When I write a bug it becomes the core gameplay.

Chapter 562: The significance of strengthening old characters

Chapter 562: The significance of strengthening old characters
By enhancing Qinglin, all players will benefit, whether they have Qinglin now or not but may get Qinglin in the future.

But why are players so dissatisfied?
Because they felt that Qinglin’s enhancement caused originally powerful characters like Lei Tu and Han Shuang to “explode gold coins”.

Everyone was having a good time using Lei Tu and Han Shuang, but then you suddenly strengthened Qing Lin. Doesn't that just encourage everyone to draw Qing Lin again?
Although the gaming experience has not changed, this comparison still makes many players feel unhappy.

Zhuge Jun continued to explain: “This is also the main reason why many manufacturers do not enhance characters or adjust the balance of the game.

“Because strengthening a certain character will make players feel that their character has been depleted of gold coins. And strengthening old characters is actually not beneficial to game manufacturers.

"So their best approach is: no enhancements to old characters, and then new characters become stronger and stronger, both in terms of mechanics and numbers.

“Players are used to this model.

"For players, it is reasonable to enhance new characters, and it is acceptable to give away gold coins for old characters, after all, old characters have been fun for a long time. However, for manufacturers, only by releasing new characters can players recharge their coins, and enhancing old characters, which many players already have, becomes a free benefit that will be criticized.

“So, that’s what other manufacturers are doing.

"But here I want to ask, has it always been like this? Is that right? This seems to be a common choice of manufacturers and players, but what is the price? What is the price?

“The price is that those old characters that are obviously weak and have bad mechanism designs will never get any chance to appear again, no matter how good their personalities are, how much they meet the players’ XP, or how popular they are.

“Because if it’s not strong enough, it’s not worthy of being on the table for dinner.

“The old characters you worked so hard to extract are not worth anything at all. They will 100% be replaced by new characters, and you will never be able to recover.

“At first glance, the mechanism of Against Heaven doesn’t make sense and doesn’t fit the usual routine of playing card-drawing games.

“But think about it carefully: if Qinglin can be strengthened, it means that other characters can also be strengthened.

“You didn’t pick Xingying and Ningyun Zhenjun because of their strength, but it turns out that these two seemingly weak characters will become must-pick characters due to changes in the game mechanics.

“You drew Polar Night, but were quickly depleted of gold by the Hero, and you were very unhappy, but think about it, maybe at some point in the future, Polar Night will also be enhanced?
“The hero is a character that is given away for free. If Against the Heaven is really a scam, why bother to strengthen the hero?
“Obviously, Against the Heavens doesn’t want to follow the routines of ordinary card-drawing games, and doesn’t want to play the game of spiraling numerical values.

“Against Heaven is teaching you to play the game in a more rational and enjoyable way:

"First of all, you don't have to worry about the intensity at all. Even if you don't draw any cards, you can still complete the entire story smoothly with just the two characters, Yong and Xiyun, who are given to you at the beginning.

“These two characters will continue to grow stronger as the plot progresses. Not only will their stats be improved, but new mechanisms will also be activated. Although they cannot be completely compared to the best five-star characters in the UP pool, their strength is already sufficient and they have everything they need.

“Secondly, don’t pay too much attention to the strength of the UP pool, because the strength changes dynamically!

“Just because something is strong now doesn’t mean it will be strong in the next version; just because something is weak now may turn around in a month.

"So everyone should return to the basics and return to XP draws. If you see a character you like, just draw it, and don't worry about her strength.

“Finally, this design is more reasonable in terms of the plot.

“In other games, you are clearly the protagonist, but in the end you become a camera, responsible only for the plot, and disappear once a fight breaks out.

"Why? Because all the star levels of the protagonist are given for free, and players won't top up, so the protagonist can't take up a role slot!
“If the protagonist is too strong, who would draw cards?
“But from the perspective of the plot, this is very unreasonable. The protagonist is the focus of the whole plot and is a great hero who saves the world. However, in real combat, he is not as good as a four-star supporting role. No team is willing to play with him. Is this reasonable?

“Against Heaven’s actions to strengthen the protagonist are actually to make the protagonist’s strength match the development of the plot. At the same time, the production team voluntarily gave up a large part of the revenue and gave zero-krypton players a super five-star character that will continue to evolve and never worry about its strength.

“So, is there something wrong with the operation of Against Heaven?

"I think there is nothing wrong with it if you think about it carefully. We should not be stuck in the mindset of other manufacturers when thinking about problems. We should think more about which mechanisms are beneficial to us and which mechanisms are harmful to us."

There were many dissenting voices in the original video, but after seeing this, these voices were obviously much smaller.

There are more and more voices of support.

You know what, it makes sense when you think about it!

The most criticized thing about many card-drawing mobile games is that they never make any balance adjustments.

It is obvious that the usage rates of many old characters have dropped to single digits, which can no longer keep up with the speed of numerical expansion. It is obvious that a slight change in the values ​​can make these old characters stand up again and enjoy a second spring, but the manufacturers just don't do it.

Not only this kind of change will not be made, even those very humorous or even negative talent skills that were obviously caused by design flaws at the beginning of the server will not be changed.

Why not change it?

Obviously it is because of the reason mentioned by Zhuge Jun.

Strengthening old characters will make players who have drawn new characters unhappy, and it will not help the revenue of game manufacturers at all. So why strengthen them?

It would be better to leave all the room for numerical adjustment to new characters. Players will love to draw and manufacturers will also make money.

But it is obvious that Against the Heaven wants to subvert this mechanism from the root. Who said that old characters can't be enhanced? I will enhance them!
From Qinglin, to Xingying, to Zhenjun Ningyun and then to the brave man.

The attitude expressed by Against the Heavens is: no matter whether this character is a UP pool character or not, no matter whether he has poor stats or poor mechanisms, when it is time to enhance him, we will definitely enhance him!
Therefore, players should not have any anxiety about the strength. Just draw the cards according to your XP and draw whoever you like.

Anyway, even if this character is weak, it will still become stronger in the future.

Even if they have not been enhanced, the two characters, Yong and Xiyun, which are given at the beginning, are enough to smoothly complete the story chapters without having a bad experience.

……

After watching this video, Lilith was stunned.

She seemed to have seen the negative emotions decreasing!
The situation remains the same, but once the player's perspective changes, the negative emotions generated will plummet.

It can be seen from the barrage that many players who drew Midnight should have been the angriest and contributed the most negative emotions, but now they have all let it go.

"That's right. Since all characters have the opportunity to be enhanced, then Polar Night may also be enhanced in the future. Just wait patiently."

"Yes, originally I drew Midnight because I had no resistance to this white-haired boy. It was a pure XP draw. I was angry before because I felt that his strength was outstripped by the gold coins, but now I think that since he can be strengthened in the future, it doesn't matter if he is outstripped for the time being. I just have to wait patiently."

"Indeed, this spiral enhancement mechanism is not bad. At least it is much friendlier to players than those games where you have to constantly draw new characters."

Lilith gnashed her teeth in anger: "Gu Fan, check for me if there are any plans for enhancements after this polar night!"

If there is no subsequent enhancement plan, then these players’ expectations will be in vain.

Their expectations being dashed will itself lead to negative emotions.

Gu Fan operated on the computer and said, "...Yes, Ms. Li. There was one in version 5.0 and another in version 8.0."

Lilith felt a black screen before her eyes.

It’s bad. These players really waited for it?

It is conceivable how much positive emotions this group of people will have by then...

"Damn it, can't it be canceled?" Lilith was very angry.

Gu Fan shook his head: "No way. President Li, these contents are all arranged. If you change any part, the original contract will become invalid."

Lilith gritted her teeth and said, “Damn it!

"Why do we need to strengthen this polar night? Why!"

Gu Fan was silent for a moment: "Boss Li, in order to complete your design, this is the only way.

“This method can effectively create negative emotions among the Strength Party and Tuntun Rat.

"As for the XP party... the XP party will indeed gain some positive emotions in the process, but what we considered at the time was that the strength party and the Tuntun rat group are relatively fixed and concentrated, while the XP party is very scattered. After all, everyone's XP is very different, so it is difficult to target them."

Lilith frowned: "What do you mean by my design? It was obviously you who first proposed this!"

Gu Fan immediately clarified: "Boss Li, I just gave a suggestion, this is your decision.

"You said at the time that this method was 'perfect'."

Lilith's face darkened: "Okay, I get it!"

Judging from previous situations, this method is indeed perfect.

Because when it comes to card drawing, players can basically be divided into three types: XP party, strength party and Tuntunshu party. In many cases, the strength party and Tuntunshu players overlap.

The so-called XP party is to only draw the characters you like, regardless of their strength;
The strength party only pays for the strength of the character, and will not draw if it is not strong.

As for Tun Tun Rat, it means accumulating a lot of draw points, skipping many characters that are not required to be drawn, only drawing key characters, and with a high probability only drawing high-star characters.

Although targeting XP players can also generate negative emotions, everyone's preferences are indeed too different. It is not cost-effective to only target a certain type of character while XP players of other characters are not targeted.

Therefore, it is a good way to obtain negative emotions against the strength party and Tuntun rat.

Stable and efficient.

But the only problem is...

What if these strength-oriented and Tuntunshu players are converted into XP-oriented players?
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like