LOL: My talent is top-tier, my professional skills are unparalleled.
Chapter 209 The Ultimate Lock-on System!
Chapter 209 The Ultimate Lock-on System!
Just a few days ago, when Wang Yao and EDG's training team were thinking about how to deal with Uzi's Kai'Sa, everyone's first reaction was to ban her.
However, this would waste a ban slot, because marksman heroes are not a high priority in the current version. If you ban Kai'Sa, Uzi still has Varus and other heroes to choose from.
Fortunately, Wang Yao quickly came up with this ultimate lock-on system, and the training team also urgently included it as one of the players' training programs.
The champion Twisted Fate has quite obvious strengths and weaknesses, and champions like Taliyah, Ryze, and Galio have indeed squeezed out his playstyle.
The three heroes, Taliyah, Ryze, and Galio, are no less capable than Twisted Fate in terms of wave clear and roaming support.
However, cards have another advantage, which is the restriction on core carry heroes!
While champions like Taliyah, Ryze, and Galio can roam and provide support, their problem is that their damage output cannot directly bypass the front line.
Unlike cards, it can't fly directly to the opponent's back row.
The most crucial point is the card's W!
The red, yellow, and blue cards each have different effects. In fact, the card's W can be simply regarded as an enhanced basic attack with special effects.
In League of Legends, you can't avoid basic attack damage except for certain skills with built-in invulnerability frames or Shen's sword array!
During team fights, Twisted Fate can fly directly to the enemy's face, draw a yellow card to immobilize them, and even if the AD can instantly remove the control, the damage cannot be removed.
This is the biggest limitation that cards have on the carry role: you can instantly remove my control effects, but you have to take the damage head-on.
Once the card's equipment is complete, a single yellow card can take down half the health of a squishy AD carry, posing absolutely no pressure.
Therefore, the team fight roles of EDG's top, mid, and jungle were very clear in this game. Camille used her ultimate to trap the AD carry and prevent Kai'Sa from using her ultimate to escape.
The yellow card that lands on the ground will always take away half of your health, and Nightmare will rush in to add more damage.
After all this service, how much health will you, a squishy AD Kai'Sa, have left? Even if you're not dead, are you sure you can still go in and deal damage?
Let alone Uzi, even if Wang Yao were to operate it himself, it would be quite difficult to deal damage, since no matter how skillful you are, you still have to consider the health bar status.
Without sufficient health, who would have the confidence to force a team fight?
The reason why poke compositions are so unstoppable once they gain an advantage is that Jayce can take away half of the backline's health with a single shot. You can't exactly go into a team fight with someone at full health when you're only at half health.
This is the biggest advantage of Twisted Fate compared to other tempo-based mid-laners.
Taliyah, Ryze, and Galio don't have this kind of fixed head-locking skill and the ability to take down half the health of the enemy backline, which only Twisted Fate can do.
Of course, all of this is based on the premise that the mid laner knows how to play Twisted Fate.
Wang Yao, with his top-tier talent, already has a firm grasp on the hero Twisted Fate and can easily control him.
This is the reason why EDG dares to let Kai'Sa play; they've been practicing this ultimate lock-on composition for quite some time now.
Moreover, both Twisted Fate and Camille are champions with strong split-pushing and lane-pushing capabilities. Even if they don't perform well in the early to mid-game, Twisted Fate and Camille can still create pressure on the side lanes at the same time to buy time.
At this moment, the first wave of minions arrived in the mid lane. Xiaohu positioned himself cautiously, since it was pointless for Galio to push forward immediately.
Although Galio has been reworked into a pure AP champion, Galio's core gameplay remains unchanged.
The initial strategy was to play cautiously from the back, waiting for the melee minions to be low on health before using Q in conjunction with the passive's AOE auto-attack damage to quickly clear the wave, then trading health for lane priority. Wang Yao wasn't in a hurry either; as soon as the minions were low on health, he instantly switched to a red card, easily taking down three melee minions.
He then immediately drew a basic attack and hit Galio, successfully triggering the effect of [Kleptomancy].
Unfortunately, he didn't steal anything this time, only receiving a fixed gold coin reward.
But it doesn't matter, this thing is all about luck. When you're lucky, stealing a few [Golden Money Bags] in a row isn't difficult.
In the bottom lane, Xayah and Rakan should theoretically be stronger at level 1.
However, due to RNG's strategy of openly swapping jungle camps at the start of the game, iboy and Meiko dared not play too aggressively.
Uzi's control over the distance created by auto-attacks is excellent, and he also has a good understanding of how to use Kai'Sa's Q skill.
When Kai'Sa uses her Q during a trade of blows in the laning phase, the damage is easily spread out by the minion wave.
Uzi would choose to auto-attack, then immediately take a step back to create some distance before activating his Q skill.
Since Kai'Sa's [Icathian Rain] has a range of 600 yards, while Kai'Sa herself only has a range of 525 yards, it is perfectly feasible to create distance after a basic attack and then activate Q.
In this way, all of Q's damage can be dealt to the opponent, maximizing the damage output!
iboy was thus cheated out of a combo by Uzi. He originally wanted to land an AQ combo, but Uzi's movement reduced the damage of his Q skill by half, putting iboy at a disadvantage in the trade.
It was this failed trade that directly led to their loss of lane control in the bottom lane.
Seeing this, Rita on stage exclaimed in admiration: "That's the dominance of a puppy! Even with a disadvantageous combination, he managed to steal lane control through sheer skill!"
At this moment, the online comments are already flying everywhere.
"This is the first time I've seen someone so stubborn as to let Uzi and Kai'Sa through. IG got crushed, but EDG dared to let them through in the first game and completely destroyed their bot lane!"
"Let me put it this way: Yao and Xiaogou's Kai'Sa are top-tier in the LPL, but it's impossible for them to continue playing Kai'Sa in the mid lane, so the best Kai'Sa player right now is Uzi!"
"EDG's bot lane is just a bunch of trash. Their garbage jungle is only because of my K God. Can iboy beat Uzi? No, he doesn't have the ability, you know that?"
"Hey, believe it or not, even if Kshine went to the bot lane now, he couldn't beat Uzi. Uzi is now the best ADC in the world!"
"..."
Uzi's strong performance online, along with the praise from the commentators on stage, instantly made RNG's fans swagger!
Meanwhile, in the mid lane, Wang Yao was constantly switching screens to observe the situation in the bottom lane.
He quickly noticed that RNG's bot lane wasn't pushing the lane fast, but rather slowly building up their wave size.
When Uzi is last-hitting minions, he usually waits until the last hit before auto-attacking, especially after driving away the Xayah and Rakan duo. His Kai'Sa will simply stand between the minion wave and the two minions, without rushing to push the lane.
Generally speaking, accumulating minion waves in the bottom lane is a preparation for tower diving, and the experienced Meiko clearly realized this.
“The enemy is likely going to tower dive, Lao Wang, what should we do in the bot lane?” Meiko asked proactively.
Wang Yao seemed to be deep in thought, quickly considering his plan.
Given RNG's strategy of protecting their bot lane to the death, it's entirely possible that they'll start by aggressively diving the bot lane tower at the beginning of the game!
(End of this chapter)
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