Give them a little funny shock
Chapter 703 Chapter 788 You fight demons, I play games
Chapter 703: You fight the devils, I play games (VI)
[Favorability (Romantic): A character's favorability towards another character can be divided into ordinary favorability and romantic favorability. Ordinary favorability can be converted into romantic favorability at a certain ratio, but it cannot be converted after reaching the threshold.
After the romantic favorability is improved, the character will be more willing to have a romantic relationship with you. At the same time, a high enough romantic favorability will trigger various romance-related events, such as confession, courtship, etc.]
1. No. (You shook your head and put your hand on Katharina's shoulder. Your action seemed to scare her. You could clearly see a little panic and shyness in her eyes.)
But thank you anyway. (You don't say anything more, you take your hand off her shoulder and turn away.
【leave.】
2. Really? Well, I'll come to your house tonight, baby... (You wink at Katharina)
-Come to Katharina's house again in the evening, she will repay you
【leave】
3. If you want to repay me, give me a kiss? It's enough to get a kiss from a beautiful lady like you.
【——Based on Katharina's favorability towards you (75), your eloquence (45), your charm (23), your traits (Friend of Women, Handsome as a Man, Lobbying), and Katharina's favorability towards her husband (very low), you gain a success rate adjustment.
The current success rate is: 99%,
[Possible consequences of this option:]
- Katharina's favorability towards you increases by 40 (20 normal favorability, 20 romance)
—— Katharina rejected you with some embarrassment, and her favorability towards you increased by 40 (20 normal favorability, 20 romance)
——Catherine angrily rejected you, and her favorability towards you decreased by 1
You selected option 1
[Cathalina's favorability towards you has increased significantly! Catalina's favorability towards you has increased by 100]
There is no upper limit to the maximum favorability, because many favorabilities in this game will gradually decay over time, and only some favorabilities are constant and will not decay over time.
For example, the favorability brought by personal traits, and the favorability brought by some "bonds" with the character.
Such as special bonds such as friends, close friends, and destiny.
Every 50 points of favorability constitutes a large stage. The starting favorability required for pursuit by each opposite-sex or same-sex NPC is different, but whether the other party will agree and whether the subsequent pursuit will be smooth depends on the other party's romantic favorability towards the protagonist.
Generally speaking, the starting favorability of unmarried NPCs is 50, and the starting value will decrease depending on your charm or height.
Of course, there are also special NPCs that cannot be affected by charm value.
The starting favorability of an NPC with a lover is 85, and the romantic favorability must be above 40 points.
At the same time, depending on the degree of favorability between him/her and the lover, and affected by the charm value bonus when the protagonist pursues, the starting favorability required for pursuit will also be different.
If his/her favorability with the lover reaches level 1, the charm value will no longer affect the rate of increase in favorability during pursuit and the starting value of favorability required for pursuit.
Of course, if you are not interested in this NPC, as long as you don't start pursuing him/her, then even if the favorability reaches a very high value, it will still only be a friendship.
However, players will also be actively pursued by NPCs, but generally, NPCs will give up after rejecting them three or four times. Only a few NPCs will continue to pester players and pursue them madly.
The initial pursuit favorability of an NPC who already has a spouse is the same as the lover level, but is less affected by the charm value. Of course, this also depends on the relationship between both parties and their spouses.
For example: Person A has a high liking for Person B, but Person B does not have that high liking for Person A. Then your efficiency in pursuing Person B is definitely higher than that in pursuing Person A, and your success rate will naturally be higher.
The game of sword and magic has another name, which is "Yellow Hair's Self-cultivation" or "Tauren and the Guide to Cheating".
"Your wife/husband is really great, but it's a pity that she/he will be mine soon."
This series of options of Wang Binshu adds the most favorability among all the dialogue options. Wang Binshu pays attention to role-playing when playing games. He likes to be a saint when playing games, but not the kind of saint who saves everything and is unwilling to kill anything. Instead, he is an alternative saint who is decisive in killing and a little stubborn.
There are not many games that allow players to play this type of role, but this game does a very good job in this regard, with options for camps, nine-square grids, and basically all kinds of personalities.
This combination option does not increase the player's reputation or give the player honor points.
Some of the other dialogue options give reputation, while others give honor points. But as long as you give Catalina the highest amount of money, you can get at least 35 points of her favorability.
Katrina can also be a teammate. She has never been to school, is illiterate, and has poor skill levels and attributes. But she has good talents and skills, is highly trainable, and does not require a salary at any level.
This is a teammate who is very worth training, and can also be used as a wife. Her appearance when she is in a fully healthy state is also quite good.
However, if you marry her, you have to help her raise the children. Although the two children are not the player's biological children, they are very sensible and are the most obedient pair among all the children who can be adopted.
In this game, you can get married, have children, and of course, adopt.
In an instant, 600 yuan was lost, but Wang Binshu didn't feel at a loss at all.
Shalin gave him a month to collect the debt. In the game, a month is still a long time. Even if you were to wander around the big map for a month, it would take a while. There was plenty of time.
In world mode, the day and night cycle is 48 minutes, which can be adjusted in the options, with the shortest being 12 minutes. The length of day and night will also vary depending on the season.
The day and night cycle chosen by Wang Binshu is the longest, with a day and night cycle of 72 minutes.
Wang Binshu disliked Shalin very much because he was a loan shark and he could occasionally hear stories about him from the residents in the city. He was even more stingy and mean than Wang Binshu's character Li Sanguang.
Wang Binshu would not allow anyone to be more stingy than him, so he decided to turn Shalin's house upside down.
Every afternoon, Shalin would go to the Modo Tea House in the city to drink tea. After drinking tea and eating some desserts, he would go home under the protection of his guards.
Wang Binshu planned to scout the area in the next few days, and then start his theft after he had enough information.
Just like when he played "Delivered by Heaven", he specially scouted Terra for several nights in order to steal things and figured out the addresses and schedules of all the merchants.
(End of this chapter)
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