When I write a bug it becomes the core gameplay.
Chapter 543: One Beats One and Keeps Silent
Chapter 543: One Beats, One Silent
In other games, when one character dies, another character will automatically switch, and the player will return to the alive point only after all the characters on the field die.
However, "Endless Fantasy Tales 2" is obviously different. Its setting is to have a main character, that is, the first-ranked character. Currently, this character is a hero by default.
When other characters die, you can continue fighting, but when the first character dies, it will be considered a battle failure and you will return to the resurrection point.
Zhuge Jun scratched his head and said, "So... I was restrained by the monsters?
"Isn't it my nemesis?"
The attributes of the hero are wood and fire. When fighting other monsters, the combo of wood and fire is very enjoyable. But when fighting monsters with fire attribute, this wood attribute skill that buffs himself becomes a pure traitor skill.
Just when I was hanging up the spell, the opponent threw a fire fist at me and I caught fire.
Not only does it have to withstand a high damage multiplier, but it also has a high-damage dot.
In addition, there is another crucial point, that is, the NPC's default values are higher than the player's, so the damage caused by inducing elemental reactions is naturally more exaggerated.
"That's weird. Doesn't this force everyone to play without taking damage? It's a bit absurd for a mobile game to have this kind of difficulty, right?
“Or is this big guy actually a boss and we should go around him?
"They deliberately let the players go to the Land of Fire at the beginning. This must be a trap set by the production team!"
Zhuge Jun was somewhat helpless to complain, because it was foreseeable that the vast majority of monsters and enemies in the Land of Fire would be of fire attribute, so wouldn't the hero be useless?
A wood attribute skill is equivalent to increasing damage to the enemy, while a fire attribute skill is equivalent to tickling the enemy.
Obviously, the hero's skill module can be used to roam freely in the Wood Kingdom, and he can probably kill everyone in the forest. But in the Fire Kingdom, he becomes a small scum who is bullied by everyone.
But soon, a prompt appeared on the screen.
"Oh? The heavy attack itself has a GP function?
“Does the bow and arrow also have a special GP operation during the aiming process?
"Why didn't you tell me about this good news earlier?"
When Zhuge Jun saw this, his eyes lit up.
There are many kinds of weapons in the game. For example, the hero defaults to a one-handed sword + shield, and the little Loli Xiyun holds a spear. In addition, there are also two-handed weapons, magic weapons, bows and arrows and other weapons.
As the protagonist, the hero has a natural advantage, which is that he can take any weapon and transform it into the attack module of that weapon.
It just so happened that there was a bow and arrow in the hero's backpack from the very beginning.
In Sword and Shield mode, long pressing the attack key will perform a heavy attack, but perhaps taking into account the input delay issue, the character will immediately perform a normal attack when long pressing, and then perform a heavy attack.
And when this heavy blow happens to coincide with the enemy's attack, it can produce a GP effect.
This is somewhat similar to the flick knife in Ascension, except that it is more difficult to use and the benefits are higher.
After all, the ascension's bouncing knife is instant, while the heavy attack has a relatively long pre-swing.
Once the bounce is successful, the opponent will be staggered, giving you the opportunity to steal two hits.
After filling up the opponent's imbalance bar, you will have an output opportunity of more than five seconds. You can use this gap to release skills or perform an execution.
In addition, there is also a flick knife in bow and arrow mode.
The aiming and shooting button for the bow is the left trigger button. While holding down the left trigger button, if the player presses the original normal attack button at the same time, the character will do a handsome turn and slide.
This action also has a GP judgment effect.
"Okay, let me try."
Zhuge Jun stepped forward again with full confidence, but was hit back a few seconds later.
"What the hell! This GP isn't very useful!"
I have to say that GP is always this kind of operation that looks beautiful but is difficult to practice. Both of these GP methods have a relatively long pre-swing, and you need to grasp the timing very well and have a certain back-up for the monsters, otherwise it will be difficult to perform the wonderful operation you imagine.
Zhuge Jun turned around and looked at Hou Ji with some frustration, and found that he was also working hard to practice GP while being beaten to death by the monster.
"Alright, they actually put monsters of this difficulty at the beginning. Mobile game players are in luck."
Zhuge Jun inexplicably felt a little sympathetic.
This level of difficulty is a bit too much for an action game, let alone a mobile game.
However, at this moment, Zhuge Jun suddenly had an idea and thought of another possibility.
"Oh, yeah, this isn't an action game, why should I play it like an action game? There's no need for me to play GP!
“Why don’t I try elemental reactions?
"Damn, this game is so bad. They deliberately teach GP operation at this time just to mislead players, right?"
Zhuge Jun had a very good brain and figured it out quickly.
Without saying a word, he switched to the little loli Xiyun and walked forward again.
The big guy still rushed over aggressively, but Zhuge Jun controlled Xiyun to move forward and first released a small skill. The earth element spear that came out from the ground hit the monster and made it slightly stiff, while at the same time putting on a layer of shield for himself.
The fire fist hit the shield, but it didn't hurt at all!
Obviously, after losing the inner ghost wood element, fire and earth cannot react, so there will be no additional damage, and the shield will be enough to absorb it.
After Zhuge Jun stabbed a few times, his energy was fully accumulated and he released his ultimate move!
A small dragon of water element appears, and it "puffs" sprays out fan-shaped water, which reacts with the fire element on the enemy and creates an evaporation effect!
The monster's health bar dropped visibly.
“I said, this is the correct solution!”
Zhuge Jun showed a look of joy, but the next second, he saw the big guy took out a black iron sword from somewhere and swung it at him!
Zhuge Jun was startled and dodged quickly, but the sword was a slow one and was caught in the backswing of his dodge.
With a "pop", the little remaining shield shattered instantly!
Zhuge Jun was startled because he felt that he had dodged the attack range of the sword. After taking a closer look, he found that there was a huge golden shadow around the sword, which was obviously part of the gold elemental force and also had a damaging effect.
The shield of the earth element has different absorption rates for attacks of different attributes. It is obviously much more fragile when facing attacks from the gold element.
This blow directly caused Xiyun to stagger.
The big guy then threw another flaming fist!
"It's okay, I still have a lot of blood, I shouldn't die...
"Hey, shit! What's going on!"
Zhuge Jun saw familiar words appear on the screen: Evaporate!
Only this time he was not the one who evaporated others, but the one who was evaporated.
Because Xiyun's ultimate skill summoned a water dragon, which not only made the enemy wet, but also made himself wet.
Therefore, when water hits fire, it evaporates; when fire hits water, it also evaporates!
The evaporation rates of these two types are slightly different. Compared to fire, water is the dominant element, so the rate will be higher when using water.
However, since the monster's attributes are much higher than those of the player, even an evaporation reaction with a relatively low multiplier is difficult for the player to withstand.
After barely holding on for a while, Zhuge Jun returned to the resurrection point again, feeling a little doubtful about his life.
"So the skills of my two characters both have some inner ghost attributes?
"One is to hang grass for himself, and the other is to hang water for himself. The fire element on the opposite side is silent when it is attacked.
“Oh yeah, there’s also a gold element on the opposite side, so my earth attribute shield won’t have much effect.
“The wood and water attributes are obviously useless.
"What can overcome gold? Fire? Thunder?
"Theoretically, the fire attribute can work, but the opponent's fire resistance is already very high, so I'm afraid it won't have a very good effect. The lightning attribute should be able to react with the fire attribute, right? It should be the best choice.
"But I don't have any thunder attribute character!"
Zhuge Jun felt a little frustrated. He didn't expect that he would have to fight a battle of wits and courage with monsters just after leaving the Novice Village.
Although I want a slightly difficult battle, it doesn't have to be this difficult, right? You are a mobile game, bro?
"Could it be... this game is telling me that it's time to draw a card?
"You can't be so shameless, can you?"
Zhuge Jun silently glanced at the unlocked card drawing interface in the upper right corner, and the corners of his mouth twitched slightly.
Obviously, the best solution at this time is a thunder element character, which can interact with Xiyun's water element attack.
The thunder-water reaction, thunder-fire reaction, and thunder-gold reaction should all be able to effectively restrain this big guy.
But shouldn’t such characters be given directly to players?
Should it be put in the card pool for players to draw on their own?
If players are unwilling to spend money, wouldn’t that be considered forced spending?
Zhuge Jun was not sure about this, so he could only open the character extraction interface first.
Then everything went black before his eyes.
Because in this card drawing interface, you can clearly see that six permanent five-star characters are open.
These six five-star characters can be roughly understood as the "permanent pool" in general card drawing games, that is, a card pool that can be drawn at any time.
If new characters are released later, they will generally enter the "UP pool", which means that if you draw from this pool, the probability of new characters appearing will be increased.
The probability of drawing a specific five-star character from the permanent pool is one in six, and only permanent characters can be drawn; although it is possible to draw permanent characters from the UP pool, the probability of drawing a UP character is much higher.
Therefore, drawing from the UP pool instead of the permanent pool is basic common sense when playing this kind of game.
Since Endless Fantasy Legend 2 is still in the initial internal testing stage, there is no UP pool, only a permanent pool.
This is not surprising, but what is strange is that these six permanent characters are all of wood attribute!
Most of them are old acquaintances from the Wood Kingdom area, so it makes sense for them all to use the wood attribute.
But it doesn’t make sense to fight the Fire Nation!
Zhuge Jun felt his eyes go dark: "Doesn't that mean that even if I draw a five-star character, I'm still restrained?"
(End of this chapter)
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