How did I become the Lord of Evil Gods?
Chapter 6 Boss Enemies and Clearance Treasure Chests
Chapter 6 Boss Enemies and Clearance Treasure Chests
Just like the previous enhancement, with the flash of white light, Yun Mu's worn leather coat suddenly changed into a new look.
The originally wide hem shrank slightly to fit her figure better, and a lot of wool fabric was added to the inner lining to keep warm. These fabrics could also help her cushion the impact when facing external blows.
"Am I immune to the attacks of vampire zombies now?" Yun Mu suddenly thought of something.
The attack power of a first-level vampire living zombie is only 4 points, and the defense power provided by her clothes is also 4 points!
With this addition and subtraction, unless there is a skill that increases damage correction, the vampire living zombie will not break her defense at all!
Of course, only in the game, the factors that can affect the battle in reality are quite complicated. Even if the vampire zombie cannot bite the hunter's coat, it only needs to move to an unprotected place.
But no matter what, in the game, she is already invincible against those ordinary living corpses!
"Hey, this damn sense of security." Patting his coat, Yun Mu closed the blacksmith shop and headed towards the next area.
There was no detour this time, and there was only one option in front of her.
[Boss area lv5 (apprentice)]
"Are we going to challenge the BOSS?"
Yun Mu looked at the options in front of him with some surprise, and his originally relaxed face instantly turned serious.
It was right to think about it. After all, it was just a low-level dungeon. How could there be so many rooms for her to explore.
There was nothing to hesitate and nothing to prepare. Yun Mu took a deep breath and then took a step forward.
"Roar!"
A deafening roar sounded, and a huge vampire zombie appeared in the middle of the road.
It is nearly three meters tall, and just standing there gives people a strong sense of oppression.
[You have encountered an enemy——[Bloodborn Living Corpse lv5 (Apprentice)]
Bloodborn Living Corpse lv5 (Apprentice)
Race: Vampire
Max health: 23
Attack power 10, spell power 4, defense 0, toughness 3, dodge 8, speed 8, accuracy modifier 15, critical hit 2%
Traits: Crimson Curse, Leader (max health +30%, after the first action, summons three subordinates to join the battle)
Skills: Pounce, Claw Swing, Bite, Roar]
The two sides entered the battle stage. This time, even with the speed bonus provided by the trait [Scud], Yun Mu's speed was not as fast as the opponent's, so in the first round, the leader, the Bloodborn Living Corpse, took action.
The other party looked up to the sky and roared. At the same time as Yun Mu felt dizzy, three more level 1 vampire zombies stood up from behind the leader zombie.
【roar】
[Range/All Units/Spell Power]
【Scope 8】
[Basic accuracy 100/damage correction -80%/disruption 80%/stun 30%]
[Disruption: Within three rounds, accuracy correction -5, dodge -3]
[Dizziness: unable to act within one round]
[-0! 】
【disturb! 】
"Fortunately, I didn't get dizzy." Yun Mu said as he glanced at the extra status in the status bar.
It's just a reduction of five precision and three dodge. With her luck, it will definitely not have any impact.
It would be really bad luck if you get knocked unconscious.
【Cut! 】
Yun Mu suddenly took a big step forward, and the standard dagger in his hand drew a perfect arc and slashed at the leader's living corpse.
[-8! 】
Blood-red damage figures jumped out from the opponent's head. After leveling up and equipment upgrades, the damage she currently caused was enough to kill ordinary vampire zombies instantly!
[waving claws]
【Flying】
【Flying】
The three summoned ordinary zombies attacked Yun Mu in turn, but the latter two zombies could only use their flying skills because the attack range of the other two skills could not hit her.
The flying skill has the effect of advancing 1 unit, so the living corpse in position three replaces the living corpse in position two to position three, and then the living corpse in position four replaces the new position three with position four.
But no matter what, the damage they caused to Yun Mu.
There are only 0!
"Roar!!"
The leader's zombie was probably angered by his three younger brothers. It roared violently, waved its huge arm and smashed down on Yun Mu.
[Wave your claws! 】
【Crit attack! 】
【-11! ] Bold and enlarged blood-red numbers popped up above Yun Mu’s head, and her health bar dropped by more than half!
"Fuck!"
Yun Mu was startled by the sudden critical attack, and while she was able to use the prop during her turn, she quickly took out the blood brew bottle.
【+10! 】
Light green numbers jumped out from above her head, pulling her bloodline back to a safe range.
"Ugh, it tastes really bad." Yun Mu put down the blood brew bottle and retched with some nausea.
How to describe this strange texture and taste.
When you enter the mouth, you feel like you are drinking the fat of some kind of animal. It is cold, sticky, fishy and smelly, followed by a faint aroma of wine.
"No, the more I think about it, the more disgusting it becomes." She quickly kicked the memories in her mind into the depths of her memory and stopped thinking about them.
Then, she looked at the living corpse of the leader in the distance.
Byd, a critical hit rate of 2% can also cause a critical hit, right?
Is there any justice? What if this happens a few more times and kills her instantly?
Although she didn't know if dying in the game would have any impact on reality, she didn't want to die as long as she could avoid dying.
After all, she didn't dare to gamble.
So we can only be cautious. Take the medicine when it is time to take it, and don’t be reluctant to give it up.
Anyway, drinking potion does not take up a turn, and there is a high probability that there will not be a scene in some games where the player is being chased and beaten by the BOSS while drinking potion.
So, just drink and that’s it!
【Cut! 】
[-8! 】
【bleed! 】
"It would be better to stop bleeding as soon as possible." Yun Mu complained after looking at the bleeding state.
With her current attack power, even if she doesn't bleed, she can kill the leader's living corpse the next time she takes action.
But now that it's done, it's still a matter of one blow.
So the next round is just some garbage time. She only needs to pass without thinking A to win.
When the last vampire zombie turned into ashes and disappeared, she finally won the battle.
[You won a battle!
Your maximum health +1
You got the item [gold coin]*155]
[Congratulations on your upgrade! Your current level is: lv3
Your maximum health +1, attack power +1, and spell power +1! ]
[Cut lv2——lv3]
[基础精准85——90/伤害修正-25%——-20%/流血50%——60%]
[Pickpocketing lv3 - Pickpocketing lv4]
[In dungeons, your loot gain +4%]
"The non-existent memories have been added again." Yun Mu said while enjoying the feeling after the upgrade and feeling the extra memories in his mind.
The memory this time was much more outrageous than before. In the memory, she actually stole gold coins from the living corpses of vampires and the bloodthirsty ones?
"Forget it, vampire zombies and bloodthirsty people were both human beings when they were alive. It's not normal or reasonable to have some money on them." She tried to convince herself.
After the upgrade was completed, she walked some distance further, and a huge wooden treasure box appeared in her field of vision.
"It's about the reward for completing the level, I understand!"
Yun Mu couldn't wait to rub his hands, and then suddenly opened the treasure box!
Wow, golden forehead, green expert.
[You have obtained equipment: Boots of Tranquility (green)]
[Defense +2/Toughness +1/Dodge +4/Speed +2]
[Stealth success rate +30%/Backstab, sneak attack, stealth damage +40%, critical hit +6%]
[The magical boots from a certain mysterious organization can make the user walk silently. 】
PS: The game copy will come to an end here for a while. I won't write this often. After all, it is quite troublesome to write.
Let’s explain the role of the toughness attribute here.
The toughness attribute refers to the resistance to [control] skills, such as stun, knockback, imprisonment, forced displacement, etc.
Each point of toughness provides a 1% chance of saving throw.
As for charm, mental control, etc., look at the hidden attribute [will], you can understand it all.
Then the bleeding resistance and the resistance of various elements are not displayed, and they all default to 0.
However, certain equipment, characteristics, etc. will increase this value.
For example, the protagonist's trait [cold resistance], cold resistance +20%, is also effective when facing some enemies that use freezing as their lethality.
(End of this chapter)
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