' adventurers! 'Black Iron' Level 'adventurers will be rewarded sixty silver coins, 'Bronze level' adventurers will be rewarded one plus twenty gold coins! 'Silver level' adventurers will be rewarded three gold coins plus fifty silver coins! Adventure groups and fixed adventurer teams will have priority! "
"Caravan Recruitment! Caravan Recruitment! Head to Rock Mars Town! We need ten 'Bronze Level' adventurers, ten to fifteen 'Black Iron Level' adventurers! Five 'White Porcelain Level' adventurers!" Porcelain-level adventurers will be rewarded with five silver coins! 'Black-iron-level' adventurers will be rewarded with 35 silver coins! 'Bronze-level' adventurers will be rewarded with seventy silver coins!"
……
It is worth mentioning that the caravan's commission does not need to be accepted by adventurers. Instead, the person in charge or the employer of the caravan first goes to the adventurers guild to find the staff and issues the commission, and then they take the 'power of attorney' letter. ', Recruit adventurers yourself in the square!
This is because caravans generally recruit a large number of adventurers, and a single adventurer team simply cannot meet the number requirements.
And if you hang it on the 'commission column' and let some adventurers take it, and then that adventurer looks for teammates, it would be a waste of time.
The most important thing is that the adventurer may also recruit teammates according to his own preferences, and some adventurers who are strong enough may be rejected by him if they want to join the team.
This situation often occurred before the caravan itself recruited adventurers: those adventurers who had snatched the caravan's commission obviously had many adventurers coming to apply for the job. As a result, the adventurer who was not interested in him was not favored by the other, which delayed the caravan. a lot of time.
Later, the caravans reported this situation to the Adventurer's Guild, and it was decided that the caravans would recruit adventurers themselves after the guild issued the commission!
In this case, as long as the strength of the adventurer meets the requirements of the caravan and there is no bad record, the caravan will usually let him join in order to ship the goods out quickly.
Especially when a caravan is transporting goods, there are some adventurers who accept the entrustment to protect the caravan, but behave in their own way and do not listen to instructions. The next time the caravan recruits, such adventurers will apply again, and the caravan will You can also reject it directly and add it to the blacklist.
At the same time, other caravans will also be notified so that other caravans can also pay attention and be careful to avoid encountering pitfalls.
The caravan generally does not dare to provoke adventurers unless necessary, so it is best for the caravan to recruit its own people.
The person in charge of the adventurer caravan who joins the caravan will write who they are on the power of attorney. After the caravan arrives at its destination, it will be handed over to the local adventurer guild, which will then review it. That's it.
"Caravan Recruitment! Caravan Recruitment! Head to Coras City! We need three to five 'Silver Level' adventurers, more than ten 'Bronze Level' adventurers, and ten 'Black Iron Level' adventurers! 'Black Iron' Level 'adventurers will be rewarded sixty silver coins, 'Bronze level' adventurers will be rewarded one plus twenty gold coins! 'Silver level' adventurers will be rewarded three gold coins plus fifty silver coins! Adventure groups and fixed adventurer teams will have priority! "
"Caravan Recruitment! Caravan Recruitment! Head to Waiters Town! We need ten 'Bronze Level' adventurers and ten to fifteen 'Black Iron Level' adventurers! The reward for 'Black Iron Level' adventurers is thirty coins Silver coins, 'Bronze level' adventurers are rewarded with sixty silver coins! Adventure groups and fixed adventurer teams have priority!"
"Caravan Recruitment! Caravan Recruitment! Head to Rock Mars Town! We need ten 'Bronze Level' adventurers, ten to fifteen 'Black Iron Level' adventurers! Five 'White Porcelain Level' adventurers!" Porcelain-level adventurers will be rewarded with five or six silver coins! 'Black-iron-level' adventurers will be rewarded with 35 silver coins! 'Bronze-level' adventurers will be rewarded with seventy silver coins!"
……
Some 'white porcelain level' adventurers often wonder why the reward of 'silver level' adventurers is about three times that of 'bronze level' adventurers, and the reward of 'bronze level' adventurers is two times that of 'black iron level' adventurers. times, but the reward for a 'Black Iron Level' adventurer is five or six times that of a 'White Porcelain Level' adventurer!
Why is the gap so big?
The reason is actually very simple.
Because 'white porcelain level' adventurers are often new adventurers with little experience, and more importantly, they often have no skills!
The difference in combat effectiveness between adventurers who have mastered skills and those who have not mastered skills is very big!
Just like when Raymond didn't learn the 'Bone Crushing' skill, his little arm was broken off by the leader of the 'Mutant Rat' with a claw. However, after he learned the 'Bone Crushing' skill, he just used one punch to kill ' The mutated rat leader's skull was smashed to pieces!Adventurers who can be promoted to the 'Black Iron Level' often possess one or two skills, and their combat effectiveness is far beyond that of the 'White Porcelain Level' adventurers who have not understood the skills.
As for that, some 'White Porcelain Level' adventurers have already mastered the skills, and their actual combat capabilities are no longer inferior to 'Black Iron Level' adventurers. It's just that they haven't completed enough tasks to become a 'Black Iron Level' adventurer. It is really not appropriate to give them such a small reward.
That can only mean that you don’t have to do this reward!
Because the 'white porcelain level' adventurers recruited by these caravans imply that they have not yet understood the skills, and the caravans only want to recruit 'white porcelain level' adventurers who have not yet understood the skills.
The reason why the reward of a 'Black Iron Level' adventurer and the reward of a 'Bronze Level' adventurer is only twice as much is the smallest difference among all level differences is because:
Although there is a gap in strength between the two, the skills they both possess, even if there is a gap, are not enough to achieve a qualitative change.
The difference in strength between 'Silver Level' adventurers and 'Bronze Level' adventurers has become a qualitative difference.
Because those who can become a 'Silver Level' adventurer must either have mastered powerful skills, or they must have mastered four skills.
As mentioned before, each adventurer's fighting style determines that the skills he can master are fixed there. If he does not have any talent, he can only master two or three skills, which is usually the limit.
And this is also the number of skills that most 'bronze level' adventurers have mastered.
The combat effectiveness of an adventurer is basically directly linked to skills, so if you can master the fourth skill, you will generally have a 'Silver level' combat effectiveness.
Of course, there are some adventurers who are unlucky and the skills they have learned do not have much combat ability, so they cannot achieve "Silver Level" combat effectiveness, but they are also a minority.
After all, although some skills have relatively weak combat capabilities, they can form an offensive and defensive combination or complement each other with other skills. Therefore, some skills with weak combat capabilities may be more useful than some skills with strong combat capabilities.
Therefore, as long as they are not too unlucky, adventurers who can master the four skills will basically have a 'Silver level' combat effectiveness.
It is precisely because of the sudden decrease in the number of people who can comprehend the fourth skill that the number of adventurers from 'Bronze Level' to 'Silver Level' has dropped sharply.
Let the reward of 'Silver level' adventurers be three times that of 'Bronze level' adventurers.
At this time, some adventurers saw that the caravan was recruiting adventurers and hurried over to express their willingness to join.
The caravan looked at the identity tags of several people and confirmed that their adventurer levels were correct and that they were part of an adventurer team, so they directly let them join.
The cooperation between fixed teams is much stronger than the cooperation between wild teams, and the combat effectiveness is not comparable to that of wild teams without cooperation. The cooperation between adventure team members is better than that between fixed teams, so if an adventure team is willing If you accept the commission to escort a caravan, the caravan prefers adventure groups.
Some caravans quickly recruit the adventurers they need, and then organize these adventurers to leave together to where the goods are.
Some caravans that have not yet fully recruited will begin to recruit individual adventurers after recruiting two or three adventurer teams.
It can be said that caravans recruit adventurers very quickly. The reason is simple, because most caravans seldom encounter attacks by bandits when they trade.
Then why do caravans rarely encounter bandit attacks, and why do caravans recruit so many adventurers to protect their goods?
That is of course because the reason why caravans are rarely attacked by bandits is because the caravans are protected by these adventurers!
As long as the bandits see that the overall strength of the adventurers guarding the caravan is not something they can take down, they will generally not take action easily unless they are absolutely sure that while taking down the caravan, they can also control the dead people. within the range.
Otherwise, even if the caravan is captured, but too many of our own people are injured, how can we rob it again next time?
Moreover, if one is not good, it will be annexed or eliminated by some surrounding bandit gangs.
Not all robbers are in conflict with each other. As long as there is an opportunity, the surrounding robbers will never let go of attacking and weakening other robbers.
Therefore, even if the caravan rarely encounters robbers and robbers on the way to transport goods, they will not be short of people to recruit, because they also know that the reason why robbers dare not take action is because of the protection of these adventurers. Hands on.
And adventurers are very happy to do this kind of business entrustment that basically only requires a trip and does not involve too much risk.
Although it takes a lot of time to go back and forth, and the reward is much less than going to the outside to kill monsters, the advantage is that it is safe and there is not much risk.
Therefore, some adventurers who want to rest for a few days and also want to earn money will choose the commission of escorting the caravan.
This is also the reason why many caravans can recruit enough adventurers at once.
At this time, a caravan heading to the town of Waiters had recruited four adventurer teams, leaving only one 'Bronze Level' adventurer and two 'Black Iron Level' adventurers.
At this moment, an ice wolf girl wearing silver heavy armor, a sword on her back, a set of white animal ears, and white hair on all exposed parts of her body walked towards the caravan. Come over. (End of chapter)
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