When I write a bug it becomes the core gameplay.

Chapter 473 Gu Fan’s Small Treasury

Chapter 473 Gu Fan’s Small Treasury
"Do the opposite?" Lilith became interested.

Qin Fengliang explained: "Why do players like to play strategy simulation business games?
“Personally, I think there is a very important reason: I like the thrill of being in control of everything.

"Watching a tiny country on the border grow rapidly under my diligent governance, with various indicators rapidly improving, and eventually conquering the country and unifying the world, will give me a huge sense of accomplishment.

“Also, during the game, even if I fail, I won’t feel too frustrated.

"Because I know that there is nothing wrong with the game, it's just that I'm not good enough. If I try again, as long as I can make up for my previous mistakes, or simply follow the guide step by step, I can achieve a different result.

“So traditional business strategy simulation games give players a lot of positive emotions.

“This is a game where as long as you put in a little effort, there is a high probability that you will be rewarded.”

Lilith nodded slightly: "Yes, indeed."

She was also very aware of this, so she tried her best to avoid it when making "The Legend of the Condor Heroes" and "The City Forsaken by the Gods".

It’s just that the solution at that time was not mature enough and loopholes appeared.

Qin Fengliang continued: "So if we want to collect negative emotions, it's very simple, just do the opposite!

“Take the business simulation game and make it a two-player game, with one player playing the role of the leader and the other the role of the bureaucrat.

"Leaders have higher authority and can formulate policies and even confiscate the homes of bureaucrats and exterminate their families.

"However, the player who plays the role of a bureaucrat will not be eliminated. Even if the bureaucrat he plays at this moment is confiscated, he will be reincarnated into the successor bureaucrat.

“Although the bureaucrat has less power, he will be responsible for the implementation of specific policy guidelines.

"For some policies he doesn't like, he can pretend not to push them forward.

“If there are certain data that are unfavorable to him, the bureaucrats can choose to modify the data or even conceal it directly and not let the player who plays the leader know.

“Players who play as bureaucrats can also choose to sell out their country or even usurp the throne under appropriate circumstances.

"So, the two players turned the strategy simulation game into a PVP game amidst their intrigue. In this way, won't negative emotions continue to flow?"

The more Lilith listened, the brighter her eyes became: "Hmm? This is indeed a good idea!"

Qin Fengliang had previously mentioned the drawbacks of traditional strategy and management simulation games in generating negative emotions, but after the introduction of the two-player mode, all these problems were solved!
For example, there isn't much frustration in traditional strategy games.

Players will know clearly that it is their own problem, and after restarting the game, they just need to make up for the previous mistakes, or refer to the guide, and they can get a good ending.

But after the two-player mode, the situation is completely different.

Even if they lose, players don’t know the specific reason. Is it because they made the wrong choice or because another player is messing around?

When faced with this situation, most players will prioritize other people's problems, commonly known as passing the buck.

Doing it again may not necessarily solve the problem.

Because the situation changes every time, the other player may not cooperate 100%, and even if you want to refer to the strategy, the two of you may not be able to reach a consensus.

Not to mention there are those who love to stir up trouble. If you happen to play with such players, it would be a once in a lifetime opportunity.

As for the various small frictions and accidents in this process, they will continuously generate negative emotions.

Of course, special circumstances where players cooperate sincerely are not ruled out.

For example, if one player is a bootlicker and unconditionally cooperates with the other player, then it is unlikely that both parties will have too many negative emotions.

But this situation is ultimately a minority.

Qin Fengliang added: "Not only that, President Li, this approach also has a good point, which is that you don't have to worry too much about the fake-AI problem.

"Because the really important decisions are made by the players."

Lilith nodded suddenly: "Oh, yes!"

Why were we so badly screwed by fake-AI in the first place?

The main thing is that in stand-alone games, players and AI interact with each other.

This interaction can easily lead to unexpected special situations.

But in two-player mode, even if players and AI interact, it will only make the situation more chaotic.

For example, the leader player has already begun to suspect the bureaucrat player, and at this moment, an NPC played by fake-AI suddenly reports that the bureaucrat player has a tendency to rebel...

Wow, it’s exciting just thinking about it!

This is going to beat the dog's brains out.

Just as it is difficult for a player to trust another player, it is even less likely that a player will fully trust a fake-AI.

The original player-AI mode is like a stable binary motion, and the movement patterns are easy to discern.

But now, with the introduction of another player, a chaotic system of player-player-AI was formed, which suddenly became confusing.

"good very good!"

Lilith was very happy. She stood up excitedly and paced a few steps. The depressed mood she had felt because of "Blood of Lies" was instantly swept away.

Of course, for Lilith at this time, "Blood of Lies" can still do a lot of follow-up work and try to make a last-ditch struggle.

But after she came up with the idea for the new game, she almost immediately abandoned Blood of Lies and focused solely on the new game.

"Have you decided what kind of background you want to make for a business simulation game?" Lilith asked excitedly.

Qin Fengliang shook his head: "No, President Li, you know I'm not very good at these details.

"I just provided a general direction. It's up to you to decide what specific background to use."

Lilith nodded: "Okay, it's not easy for you to do this, thank you for your hard work!
"Leave the rest to me!"

Although we decided to make a two-player strategy management simulation game, there are actually many backgrounds to choose from.

For example, you can make ancient war themes, modern business management themes, future science fiction war themes, or apocalyptic survival themes...

Almost most of the story backgrounds can be seamlessly connected.

“Okay, I’ll think about this matter again.

"If this succeeds, you will be the first to achieve this!"

Lilith left with great confidence. …

……

The next afternoon.

In the corner of the second floor of a cafe near the villa area.

“You have been doing very well recently, and the positive emotions collected by Heaven have reached a new high.

“Keep up the good work, keep it up.”

Chamuel's glasses were placed aside. She had a dignified expression, giving people the feeling that she was more like a leader than Gu Fan.

He just picked up the coffee on the table and pretended to take a sip, then he couldn't help frowning.

"It is too sweet."

Gu Fan didn't say anything, but secretly complained that it was too sweet and he should order American coffee...

However, although Chamuel said it was too sweet, he kept drinking it, looking like a person who said he hated it but acted upright.

Gu Fan coughed twice and said, "Of course, Mr. Xia, I will go through fire and water to collect positive emotions for Heaven!

“Although President Li… oh no, the damn demons from Hell were extremely wary of me and tried every way to marginalize me, I still withstood the pressure and successfully completed the mission.

"Boss Xia, do you think my commission could be raised a little?

"I don't want more, just another 5%."

Xia Mier put down his coffee, thought for a moment and said, "5% is not possible, but within my authority, 2% should be possible."

Gu Fan was very happy: "No problem, 2% is not too little for me."

Xia Mier was a little curious: "I actually want to know how much positive emotions you have accumulated now?

"You don't show much evidence of using positive emotions to create happiness or good luck. Do you store them all?"

Gu Fan said seriously: "These positive emotions are of course used to pry more positive emotions for heaven, how can I use them for pleasure?

"I'm not that kind of person."

The corner of Xia Mier's mouth twitched slightly: "Come on, you humans really don't speak a word of truth.

“But it doesn’t matter. If you don’t have this quality, you won’t be able to fool smart Lilith.

"As long as you continue to work hard for heaven, I can turn a blind eye to many things."

Gu Fan secretly complained, what does "smart Lilith" mean?
Heaven and Hell also have a very good matching mechanism, right?

Heaven nominated Chamuel, whom they considered the most outstanding angel, to compete with Lilith. As a result, Chamuel felt a sense of sympathy for Lilith's intelligence.

This is really a bit unbearable.

As an angel, Chamuel could indeed see traces of Gu Fan using positive emotions.

As an ordinary person, Gu Fan's use of positive emotions is limited to two aspects: one is happiness, and the other is luck.

Not only can it be used on others, but it can also be used on yourself.

Take happiness for example. Gu Fan can choose to consume a certain amount of positive emotion value to increase the happiness that a certain group of players get from the game, thereby leveraging more positive emotion value.

Similarly, Gu Fan can also directly use positive emotional values ​​on himself to make himself happy.

However, if these positive emotional values ​​are applied to oneself, Chamuel, as an angel, will be able to see the traces.

That's why Xia Mi'er was surprised, because up to now, Gu Fan showed no signs of showing any positive emotions.

Is this human's will so strong?

Generally speaking, it’s hard to control your curiosity and not try it, right?
Obviously, Gu Fan felt that he was walking on thin ice at this moment. What if he was too happy, lost his vigilance against Lilith and then fell into trouble?
That could very well lead to everlasting regret.

You won’t be able to count on the angels to back you up then.

So far, Gu Fan has been carefully using positive emotions to leverage more positive emotions.

Either by creating some special coincidences, or by targeting a certain group of people and increasing the happiness they get from the game.

With such careful calculations, the positive emotion value accumulated by Gu Fan has reached a very astonishing number.

Specifically: 259 million.

This should be a number that would make Chamuel jealous.

After all, the positive emotion value that Xia Mier gave to Gu Fan for the experiment was only 100 million, while Lilith would be very happy if she collected hundreds of thousands of negative emotion values.

Gu Fan certainly didn't intend to tell this number to anyone, including Xia Mi'er.

As for why he hoarded so much like a hoarder, it was of course due to Gu Fan's sense of crisis.

He was very worried that Lilith would suddenly make a big move one day.

If he really encounters that kind of special situation, a large amount of positive emotions will be the basis for his turnaround and the insurance for him to continue lurking.

Of course, Gu Fan’s commission is 10%. Considering that these games have generated at least 4000 million positive emotion values ​​for Paradise, Xia Mier should have a rough estimate of the actual positive emotion values ​​Gu Fan received.

But she had no idea how much Gu Fan had spent.

Therefore, Xia Mier had no way of knowing the exact amount in Gu Fan’s small treasury.

"Can you predict what Lilith's next game will be?" Chamuel had finished his coffee.

Gu Fan shook his head: "Of course I can't predict it.

"If it was just her, she could still try to guess, but she should have some other think tanks.

“I don’t know much about these think tanks, so I can’t make any predictions.

"But it doesn't matter. We can deal with it as it comes. Once the game design is out, we can slowly think about countermeasures during the development process."

(End of this chapter)

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