Werewolf: There’s a hole in my helmet
Chapter 611 Raven: Interesting, playing my cards right in front of me?
Chapter 611 Raven: Interesting, playing my cards right in front of me?
[Player #15, please begin speaking]
Moss Mark No. 15 is the awakened wolf king.
Moreover, he was the Wolf King, wielding two guns.
He did not give away his gun that night.
Therefore, he will definitely try his best to get himself out of the game during the day.
At worst, he would kill himself at night, so he could at least take two people with him during the day.
That means we've gone through one more round.
Moreover, if the skills are used properly, it won't just be a single round.
Therefore, he is capable of jumping.
But since he was arrested on the 16th, there was no need for him to jump directly.
Let's have number 13 and number 16 jump against each other.
"I don't know who the prophet is in the last position."
"So I'll always be in this position, and I'll definitely have to get up and move to the back position, number 16."
"Actually, I don't understand. If he really is a prophet, what is the point of him talking about? Why did he come to investigate me?"
"They are not fighting me, nor are they fighting the prophets in later positions; they are simply trying to verify my reasoning."
"I don't think it makes much sense coming from your own mouth, does it?"
"What do you think?"
"I don't want to reveal my identity directly today."
"Because I knew for sure that card number 16 was a werewolf card."
"The prophet in the later position hasn't even jumped yet, so I can't reveal my identity here."
"Only players number 9, 10, 11, and 13 in the back positions have not spoken."
"What if I reveal my identity, and they find out who I am, and then they just self-destruct and kill me?"
"Although the White Wolf King cannot self-destruct directly on the police station, he has to wait until the police station goes down."
"But there's still a Blood Moon Apostle on the field. If he self-destructs, his divine abilities will be sealed, so the Wolves can just take away one of his cards, right?"
"So it's impossible for me to take a picture of my identity."
"If you want to kill me directly, then come and kill me."
"Maybe I'm just an ordinary player? I'm still my trump card."
"I won't throw it out here."
"Because they might have the Blood Moon Apostle self-destruct to attack me, and then tomorrow, the White Wolf King will bring another card, and you might not even know who in the back position will draw the True Prophet."
"I won't go into the rest. I'll talk about it in more detail later. Now let's go listen to what the later-positioned seer has to say."
"Pass."
[Player #13, please begin speaking]
As a wolf in quadrant 13, after seeing that so many of his wolf teammates in the front positions had not jumped,
It was clear that the task of jumping against the prophet would be assigned to him.
However, this is understandable, because if he claims to be the Seer, his trump card is that of a werewolf.
"Although he hasn't activated his skill yet, his jump can lure the frozen goose to jump as well."
"At the same time, it can also make the good guys in the outer positions wary that he is a wolf king with a gun."
"Or any werewolf card with a gun."
"After all, the awakened wolf king can hand over his gun to other teammates."
So, even though he didn't have a gun, he could pretend that he did.
Even a good person in an external position wouldn't dare to give him away so easily.
Furthermore, since No. 16 was eliminated by No. 15, No. 15's jump from the spot would indeed be less powerful.
Whether or not shots will be fired on the 15th remains to be seen.
If the other party is directly poisoned by the witch, then it's a bit of a loss.
Even if the other side can throw the gun out again at night, what if Frozen Goose freezes Number 15?
In that case, the only option would be to rely on the Blood Moon Apostle to self-destruct in order to force Number 15 to fire.
The problem is that if Number 15 has already been found, as long as they haven't found the witch, her poison is always ready to awaken the wolf king.
However, this way, at least the awakened wolf king can give away all the guns in his hands.
One gun per night, and after two days, the gun in his hand was placed in the hands of the werewolf in the outer position.
His elimination was just a regular werewolf elimination.
But there's no need to go that far.
As long as he can get up and stand on his own two feet.
The investigation received on the 15th was naturally easily resolved.
The witch might not necessarily poison number 15, and if his seer fails to bluff.
Even if the good guys in the outer positions want to admit that number 16 is the Seer, they still need to question where the Awakened Wolf King is.
Is it his number 13 or number 15?
And will the witch poison Number 15 at night, or will she poison him?
Or should we simply banish Number 15?
These are all things that could happen.
After all, if number 15 were to be the Wolf King, he would be targeted and killed.
Why not just jump?
His reluctance to jump proves that he might not be able to fire the gun.
So, are the good guys in a hurry to get rid of Number 15 on the first day, since Number 15 currently has two guns?
If good people ever play card number 15 during the day, two good people will suffer a great misfortune.
So he could try to become a prophet, but there's no need for the good people in the outer positions to recognize him as a true prophet. What difference would it make if they didn't?
So what if I'm lying to you?
"According to the Seer, number 14 has been identified and killed. Let's use the badge flow to reveal number 3, number 6, and number 11."
"I don't want to go through the inspection again for this license plate number 4, which is number 16."
"Number 6 is a card that the police have issued, and actually I don't really want to have this number 6 card checked."
"But number 6 is a card that can vote. If he is a werewolf, number 16 will give number 6 a sheriff's badge flow so that his werewolf teammate can vote for him with a reasonable basis."
"Well, I still need to be on guard, right?"
"So I'm going to get tested on the 6th, but I don't want to get tested on the 4th."
"Regarding the remarks made by No. 4 and No. 5, and No. 5's approval of No. 4, there's really nothing for us good people to pay too much attention to."
"I don't think it's necessary to go to such lengths as to have me verify his identity."
"Number 5 went to protect Number 4. Based on Number 4's statement, we can't say that we can completely recognize him as a good guy."
"Then let's listen to the police to see who he's going to side with, and then see how number 5 treats number 4."
"If number 5 completely aligns with number 4, whether it's in their speech, taking sides, or anything else, they'll always be in line with number 4's lead." "Then number 5 is just a figurehead. If number 5 and number 4 have a disagreement or conflict..."
"We also need to consider what number 4 originally intended to do, and whether number 5 is cooperating with number 4 in this operation."
"So these things can be gleaned from listening to the speeches; there's no need for further testing."
"Therefore, my first badge number was 3, a badge number that I was not a cop. I hoped that I could get the badge."
"After all, I am the Seer. It is unacceptable for this werewolf, who is trying to kill the Seer, to be placed in a later position on the Sheriff's Board."
"As for the police officers on the 7th and 12th, I will not go for further testing."
"One reason is that the police badge doesn't really stay that far."
"Another point is that I kept a copy of number 6 because I was worried about the identity of number 6 and whether number 16 knew each other."
"At the same time, my first badge number is still 3. Both badges have been verified, and I don't want to verify any more badges."
"Because number 14 is also my target, I only need to check two cards to basically figure out the situation under the police. As for number 7 and number 12, I will see your votes."
"As for the third badge line, the reason I kept this number 11 license plate is simply to prepare for future inspections. There's not much to say about that."
"I think that since there are already werewolves in the early positions who are going to fight me,..."
"So as the seer, number 15 is an anti-gold card, regardless of whether they can form a pattern of wolves investigating and killing wolves."
"I don't even need to go here and kill Number 15."
"Because if player number 15 is identified and killed by player number 16, what kind of werewolf would he be?"
"He has to expose himself directly in order to generate profits."
"Then let's make you think that number 15 is the werewolf and number 6 is the seer."
"That is, either the White Wolf King or the Blood Moon Apostle, but he hasn't revealed his identity yet."
"I don't think it's very likely to form a wolf with a trump card."
"So it's obviously unrealistic for me to go straight into talking about how wolves investigate and kill wolves."
There's not much else to say.
"I'll throw a badge card into the back of the deck and see what the cards I left in the badge flow think of me?"
"If the other party is a werewolf, and I keep them in the sheriff's badge stream, they definitely won't side with me. They'll probably just join number 16's side. So let's hear what number 11 thinks of me."
"The main reason is that I really don't have any trump cards in the front row that I can specifically incorporate into the badge flow."
"To be honest, we didn't talk much about Number 1 and Number 2. I've already talked about Number 4 and Number 5."
"Number 8 was the first to speak, and he simply talked to Numbers 7 and 9, without actually giving any information."
"Personally, I think it's more like the perspective of a 'good guy' card. As for numbers 9, 10, and 11, I haven't heard them speak either."
"Just randomly drop a badge in the flow and move it to the back; I think that will be more effective than checking it in the front."
"Because we can now hear what the officers have to say, and my badge flow can now compel them to give their true opinions."
That's basically it, move on.
[Player #11, please begin speaking]
Upon seeing the frozen card #13, the 11th crow immediately played the Seer and revealed a Check card. After a slight pause, he instantly understood the identity of the #13 card.
Werewolf!
Isn't this just a buy-one-get-one-free deal?
The person who was identified as number 15 must also be a werewolf.
However, the identity of this license plate number 13 is still open to debate.
Since number 13 is talking like this, his trump card must be the wolf.
Since his trump card is the wolf, they must know that their wolf team cannot make a move at night.
Given this, why did player number 13, knowing this, still jump and tell the outside player that he had verified a card?
Isn't that just blatantly telling him that this frozen goose is no good?
And, if we say that card number 13 is a werewolf that can activate its ability at night.
He would definitely get up and say he's a prophet, but he didn't activate his skill last night because he was frozen in motion.
Since number 13 is talking like this, he must be a player with a gun.
He wanted to leave the game.
That makes sense.
Since number 13 wants to be eliminated, there's no need to care about his opinion on this frozen goose card.
So, is card number 13 the White Wolf King?
It's possible, but also unlikely.
Because if number 13 is the White Wolf King, then number 15 is another card that will be investigated and eliminated.
The White Wolf King directly self-destructed during the day, so isn't Number 15 just an obvious werewolf exposed on the table?
At night, wouldn't the witch just poison number 15 and kill him, regardless of what kind of werewolf he is?
Even if Number 15 also carries a gun, it won't make a difference.
He was about to be poisoned to death by the witch, and even though he had a gun, he couldn't fire it.
Therefore, if number 13 talks like this, he can only be a werewolf king. So what kind of werewolf is number 15?
It might be a less important card, like the wolf.
Therefore, it doesn't really matter whether he was eliminated or killed at night after he fired the shot on the 13th.
In that case, the most likely card to be is either a Wolf or a Magic Wolf.
Because if he were a wolf, he wouldn't have frozen the opponent on the first day.
He may have already used up his skills, and the outer position already has an infected trump card.
If the opponent is a Magic Wolf, and they are eliminated on the 13th, after shooting and taking down two people.
He could switch places with himself at night, and the witch wouldn't be able to poison him; instead, she would poison the head of the person in the outer position.
So, if the witch has already activated her skill by daytime, then the cards in the outer positions will actually die.
The Magic Wolves have also successfully replaced their players.
Even if he is eliminated during the day, he won't lose out.
Furthermore, during the daytime, the Blood Moon Apostle can activate its skill again, directly self-destructing to seal the divine abilities.
The wolf pack could still strike again, which wouldn't be a loss at all. They could wait for the White Wolf King to self-destruct before firing another shot...
In short, the 15th will be poisoned by the witch after several nights.
Then they can't do anything to the other side.
"Interesting. But since Number 13 is talking like this, he must have expected that I would think of the things he was thinking of, right?"
Crow No. 11 narrowed his eyes secretly.
Is it really that simple?
Number 13 flipped his card over and played it face up, trying to lure out his frozen goose card.
But there are also big problems here!
If number 13 is the "Double-Gun Wolf King," then he wants to be eliminated.
He's out. His frozen goose card means he knows that number 15 is also a werewolf, so he's frozen right there. The werewolf team still can't make a move at night!
If player number 15 were a Magic Wolf, his skill should have been frozen as well.
(End of this chapter)
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