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Chapter 198 Void Assassin! Landing in the middle lane of the Rift!

Chapter 198 Void Assassin! Landing in the middle lane of the Rift!
PDD on stage seemed to be deep in thought. Suddenly, he thought of something: "Do you guys think it's possible for Ziggs to go bot lane? Ziggs in the bot lane is pretty good in the Korean server."

The reason why Ziggs can make a living in the bot lane is mainly because the bot lane in this version is basically the domain of Ziggs' poke.

Since they're both Varus, and Xayah is just casting spells, why can't Ziggs cast them? His Q and E skills are good for clearing waves and harassing.

After all, the advantage of the Bomber is that he has a passive ability. The Bomber can destroy towers faster than ordinary mages, and his W skill can kill low-health turrets.

IG has clearly noticed this as well.

The Ziggs went bot lane, and the top and jungle were Ornn and Sejuani. Almost the entire EDG team dealt AP damage.

Therefore, the mid laner must be an AD damage champion, preferably one that can also be paired with Ziggs for poke damage.

In that case, the only hero EDG will most likely choose is Jayce!
"The other team wants to pick Jayce."

Ning suggested in the team voice chat, "Why don't we let TheShy pick it first, or Rookie would be fine too."

Jin Jingzhu nodded.

In League of Legends matches, you can build a pure AD carry team, also known as a physical damage team. Physical damage teams generally have a strong snowballing ability, so it's not impossible to win.

But if you pick a pure AP lineup, then you're basically throwing the game; it's like you don't want to win.

Kim Jung-joo doesn't think EDG would make such a basic mistake.

He thought for a moment and then spoke.

IG has already locked in Jayce and Galio!
The reason is simple: IG's lineup is a double poke system consisting of Jayce and Varus.

EDG already has three strong engage champions in their lineup: Leona, Sejuani, and Ornn. It's unrealistic for IG to rely solely on Alistar to counter engage, so they need to add a champion that can help counter engage.

Meanwhile, the Galio and Jarvan IV "do whatever you want" system, although not as strong as in S7, is still a very good mid-jungle duo.

Moreover, the current version of Galio is not the pure tank Galio with no damage output from Season 7.

After several patch adjustments by Riot Games, Galio is now built purely with AP, thus possessing decent AP damage capabilities.

"Wow, Coach Kim Jung-joo really knows what he's doing. If Jayce is taken away, EDG doesn't seem to have any good mid-lane AD champions to choose from, right?"

"Could it be that you can pick Ezreal for mid lane? Anyway, there's not much pressure laning against Galio," Miller joked with a laugh.

But the next second, the audience erupted in an uproar!
The hero that appeared on EDG's fifth floor was an AD hero who was almost impossible to appear in the mid lane.

That's Kai'Sa!
"Oh my God!"

The doll exclaimed, "Wow! Kai'Sa is here! In the recent patch, Kai'Sa received a comprehensive buff, most notably a 25-yard increase in range!"

Without any hesitation, EDG immediately secured the win!

The lineups for both sides were thus officially finalized.

The blue side IG lineup consists of Jayce in the top lane, Jarvan IV in the jungle, Galio in the mid lane, and Varus and Alistar in the bot lane.

The red team EDG's lineup consists of Ornn in the top lane, Sejuani in the jungle, Kai'Sa in the mid lane, and Ziggs and Leona in the bot lane!

"IG has a very good poke-oriented lineup, while EDG's lineup is a strong engage-focused, face-rushing lineup!" Wawa said confidently.

Miller, who was standing nearby, suddenly interrupted and said, "Hey, I suddenly realize that EDG's lineup is kind of interesting!"

"If I remember correctly, teammates' crowd control can apply Kai'Sa's passive Plasma to enemies, allowing Kai'Sa to use her ultimate to fly directly into the enemy ranks. Ziggs' ultimate can also be cast from a long distance." "In other words, once a team fight breaks out, EDG can instantly charge into IG's backline? That's a full-on charge-in strategy!"

A team that wins through strategy suddenly adopts a fighting and aggressive approach to confront the LPL's most aggressive team. It's definitely going to be a spectacle!
"At this point, there's no use in just talking. Let's look forward to the performance of both players in the match."

The director immediately gave Kai'Sa a close-up shot.

Kai'Sa, as an AD champion, still manages to appeal to the general public's aesthetic, both in her splash art and in-game model.

"We can see from Kshine's game understanding that Kai'Sa takes Fleet Footwork and chooses Cull as her starting item."

It's no wonder Miller seemed a little surprised.

Even if the enemy Galio is a well-known mid-lane carry champion, you shouldn't treat him like a weakling.

Rookie is one of the top mid laners in the LPL league, and there are very few players who can consistently outclass him in the mid lane.

But Wang Yao actually did lead them that way.

Kai'Sa, as an AD champion, isn't particularly strong in the early game. Her power spike comes after evolving her Q skill, Icathian Rain, which grants her extremely high single-target burst damage.

Combined with the finishing damage from the 4-layer plasma detonation of the passive skill [Skin Revitalization], its output capability is quite considerable.

"Let's play it safe in the early game. Xiaotian, you need to be extra careful in the jungle. I might not be able to keep an eye on Galio in the mid lane," Wang Yao said in advance.

"No problem, just focus on farming and leave the jungle to me." Xiaotian nodded.

The chicken quickly arrived in the mid lane. Although Galio has undergone significant changes, the way this hero is played has remained essentially unchanged.

The first step is still to use Q in conjunction with the passive AOE damage to quickly clear minions, and then support the side lanes or jungle.

Kai'Sa can't push the lane as well as Galio in the early game, but that doesn't mean Wang Yao will let him roam freely. Galio uses his skills to clear minions, and Wang Yao keeps auto-attacking to reduce the minions' health.

Kai'Sa's Q deals extra damage to low-health minions. By reducing all the minions to low health and then using the Q skill to clear waves, the wave clear efficiency is quite good.

Judging from Galio's eagerness to push the lane, it's clear that the opposing Jarvan IV had the idea of ​​invading EDG's jungle.

In the early game, IG controlled the top and mid lanes, and Jarvan IV was also stronger than Sejuani in the jungle. No jungler would pass up such a good opportunity to invade the enemy jungle.

As expected, after Ning's prince leveled up to level 2 by clearing the red buff in the bottom half of the map, he immediately headed to EDG's top half of the map.

However, Xiaotian seemed to have anticipated Ning's thoughts in advance, and his Sejuani chose to start with the red buff in this game.

The two sides had a completely mirror start. By the time the Prince arrived in the top half of the map, Sejuani had already cleared the Red Buff and F6 camps and was heading towards her own bottom half of the map.

After the prince circled around, he only saw that there were still monsters in the Golem camp, so he could only vent his anger by taking down this group of Golems, and also wanted to make a move on the top lane!

TheShy's Jayce played very aggressively, suppressing Flandre's Ornn from the very beginning.

It seems that Flandre also received a prompt from Tian in the team voice chat, and ran to the bush next to the stone golem behind his own tower to place a ward.

As it turned out, they happened to see the prince fighting against the stone golem.

After thinking for a while, Flandre chose the safest approach: he didn't farm the minions that were about to enter the tower, and instead retreated to his own top lane's self-contained bush.

At this point, Flandre had already developed the characteristics of a seasoned veteran, and he didn't give IG's top and jungle any chance to break through.

(End of this chapter)

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