When I write a bug it becomes the core gameplay.
Chapter 668 Azazel's Backhand
Chapter 668 Azazel's Backhand (Additional Update)
Soon, a week passed.
This cyber witch hunt not only shows no signs of abating, but is becoming more and more intense.
The bounties in the game were constantly being cleared and refreshed.
And a quick glance at the bounty on the panel also shows who has the upper hand:
The bounties for the red-headed, blue-skinned orcs often stay up for a long time, and there are many bounties whose counts change from 3 to 2, then to 1, and finally disappear. This means that they were probably killed three times, causing the bounties to be automatically revoked.
As for the other strange bounties, the number of times they appeared suddenly disappeared from 3, which means that the wanted list was finalized in one go.
If you look closely, you can also see the execution of these cyber warrants.
For example, if someone is executing this wanted order, the executor's character portrait will appear on it, and other players cannot accept it even if they want to, and can only wait for this person to fail.
After all, only one person can execute a wanted warrant at the same time. If two people take it at the same time, it will turn into a group fight.
But it is precisely because of the existence of this function that everyone can see the situation on the field more clearly.
The wanted target was a handsome guy, and it was wanted 3 times. The person who was carrying out the mission was a blue-skinned orc, and then the wanted poster disappeared.
You don't even have to see it with your own eyes, you can figure out what happened just by imagining it.
During this week, the players of "Prison Break" refused to admit defeat and kept sending in people, trying to clear these damn blue-skinned orcs out of the game.
But a week passed, and through their unremitting efforts, these blue-skinned orcs continued to increase in number like cell proliferation, and they could even be met everywhere on the road.
As for how many wanted warrants players issued during this week, it is impossible to count.
At this point, the players of "Prison Break" finally reluctantly accepted the fact: they really couldn't win!
I had an illusion before that my operation was not bad, and I had an absolute advantage in numbers, so I would be able to regain the upper hand sooner or later if I played at home.
But as the venue got further and further away, they had no choice but to change their thinking.
Since this anger cannot be vented on the players and netizens, it can only be vented on the Hell Front.
On the forum, more and more posts turned into condemnations of Hell Front.
In fact, there were many such posts, but they were ignored by Hell Front. After all, they have the authority, and they can delete posts at will.
But now, wave after wave of anger is growing, and even deleting posts can no longer suppress it.
Such condemnations can also be seen in other forums related to "Prison Force".
"Hell Front definitely did it on purpose!"
“At first I thought this was a sympathetic company, but now it seems they are up to no good!”
"Is this intentional indulgence of those stinky players to kill people in the game?"
"Absolutely! It's obvious that they can just delete the wanted function in an emergency update, so why not change it?"
"It's obvious that they didn't change it on purpose. They're eating up the black traffic from both ends!"
"Are you kidding me? We are the ones who provide the manufacturers with food and clothing! The skins we bought are all fed to dogs. Even dogs have better consciences than you!"
Logically speaking, it should have been a one-sided attack on Hell Front by these minority players, but soon, ordinary players and netizens joined the battlefield.
As for their position, although they are ostensibly speaking for the Hell Front, they are not on the side of the Hell Front.
They just want to hit LGBT people hard.
"Didn't you ask Hell Front not to delete this feature because you thought you could win back with the wanted order? What, now that you can't win, you regret it?"
"If you can't beat them, practice more. If you're bad at it, don't play. The manufacturer made history for you, but you still don't like it and you still complain about the taste."
"Are you sure you are the breadwinners of the manufacturer? How much are those crappy skins you bought? They are the cheapest ones. I have already issued nearly 500 yuan for the wanted order. Do you understand?"
"Is the money you spend more valuable than the money I spend? I am also a consumer!"
"You guys are not like this in real life, are you? You can't win fair competition and consume more, so you start crying poor and asking for special treatment, right? No way, no way?"
"Hell Frontier is really a great achievement. How did you come up with this idea? This game is simply a cyber monster lock tower. It attracts all the monsters and then locks them up tightly, and then burns them down!"
"You're right, I'm so into this game. This game won't be shut down anytime soon, right? I'll buy a cyberpunk skin for my old blue orc. It will make it easier to fight him in the future."
“I recommend the ‘Fist of Doom’, the black and red hell special effects are very cool, the ‘Supreme Fist’ is also OK, but the light is a little too dazzling. The ‘Fist of Celestial God’ feels terrible, don’t buy it.”
"No, why are you guys still discussing buying skins? Didn't we say we won't let this rubbish manufacturer make a single cent?"
"What's wrong with me paying for my emotional value? This game allows me to kill LGBT people and reward him with dozens of dollars. This is what he deserves."
"But then again, the skin pricing in this game is so weird. The good-looking skins are all sold so cheaply, but the ugly skins are sold at a very high price."
"This is different from what you agreed at the beginning. Didn't you say that we can't let this kind of rubbish company make money? If they make money, what will they do if they continue to develop Prison Force 2 in the future?"
"It's okay. Looking at the current situation, even if we recharge, they will still lose money. It's impossible for them to develop a sequel. On the contrary, if we don't recharge at all, the game will be shut down soon, and then there will be no fun. Subscribing to the sequel will keep the developer hanging, just like maintaining the server." "Honestly, if we can drive all these LGBT+ people away, this game can still be played with all characters modded. The basic game is still okay."
"Why are we still playing? Killing LGBT+ people is the biggest fun of this game. If they leave, we will definitely quit the game."
"Can I play mods in online games?"
"Other companies may not be able to do this, but Hell Frontline should be able to do this. They are just like Against the Heavens, and they basically never care about appearance replacement mods."
……
Azazel gnashed his teeth in anger at these comments.
Seeing the constantly changing income figures in the background made him even more furious.
Obviously, this was definitely the work of Against Heaven, but similar scenes had occurred more than once, and Azazel had no way to deal with it at all.
After all, once a game is made, it cannot be changed. This is true for Against the Heaven and even more so for Hell's Frontline.
Are you willing to admit defeat?
That's absolutely not possible!
He had spent three years honing his skills on this game. If it failed, it would mean that all the negative emotions would be handed over to Lilith. Wouldn't it be like he had left Hell and started a business for so many years and gained nothing?
Then it's all over!
At this point, Azazel didn't expect any way to turn the tide. As long as he could make a little less money, so that the game's net income did not reach 5000 million, everything would be fine.
“Lady Lilith, don’t think you’ve won. Three years have passed, and I’m no longer the same person I used to be!
"You didn't expect that, I was already prepared this time!"
Every failure makes one wiser. Azazel has suffered so many losses, it is time for him to learn some lessons from them.
In particular, Against the Heaven's remedy for the game is also of great reference value to him.
But what is the specific method? After all, the game cannot be changed after it is launched. This is an iron rule that must not be violated.
But...if it is a program that has already been written into the game before it goes online, then it is possible.
Speaking of which, this was the inspiration for Azazel from Tales of Endless Fantasy 2.
There are character balance adjustments in Endless Fantasy Tales 2, which at first glance seem to be changes to the game content, but in fact it is not.
Because this adjustment is fully automatic and is written into the game program from the beginning.
According to the design of relevant functions, the system will automatically count the usage rate of the characters every once in a while, and enhance the characters with the lowest usage rate according to a certain numerical formula.
It was this that inspired Azazel.
Of course, Azazel could not predict the future. He could not have known that Star Fist was so powerful, nor could he have known that players would actually use Star Fist to hunt witches, let alone the specific method.
But he could predict one thing in advance:
Assuming that "Prison Force" really has a risk of profitability, then this risk must come from some props in the mall.
It could be a functional prop, it could be a skin, or it could be some other messy thing.
It is the players who are buying this thing crazily that makes the game profitable.
So, if players don't buy this thing, won't the money earned be greatly reduced?
But Azazel obviously cannot create a program function that directly counts the mall items with the highest sales after a certain period of time and then rudely deletes them.
There are many problems with doing this:
First of all, this behavior was too straightforward and rude. After all, he took money from IED. If he was questioned, it would be difficult to explain.
Secondly, deleting the props from the game store, whether this is considered a change to the game content is an issue that is more likely to lead to disputes in the contract. It would be troublesome if Lilith seized on this point to make trouble.
The most important point is that doing so may cause a large number of players to leave.
When players buy something, it means they like it. If you delete it directly, they will run away and you won’t be able to collect more negative emotions later, which would be a bit of a loss.
So, Azazel thought of another way.
give away!
That’s right, it’s free!
Azazel's purpose is simply not to make money, so deleting the props is likely to be only a temporary solution and not a fundamental solution. Players may still go and buy other things?
But if this item is given to players for free, they will not quit the game and they will not have to recharge anymore. Isn’t this the best of both worlds?
At that time, Azazel didn’t know what the players’ favorite mall items were, so he just asked the programmer to make a basic function:
Every week, the best-selling items in the mall will be automatically retrieved, and then given to players in large quantities for free through game benefits.
The specific number of gifts is the cumulative sales of the entire server multiplied by ten, and then evenly distributed to each player. The minimum number is 1.
Give it away, give them all away!
Everyone has it!
It's already free, so there's no reason for you to buy it, right?
Calculating the time, this benefit is about to be triggered.
Azazel knew that this would definitely cause some players to quit the game, but on the one hand it would generate a lot of negative emotions, and on the other hand it would significantly reduce the game's revenue. What's more, the program had been written long ago and could not be changed even if he wanted to.
I can only pray that this method works.
(End of this chapter)
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