Ordinary fantasy adventure in Faerûn

Chapter 502: Blingden Stone City

Chapter 502: Blingden Stone City

Bryndenstone is the main city of the deep gnomes and the most critical residential area for the deep gnomes. There are about 12000 deep gnomes living in it. This number may not sound large, but in the Underdark, it can actually be considered very exaggerated.

And this does not mean that Bryndenstone can only mobilize more than 12000 dwarves. In the past 2000 years, almost every 100 years, a small group of residents in the city would choose to move out of the city and establish another base in other parts of the Underdark. This is the reason why there are only a little over dwarves in the city.

At the same time, never underestimate them simply because of their small numbers. Bryndenstone City has ample defense facilities and a legion structure, and is fully self-sufficient in food supplies. It is an inviolable holy place in the hearts of the deep gnomes.

But... for such a prosperous city, why would Noshir say that the rulers of the city might tolerate vampire spawn approaching the city?

There are many reasons for this, but the most important one is the trouble that Bryndenstone has encountered in modern times. In the Underdark, a world where the strong prey on the weak, although the deep gnomes can be regarded as one of the three major races in the Underdark along with the gray dwarves and the drow in terms of population composition, in fact, the living environment of the deep gnomes is actually very bad.

As a half-ling race, the underground gnomes have an inherent disadvantage in size, which makes them the main targets of oppression by the other two races.

Deep gnomes are the most popular slave option in the Underdark, because almost every deep gnome is an excellent craftsman who masters the skills of gathering, forging, and manufacturing.

In the Underdark, this means great value, and such a valuable target is worth the effort of the gray dwarves or drow elves to capture. As Bryndenstone is the most important city of the deep gnomes and the largest population gathering place, they naturally bear more malicious eyes.

If you are familiar with the intricate roads in Darkhell, you will know that not far from Bryndenstone, the legendary city of Menzoberranzan stands there. That city is the main city of the drow elves, the famous Spider City, Slave City, and City of Death. This city is less than a day's straight-line distance from Bryndenstone.

And if the distance is set to a place that is farther, but actually not too far, then there is Glexturg, the City of Blades, the forging city of the Gray Dwarves, which is built on the shore of the Black Lake. It is not far from them either. Even if you calculate it in full, it is only about less than three days' straight-line distance.

So in fact, it can be said that the deep gnomes have never been truly at ease and spent even a single day in the Underdark. They are always worried about the dangers in the deep darkness.

Whether it was a sudden slave-hunting team from the gray dwarves or the drow, or a monster that bypassed the patrol's blind spot and flew over the city wall from the air (don't worry about monsters digging through the city wall from underground, the deep gnomes had ample defensive measures in this regard), they all had the ability to bring continuous casualties and suffering to the city.

Although the dwarves in Bryndenstone often prove that they are capable of dealing with these external dangers and letting the invaders see the gunpowder and crossbows that the sundernails are best at, no one can guarantee that they can really deal with every sudden crisis. After all, in the history of this city, their gates have been directly breached by the enemy several times, and they have almost faced complete destruction several times. Although in the end, due to the tenacious resistance of the sundernails and various coincidences, the city has stubbornly persisted to this day, but as I said, they dare not guarantee that Gerda Ironhand (the dwarf god of war) can always protect them.

Noshir felt that this city could use some changes to some extent, some changes that could make them better from now on, such as forming an alliance with a group of powerful, stable and reliable vampire spawn?
Well, even Noshir himself didn't believe the adjectives he used to describe the derivatives. After all, given the prejudice of the world against vampires (99% of them were not prejudice), unless they were crazy or were originally a mixed evil species inclined towards darkness, it would be almost impossible for them to form an alliance with vampires.

Yes, that's right. Normally, as long as the ruler of Blingdenstone had even a little bit of brains, he would not be willing to let nearly 7000 blood-sucking monsters into the city. But what Noshir wanted was never to allow the spawn to obtain citizenship rights to enter Blingdenstone.

All they needed was a temporary safe haven, a relatively safe base, and most importantly, something that could provide sufficient food for a period of time to help the derivatives survive the most critical and difficult first few months.

After all, although the true strength of vampire derivatives is far inferior to that of genuine vampires, they still have sharp fangs, powerful regenerative abilities, and strong strength and agility.

As long as the derivatives are given some time to get familiar with the environment in the Underdark and their own strength, and with a relatively safe place to settle down and relatively abundant and critical material support, they will be able to bring out these advantages.

Make themselves self-sufficient and feed their stomachs by forming teams to hunt the countless monsters in the vast space of the Underdark.

These are all things that are bound to happen in the future, because it is impossible for Noshier to let the derivatives always rely on him and ask him for help in everything. What Noshier has always wanted is to help them build a good starting condition and use this as a basis for stable development.

What the spawns need is only that Blingdenstone can help them find a safe place to stay in an abandoned mine outside the city walls, and provide them with supplies to help them get through the difficult times in the early stages, including some necessary food, clothing, and even weapons. At the same time, as the price of obtaining these things, Noshir will also let the spawns bear corresponding responsibilities.

During the time that the spawn are still attached to Bryndenstone, they will become a powerful external defense line, helping the deep gnomes solve most of the problems that they have difficulty solving or cannot solve at all. When slave-hunting teams of drow or gray dwarves try to invade them, the spawn will also help rescue their people and fight against external invaders and monsters.

(End of this chapter)

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