Chapter 508 Arrival
The small commotion caused by the monster attack soon subsided, and everyone continued to rush towards the direction of Blingden Stone City.

Under the guidance of Noshir and Asdalen, the derivatives have initially acquired very good combat capabilities. While maintaining their numerical advantage, they can ignore most of the conventional monsters in the Underdark.

Because of this, the group's travel efficiency can be said to be very good. In just two days, they have covered nearly 2/3 of the distance, which perfectly met Nosher's original expectations.

But large-scale migrations always bring various dangers. The most difficult to deal with are not the occasional predatory monsters, but the other intelligent races living in the Underdark.

Originally, during the two-day migration, the strongest monster encountered by the group was just a shark lizard beast. The moment the monster broke out of the ground, Noshir chopped off its head with an axe and defeated it easily.

But when the time came to the third day, the situation immediately became different. At this time, the derivatives were already very close to their destination, Blingdenstone. However, compared to Blingdenstone which was still a long way away, the one that was actually closer to them was the drow elves' city of Menzoberranzan.

As mentioned before, the location of Menzoberranzan is very close to Blingdenstone, and it just happens to block the way for the derivatives to the stone city.

The city of Menzoberranzan is built in a canyon. The canyon where this city is located is the core hub connecting the northeast and southwest directions of this underground world. If you want to reach Blingdenstone City, you must pass through this canyon.

The city of Menzoberranzan is currently the largest gathering place for the drow elves, with nearly 20,000 extremely dangerous, insidious and cunning drow who are fully capable of serving as soldiers.

Although there are only 20,000 of these drow, they are definitely much more dangerous than these derivatives who have age but little combat experience.

Their long lifespans allow them to have ample time to practice martial arts, magic, or more dangerous means of struggle. Their long-term dominance over the Underdark has allowed these guys to accumulate unparalleled wealth. It is even rumored that in the Underdark, even an ordinary drow soldier has magical weapons and armor (this is not a rumor).

An ordinary drow warrior like this could easily deal with a dozen vampire spawns with no combat experience. If the slaves in this city were added, who were several times more numerous than these drow elves...

Noshier could assert that even if it was just data on paper, the power possessed by the city of Menzoberranzan was several times greater than theirs, and the actual gap in combat power was even more exaggerated than they thought. If a conflict really came into play with these drow, the only outcome that awaited these derivatives would be defeat.

The huge team stopped several miles away from the city of Menzoberranzan. In fact, this distance can be said to be quite close, but the special environment of the Underdark and the winding rock passages blocked the vision of the drow.

However, although they did not expose themselves directly to the vision of those drow, Noshier knew that their team had actually been discovered by the other side a long time ago.

There is no way around it. As I said before, it's because their team is too large and bloated. After all, there are nearly 7000 vampire spawn. The noise caused by so many people acting together is absolutely impossible to cover up easily.

The city of Menzoberranzan had already been paying secret attention to their team. In fact, Noshil could now feel that someone was spying on them using magic.

At least in this area, apart from the wizards of the drow elves, there is probably no one else who can do this, and this is exactly the situation that everyone is facing now.

The problem they are facing now is that not only is the road ahead of the team blocked, but their whereabouts have also been completely discovered. The party that has discovered them seems to have overwhelming power and can completely destroy them.

All these conditions combined made the team's situation suddenly become very bad, and even some uneasy voices were heard within the team.

But an interesting thing happened. After their team had been stationed there for half an hour, there was still no major movement from the drow elves.

By this time, Noshir had completely understood that there was no need to panic any more. If he was right, the drow elves in Menzoberranzan should be performing their best trick right now: internal strife.

Fighting among themselves when facing external enemies? This may sound outrageous, but for the drow elves, fighting for power, suppressing other families, and consolidating their own rule are the creeds given by the spider goddess, Rose, who they believe in. Since the birth of the drow elves, they have not followed this rule for even a day.

The social rule of the drow elves is based on the family as the basic framework, and a parliamentary system formed by the head of the family, that is, the female drow known as the mistress. At the same time, the mistress's voice in the parliament comes from the power of her own family.

The mistress of the most powerful family will have the most say, but this position can be rotated. The lower families can launch bloody challenges against the upper families in secret, although everyone knows it but it must never be mentioned openly.

As long as one family is well prepared, they can use a series of related means including poisoning, ambush, traps, etc. against another family at any time. As long as they can completely destroy them without leaving a single person, they can successfully take power.

The city of the drow elves always has only superficial order. No matter what kind of crime a person has committed, even if it wipes out an entire family, as long as no one comes forward to identify him and provide enough evidence, people will turn a blind eye to his crime, even if everyone knows that they did it.

They did this not only for power and strength, for the prosperity of their family, but more importantly to please their goddess.

As Noshir said before, Lolth is a cruel, capricious goddess with a penchant for putting her worshippers at each other's throats in order to keep the strongest, most cunning, and cruelest survivors to serve her.

From a normal person's perspective, such behavior seems no different from that of a madman, but Lolth follows this chaos. She is the goddess of the drow race and society, the cause of the nature, customs, and laws of most drow communities, and the reliance on which these communities survive. Through her clergy who tirelessly sift out all traces of dissent, disobedience, hostile beliefs, or blasphemy and destroy them, and ruthlessly practice Lolth's way, the Spider Queen maintains absolute rule over drow cities.

The Spider Queen foments endless chaos in drow society, and some scholars believe that she does this partly to please herself and partly to prevent complacency and pride in drow society or the rise of hostile faiths.

She plunged the drow into an eternal war among themselves just to maintain her absolute rule over the drow race. This speculation is also recognized by most scholars who study gods.

However, Noshir did not care about the truth behind this. He only knew that this was an excellent opportunity, and good opportunities were rare. After all, even though the drow elves had various shortcomings, they rarely showed signs of dissension when their homes were threatened.

Noshir guessed that there must be some other twists and turns here, perhaps some changes have occurred within the eight major families of the city of Mozoberranzan, but no matter what the truth is, he will not give up this good opportunity.

Originally, Noshir was planning that if the city of Mozoberranzan really sent out troops against them, he would just go all out and let these guys see what a true unparalleled god of war is.

Anyway, for Noshil, who can change his body size into a super giant and whose battle axe can automatically shock the enemy after killing them, mere numbers have no meaning in front of him. If they really want to die, then Noshil can just show his strength for the last time in front of these derivatives.

Unfortunately, the drow did not give Noshil any chance, so he had to seize the time and take his derivatives to take a longer detour around the outside of the valley. Using his nose, Noshil successfully found the hidden roads that had been secretly discovered by other races who wanted to bypass the city of Menzoberranzan over the past thousand years.

In the end, it took the derivatives another half day to use these tiny shortcuts to finally bypass the city of Menzoberranzan.

Noshil stayed at the end of the team until he saw the last derivative enter the cave. He looked up at the rock wall below. It was covered with glowing purple moss and hollow patterns everywhere, and it was a cave city full of unique beauty.

He still didn't understand what the group of drow were doing. For half a day, they didn't do anything. This low efficiency really shocked him, but...

Nosher raised his hand and touched his chin, then simply shook his head, gave up thinking about it, turned around and followed the team at the end. No matter what that group of drow were doing, it didn't matter at all now.

Just before Noshir led the other spawns towards Blingdenstone, a series of exciting dramas were taking place in the council hall in Menzoberranzan.

In the parliament hall, the matriarchs of the eight major families were divided into three factions and were arguing with each other. The topic of the argument was naturally about Noshil and his group.

The city of Mozoberranzan had indeed learned of the existence and movements of their team a day in advance, and Noshir's guess was absolutely correct, but the eight major families had huge differences on how to treat their uninvited guests, but there were only three different opinions in total.

The most powerful family in the city is the Banrui family. The matriarch of this family originally advocated ignoring the visitors. However, after other families proposed to recruit this group of vampire descendants and make them slaves, the Banrui family began to change their mind and decided to eliminate them all.

Because in the eyes of the Banrei family, if the city of Menzoberranzan really recruits this group of vampires, the family that gains the most will also gain the powerful fighting power of the vampires. This means that in the future, these guys may pose a threat to the sovereignty of the Banrei family. Therefore, eliminating them all is the most in line with the interests of the Banrei family.

In addition to the extermination faction of the Banrui family, the other side is the assimilation faction represented by the Obroza family. They are the group that has made the greatest contribution to assimilation of Noshir's group of vampire descendants, because their family produces many blood mages and a series of special props and potions with different functions using blood as raw materials.

For the Obroza family, these nearly 7000 vampires represent an incomparable gold mine. For this reason, the family does not want to waste these blood clans at all, so they will do their best to veto the secret order of the Banrui family.

In addition to these two factions, there is another faction led by the Solarin family. They advocated not caring about it and believed that there was no point in conflicting with these vampire offspring. As long as they did not take the initiative to come and threaten the safety of the nobles, it would be better to let them go directly. Anyway, judging from the direction they were heading, these vampires had obviously locked onto Blingdenstone City.

If the target of these vampire spawn is really that group of dwarfs, it would be better to let them go safely and let them kill the group of underground gnomes.

In short, even under such conditions, the drow elves did not make the slightest change of attitude, and successfully allowed Noshir to lead everyone to evacuate this dangerous area, successfully putting aside the concerns of the drow elves, and finally successfully brought the offspring to Blingdenstone.

Noshir took Asdalen and the other seven to meet the king of the deep dwarves. King Unitik also received them warmly. Finally, after some greetings, Bryndenstone City finally succeeded in signing the relatively friendly, fair and unique contract.

The two sides quickly handed over a series of necessities, including pre-prepared food, clothing, and authorization for stationing rights in abandoned mines.

After Noshier got this, he immediately took people to explore the abandoned mine. In the Underdark, the miners often deliberately made the entrances of the holes much larger than normal mines. Not only the entrances, but also the volume of the interior was very large, and the environment inside could be described as intricate and complicated.

The advantage of this design is that there is no need to carefully lower your head and push the cart when mining and transporting minerals. Instead, more people and more objects can be dispatched at one time to participate in the mineral excavation work, and all the minerals inside can be mined at a faster speed.

As for the downside…

(End of this chapter)

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