When I write a bug it becomes the core gameplay.
Chapter 613 6 Sects
Chapter 613 Six Major Sects
It's obviously the same game, but the experience between zero-spending players and heavy-spending players is so different, which is quite outrageous. Chen Tingquan feels that the retro numerical game of "Come and kill me if you are a brother" from many years ago has returned again.
"Are you okay, Brother Quan? I still have some energy left. We can kill for a while longer."
Lecturer Ding still felt a little unsatisfied.
The numerical control of this game is still very strict. The player's mana consumption and health loss cannot be quickly restored through pills, and can only be restored slowly in a small part.
After all, Lecturer Dante has spent so much money on elixirs, so his stats are relatively high, so he has no problem walking around the outskirts of the wilderness. After hunting down several monsters, his health is still relatively healthy.
Chen Tingquan shook his head: "It's not about the state, the key is that I found that hunting like this is not particularly cost-effective.
"Didn't you realize that you can't practice while hunting? You didn't carry out the practice plan you set in advance? You didn't take the pills you were supposed to take, did you?"
Teacher Ding quickly checked and said, "Fuck, it's really not knocked!"
Chen Tingquan explained: "So, this itself is not cost-effective!
“You can’t practice in the wild world, nor can you take the Nine Dragon Pill.
“So the best way is: don’t stay in the Savage Realm for too long each time, and leave after completing the sect’s mission and obtaining the materials you want. If you are lucky enough to encounter a precious monster, fight it, but if not, forget it.
"The production team should deliberately control the progress of players obtaining materials in the Savage Realm, so as to stabilize the prices."
Instructor Ding nodded: "Well, Brother Quan, what you said makes sense, then let's go back to our homes and start practicing!"
Obviously, the Wild World, which is similar to a battle royale or hunting game, is one of the core gameplays of "Against the Sky". Here you can hunt monsters and collect materials, and these things will become part of the player's values.
You can make pills and strengthen weapons and equipment.
Therefore, these things can definitely be traded and sold and are quite valuable.
Once it becomes valuable, many studios will inevitably take advantage of it and swipe these materials.
If it were other games, they might adopt a more rigid control method. For example, there would be a limit on the time a player can stay in the Wild World each time, or there would be a limit on the number of entries, or there would be a physical strength system to strictly limit the output of the Wild World.
But "Against the Heaven's Path" adopts another model: the exploration of the wilderness and the players' daily practice are in conflict.
When the player is in the Savage Realm, his cultivation will not increase and the Nine Dragon Pill will not be taken on time.
From a setting perspective, this is quite reasonable. After all, the Nine Dragon Pill is used during cultivation. Its main function is to destroy body tissues and restore them in excess, and it must also be used in conjunction with cultivation techniques.
How can you practice martial arts while fighting monsters?
This method can better limit the studio's ability to exploit loopholes.
Because if you want to improve your strength quickly, you can only enter the wilderness for a period of time, ranging from a few minutes to half an hour, after completing the current training task.
If the time is longer, it will affect the progress of practice.
If a studio has a bunch of accounts that are constantly brushing materials in the wilderness, then the combat effectiveness of these accounts must be very weak, and they can only brush some low-level materials on the periphery, and these materials cannot be sold for much money.
If you want to get precious materials, the character itself must be very strong. At this time, you need to spend money to buy Nine Dragon Pills and strictly formulate a training plan. It is difficult for the studio to bear such costs.
Therefore, this setting is quite reasonable and acceptable.
For players, "daily practice" should be put first, and "entering the wild world" is something that can be done after completing daily practice.
The goals of ordinary players and paying players in entering the Wild World are also different.
When ordinary players enter the wild world, they can only complete a few sect tasks, dig some minerals, collect some herbs, or cooperate with krypton guys to share some monster materials.
The cost-effectiveness of sect missions is very high, because after these props are handed in, a large amount of Xiuxian loan can be reduced, which is much more cost-effective than selling them directly.
For kryptonian players, since there is no shortage of resources, the best option is to sell the materials directly or use them to improve themselves.
In this way, Chen Tingquan and Lecturer Ding spent their first day in "Against the Heaven" in a daze.
They haven't fully figured out how to play this game yet, but they can already feel it: this is a special pay-to-win game that has never appeared before, and it's very evil!
Although it is a despicable game that requires players to pay to sell stats, it also makes people curious about what big things will be done in the future.
……
On the Internet, discussions about "Against the Heavens" are becoming increasingly heated.
After some discussion among the players, many settings that were not noticed at first gradually surfaced.
The first thing is about the setting of the sect!
In the game, the character has three different initial identities, namely ordinary villager (free), disciple of a small sect (unlocked at 198), and inner disciple of a large sect (unlocked at 648).
There are obvious differences between these three identities.
Ordinary villagers, like Chen Tingquan, were born in the village, and it was quite random when they would be picked up by immortals to cultivate immortality. Moreover, after entering the sect, there were no special benefits, and everything started from scratch.
All kinds of elixirs, flying swords, magic weapons, etc., must be solved through Xiuxian Loan. Disciples of small sects are born in small sects. The small sects here are sects like "Henggang Sect". Their common characteristics are: there are no special sect benefits or sect secrets.
But unlike ordinary villagers, disciples of small sects will have some assets, which means that players can obtain resources without having to make additional top-ups or take out Xiuxian loans. And the value of these resources, according to the official selling price, is much higher than 198.
As for the inner disciples of a large sect unlocked at level 648, they are even more amazing. For kryptonians, this is definitely the most worthwhile start.
In addition, there are many large sects in this game, and it is random which sect the player will join after paying 648.
Each major sect has its own sect benefits or sect secrets. At the same time, they are also related to some special functions in the game.
Players have pieced together all the known major sects in the game.
『Eclipse Palace』:
Sect welfare: The sect's main hall is also a powerful Soul-Erosion Array, which can automatically absorb 20% of the Qi-refining results of all non-sect cultivators within a radius of ten thousand miles, and automatically distribute them to all sect disciples.
Sect's secret technique - Ghost General Puppet: You can use other players' corpses to refine Ghost General Puppets, and you can also trade them for money.
The disciples of this sect have higher training efficiency.
Kalachakra Zen:
Sect Welfare: In charge of the "Time Loan" system, which can shorten the time of cultivation, greatly improve the efficiency of cultivation, and also give a large number of spiritual stones. However, it will double the time of overdraft in the future.
Disciples of this sect can get low interest or even interest-free discounts when using "Time Loan".
Sect's secret method - cutting off cause and effect: it can eliminate the NPC's hatred towards the player by consuming spirit stones, and can also be used by others.
The daily practice time of the sect's disciples will be shortened.
『Wu Xiang Dan League』:
Sect benefits: Proficient in refining many kinds of elixirs, disciples in the sect can obtain elixirs at cost price, or use materials to refine them by themselves.
Sect's secret method - immunity to erysipelas: enhances the internal organs' resistance to erysipelas to a certain extent.
The sect's disciples' efficiency in absorbing elixirs has been slightly improved.
『Destiny Star Pavilion』:
Sect welfare: You can observe the current probability of failure in tribulation. The core skill "Nine Turns to Seize Tribulation" can convert the penalties for other players' failure in tribulation into resources for the sect.
Sect's secret method - changing destiny: You can modify the probability of triggering your own heavenly calamity by consuming a large amount of spirit stones and resources.
The sect's disciples' success rate in overcoming tribulations increased slightly.
『Xuanji Immortal Palace』:
Sect benefits: can help players form a Taoist couple. After notarization, the Taoist couple will share the cultivation gain. Sect disciples can obtain additional resources based on the duration of the Taoist couple relationship and the cultivation allocation when it breaks down.
Sect Secret - Xuanji Star Plate: Every time you match a pair of Taoist companions, you can unlock the star position and gain a 3% bonus to the total cultivation of the couple. This bonus will disappear due to the breakdown of the relationship or the passage of time.
Disciples of this sect will receive a basic discount when purchasing social items.
『Nine Skies and Clouds』:
Sect welfare: The sect has a "long ladder to heaven". Every time you break through a realm, you can climb the ladder once. If you succeed, you can immediately gain 30% of the basic cultivation of the next realm. However, after reincarnation, your cultivation efficiency will be reduced by an additional 50% compared to other players.
Sect's secret technique - Heart Purification Mantra: Cleanses all internal organ toxins brought by the Nine Dragons Pill, but will also cause the loss of 70% of the cultivation gained from taking the Nine Dragons Pill.
The sect's disciples' meditation efficiency is improved.
These six major sects play a vital role in the game "Against the Heaven's Path".
Their disciples not only have many exclusive benefits, but also control some basic functions within the game.
For example, Xuanji Immortal Mansion is directly related to the Dao Companion function in the game. Any player who wants to form a Dao Companion must use the NPC function of Xuanji Immortal Mansion or find a player of Xuanji Immortal Mansion for help.
The disciples of these large sects can also benefit from similar functions.
As for these six major sects, which one is the best?
The players discussed intensely, but could not come to a definite conclusion for a while.
At the beginning, everyone thought that sects like Wuxiang Danmeng, which could obtain direct amplification from Nine Dragon Pills, would definitely be the best. After all, this game was all about taking pills to cultivate immortality, and in the end it all came down to who could take more Nine Dragon Pills.
But if you look closely, other sects basically all have their own unique skills, which are basically related to the in-game mechanisms, and they can even steal other players' cultivation to enhance their own disciples.
Therefore, it is difficult to understand the balance of these major sects in the short term, and we can only study it slowly over time.
In addition, players can also change sects.
If a small sect switches to a large sect, two conditions are required: the first is to pay off all the immortal cultivation loans of the current sect; the second is to hand in an additional 500 medium-grade spirit stones.
If a large sect is transferred to another large sect, these conditions will not apply and the sect can be transferred at will. The original sect's immortal cultivation loan will also be automatically transferred to the new sect.
But there is a restriction: all additional cultivation gained from the original sect benefits will be automatically deducted.
There are still thresholds and losses in changing sects, but as long as it is possible, it is still acceptable to the players.
(End of this chapter)
You'll Also Like
-
The only player in the Marvel universe
Chapter 169 20 hours ago -
Going to work? Even a dog wouldn't go!
Chapter 106 20 hours ago -
The deepest affection in Gu Long's world
Chapter 213 20 hours ago -
I have an endless army of warriors, rampaging across the heavens.
Chapter 167 20 hours ago -
Mystery: The Last Shepherd
Chapter 528 20 hours ago -
Pokémon: Simultaneous time travel, this Ash is too versatile!
Chapter 281 20 hours ago -
Cyberpunk: Starting in 2071
Chapter 131 20 hours ago -
Tennis: He's so obedient!
Chapter 221 20 hours ago -
Douluo Continent: The Eternal Dawn
Chapter 151 20 hours ago -
Three Kingdoms: I, Yuan Shu, Loyal Officials of the Han Dynasty
Chapter 363 20 hours ago