Game Design: Is that okay, CaiGou?

Chapter 131: Play armed raid and serve in cyber military service! Plot entry? This wave is taking of

Chapter 131: Play armed raid and serve in cyber military service! Plot entry? This wave is taking off (please subscribe)

The game background of Armed Assault takes place in an imaginary world.

The Union Army has maintained a garrison for years to support its staunch ally, the Kingdom, against its northern neighbor.

However, by 2006, the deployment of the client states was coming to an end, and federal troops would soon leave the area.

Northern armies took advantage of the drawdown and poured into the South in an attempt to forcibly unify the islands under their rule.

The Union army was retreating steadily.

The subjects and their Union allies must hold their ground until reinforcements arrive.

One of the three main battles, "Bloodlight", is the opening plot of the first armed raid.

All is peaceful on the island, at least for now.

While on routine patrol in a border city, a small Union Army rifle unit was ordered to investigate gunfire in the city.

They soon ran headlong into a Northern Army trap.

At this moment, the northern army began a full-scale invasion of the south.

Unable to control the city, Union soldiers and their allies were forced to retreat into the city.

The virtual helmet Uprising No. 1 presented by Taipingdao to anchors in major game areas has built-in armed raids.

But it’s just an early access version of Armed Assault, and it only comes with three main battles——

【Bloodlight】【铩飞】【Breaking Cocoon】

But even so, the three major battles still caused anchors in major game areas to break their defenses one after another.

Reloading won’t happen!

The grenades will not be lost!

There is no crosshair either!

Armored tanks cannot be driven!

After Armed Assault canceled various UI and value pages, it enhanced the sense of realism and hardcore.

Technical anchors in major game areas suddenly found that they didn’t even have the skills.

Before playing Arma!

How could I, a dignified cyber veteran, be weak on the battlefield?

joke!

After playing Arma!

I'm an electronic noob, and I don't even have recruit training?

What the hell!

The three major battles buried countless anchors who were determined to clear the level in one life.

Anchors from various gaming areas die in all kinds of strange ways on the battlefield.

I want to ask if the defense has been broken?

That doesn't exist!

That night, before the live broadcast was interrupted, the anchor's live broadcast slices were leaked out one after another.

By the next day, live slicing was overwhelming on all major short video platforms across the Internet.

After players deeply understood the characteristics of armed raids through live broadcast slices, they completely fell into madness——

"Holy crap, the recoil of this rifle is so real!"

"Armored tank vehicle? The F key that I taught you is useless?"

"The enemy's level is also high, right? They know tactics, and the anchor knows snakeskin!"

"Ahhhh - I really want to play too!"

"Compared with most games on the market, Armed Assault is simply a crushing game!"

"And Armed Assault also has a command mode, which really pokes my XP!"

Thunderbolt’s game zone anchor [I Should Be in the Car] is a military fanatic. Not only does he highly admire armed raids, but he also posted a video overnight——

[My opinion on the Armed Assault Weapon Series]

[Hello all players, today we will briefly analyze a game that is not yet on the shelves - Armed Assault. 】

[This is not just an advertisement, but because this game really shocked me. 】

[In my eyes, this game may be called the pinnacle of first-person shooting games. 】

[Armed Assault is a modern military simulation game from the main perspective of squad-level tactics, and the game background belongs to an overhead world view. 】

[This game has the characteristics of hardcore level and real level. 】

[Players can not only experience brutal battles personally, but can even command the armies of the four countries. Each country's army has its own weapon system. Here is a brief introduction to the light weapons used by the Alliance Army in the game. 】

[TT-33 pistol used by Union Army officers]

[The 7.62mm TT pistol is the first self-loading pistol equipped by the Allied Army. The prototype is a firearm designed by the famous firearms designer Tokarev in 1930 and produced at the Tula Arsenal]

[So the gun is named after the first letters of the designer and manufacturer, that is, the TT pistol. 】

[The gun is 196 mm long, weighs 854 grams, has a capacity of 8 rounds, a combat rate of fire of 25 rounds per minute, and an effective range of 50 meters. 】

[This gun is called a loyal partner by Soviet officers and soldiers due to its high power, high accuracy, high penetration, simple and compact structure, reliable action and ease of use. 】

【…】

[I should be in the car] After becoming a popular science anchor and analyzing a wave of in-depth and simple explanations, players realized how hard-core the weapons in Armed Assault are.

"I don't know how awesome it is! I only have one thought now, when can I play?"

"Uprising No. 1 is well-deserved, and he is going to go to heaven completely!"

“It’s so sophisticated and so real!”

"I'll buy it immediately! It's on the shelves soon!!"

On that day, Armed Raid not only topped the trending searches for scarves, but also directly occupied four places in the top ten.

[Realistic game Armed Assault]

[The level of hard-core armed assault is incredible]

[The ultimate battlefield experience]

[Squad-level tactical main perspective modern military simulation game]

Various game evaluation agencies immediately rushed to analyze the armed raid——

[Game Event]: When simplicity became the industry standard, Taipingdao went in the opposite direction, using reality and hard core to cause a dimensionality reduction blow to domestic first-person design games.

[Game News]: Reloading, grenades, virtual sights, UI interfaces, blood volume, and numerical values ​​are like iron laws in the industry that restrict first-person shooter games. Armed assault may lead to a new track.

[Game Anniversary Weekly]: Players are not afraid of complicated and hard-core games, too difficult to get started, and too high entry barriers. Armed Raid proves that as long as the game quality is good, none of this is a problem!

In the Taiping Road community, the hot searches in the public chat section are basically all related to armed raids.

"How to get a driver's license for an armored tank vehicle?"

"Does the Ka-50 (v80) helicopter require a pilot certificate?"

"I want to go to heaven!"

"I want to jerk off!"

After this battle, Taipingdao became famous in the field of virtual helmets.

Tiangong General Cai Gou, with Uprising One and the built-in armed conflict early access version, focused all the players' attention on Taiping Road.

Thanks to word of mouth among players, a slogan was born——

Play Armed Assault and perform cyber military service!

This also makes players who want to experience a real and cruel battlefield experience highly recommend it and yearn for it.

Taiping Road Company.

Cai Gou was in the office, listening to Wu Xiu's report.

"Mr. Cai, your method of casting stones to ask for directions is very useful!"

"Uprising No. 1 and Armed Raid have become more popular than ever after being promoted live by major anchors. I think our Uprising No. 1 will sell out immediately!"

Cai Gou looked at the report in his hand and said:

"It's okay to be happy, but don't let the chain slip and be sure to prepare the goods."

"Don't worry!" Wu Xiuyan said firmly:

"Xu Lai has led a team to the Xumi Equipment Manufacturing Factory and is keeping an eye on it personally."

"The assembly line in the factory is running around the clock. Our virtual helmet Uprising No. 1 has sufficient reserves and is absolutely sufficient for supply."

Cai Gou nodded slightly: "This is best."

At the end of the report, Wu Xiu realized what was going on and left.

Cai Gou continued to review the documents, and a series of system prompts sounded in his ears.

[Emotional Value +1]

[Emotional Value +3]

[Emotional Value +2] [Intermediate Level·Entry Treasure Box]

"Ok?"

Cai Gou laughed loudly when he saw this and said:

"Intermediate level entry treasure chest? A big surprise is coming before the game is released?"

"Emperor Ou is reincarnated as Saibo Bodhisattva and saves all sentient beings. He is worthy of me!"

Cai Gou quickly walked to the altar, faced the poster of the Old Thief Bodhisattva hanging on the wall, clasped his hands together, and bowed respectfully.

[Congratulations to the host for opening the intermediate entry treasure chest and obtaining——]

[Emotional value x1000000]

[S-level entry: plot]

Cai Gou's eyes were fixed on the plot entry, and he pursed his lips slightly and said:

"This wave! Take off directly!"

[entry: plot]

[Level: S level]

[Note: The show is about to begin! 】

[Plot] In the game industry, the specifics can be divided into two.

One is plot games.

The second is the plot of the game.

Story-telling games are a type of game with storyline as the main line. Players play the protagonist in the game and advance the development of the plot by completing tasks, solving puzzles, fighting, etc.

Emphasizing the impact of the player's choices and decisions on the development of the story, it usually has multiple endings and branch plots, allowing players to experience different game endings.

This theme usually has the following characteristics.

[Storyline]: Take the storyline as the main line and attract players' attention through the advancement and development of the plot.

[Role Playing]: Players play the protagonist in the game and improve their character's strength by interacting with NPCs, completing tasks, upgrading equipment, etc.

[Choice and decision-making]: Usually there are multiple endings and branch plots, and the player's choices and decisions will affect the development of the story.

[Decryption and Combat]: Plot games usually have elements such as puzzle solving and combat, allowing players to enjoy the challenge of the game while advancing the plot.

The plot of the game refers to the storyline and character relationships in the game.

Game plots are different from other media such as movies and novels. Game plots usually require players to gradually unlock and explore during the game.

First of all, the game plot can improve the fun and playability of the game.

A good game plot can make players more immersed in the game world and increase the challenge and fun of the game.

Secondly, the game plot can also add depth and content to the game.

Through the game plot, players can learn about the history, culture and complex relationships between various characters in the game world, thereby better understanding the background and setting of the game.

At the same time, in today's fierce competition in the game market, an excellent game plot has become one of the important ways for game developers to distinguish themselves from other games and win the favor of players.

As a game designer, Cai Gou knows how important the plot is to a game.

The game mechanics are hardcore!

The gameplay is realistic!

Game style abstract!

These are the three major features of the games currently produced by Taipingdao.

But my family knows their own affairs.

Among the few shortcomings of Taipingdao currently, the game plot is definitely the most obvious shortcoming.

Now that the S-level entry plot is available, it means that Taipingdao no longer has very obvious shortcomings.

Whether it's Kerbal Space Program, Cities Skylines, or Oxygen, which have both educational and hardcore attributes, the focus is on game mechanics and gameplay.

The plot of the game is not outstanding, it can even be said to be mediocre.

As for the end! I'm Surrounded by Beauties, Kong Ming's Trap, games of this type have plots.

But that’s because the main entry tag of the game is not the plot, so it can only be unlocked in the multi-entry store.

To be fair, the above-mentioned games are not outstanding from the perspective of plot, let alone the level of the Ninth Art.

[Name: Cai Gou]

[Personal level: Level 4 (1/10)]

[System module: Entry weight lever]

[Level 5 Unlocked: Somatosensory Game Cabin Technology]

[Mood value: 3976321]

[Entry: Hardcore (S) Real (S) Plot (S) Abstract (A) Management (B) Simulation (C) Puzzle (C)]

After the plot entry was unlocked, Cai Gou immediately clicked on the multi-entry store.

[The Witcher 3 Wild Hunt] [Detroit: Become Human] [Red Dead Redemption] [The Last of Us] [This is My War] [The Binding of Isaac] [Rust Lake Series] […]

A dazzling array of games appeared in front of Cai Gou's eyes.

Since the S-level plot entry was unlocked, the number and quality of games in the multi-entry store has made another qualitative leap.

This is a small step for Cai Gou, but a giant leap for peace.

After Cai Gou walked around the office for a long time, he called Wu Xiu.

After Wu Xiu received the call, he ran all the way to Cai Gou's office, opened the door and asked:

"Mr. Cai, what are your orders?"

Cai Gou explained: "In the past half year or so, all teams at Taipingdao have been working very hard."

"At present, the company is still working on a strange RPG project, and the development progress is not in a hurry. The only thing left is the release of Armed Raid on August 2."

"Taking advantage of this rare time, let's take a break from our busy schedule. On Thursday and Friday, you can find a place and our company will have a collective team building! Let's have fun!"

Wu Xiu wrote down the mission in his notebook, smashed his lips and said:

"Brother, the big guys in the company must have no objection to team building, but it doesn't need to be on Thursday and Friday, right?"

Taipingdao Company has five days off and two days off on weekends.

If the company's team building is scheduled for Thursday and Friday, it means that there will be four days of vacation this week. Even if the company's current tasks are not heavy, it will still waste time.

"I think it would be good to have two days of team building on the weekend." Wu Xiu suggested.

Hearing this, Cai Gou shook his head and said, "No! Just Thursday and Friday!"

"The company's team building time is set on employees' rest days. What's going on? If we really do this, employees won't have fun. We can't miss these days."

"Hey, okay, I've written it down." Wu Xiu replied:

"I'll make a team-building plan later."

"Well, Brother Ang, I can rest assured that you are doing the work!" Cai Gou smiled and then reminded:

"This company team building, or any future company team building, will be paid for by the company."

"Hey, I got it."

Wu Xiu agreed, and after leaving the president's office, he made a team-building plan in the afternoon and posted it on the Taiping Dao intranet.

As soon as everyone got to work in the afternoon, they saw the pinned announcement.

[Taiping Road Team Building Plan (click to view details)]

I thought it would be self-funded and would take up weekend time.

Unexpectedly, everyone found out after reading the announcement that the team building was actually held on Thursday and Friday, and the expenses were borne by the company.

"Oh yeah!"

"General Tiangong, mighty!"

"Cool--"

"Hahahaha!"

"Old thief, awesome!"

In the office hall, employees cheered one after another, resounding throughout the sky.

When Cai Gou saw this, he nodded and said with a smile:

"In this way, military morale can be used!"

(End of this chapter)

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