When I write a bug it becomes the core gameplay.
Chapter 538 Worldview Structure
Chapter 538 Worldview Structure
Lilith was stunned for a moment: "The previous resource library? Do you mean other games?
"Are you sure these resources can be used? If nothing else, the style of painting will be completely different, right?"
Gu Fan nodded: "Well, the style is indeed different.
“However, having ready-made settings and art resources means that even if the style of painting changes, we can throw it to an outsourcing company to do it, so that at least we can have a specific reference.
“If there are no specific settings and resources, we will have to design the relevant art requirements from scratch, and the final product effect of the outsourcing company cannot be guaranteed.
"With all the back and forth tug of war, it's easy to exceed the time limit."
Lilith frowned, lost in thought.
What Gu Fan said does make sense, and it is indeed a problem that needs to be solved urgently.
Judging from the amount of resources of Infinite Fantasy Tales 2, the size of this game will be epoch-making. Each part of it can be regarded as a relatively complete game for other companies.
If you want to further reduce development time, using controllable design is an inevitable choice.
But can the resources of other games really be used?
According to Gu Fan, it cannot be used directly, but even if it is used after some modifications, it is much better than developing it from scratch.
Let’s take a simple example: “Ascension”.
Logically speaking, the painting style of the game "Ascension" is more inclined to realistic style, which is a standard fairy-tale style + cyberpunk style. No matter which one it is, it has nothing to do with the cartoon style of "Endless Fantasy Legend".
If the scenes, character models and other art resources were used directly, it would definitely be full of incongruity, making players feel like they had traveled through time.
It must be changed to a corresponding cartoon style.
But even if it is modified, at least there are ready-made scenes and characters for reference. At the same time, there are also very clear examples of what the specific style of the modified cartoon will be.
As long as the outsourcing company watches the original painting of "Ascension" on the left screen and the picture style of "Endless Fantasy Tales" on the right screen, they can make the change almost perfect.
Even if there are some slight deviations, they are easy to adjust.
But what if, instead of using Ascension, you create your own Xianxia or ancient Chinese style area in Endless Fantasy Tales 2?
Then the art team of the outsourcing company may go astray during the production process, and the final effect will be quite uncontrollable.
Of course, this problem can be solved with more detailed art resource requirements documents and design documents, but don’t these documents still need to be produced by people in the end?
The design team of Against the Heavens is already quite busy, and asking them to produce such a detailed document may seriously affect the game's release date.
Lilith had to admit that this was indeed a safer approach.
“But…will there really be no negative impact from using the IP of previous games?
“For example, attracting fans of the game, and then they have a lot of positive emotions because of sentimentality and other reasons?
"That would be a loss for us!"
Lilith quickly raised a new question.
Gu Fan had expected this: "Boss Li, that depends on the angle from which you look at this issue.
"From another perspective, these fans who play because of the IP are all single-player gamers themselves, and they are naturally more disgusted with the krypton gold card drawing model. Even if they are attracted by the IP, they will only fall into our trap.
"After all, Endless Fantasy Legend 2 has buried so many pitfalls, and each pitfall is a critical blow to single-player game players.
"Ms. Li, please imagine:
“I’m a fan of Ascension. I came to play it because I heard that there are characters and scenes related to Ascension in Endless Fantasy Legend.
“After playing the game, I found that the beautiful realistic scenes were all turned into cartoon styles, and the NPCs were all turned into cartoon-style characters. Since the game needs to be run on mobile phones, the polygons on the character models have been greatly reduced, and they are even unrecognizable.
"Not only that, I also found that Li Huanzhen, as the original protagonist, is just an ordinary UP pool character in this game. If you want to play, you have to draw. Even if you draw, it is not a complete mechanism. The real complete mechanism must be drawn to full stars." Thinking of this, does your blood pressure rise immediately? "
Lilith's eyes lit up after hearing this: "Hey, that makes sense!
"But there is a problem with this. Aren't the original art resources of Ascension wasted?"
Gu Fan didn't react for a moment: "How is it wasted? Isn't it used as an art resource reference?"
Lilith seemed to be thinking about something, but she didn't dwell on this question for the time being. Instead, she asked, "So what are some of our previous games that we can use to our advantage?"
Gu Fan opened the previous design folder and began to sort through them one by one.
“Smaller games will not be considered for now, and we will consider it when we don’t have enough resources.
“Let’s consider the big-volume games first.
“I definitely want Ascension and Blood of Lies. These two games are relatively large in size and have more resources. Their art styles are also quite diverse. One is a fantasy + cyberpunk, and the other is a Western fantasy with a bit of Victorian style.
“World of Shadows is a standard Western fantasy game. Although it has some similarities with Blood of Lies, the differences are quite obvious in general and can be taken into consideration.
“Although “God Forsaken City” is not an RPG game, the art resources of this game are also very accurate, and the background of the game mainly uses demons and crusaders. It can be distinguished from “World of Shadows” and “Blood of Lies” to a certain extent.
“Tokimeki Dreamland can be seen as a hodgepodge horror game with a variety of styles, such as Japanese style, Nordic style, etc., which can also be used as reference and learning.
"Add to that the original world of Endless Fantasy Legend, well, that's almost enough."
Gu Fan did not decide which games to refer to in strict order, it was more like making up the numbers, but judging from the results, it was indeed enough.
As he spoke, he pulled over a mind map whiteboard and roughly drew out the large map plan for Endless Fantasy Tales 2.
“Each area corresponds to a different element.
“We are currently the nine elements of gold, wood, water, fire, earth, wind, thunder, ice, and time.
"According to the correspondence between the five elements and directions, the center belongs to earth, the north belongs to water, the south belongs to fire, the east belongs to wood, and the west belongs to gold.
“For the remaining four elements, we are mixed in between twos.
“For example, the northwest is gold and water, and this direction on the map gives people a colder feeling, so we put the ice element;
“The northeast is wood and water, so we put the thunder element;
“The southwest is metal and fire, so we can make this a desert area and release the wind element;
“As for the southeast, it represents wood and fire. We can place the element of time here and set it as a fairy mountain on the sea similar to Penglai.
"In this way, the main attributes of each area and the corresponding materials can be sorted out:
“North - Water Country, archipelago terrain, the source of the water veins of the entire continent, the corresponding game is "Blood of Lies";
“Northeast - Land of Thunder, isolated island terrain, you can use the Japanese style part in Tokiwa Dream;
“Eastern – The Land of Wood, forest terrain, the corresponding game is “Endless Fantasy Legend 1”, mainly using the areas with more lush vegetation in the original continent;
"Southeast - the Kingdom of Time, or the Kingdom of Eternity, with island terrain, corresponding to the Xianxia style in the game "Ascension";
"The South - the Land of Fire, with volcanic terrain, corresponds to the game "God Forsaken City", where demons reside;
“Southwest - The Kingdom of Wind, desert and wasteland terrain, you can use the desert and wasteland areas in Shadow World, full of various wind element monsters;
“The West - the Kingdom of Gold, with plain terrain, corresponds to the cyberpunk part of the game “Ascension”, with a relatively developed weapons and machinery industry;
“Northwest - Ice Country, snowy mountain terrain, corresponding to the Nordic part in the game “Tokimeki Dreamland”;
"Central - Land of Earth, plain terrain, corresponding to the game "Ascension", mainly uses the Royal City area."
Gu Fan paused for a moment and continued, "Of course, the division of the country is not static. Some elements belong to areas that are not strictly speaking a complete country. They may exist as scattered tribes or even in a state of extinction.
"For example, the Eastern Wood Country region does not have a unified country, but is just a dense forest with a large number of elf-like creatures. Humans exist in it in a way similar to primitive tribes, emphasizing living in harmony with nature.
“And the central Kingdom of Earth follows the plot of Ascension. Because the entire kingdom is in chaos, it is actually being invaded from all directions;
“The Land of Lightning is relatively closed, but the Land of Water still invaded the Land of Lightning through the power of the Blood of Lies and tried to open its gates;
“The demonic forces of the Fire Nation and the mechanical civilization of the Gold Nation waged a protracted war, and the Wind Nation, which served as a buffer zone, was destroyed and buried in the yellow sand, becoming a relic that could only be used for exploration. The citizens of the Wind Nation also became wandering tribes in the desert, or homeless travelers, and could only go to other countries to work as traveling merchants.
"In short, we can write more similar plots."
(End of this chapter)
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