Werewolf: There’s a hole in my helmet
Chapter 573 The Wolf King's Thoughts
Chapter 573 The Wolf King's Thoughts
"Perhaps he felt that the prophet's words did not move him."
"And most importantly, if the prophet does not jump, the prophet who jumps becomes a one-sided prophet."
"Even the card that the Seer used to claim the role was a werewolf."
"In this situation, how should you determine who the prophet is?"
"What if the werewolf didn't jump this round, but the sheriff jumped later?"
"So I really don't quite understand why Number 15 told the Seer not to jump."
"Now I might start to consider what identity number 15 has."
"But if he's a werewolf, he can't jump from his current position."
Why focus solely on this number 14?
"Could it be that they're trying to dirty the 14th card by playing a werewolf?"
"I don't quite understand."
"Right now, all we can do is listen and see. I'm not a prophet, so let's see who will jump to the prophet position in the later stages."
"Pass."
[Player #12, please begin speaking]
Yi Xing, number 12, is the Blood Moon Apostle.
The things to be measured in this position are quite simple.
It's simply a matter of when to use one's abilities to maximize the werewolf's gains from these trump cards.
But he was, after all, a werewolf speaking from a higher position.
He certainly wouldn't be the one to do the job of a bluffing prophet.
Therefore, in this position, there's no need for him to offend other good people; getting past the microphone as quickly as possible is the best option.
But since I am a wolf, doing a few things, as long as it's not excessive, shouldn't be a problem.
"A good trump card."
"At this position, no forecaster jumped in the front position."
"Both number 15 and number 13 have already spoken, but number 15 didn't say anything."
"Number 13 thinks that the locations pointed out by Number 15 are a bit strange."
"But if number 15 is a werewolf and doesn't choose to bluff, that behavior seems very unreasonable to me."
"So, the identity of Number 13 in relation to Number 15 cannot be directly defined, can I put it that way?"
"Since you can't directly define the identity of number 15, I don't think you need to keep talking to number 15."
"Number 13 gives me the feeling that he wants to attack Number 15, but he doesn't dare to do it openly."
"However, I am not a prophet myself. If I were a prophet, I might want to test this number 13 first."
"Because if you, number 13, really want to talk to number 15, didn't number 15 say that he thinks number 16 is either a wolf or a god?"
"I also talked to number 14, who seems to be a good person."
"So actually, you can have the prophet check the 14th for the 13th."
"Or we could leave a Sheriff's Badge for #14 and see if #14 will actually vote for the Seer."
"By identifying the identity of number 14, we can indirectly consider what kind of trump card number 15 might be."
"Therefore, I think what you talked about on the 13th regarding the 15th didn't really get to the point."
"But I won't say from this position that you, number 13, are a werewolf."
“I hope that if the Seer doesn’t have anything to check, he can consider whether to keep this number 13 in the badge stream.”
"Because I don't know number 13, and based on number 13's remarks, it's clear he doesn't know number 15 either."
"If you go and check number 13, I'm not sure if anyone in the back row will stand up and talk about the problems with numbers 13 and 15."
"Or rather, they might not be good people."
"But you still found out that number 13 is involved with the other party, and number 15 is also involved with the other party."
“I even talked to number 13 from this position.”
"Once you identify a card, you can use that as a starting point to analyze the identity of the hidden card in the outer position."
"Therefore, I completely agree with your decision to go for testing on number 13."
That's all. Move on.
[Player #11, please begin speaking]
Raven #11 obtained the only card from the third faction in this match.
As a cursed fox.
Actually, they need to be even more hidden than the Blood Moon Apostles.
After all, even if the Blood Moon Apostle cannot be the werewolf eliminated on the last day, it can still choose to self-destruct on some other day in the middle.
Furthermore, that very night, one can disregard the abilities of all the good guys and eliminate a trump card.
But his curse on the fox didn't work.
He will not die at night.
The problem is that if he is noticed by the outsider, he could be banished during the day.
Good people would choose to exile him.
Werewolves are more likely to be willing to let the good guys banish an outer position as their trump card first.
Even if this person isn't a good guy.
After all, the good guys waste an exile round to play a trump card that has nothing to do with either of their factions and could even threaten their side.
The Wolves can take advantage of the night to kill another person.
Why wouldn't a werewolf do it?
Moreover, the Cursed Fox was eliminated.
This also means that they can continue to fight alongside the good guys and devote themselves to it wholeheartedly, without worrying that after finally killing all the good guys, the cursed fox will ultimately seize the victory.
Wouldn't the entire Wolves team be spitting blood then?
"The speeches from the first few players were quite heated."
"Actually, I don't think we need to reveal too much about the divination we studied during the card-opening process."
"Whether one's own interpretation of the divination is correct or not is one thing, whether one might mistakenly beat an innocent person is another."
"Could I be manipulated by werewolves or even cursed foxes, causing my good guy card to be misunderstood?"
“They were even used as targets for resistance and were ousted during the day.”
"Or at night, as a good person, you are dealt with by other good people using their skills."
"These are all things that absolutely do not benefit good people."
"After all, no matter what, no prophet has emerged yet."
"No one has even jumped to the Seer yet, is it really necessary for us to be in such a hurry to express our opinions on the outer positions?"
"I don't really understand the interpretation of these three cards, but I'm not a prophet."
"Therefore, I will not say much from this position. I will wait until I have heard the statements of the so-called prophets and their independent statements."
“I will compare the two pairs of cards and then express my stance under the police.”
"Or I could play a game of 'openly aggressive, then later release' right now. If I can determine whether the Seer is asleep, I will also express my support for the Seer by whether or not I release the Seer."
"But actually, whether or not we engage in a front-attack or rear-attack strategy doesn't really matter."
"Since there's only one card left after the police call, let's see who number 14 will vote for, and then analyze more information."
"Pass."
[Player #10, please begin speaking]
Number 10, a commoner card, has been played for so long, yet no Seer has jumped up, which puzzles him.
"Should the Seer be revealed in a later position, and even the Werewolf be revealed in a later position?"
"Because if there's a werewolf in the front position, I think unless it's the Blood Moon Apostle, even a small wolf could jump in front, right?"
"Since no one is jumping."
"I don't really want to talk about whether the early position will result in a werewolf, or what kind of werewolf it might be."
“I might prefer to focus on the rear position.”
"Furthermore, as more and more people speak, if no one still claims to be the Seer, wouldn't the werewolves be very likely to squeeze the real Seer into their position and then stand up and report the Seer as a killer?"
"Isn't that possible?"
"However, if that's really the case, there's nothing we can do but listen to what they say and make our own judgment."
"After all, given this speaking order, if the seer speaks last, it just means that the seer's luck is indeed not very good."
"Now I'm wondering if that number 16 is a prophet, a super bottom position."
"Moreover, number 15 got up and said that number 16 is either a wolf or a god."
"If number 16 doesn't reveal the Seer's name, how will he respond to number 15?"
"I'm still very curious about that."
"Apart from that, I think the remarks made by No. 11 were quite fair."
"Because the prophets didn't jump from this position."
"What we need to consider is whether the Seer will be squeezed and persecuted by the Werewolves."
"They might even be directly identified and killed by the werewolves."
"Instead of starting to think about who will fight each other in the early positions, or whether a werewolf will be revealed."
"What if there are no werewolves in the early positions at all?"
"Are all the werewolves in the later positions?"
"Won't the good guys fighting each other give the werewolves more opportunities?"
"Therefore, I think we should mainly listen to what the prophets say."
"I joined the police force to identify prophets."
"Unfortunately, I haven't heard a single prophet's announcement from this position."
"Pass."
[Player #9, please begin speaking]
Number 9, Mist Cutter, is the Wolves' alpha.
Actually, player number 16, who was in a later position, was a werewolf who spoke from the bottom position.
The judgment made by number 15 that number 16 is either a wolf or a god is correct.
So, if we leave the 15th aside for now, where will the prophet in the later position be?
Would it be better if he didn't jump and instead number 16 jumped?
After a moment's thought, No. 9 Kirikiri shook his head inwardly.
He still planned to jump himself.
Because if he doesn't jump, but instead jumps from number 16...
First of all, card number 16 was the last one to speak.
Then it wouldn't be the werewolves who would issue a kill order to the seer and fight to kill the seer.
Instead, the Seer might directly give a kill card to a werewolf in a later position, namely the number 16 werewolf.
At that time, number 16 will become a trump card to eliminate the Seer who jumps out.
The advantage has reversed.
Rather than that.
It would be better to just let him jump from this position.
Of course, if number 16 were to jump, there would actually be two advantages.
The first point is that, as mentioned in the previous card number 10, the Seer who jumps from the position of the Queen is very likely to be killed by the werewolves.
So, even though number 16 is a werewolf, is it possible for him to disguise himself as a seer who was killed by the werewolves?
The second point is...
Number 16 is the last card for the Seer to jump, even if Number 16 is not recognized by the good guys in the outer position.
And number 16 jumped so late.
As the last card to speak, he had no way to fight back against the Seer.
Given this, he was unwilling to give up the role of bluffing to his wolf teammate who was positioned on the outside.
Would the good guys think that this number 16 card constitutes a wolf king?
In this way, all that is needed is for his number 16 wolf teammate to acknowledge his identity as the wolf king.
With his "True Wolf King" card, he might be able to make more plays in the outer position.
Perhaps one day after he's eliminated, he'll be able to fire a shot and give Wolves another round.
If Number 16 is indeed discovered by good people, even if he is poisoned by the witch, they can still help him take a bottle of poison.
Moreover, even though number 16 was poisoned by the witch, it did indeed reduce the number of werewolves by one.
But as long as he can fire a shot, this round can still be won.
After all, if the witch really wanted to poison Number 16, there was no way to stop her.
However, it's better for number 16 to be a wolf cub and take the poison than for him to be the wolf king and take the poison.
The thought suddenly changed.
Number 9 suddenly thought that it wouldn't be a bad idea to let Number 16 jump.
Because the officer in charge of the police station, number 14, is a trump card they never meet; he's either a good guy or their boss.
But the probability of him being their eldest brother is probably not very high.
After all, Nightmare might choose to go to the police station, looking for their werewolf teammates while hiding their identity to avoid being checked by the Seer.
Therefore, it is unlikely that the nightmare is hiding under the police.
Therefore, number 14 will most likely form a "good guy" card.
If number 14 is a good person, then number 16 should be the one to jump.
While it may seem that the Seer is starting from a later position, their trump card might be slightly inferior to that of someone starting from an earlier position.
However, number 16 can also try to find some loopholes in the statements of the prophet who jumps from the front position and launch a strong attack.
This was intended to confuse number 14 in terms of visibility.
Even number 16 could give number 14 a "golden water" status.
After thinking it over, Wolf King No. 9 decided to keep his identity a secret.
“我认为10号的发言算是偏好的一张牌,11号、12号、13号、15号这几张牌,我倒没听出来谁是百分百的好人。”
"I can't be sure if there are any werewolves hiding their identities among them."
"But even finding a good companion is good."
"I don't think number 10's speech can form a werewolf's speech. First of all, in this position, the werewolves who should have jumped should have jumped by now."
"Unless none of the little wolves are willing to jump, then the eldest wolf will be the one to jump in the end."
"So number 10's speech is clearly not the speech of a wolf king, but if number 10 is a wolf pawn."
"He could totally talk about the cards in the early positions here, and who is more likely to eliminate the werewolf."
Instead of discussing whether early positions will result in no werewolves being revealed, later positions should actually squeeze out more werewolves.
"So I think the speech on the 10th was biased; his perspective is somewhat similar to mine."
(End of this chapter)
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