Ordinary fantasy adventure in Faerûn
Chapter 223 A small opening does not count as an opening
Chapter 223 A small opening does not count as an opening
Nohir fell silent looking at the luxurious equipment attributes, but soon he forced himself to come back to his senses, raised his hand, slowly grabbed the gorgeous and thick gloves in front of him, and slowly put it on. In your own hands.
Originally, after the enchantment ended, the gloves had become a little larger than Nohir's hand. Logically speaking, the gloves no longer fit the size of his hand, but because of the effect of the enchantment, Nohir was wearing them. In an instant, the glove automatically becomes a perfect fit.
This means that even if he transforms into a half-beast form when he is furious in the future, he does not need to take off his gloves in advance. With the help of these gloves, he can explode with more powerful combat power with his bare hands than when holding a weapon!
Nohir clasped his hands. He didn't feel any discomfort. It was as if the gloves were born in his hands, just like his limbs. Then an inexplicable force came from his hands. Slowly flowing out, within the next few seconds, this power swept through his body like a warm ocean current.
Nohir's body made a crunching sound. In just these few seconds, he felt that his body had become tougher than before, his strength had become stronger than before, and even his reactions had become faster. This enhancement is not the previous temporary magic enhancement when wearing the God of War Iron Gloves, this is a permanent improvement and change!
And compared to the improvement in agility, Nohill felt that the increase in strength and physique was greater. No, it was a bit inaccurate to say it. He felt that his body had simply experienced a leap-forward improvement. Combined with the permanent boost attributes shown in the previous panel.
"Could it be!"
Nohill immediately opened his personal panel.
Name: Nohir Temariti
Race: Zariel's tiefling (atavistic variant)
Occupation: Level 10 Abandoned (max), Level 7 Savage Heart (promoting)
Attributes: Strength 20, Constitution 20, Agility 18, Perception 22, Intelligence 16, Charisma 18
Alignment: Chaotic Good
Health: 152
Feats: Drifter, alert, strong, natural flyer, proficient with improvised melee weapons, master of giant heavy weapons (not fully mastered), legendary strength, legendary physique
Racial Traits: Hellfire Resistance, Dark Vision, Gift of Avernus
Professional traits: Proficient in simple and military weapons, Savage Surge: Fury, Reckless Attack, Danger Sense, Surge Brutal Attack, Agile Steps, Advanced Wild Intuition, Beast Soul Awakening, Beast Form
技能:求生8|察觉8|威吓6|运动7|自然5
Spell abilities: Thaumaturgy, Speak with Animals, Animal Sense, Red Flame Slash, Mark Slash, Complete Demon Dominance, Extreme Sense of Demons, Nohir's Demonic Appearance, Unparalleled Iron Hands, God of War's Body, Climbing Martial Arts, Nohir Hill's Grip of Power
Equipment: Nohir's Dominance·The Three Faces of Evil, Nohir's Power·Unparalleled Iron Gloves, Vampire, Vika's Self-Retaining Space Box, Mind Shield Ring, Shield Brooch, Activation Rope, Alchemy Pot, Endless smoke pot, rat-calling music instrument, floating cloak
"Legendary power! Legendary physique!"
Looking at the two new unique specialties that appeared in the specialties column, Nohill's eyes widened and he opened the introduction of these two specialties in disbelief.
[Legendary Power]
[This is a humanoid creature that is no more than 6 feet (2 meters) tall, but the power he can unleash is comparable to a 15-foot (5-meter) tall hill giant. His strength has exceeded the limits of ordinary people. ]
[This creature will gain a crushing advantage when attacking all creatures with a power of less than 20 points. This creature will gain an additional increase of double the original when performing any movement related to strength. The creature can now easily lift He had made it possible to accomplish a three-ton weight that was impossible for a mortal to accomplish, and it might have been quite large. ]
[Legendary Physique]
[The vitality of this creature has exceeded the limits of mortals, and the body of this creature has reached an extraordinary state. ]
[From now on, the creature will have extremely high resistance to negative effects caused by non-magic. Injuries that can kill ordinary people are only equivalent to moderate damage to him. As long as there is enough food to replenish energy. It can heal its own wounds quickly. Attacks from non-magical weapons hardly leave injuries on its body surface. It has great resistance to any physical attack. ]
Invincible!
Looking at these two specialties, the word invincible naturally came to Nohir's mind.
You must know that his profession is a barbarian. When a barbarian is violent, it will bring him a huge amount of strength, physique and damage reduction, and the path he chose is the heart of the barbarian. His bear totem has already provided him with It brings almost full damage resistance.
And now, the two legendary specialties of legendary strength and legendary physique have once again added perverted patches to his already solid foundation. I am invincible under the legend.
Now Nohir is fully qualified to say this. The breakthroughs brought about by this basic attribute are always the most simple and powerful.
In the past, Nohill never thought that he would exceed 20 points in strength and physique in a short period of time. Even if he had already obtained five motivation points before, he never considered it.
Nohill has long known that once his individual attributes do not rely on equipment and can break through 20 points with his body alone, he will be considered to have entered a transcendent realm, and he will be able to obtain the legendary legendary attribute expertise, giving Nohill the ability and The dragons and monsters competed with each other in strength.
Needless to say, the benefits brought by such a powerful expertise are needless to say, so why didn't he consider using incentive points to increase his basic attributes at all before? Is it because you don’t want to?
No, it's because I can't.
As early as the first time he used incentive points to enchant equipment, Nohill learned through the research panel that the attribute points improved with incentive points were the same as equipment enchantment, with an unexplained hidden mechanism.
When a certain attribute only has ten points, if you want to use incentive points to increase the attribute, you only need to spend one incentive point, and one incentive point can get a little improvement in the attribute value.
But when you have 16 points in a certain attribute, you need to spend two incentive points to add a little more attribute points. When you have 19 attribute points, you need incentive points to break through from 19 points to 20 points. It directly increased to three points, which is comparable to enchanting a piece of legendary equipment.
It is precisely because of such a huge expense that Nohill has never tried to increase his main attribute to 20 points, but he did not expect that this legendary equipment would bring him such a big surprise!
His strength, constitution and agility were all permanently increased by two points because of this piece of equipment, which brought his agility to 18, and his strength and constitution directly exceeded 20! And thus obtained the legendary attribute expertise! You know, if you want to rely on spending incentive points to make your attributes reach the current level in the future.
Nohill did a simple calculation and found that he needed to spend a total of 14 motivation points to get his personal attributes to where they are now!
In other words, Nohill only spent three incentive points to enchant a piece of equipment, and in vain he earned the increase that would have taken 14 incentive points to bring him.
He made a fortune!
"Ha, a small opening does not count as an opening."
(End of this chapter)
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